// Copyright 2010 The Go Authors.  All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package jsonrpc

import (
	"io"
	"json"
	"os"
	"rpc"
	"sync"
)

type serverCodec struct {
	dec *json.Decoder // for reading JSON values
	enc *json.Encoder // for writing JSON values
	c   io.Closer

	// temporary work space
	req  serverRequest
	resp serverResponse

	// JSON-RPC clients can use arbitrary json values as request IDs.
	// Package rpc expects uint64 request IDs.
	// We assign uint64 sequence numbers to incoming requests
	// but save the original request ID in the pending map.
	// When rpc responds, we use the sequence number in
	// the response to find the original request ID.
	mutex   sync.Mutex // protects seq, pending
	seq     uint64
	pending map[uint64]*json.RawMessage
}

// NewServerCodec returns a new rpc.ServerCodec using JSON-RPC on conn.
func NewServerCodec(conn io.ReadWriteCloser) rpc.ServerCodec {
	return &serverCodec{
		dec:     json.NewDecoder(conn),
		enc:     json.NewEncoder(conn),
		c:       conn,
		pending: make(map[uint64]*json.RawMessage),
	}
}

type serverRequest struct {
	Method string           "method"
	Params *json.RawMessage "params"
	Id     *json.RawMessage "id"
}

func (r *serverRequest) reset() {
	r.Method = ""
	if r.Params != nil {
		*r.Params = (*r.Params)[0:0]
	}
	if r.Id != nil {
		*r.Id = (*r.Id)[0:0]
	}
}

type serverResponse struct {
	Id     *json.RawMessage "id"
	Result interface{}      "result"
	Error  string           "error"
}

func (c *serverCodec) ReadRequestHeader(r *rpc.Request) os.Error {
	c.req.reset()
	if err := c.dec.Decode(&c.req); err != nil {
		return err
	}
	r.ServiceMethod = c.req.Method

	// JSON request id can be any JSON value;
	// RPC package expects uint64.  Translate to
	// internal uint64 and save JSON on the side.
	c.mutex.Lock()
	c.seq++
	c.pending[c.seq] = c.req.Id
	c.req.Id = nil
	r.Seq = c.seq
	c.mutex.Unlock()

	return nil
}

func (c *serverCodec) ReadRequestBody(x interface{}) os.Error {
	// JSON params is array value.
	// RPC params is struct.
	// Unmarshal into array containing struct for now.
	// Should think about making RPC more general.
	var params [1]interface{}
	params[0] = x
	return json.Unmarshal(*c.req.Params, &params)
}

func (c *serverCodec) WriteResponse(r *rpc.Response, x interface{}) os.Error {
	var resp serverResponse
	c.mutex.Lock()
	b, ok := c.pending[r.Seq]
	if !ok {
		c.mutex.Unlock()
		return os.NewError("invalid sequence number in response")
	}
	c.pending[r.Seq] = nil, false
	c.mutex.Unlock()

	resp.Id = b
	resp.Result = x
	resp.Error = r.Error
	return c.enc.Encode(resp)
}

func (c *serverCodec) Close() os.Error {
	return c.c.Close()
}

// ServeConn runs the JSON-RPC server on a single connection.
// ServeConn blocks, serving the connection until the client hangs up.
// The caller typically invokes ServeConn in a go statement.
func ServeConn(conn io.ReadWriteCloser) {
	rpc.ServeCodec(NewServerCodec(conn))
}
