Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
C
cpython
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Kirill Smelkov
cpython
Commits
fcc5149f
Commit
fcc5149f
authored
Nov 21, 2002
by
Just van Rossum
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
added command line interface; refactored a bit; little things.
parent
4c10baec
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
179 additions
and
82 deletions
+179
-82
Mac/Lib/bundlebuilder.py
Mac/Lib/bundlebuilder.py
+179
-82
No files found.
Mac/Lib/bundlebuilder.py
View file @
fcc5149f
...
...
@@ -3,31 +3,39 @@
"""
\
bundlebuilder.py -- Tools to assemble MacOS X (application) bundles.
This module contains t
hree
classes to build so called "bundles" for
This module contains t
wo
classes to build so called "bundles" for
MacOS X. BundleBuilder is a general tool, AppBuilder is a subclass
specialized in building application bundles. CocoaAppBuilder is a
further specialization of AppBuilder.
specialized in building application bundles.
[Bundle|App|CocoaApp]Builder objects are instantiated with a bunch
of keyword arguments, and have a build() method that will do all the
work. See the class doc strings for a description of the constructor
arguments.
[Bundle|App]Builder objects are instantiated with a bunch of keyword
arguments, and have a build() method that will do all the work. See
the class doc strings for a description of the constructor arguments.
The module contains a main program that can be used in two ways:
% python bundlebuilder.py [options] build
% python buildapp.py [options] build
Where "buildapp.py" is a user-supplied setup.py-like script following
this model:
from bundlebuilder import buildapp
buildapp(<lots-of-keyword-args>)
"""
#
# XXX Todo:
# - a command line interface, also for use with the buildapp() and
# buildcocoaapp() convenience functions.
# - modulefinder support to build standalone apps
# - consider turning this into a distutils extension
#
__all__
=
[
"BundleBuilder"
,
"AppBuilder"
,
"CocoaAppBuilder"
,
"buildapp"
,
"buildcocoaapp"
]
__all__
=
[
"BundleBuilder"
,
"AppBuilder"
,
"buildapp"
]
import
sys
import
os
,
errno
,
shutil
import
getopt
from
plistlib
import
Plist
...
...
@@ -62,34 +70,43 @@ class BundleBuilder:
verbosity: verbosity level, defaults to 1
"""
def
__init__
(
self
,
name
,
plist
=
None
,
type
=
"APPL"
,
creator
=
"????"
,
def
__init__
(
self
,
name
=
None
,
plist
=
None
,
type
=
"APPL"
,
creator
=
"????"
,
resources
=
None
,
files
=
None
,
builddir
=
"build"
,
platform
=
"MacOS"
,
symlink
=
0
,
verbosity
=
1
):
"""See the class doc string for a description of the arguments."""
self
.
name
,
ext
=
os
.
path
.
splitext
(
name
)
if
not
ext
:
ext
=
".bundle"
self
.
bundleextension
=
ext
if
plist
is
None
:
plist
=
Plist
()
if
resources
is
None
:
resources
=
[]
if
files
is
None
:
files
=
[]
self
.
name
=
name
self
.
plist
=
plist
self
.
type
=
type
self
.
creator
=
creator
if
files
is
None
:
files
=
[]
if
resources
is
None
:
resources
=
[]
self
.
resources
=
resources
self
.
files
=
files
self
.
builddir
=
builddir
self
.
platform
=
platform
self
.
symlink
=
symlink
# misc (derived) attributes
self
.
bundlepath
=
pathjoin
(
builddir
,
self
.
name
+
self
.
bundleextension
)
self
.
execdir
=
pathjoin
(
"Contents"
,
platform
)
self
.
resdir
=
pathjoin
(
"Contents"
,
"Resources"
)
self
.
verbosity
=
verbosity
def
setup
(
self
):
self
.
name
,
ext
=
os
.
path
.
splitext
(
self
.
name
)
if
not
ext
:
ext
=
".bundle"
self
.
bundleextension
=
ext
# misc (derived) attributes
self
.
bundlepath
=
pathjoin
(
self
.
builddir
,
self
.
name
+
self
.
bundleextension
)
self
.
execdir
=
pathjoin
(
"Contents"
,
self
.
platform
)
plist
=
plistDefaults
.
copy
()
plist
.
CFBundleName
=
self
.
name
plist
.
CFBundlePackageType
=
self
.
type
plist
.
CFBundleSignature
=
self
.
creator
plist
.
update
(
self
.
plist
)
self
.
plist
=
plist
def
build
(
self
):
"""Build the bundle."""
builddir
=
self
.
builddir
...
...
@@ -124,13 +141,8 @@ class BundleBuilder:
f
.
close
()
#
# Write Contents/Info.plist
plist
=
plistDefaults
.
copy
()
plist
.
CFBundleName
=
self
.
name
plist
.
CFBundlePackageType
=
self
.
type
plist
.
CFBundleSignature
=
self
.
creator
plist
.
update
(
self
.
plist
)
infoplist
=
pathjoin
(
contents
,
"Info.plist"
)
plist
.
write
(
infoplist
)
self
.
plist
.
write
(
infoplist
)
def
_copyFiles
(
self
):
files
=
self
.
files
[:]
...
...
@@ -144,6 +156,9 @@ class BundleBuilder:
self
.
message
(
"Copying files"
,
1
)
msg
=
"Copying"
for
src
,
dst
in
files
:
if
os
.
path
.
isdir
(
src
):
self
.
message
(
"%s %s/ to %s/"
%
(
msg
,
src
,
dst
),
2
)
else
:
self
.
message
(
"%s %s to %s"
%
(
msg
,
src
,
dst
),
2
)
dst
=
pathjoin
(
self
.
bundlepath
,
dst
)
if
self
.
symlink
:
...
...
@@ -153,7 +168,15 @@ class BundleBuilder:
def
message
(
self
,
msg
,
level
=
0
):
if
level
<=
self
.
verbosity
:
sys
.
stderr
.
write
(
msg
+
"
\
n
"
)
indent
=
""
if
level
>
1
:
indent
=
(
level
-
1
)
*
" "
sys
.
stderr
.
write
(
indent
+
msg
+
"
\
n
"
)
def
report
(
self
):
# XXX something decent
import
pprint
pprint
.
pprint
(
self
.
__dict__
)
mainWrapperTemplate
=
"""
\
...
...
@@ -166,12 +189,14 @@ resources = os.path.join(os.path.dirname(os.path.dirname(argv[0])),
mainprogram = os.path.join(resources, "%(mainprogram)s")
assert os.path.exists(mainprogram)
argv.insert(1, mainprogram)
%(executable)s
os.environ["PYTHONPATH"] = resources
%(setpythonhome)s
%(setexecutable)s
os.execve(executable, argv, os.environ)
"""
executableTemplate
=
"executable = os.path.join(resources,
\
"
%s
\
"
)
"
setExecutableTemplate
=
"""executable = os.path.join(resources, "%s")""
"
pythonhomeSnippet
=
"""os.environ["home"] = resources"""
class
AppBuilder
(
BundleBuilder
):
...
...
@@ -185,46 +210,59 @@ class AppBuilder(BundleBuilder):
specified the executable will be copied to Resources and
be invoked by the wrapper program mentioned above. Else
it will simply be used as the main executable.
nibname: The name of the main nib, for Cocoa apps. Defaults
to None, but must be specified when building a Cocoa app.
For the other keyword arguments see the BundleBuilder doc string.
"""
def
__init__
(
self
,
name
=
None
,
mainprogram
=
None
,
executable
=
None
,
**
kwargs
):
nibname
=
None
,
**
kwargs
):
"""See the class doc string for a description of the arguments."""
if
mainprogram
is
None
and
executable
is
None
:
self
.
mainprogram
=
mainprogram
self
.
executable
=
executable
self
.
nibname
=
nibname
BundleBuilder
.
__init__
(
self
,
name
=
name
,
**
kwargs
)
def
setup
(
self
):
if
self
.
mainprogram
is
None
and
self
.
executable
is
None
:
raise
TypeError
,
(
"must specify either or both of "
"'executable' and 'mainprogram'"
)
if
name
is
not
None
:
if
self
.
name
is
not
None
:
pass
elif
mainprogram
is
not
None
:
name
=
os
.
path
.
splitext
(
os
.
path
.
basename
(
mainprogram
))[
0
]
elif
self
.
mainprogram
is
not
None
:
self
.
name
=
os
.
path
.
splitext
(
os
.
path
.
basename
(
self
.
mainprogram
))[
0
]
elif
executable
is
not
None
:
name
=
os
.
path
.
splitext
(
os
.
path
.
basename
(
executable
))[
0
]
if
name
[
-
4
:]
!=
".app"
:
name
+=
".app"
self
.
name
=
os
.
path
.
splitext
(
os
.
path
.
basename
(
self
.
executable
))[
0
]
if
self
.
name
[
-
4
:]
!=
".app"
:
self
.
name
+=
".app"
self
.
plist
.
CFBundleExecutable
=
self
.
name
self
.
mainprogram
=
mainprogram
self
.
executable
=
executable
if
self
.
nibname
:
self
.
plist
.
NSMainNibFile
=
self
.
nibname
if
not
hasattr
(
self
.
plist
,
"NSPrincipalClass"
):
self
.
plist
.
NSPrincipalClass
=
"NSApplication"
BundleBuilder
.
__init__
(
self
,
name
=
name
,
**
kwargs
)
BundleBuilder
.
setup
(
self
)
def
preProcess
(
self
):
self
.
plist
.
CFBundleExecutable
=
self
.
name
resdir
=
pathjoin
(
"Contents"
,
"Resources"
)
if
self
.
executable
is
not
None
:
if
self
.
mainprogram
is
None
:
execpath
=
pathjoin
(
self
.
execdir
,
self
.
name
)
else
:
execpath
=
pathjoin
(
self
.
resdir
,
os
.
path
.
basename
(
self
.
executable
))
execpath
=
pathjoin
(
resdir
,
os
.
path
.
basename
(
self
.
executable
))
self
.
files
.
append
((
self
.
executable
,
execpath
))
# For execve wrapper
executable
=
e
xecutableTemplate
%
os
.
path
.
basename
(
self
.
executable
)
setexecutable
=
setE
xecutableTemplate
%
os
.
path
.
basename
(
self
.
executable
)
else
:
executable
=
""
# XXX for locals() call
set
executable
=
""
# XXX for locals() call
if
self
.
mainprogram
is
not
None
:
setpythonhome
=
""
# pythonhomeSnippet if we're making a standalone app
mainname
=
os
.
path
.
basename
(
self
.
mainprogram
)
self
.
files
.
append
((
self
.
mainprogram
,
pathjoin
(
self
.
resdir
,
mainname
)))
self
.
files
.
append
((
self
.
mainprogram
,
pathjoin
(
resdir
,
mainname
)))
# Create execve wrapper
mainprogram
=
self
.
mainprogram
# XXX for locals() call
execdir
=
pathjoin
(
self
.
bundlepath
,
self
.
execdir
)
...
...
@@ -234,22 +272,6 @@ class AppBuilder(BundleBuilder):
os
.
chmod
(
mainwrapperpath
,
0777
)
class
CocoaAppBuilder
(
AppBuilder
):
"""Tiny specialization of AppBuilder. It has an extra constructor
argument called 'nibname' which defaults to 'MainMenu'. It will
set the appropriate fields in the plist.
"""
def
__init__
(
self
,
nibname
=
"MainMenu"
,
**
kwargs
):
"""See the class doc string for a description of the arguments."""
self
.
nibname
=
nibname
AppBuilder
.
__init__
(
self
,
**
kwargs
)
self
.
plist
.
NSMainNibFile
=
self
.
nibname
if
not
hasattr
(
self
.
plist
,
"NSPrincipalClass"
):
self
.
plist
.
NSPrincipalClass
=
"NSApplication"
def
copy
(
src
,
dst
,
mkdirs
=
0
):
"""Copy a file or a directory."""
if
mkdirs
:
...
