Commit 16b2f264 authored by John Fastabend's avatar John Fastabend Committed by Martin KaFai Lau

bpf: sockmap, fix proto update hook to avoid dup calls

When sockets are added to a sockmap or sockhash we allocate and init a
psock. Then update the proto ops with sock_map_init_proto the flow is

  sock_hash_update_common
    sock_map_link
      psock = sock_map_psock_get_checked() <-returns existing psock
      sock_map_init_proto(sk, psock)       <- updates sk_proto

If the socket is already in a map this results in the sock_map_init_proto
being called multiple times on the same socket. We do this because when
a socket is added to multiple maps this might result in a new set of BPF
programs being attached to the socket requiring an updated ops struct.

This creates a rule where it must be safe to call psock_update_sk_prot
multiple times. When we added a fix for UAF through unix sockets in patch
4dd9a38a753fc we broke this rule by adding a sock_hold in that path
to ensure the sock is not released. The result is if a af_unix stream sock
is placed in multiple maps it results in a memory leak because we call
sock_hold multiple times with only a single sock_put on it.

Fixes: 8866730a ("bpf, sockmap: af_unix stream sockets need to hold ref for pair sock")
Reported-by: default avatarXingwei Lee <xrivendell7@gmail.com>
Signed-off-by: default avatarJohn Fastabend <john.fastabend@gmail.com>
Signed-off-by: default avatarMartin KaFai Lau <martin.lau@kernel.org>
Reviewed-by: default avatarJakub Sitnicki <jakub@cloudflare.com>
Link: https://lore.kernel.org/r/20231221232327.43678-2-john.fastabend@gmail.com
parent b4560055
...@@ -161,15 +161,30 @@ int unix_stream_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool r ...@@ -161,15 +161,30 @@ int unix_stream_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool r
{ {
struct sock *sk_pair; struct sock *sk_pair;
/* Restore does not decrement the sk_pair reference yet because we must
* keep the a reference to the socket until after an RCU grace period
* and any pending sends have completed.
*/
if (restore) { if (restore) {
sk->sk_write_space = psock->saved_write_space; sk->sk_write_space = psock->saved_write_space;
sock_replace_proto(sk, psock->sk_proto); sock_replace_proto(sk, psock->sk_proto);
return 0; return 0;
} }
/* psock_update_sk_prot can be called multiple times if psock is
* added to multiple maps and/or slots in the same map. There is
* also an edge case where replacing a psock with itself can trigger
* an extra psock_update_sk_prot during the insert process. So it
* must be safe to do multiple calls. Here we need to ensure we don't
* increment the refcnt through sock_hold many times. There will only
* be a single matching destroy operation.
*/
if (!psock->sk_pair) {
sk_pair = unix_peer(sk); sk_pair = unix_peer(sk);
sock_hold(sk_pair); sock_hold(sk_pair);
psock->sk_pair = sk_pair; psock->sk_pair = sk_pair;
}
unix_stream_bpf_check_needs_rebuild(psock->sk_proto); unix_stream_bpf_check_needs_rebuild(psock->sk_proto);
sock_replace_proto(sk, &unix_stream_bpf_prot); sock_replace_proto(sk, &unix_stream_bpf_prot);
return 0; return 0;
......
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