"""VerySimplePlayer converted to python

Jack Jansen, CWI, December 1995
"""

import Qt
import QuickTime
import Qd
import QuickDraw
import Evt
import Events
import Win
import Windows
import macfs
import sys

# XXXX maxbounds = (40, 40, 1000, 1000)

def main():
	print 'hello world' # XXXX
	# skip the toolbox initializations, already done
	# XXXX Should use gestalt here to check for quicktime version
	Qt.EnterMovies()
	
	# Get the movie file
	fss, ok = macfs.StandardGetFile(QuickTime.MovieFileType)
	if not ok:
		sys.exit(0)
		
	# Open the window
	bounds = (175, 75, 175+160, 75+120)
	theWindow = Win.NewCWindow(bounds, fss.as_tuple()[2], 0, 0, -1, 1, 0)
	# XXXX Needed? SetGWorld((CGrafPtr)theWindow, nil)
	Qd.SetPort(theWindow)
	
	# Get the movie
	theMovie = loadMovie(fss)
	
	# Relocate to (0, 0)
	bounds = theMovie.GetMovieBox()
	bounds = 0, 0, bounds[2]-bounds[0], bounds[3]-bounds[1]
	theMovie.SetMovieBox(bounds)
	
	# Create a controller
	theController = theMovie.NewMovieController(bounds, QuickTime.mcTopLeftMovie)
	
	# Get movie size and update window parameters
	rv, bounds = theController.MCGetControllerBoundsRect()
	theWindow.SizeWindow(bounds[2], bounds[3], 0)   # XXXX or [3] [2]?
	Qt.AlignWindow(theWindow, 0)
	theWindow.ShowWindow()
	
	# XXXX MCDoAction(theController, mcActionSetGrowBoxBounds, &maxBounds)
	theController.MCDoAction(QuickTime.mcActionSetKeysEnabled, '1')
	
	# XXXX MCSetActionFilterWithRefCon(theController, movieControllerEventFilter, (long)theWindow)
	
	done = 0
	while not done:
		gotone, evt = Evt.WaitNextEvent(-1, 0)
		(what, message, when, where, modifiers) = evt
##		print what, message, when, where, modifiers # XXXX
		
		if theController.MCIsPlayerEvent(evt):
			continue
			
		if what == Events.mouseDown:
			part, whichWindow = Win.FindWindow(where)
			if part == Windows.inGoAway:
				done = whichWindow.TrackGoAway(where)
			elif part == Windows.inDrag:
				Qt.DragAlignedWindow(whichWindow, where, (0, 0, 4000, 4000))
		elif what == Events.updateEvt:
			whichWindow = Win.WhichWindow(message)
			if not whichWindow:
				# Probably the console window. Print something, hope it helps.
				print 'update'
			else:
				Qd.SetPort(whichWindow)
				whichWindow.BeginUpdate()
				Qd.EraseRect(whichWindow.GetWindowPort().portRect)
				whichWindow.EndUpdate()
			
def loadMovie(theFile):
	"""Load a movie given an fsspec. Return the movie object"""
	movieResRef = Qt.OpenMovieFile(theFile, 1)
	movie, dummy = Qt.NewMovieFromFile(movieResRef, QuickTime.newMovieActive)
	return movie
	
if __name__ == '__main__':
	main()
	