...
@@ -287,21 +309,96 @@ def pathjoin(*args):
return
os
.
path
.
join
(
*
args
)
def
buildapp
(
**
kwargs
):
# XXX cmd line argument parsing
builder
=
AppBuilder
(
**
kwargs
)
builder
.
build
()
cmdline_doc
=
"""
\
Usage:
python [options] command
python mybuildscript.py [options] command
Commands:
build build the application
report print a report
Options:
-b, --builddir=DIR the build directory; defaults to "build"
-n, --name=NAME application name
-r, --resource=FILE extra file or folder to be copied to Resources
-e, --executable=FILE the executable to be used
-m, --mainprogram=FILE the Python main program
-p, --plist=FILE .plist file (default: generate one)
--nib=NAME main nib name
-c, --creator=CCCC 4-char creator code (default: '????')
-l, --link symlink files/folder instead of copying them
-v, --verbose increase verbosity level
-q, --quiet decrease verbosity level
-h, --help print this message
"""
def
usage
(
msg
=
None
):
if
msg
:
print
msg
print
cmdline_doc
sys
.
exit
(
1
)
def
main
(
builder
=
None
):
if
builder
is
None
:
builder
=
AppBuilder
(
verbosity
=
1
)
shortopts
=
"b:n:r:e:m:c:plhvq"
longopts
=
(
"builddir="
,
"name="
,
"resource="
,
"executable="
,
"mainprogram="
,
"creator="
,
"nib="
,
"plist="
,
"link"
,
"help"
,
"verbose"
,
"quiet"
)
def
buildcocoaapp
(
**
kwargs
):
# XXX cmd line argument parsing
builder
=
CocoaAppBuilder
(
**
kwargs
)
try
:
options
,
args
=
getopt
.
getopt
(
sys
.
argv
[
1
:],
shortopts
,
longopts
)
except
getopt
.
error
:
usage
()
for
opt
,
arg
in
options
:
if
opt
in
(
'-b'
,
'--builddir'
):
builder
.
builddir
=
arg
elif
opt
in
(
'-n'
,
'--name'
):
builder
.
name
=
arg
elif
opt
in
(
'-r'
,
'--resource'
):
builder
.
resources
.
append
(
arg
)
elif
opt
in
(
'-e'
,
'--executable'
):
builder
.
executable
=
arg
elif
opt
in
(
'-m'
,
'--mainprogram'
):
builder
.
mainprogram
=
arg
elif
opt
in
(
'-c'
,
'--creator'
):
builder
.
creator
=
arg
elif
opt
==
"--nib"
:
builder
.
nibname
=
arg
elif
opt
in
(
'-p'
,
'--plist'
):
builder
.
plist
=
Plist
.
fromFile
(
arg
)
elif
opt
in
(
'-l'
,
'--link'
):
builder
.
symlink
=
1
elif
opt
in
(
'-h'
,
'--help'
):
usage
()
elif
opt
in
(
'-v'
,
'--verbose'
):
builder
.
verbosity
+=
1
elif
opt
in
(
'-q'
,
'--quiet'
):
builder
.
verbosity
-=
1
if
len
(
args
)
!=
1
:
usage
(
"Must specify one command ('build', 'report' or 'help')"
)
command
=
args
[
0
]
if
command
==
"build"
:
builder
.
setup
()
builder
.
build
()
elif
command
==
"report"
:
builder
.
setup
()
builder
.
report
()
elif
command
==
"help"
:
usage
()
else
:
usage
(
"Unknown command '%s'"
%
command
)
def
buildapp
(
**
kwargs
):
builder
=
AppBuilder
(
**
kwargs
)
main
(
builder
)
if
__name__
==
"__main__"
:
# XXX This test is meant to be run in the Examples/TableModel/ folder
# of the pyobj project... It will go as soon as I've written a proper
# main program.
buildcocoaapp
(
mainprogram
=
"TableModel.py"
,
resources
=
[
"English.lproj"
,
"nibwrapper.py"
],
verbosity
=
4
)
main
()
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment