Commit 3f8cafa4 authored by Jiong Wang's avatar Jiong Wang Committed by Alexei Starovoitov

bpf: refactor propagate_liveness to eliminate code redundance

Access to reg states were not factored out, the consequence is long code
for dereferencing them which made the indentation not good for reading.

This patch factor out these code so the core code in the loop could be
easier to follow.
Reviewed-by: default avatarJakub Kicinski <jakub.kicinski@netronome.com>
Signed-off-by: default avatarJiong Wang <jiong.wang@netronome.com>
Signed-off-by: default avatarAlexei Starovoitov <ast@kernel.org>
parent 1b04aee7
...@@ -6232,8 +6232,9 @@ static int propagate_liveness(struct bpf_verifier_env *env, ...@@ -6232,8 +6232,9 @@ static int propagate_liveness(struct bpf_verifier_env *env,
const struct bpf_verifier_state *vstate, const struct bpf_verifier_state *vstate,
struct bpf_verifier_state *vparent) struct bpf_verifier_state *vparent)
{ {
int i, frame, err = 0; struct bpf_reg_state *state_reg, *parent_reg;
struct bpf_func_state *state, *parent; struct bpf_func_state *state, *parent;
int i, frame, err = 0;
if (vparent->curframe != vstate->curframe) { if (vparent->curframe != vstate->curframe) {
WARN(1, "propagate_live: parent frame %d current frame %d\n", WARN(1, "propagate_live: parent frame %d current frame %d\n",
...@@ -6243,28 +6244,33 @@ static int propagate_liveness(struct bpf_verifier_env *env, ...@@ -6243,28 +6244,33 @@ static int propagate_liveness(struct bpf_verifier_env *env,
/* Propagate read liveness of registers... */ /* Propagate read liveness of registers... */
BUILD_BUG_ON(BPF_REG_FP + 1 != MAX_BPF_REG); BUILD_BUG_ON(BPF_REG_FP + 1 != MAX_BPF_REG);
for (frame = 0; frame <= vstate->curframe; frame++) { for (frame = 0; frame <= vstate->curframe; frame++) {
parent = vparent->frame[frame];
state = vstate->frame[frame];
parent_reg = parent->regs;
state_reg = state->regs;
/* We don't need to worry about FP liveness, it's read-only */ /* We don't need to worry about FP liveness, it's read-only */
for (i = frame < vstate->curframe ? BPF_REG_6 : 0; i < BPF_REG_FP; i++) { for (i = frame < vstate->curframe ? BPF_REG_6 : 0; i < BPF_REG_FP; i++) {
if (vparent->frame[frame]->regs[i].live & REG_LIVE_READ) if (parent_reg[i].live & REG_LIVE_READ)
continue; continue;
if (vstate->frame[frame]->regs[i].live & REG_LIVE_READ) { if (!(state_reg[i].live & REG_LIVE_READ))
err = mark_reg_read(env, &vstate->frame[frame]->regs[i], continue;
&vparent->frame[frame]->regs[i]); err = mark_reg_read(env, &state_reg[i], &parent_reg[i]);
if (err) if (err)
return err; return err;
}
} }
/* Propagate stack slots. */ /* Propagate stack slots. */
state = vstate->frame[frame];
parent = vparent->frame[frame];
for (i = 0; i < state->allocated_stack / BPF_REG_SIZE && for (i = 0; i < state->allocated_stack / BPF_REG_SIZE &&
i < parent->allocated_stack / BPF_REG_SIZE; i++) { i < parent->allocated_stack / BPF_REG_SIZE; i++) {
if (parent->stack[i].spilled_ptr.live & REG_LIVE_READ) parent_reg = &parent->stack[i].spilled_ptr;
state_reg = &state->stack[i].spilled_ptr;
if (parent_reg->live & REG_LIVE_READ)
continue; continue;
if (state->stack[i].spilled_ptr.live & REG_LIVE_READ) if (!(state_reg->live & REG_LIVE_READ))
mark_reg_read(env, &state->stack[i].spilled_ptr, continue;
&parent->stack[i].spilled_ptr); err = mark_reg_read(env, state_reg, parent_reg);
if (err)
return err;
} }
} }
return err; return err;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment