/** @license MIT License (c) copyright 2011-2013 original author or authors */

/**
 * A lightweight CommonJS Promises/A and when() implementation
 * when is part of the cujo.js family of libraries (http://cujojs.com/)
 *
 * Licensed under the MIT License at:
 * http://www.opensource.org/licenses/mit-license.php
 *
 * @author Brian Cavalier
 * @author John Hann
 * @version 2.1.1
 */
(function(define, global) { 'use strict';
define(function () {

	// Public API

	when.defer     = defer;      // Create a deferred
	when.resolve   = resolve;    // Create a resolved promise
	when.reject    = reject;     // Create a rejected promise

	when.join      = join;       // Join 2 or more promises

	when.all       = all;        // Resolve a list of promises
	when.map       = map;        // Array.map() for promises
	when.reduce    = reduce;     // Array.reduce() for promises
	when.settle    = settle;     // Settle a list of promises

	when.any       = any;        // One-winner race
	when.some      = some;       // Multi-winner race

	when.isPromise = isPromise;  // Determine if a thing is a promise

	when.promise   = promise;    // EXPERIMENTAL: May change. Use at your own risk

	/**
	 * Register an observer for a promise or immediate value.
	 *
	 * @param {*} promiseOrValue
	 * @param {function?} [onFulfilled] callback to be called when promiseOrValue is
	 *   successfully fulfilled.  If promiseOrValue is an immediate value, callback
	 *   will be invoked immediately.
	 * @param {function?} [onRejected] callback to be called when promiseOrValue is
	 *   rejected.
	 * @param {function?} [onProgress] callback to be called when progress updates
	 *   are issued for promiseOrValue.
	 * @returns {Promise} a new {@link Promise} that will complete with the return
	 *   value of callback or errback or the completion value of promiseOrValue if
	 *   callback and/or errback is not supplied.
	 */
	function when(promiseOrValue, onFulfilled, onRejected, onProgress) {
		// Get a trusted promise for the input promiseOrValue, and then
		// register promise handlers
		return resolve(promiseOrValue).then(onFulfilled, onRejected, onProgress);
	}

	/**
	 * Trusted Promise constructor.  A Promise created from this constructor is
	 * a trusted when.js promise.  Any other duck-typed promise is considered
	 * untrusted.
	 * @constructor
	 * @name Promise
	 */
	function Promise(then, inspect) {
		this.then = then;
		this.inspect = inspect;
	}

	Promise.prototype = {
		/**
		 * Register a rejection handler.  Shortcut for .then(undefined, onRejected)
		 * @param {function?} onRejected
		 * @return {Promise}
		 */
		otherwise: function(onRejected) {
			return this.then(undef, onRejected);
		},

		/**
		 * Ensures that onFulfilledOrRejected will be called regardless of whether
		 * this promise is fulfilled or rejected.  onFulfilledOrRejected WILL NOT
		 * receive the promises' value or reason.  Any returned value will be disregarded.
		 * onFulfilledOrRejected may throw or return a rejected promise to signal
		 * an additional error.
		 * @param {function} onFulfilledOrRejected handler to be called regardless of
		 *  fulfillment or rejection
		 * @returns {Promise}
		 */
		ensure: function(onFulfilledOrRejected) {
			return this.then(injectHandler, injectHandler)['yield'](this);

			function injectHandler() {
				return resolve(onFulfilledOrRejected());
			}
		},

		/**
		 * Shortcut for .then(function() { return value; })
		 * @param  {*} value
		 * @return {Promise} a promise that:
		 *  - is fulfilled if value is not a promise, or
		 *  - if value is a promise, will fulfill with its value, or reject
		 *    with its reason.
		 */
		'yield': function(value) {
			return this.then(function() {
				return value;
			});
		},

		/**
		 * Assumes that this promise will fulfill with an array, and arranges
		 * for the onFulfilled to be called with the array as its argument list
		 * i.e. onFulfilled.apply(undefined, array).
		 * @param {function} onFulfilled function to receive spread arguments
		 * @return {Promise}
		 */
		spread: function(onFulfilled) {
			return this.then(function(array) {
				// array may contain promises, so resolve its contents.
				return all(array, function(array) {
					return onFulfilled.apply(undef, array);
				});
			});
		},

		/**
		 * Shortcut for .then(onFulfilledOrRejected, onFulfilledOrRejected)
		 * @deprecated
		 */
		always: function(onFulfilledOrRejected, onProgress) {
			return this.then(onFulfilledOrRejected, onFulfilledOrRejected, onProgress);
		}
	};

	/**
	 * Returns a resolved promise. The returned promise will be
	 *  - fulfilled with promiseOrValue if it is a value, or
	 *  - if promiseOrValue is a promise
	 *    - fulfilled with promiseOrValue's value after it is fulfilled
	 *    - rejected with promiseOrValue's reason after it is rejected
	 * @param  {*} value
	 * @return {Promise}
	 */
	function resolve(value) {
		return promise(function(resolve) {
			resolve(value);
		});
	}

	/**
	 * Returns a rejected promise for the supplied promiseOrValue.  The returned
	 * promise will be rejected with:
	 * - promiseOrValue, if it is a value, or
	 * - if promiseOrValue is a promise
	 *   - promiseOrValue's value after it is fulfilled
	 *   - promiseOrValue's reason after it is rejected
	 * @param {*} promiseOrValue the rejected value of the returned {@link Promise}
	 * @return {Promise} rejected {@link Promise}
	 */
	function reject(promiseOrValue) {
		return when(promiseOrValue, rejected);
	}

	/**
	 * Creates a new Deferred with fully isolated resolver and promise parts,
	 * either or both of which may be given out safely to consumers.
	 * The resolver has resolve, reject, and progress.  The promise
	 * only has then.
	 *
	 * @return {{
	 * promise: Promise,
	 * resolve: function:Promise,
	 * reject: function:Promise,
	 * notify: function:Promise
	 * resolver: {
	 *	resolve: function:Promise,
	 *	reject: function:Promise,
	 *	notify: function:Promise
	 * }}}
	 */
	function defer() {
		var deferred, pending, resolved;

		// Optimize object shape
		deferred = {
			promise: undef, resolve: undef, reject: undef, notify: undef,
			resolver: { resolve: undef, reject: undef, notify: undef }
		};

		deferred.promise = pending = promise(makeDeferred);

		return deferred;

		function makeDeferred(resolvePending, rejectPending, notifyPending) {
			deferred.resolve = deferred.resolver.resolve = function(value) {
				if(resolved) {
					return resolve(value);
				}
				resolved = true;
				resolvePending(value);
				return pending;
			};

			deferred.reject  = deferred.resolver.reject  = function(reason) {
				if(resolved) {
					return resolve(rejected(reason));
				}
				resolved = true;
				rejectPending(reason);
				return pending;
			};

			deferred.notify  = deferred.resolver.notify  = function(update) {
				notifyPending(update);
				return update;
			};
		}
	}

	/**
	 * Creates a new promise whose fate is determined by resolver.
	 * @private (for now)
	 * @param {function} resolver function(resolve, reject, notify)
	 * @returns {Promise} promise whose fate is determine by resolver
	 */
	function promise(resolver) {
		var value, handlers = [];

		// Call the provider resolver to seal the promise's fate
		try {
			resolver(promiseResolve, promiseReject, promiseNotify);
		} catch(e) {
			promiseReject(e);
		}

		// Return the promise
		return new Promise(then, inspect);

		/**
		 * Register handlers for this promise.
		 * @param [onFulfilled] {Function} fulfillment handler
		 * @param [onRejected] {Function} rejection handler
		 * @param [onProgress] {Function} progress handler
		 * @return {Promise} new Promise
		 */
		function then(onFulfilled, onRejected, onProgress) {
			return promise(function(resolve, reject, notify) {
				handlers
				// Call handlers later, after resolution
				? handlers.push(function(value) {
					value.then(onFulfilled, onRejected, onProgress)
						.then(resolve, reject, notify);
				})
				// Call handlers soon, but not in the current stack
				: enqueue(function() {
					value.then(onFulfilled, onRejected, onProgress)
						.then(resolve, reject, notify);
				});
			});
		}

		function inspect() {
			return value ? value.inspect() : toPendingState();
		}

		/**
		 * Transition from pre-resolution state to post-resolution state, notifying
		 * all listeners of the ultimate fulfillment or rejection
		 * @param {*|Promise} val resolution value
		 */
		function promiseResolve(val) {
			if(!handlers) {
				return;
			}

			value = coerce(val);
			scheduleHandlers(handlers, value);

			handlers = undef;
		}

		/**
		 * Reject this promise with the supplied reason, which will be used verbatim.
		 * @param {*} reason reason for the rejection
		 */
		function promiseReject(reason) {
			promiseResolve(rejected(reason));
		}

		/**
		 * Issue a progress event, notifying all progress listeners
		 * @param {*} update progress event payload to pass to all listeners
		 */
		function promiseNotify(update) {
			if(handlers) {
				scheduleHandlers(handlers, progressing(update));
			}
		}
	}

	/**
	 * Coerces x to a trusted Promise
	 *
	 * @private
	 * @param {*} x thing to coerce
	 * @returns {Promise} Guaranteed to return a trusted Promise.  If x
	 *   is trusted, returns x, otherwise, returns a new, trusted, already-resolved
	 *   Promise whose resolution value is:
	 *   * the resolution value of x if it's a foreign promise, or
	 *   * x if it's a value
	 */
	function coerce(x) {
		if(x instanceof Promise) {
			return x;
		}

		if (!(x === Object(x) && 'then' in x)) {
			return fulfilled(x);
		}

		return promise(function(resolve, reject, notify) {
			enqueue(function() {
				try {
					// We must check and assimilate in the same tick, but not the
					// current tick, careful only to access promiseOrValue.then once.
					var untrustedThen = x.then;

					if(typeof untrustedThen === 'function') {
						fcall(untrustedThen, x, resolve, reject, notify);
					} else {
						// It's a value, create a fulfilled wrapper
						resolve(fulfilled(x));
					}

				} catch(e) {
					// Something went wrong, reject
					reject(e);
				}
			});
		});
	}

	/**
	 * Create an already-fulfilled promise for the supplied value
	 * @private
	 * @param {*} value
	 * @return {Promise} fulfilled promise
	 */
	function fulfilled(value) {
		var self = new Promise(function (onFulfilled) {
			try {
				return typeof onFulfilled == 'function'
					? coerce(onFulfilled(value)) : self;
			} catch (e) {
				return rejected(e);
			}
		}, function() {
			return toFulfilledState(value);
		});

		return self;
	}

	/**
	 * Create an already-rejected promise with the supplied rejection reason.
	 * @private
	 * @param {*} reason
	 * @return {Promise} rejected promise
	 */
	function rejected(reason) {
		var self = new Promise(function (_, onRejected) {
			try {
				return typeof onRejected == 'function'
					? coerce(onRejected(reason)) : self;
			} catch (e) {
				return rejected(e);
			}
		}, function() {
			return toRejectedState(reason);
		});

		return self;
	}

	/**
	 * Create a progress promise with the supplied update.
	 * @private
	 * @param {*} update
	 * @return {Promise} progress promise
	 */
	function progressing(update) {
		var self = new Promise(function (_, __, onProgress) {
			try {
				return typeof onProgress == 'function'
					? progressing(onProgress(update)) : self;
			} catch (e) {
				return progressing(e);
			}
		});

		return self;
	}

	/**
	 * Schedule a task that will process a list of handlers
	 * in the next queue drain run.
	 * @private
	 * @param {Array} handlers queue of handlers to execute
	 * @param {*} value passed as the only arg to each handler
	 */
	function scheduleHandlers(handlers, value) {
		enqueue(function() {
			var handler, i = 0;
			while (handler = handlers[i++]) {
				handler(value);
			}
		});
	}

	/**
	 * Determines if promiseOrValue is a promise or not
	 *
	 * @param {*} promiseOrValue anything
	 * @returns {boolean} true if promiseOrValue is a {@link Promise}
	 */
	function isPromise(promiseOrValue) {
		return promiseOrValue && typeof promiseOrValue.then === 'function';
	}

	/**
	 * Initiates a competitive race, returning a promise that will resolve when
	 * howMany of the supplied promisesOrValues have resolved, or will reject when
	 * it becomes impossible for howMany to resolve, for example, when
	 * (promisesOrValues.length - howMany) + 1 input promises reject.
	 *
	 * @param {Array} promisesOrValues array of anything, may contain a mix
	 *      of promises and values
	 * @param howMany {number} number of promisesOrValues to resolve
	 * @param {function?} [onFulfilled] DEPRECATED, use returnedPromise.then()
	 * @param {function?} [onRejected] DEPRECATED, use returnedPromise.then()
	 * @param {function?} [onProgress] DEPRECATED, use returnedPromise.then()
	 * @returns {Promise} promise that will resolve to an array of howMany values that
	 *  resolved first, or will reject with an array of
	 *  (promisesOrValues.length - howMany) + 1 rejection reasons.
	 */
	function some(promisesOrValues, howMany, onFulfilled, onRejected, onProgress) {

		return when(promisesOrValues, function(promisesOrValues) {

			return promise(resolveSome).then(onFulfilled, onRejected, onProgress);

			function resolveSome(resolve, reject, notify) {
				var toResolve, toReject, values, reasons, fulfillOne, rejectOne, len, i;

				len = promisesOrValues.length >>> 0;

				toResolve = Math.max(0, Math.min(howMany, len));
				values = [];

				toReject = (len - toResolve) + 1;
				reasons = [];

				// No items in the input, resolve immediately
				if (!toResolve) {
					resolve(values);

				} else {
					rejectOne = function(reason) {
						reasons.push(reason);
						if(!--toReject) {
							fulfillOne = rejectOne = identity;
							reject(reasons);
						}
					};

					fulfillOne = function(val) {
						// This orders the values based on promise resolution order
						values.push(val);
						if (!--toResolve) {
							fulfillOne = rejectOne = identity;
							resolve(values);
						}
					};

					for(i = 0; i < len; ++i) {
						if(i in promisesOrValues) {
							when(promisesOrValues[i], fulfiller, rejecter, notify);
						}
					}
				}

				function rejecter(reason) {
					rejectOne(reason);
				}

				function fulfiller(val) {
					fulfillOne(val);
				}
			}
		});
	}

	/**
	 * Initiates a competitive race, returning a promise that will resolve when
	 * any one of the supplied promisesOrValues has resolved or will reject when
	 * *all* promisesOrValues have rejected.
	 *
	 * @param {Array|Promise} promisesOrValues array of anything, may contain a mix
	 *      of {@link Promise}s and values
	 * @param {function?} [onFulfilled] DEPRECATED, use returnedPromise.then()
	 * @param {function?} [onRejected] DEPRECATED, use returnedPromise.then()
	 * @param {function?} [onProgress] DEPRECATED, use returnedPromise.then()
	 * @returns {Promise} promise that will resolve to the value that resolved first, or
	 * will reject with an array of all rejected inputs.
	 */
	function any(promisesOrValues, onFulfilled, onRejected, onProgress) {

		function unwrapSingleResult(val) {
			return onFulfilled ? onFulfilled(val[0]) : val[0];
		}

		return some(promisesOrValues, 1, unwrapSingleResult, onRejected, onProgress);
	}

	/**
	 * Return a promise that will resolve only once all the supplied promisesOrValues
	 * have resolved. The resolution value of the returned promise will be an array
	 * containing the resolution values of each of the promisesOrValues.
	 * @memberOf when
	 *
	 * @param {Array|Promise} promisesOrValues array of anything, may contain a mix
	 *      of {@link Promise}s and values
	 * @param {function?} [onFulfilled] DEPRECATED, use returnedPromise.then()
	 * @param {function?} [onRejected] DEPRECATED, use returnedPromise.then()
	 * @param {function?} [onProgress] DEPRECATED, use returnedPromise.then()
	 * @returns {Promise}
	 */
	function all(promisesOrValues, onFulfilled, onRejected, onProgress) {
		return _map(promisesOrValues, identity).then(onFulfilled, onRejected, onProgress);
	}

	/**
	 * Joins multiple promises into a single returned promise.
	 * @return {Promise} a promise that will fulfill when *all* the input promises
	 * have fulfilled, or will reject when *any one* of the input promises rejects.
	 */
	function join(/* ...promises */) {
		return _map(arguments, identity);
	}

	/**
	 * Settles all input promises such that they are guaranteed not to
	 * be pending once the returned promise fulfills. The returned promise
	 * will always fulfill, except in the case where `array` is a promise
	 * that rejects.
	 * @param {Array|Promise} array or promise for array of promises to settle
	 * @returns {Promise} promise that always fulfills with an array of
	 *  outcome snapshots for each input promise.
	 */
	function settle(array) {
		return _map(array, toFulfilledState, toRejectedState);
	}

	/**
	 * Promise-aware array map function, similar to `Array.prototype.map()`,
	 * but input array may contain promises or values.
	 * @param {Array|Promise} array array of anything, may contain promises and values
	 * @param {function} mapFunc map function which may return a promise or value
	 * @returns {Promise} promise that will fulfill with an array of mapped values
	 *  or reject if any input promise rejects.
	 */
	function map(array, mapFunc) {
		return _map(array, mapFunc);
	}

	/**
	 * Internal map that allows a fallback to handle rejections
	 * @param {Array|Promise} array array of anything, may contain promises and values
	 * @param {function} mapFunc map function which may return a promise or value
	 * @param {function?} fallback function to handle rejected promises
	 * @returns {Promise} promise that will fulfill with an array of mapped values
	 *  or reject if any input promise rejects.
	 */
	function _map(array, mapFunc, fallback) {
		return when(array, function(array) {

			return promise(resolveMap);

			function resolveMap(resolve, reject, notify) {
				var results, len, toResolve, resolveOne, i;

				// Since we know the resulting length, we can preallocate the results
				// array to avoid array expansions.
				toResolve = len = array.length >>> 0;
				results = [];

				if(!toResolve) {
					resolve(results);
					return;
				}

				resolveOne = function(item, i) {
					when(item, mapFunc, fallback).then(function(mapped) {
						results[i] = mapped;

						if(!--toResolve) {
							resolve(results);
						}
					}, reject, notify);
				};

				// Since mapFunc may be async, get all invocations of it into flight
				for(i = 0; i < len; i++) {
					if(i in array) {
						resolveOne(array[i], i);
					} else {
						--toResolve;
					}
				}
			}
		});
	}

	/**
	 * Traditional reduce function, similar to `Array.prototype.reduce()`, but
	 * input may contain promises and/or values, and reduceFunc
	 * may return either a value or a promise, *and* initialValue may
	 * be a promise for the starting value.
	 *
	 * @param {Array|Promise} promise array or promise for an array of anything,
	 *      may contain a mix of promises and values.
	 * @param {function} reduceFunc reduce function reduce(currentValue, nextValue, index, total),
	 *      where total is the total number of items being reduced, and will be the same
	 *      in each call to reduceFunc.
	 * @returns {Promise} that will resolve to the final reduced value
	 */
	function reduce(promise, reduceFunc /*, initialValue */) {
		var args = fcall(slice, arguments, 1);

		return when(promise, function(array) {
			var total;

			total = array.length;

			// Wrap the supplied reduceFunc with one that handles promises and then
			// delegates to the supplied.
			args[0] = function (current, val, i) {
				return when(current, function (c) {
					return when(val, function (value) {
						return reduceFunc(c, value, i, total);
					});
				});
			};

			return reduceArray.apply(array, args);
		});
	}

	// Snapshot states

	/**
	 * Creates a fulfilled state snapshot
	 * @private
	 * @param {*} x any value
	 * @returns {{state:'fulfilled',value:*}}
	 */
	function toFulfilledState(x) {
		return { state: 'fulfilled', value: x };
	}

	/**
	 * Creates a rejected state snapshot
	 * @private
	 * @param {*} x any reason
	 * @returns {{state:'rejected',reason:*}}
	 */
	function toRejectedState(x) {
		return { state: 'rejected', reason: x };
	}

	/**
	 * Creates a pending state snapshot
	 * @private
	 * @returns {{state:'pending'}}
	 */
	function toPendingState() {
		return { state: 'pending' };
	}

	//
	// Utilities, etc.
	//

	var reduceArray, slice, fcall, nextTick, handlerQueue,
		setTimeout, funcProto, call, arrayProto, undef;

	//
	// Shared handler queue processing
	//
	// Credit to Twisol (https://github.com/Twisol) for suggesting
	// this type of extensible queue + trampoline approach for
	// next-tick conflation.

	handlerQueue = [];

	/**
	 * Enqueue a task. If the queue is not currently scheduled to be
	 * drained, schedule it.
	 * @param {function} task
	 */
	function enqueue(task) {
		if(handlerQueue.push(task) === 1) {
			scheduleDrainQueue();
		}
	}

	/**
	 * Schedule the queue to be drained after the stack has cleared.
	 */
	function scheduleDrainQueue() {
		nextTick(drainQueue);
	}

	/**
	 * Drain the handler queue entirely, being careful to allow the
	 * queue to be extended while it is being processed, and to continue
	 * processing until it is truly empty.
	 */
	function drainQueue() {
		var task, i = 0;

		while(task = handlerQueue[i++]) {
			task();
		}

		handlerQueue = [];
	}

	//
	// Capture function and array utils
	//
	/*global setImmediate,process,vertx*/

	// capture setTimeout to avoid being caught by fake timers used in time based tests
	setTimeout = global.setTimeout;
	// Prefer setImmediate, cascade to node, vertx and finally setTimeout
	nextTick = typeof setImmediate === 'function' ? setImmediate.bind(global)
		: typeof process === 'object' && process.nextTick ? process.nextTick
		: typeof vertx === 'object' ? vertx.runOnLoop // vert.x
			: function(task) { setTimeout(task, 0); }; // fallback

	// Safe function calls
	funcProto = Function.prototype;
	call = funcProto.call;
	fcall = funcProto.bind
		? call.bind(call)
		: function(f, context) {
			return f.apply(context, slice.call(arguments, 2));
		};

	// Safe array ops
	arrayProto = [];
	slice = arrayProto.slice;

	// ES5 reduce implementation if native not available
	// See: http://es5.github.com/#x15.4.4.21 as there are many
	// specifics and edge cases.  ES5 dictates that reduce.length === 1
	// This implementation deviates from ES5 spec in the following ways:
	// 1. It does not check if reduceFunc is a Callable
	reduceArray = arrayProto.reduce ||
		function(reduceFunc /*, initialValue */) {
			/*jshint maxcomplexity: 7*/
			var arr, args, reduced, len, i;

			i = 0;
			arr = Object(this);
			len = arr.length >>> 0;
			args = arguments;

			// If no initialValue, use first item of array (we know length !== 0 here)
			// and adjust i to start at second item
			if(args.length <= 1) {
				// Skip to the first real element in the array
				for(;;) {
					if(i in arr) {
						reduced = arr[i++];
						break;
					}

					// If we reached the end of the array without finding any real
					// elements, it's a TypeError
					if(++i >= len) {
						throw new TypeError();
					}
				}
			} else {
				// If initialValue provided, use it
				reduced = args[1];
			}

			// Do the actual reduce
			for(;i < len; ++i) {
				if(i in arr) {
					reduced = reduceFunc(reduced, arr[i], i, arr);
				}
			}

			return reduced;
		};

	function identity(x) {
		return x;
	}

	return when;
});
})(
	typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(); },
	this
);
