diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c index a95943c2fc6c084594ccf55cc54211b25a2da4c2..a000a287206e8a5d58c58535ba8d670e838c1fd6 100644 --- a/drivers/hid/hid-nintendo.c +++ b/drivers/hid/hid-nintendo.c @@ -335,6 +335,7 @@ struct joycon_ctlr { bool received_resp; u8 usb_ack_match; u8 subcmd_ack_match; + bool received_input_report; /* factory calibration data */ struct joycon_stick_cal left_stick_cal_x; @@ -388,6 +389,26 @@ static int joycon_hid_send_sync(struct joycon_ctlr *ctlr, u8 *data, size_t len, * doing one retry after a timeout appears to always work. */ while (tries--) { + /* + * If we are in the proper reporting mode, wait for an input + * report prior to sending the subcommand. This improves + * reliability considerably. + */ + if (ctlr->ctlr_state == JOYCON_CTLR_STATE_READ) { + unsigned long flags; + + spin_lock_irqsave(&ctlr->lock, flags); + ctlr->received_input_report = false; + spin_unlock_irqrestore(&ctlr->lock, flags); + ret = wait_event_timeout(ctlr->wait, + ctlr->received_input_report, + HZ / 4); + /* We will still proceed, even with a timeout here */ + if (!ret) + hid_warn(ctlr->hdev, + "timeout waiting for input report\n"); + } + ret = __joycon_hid_send(ctlr->hdev, data, len); if (ret < 0) { memset(ctlr->input_buf, 0, JC_MAX_RESP_SIZE); @@ -760,6 +781,18 @@ static void joycon_parse_report(struct joycon_ctlr *ctlr, } input_sync(dev); + + /* + * Immediately after receiving a report is the most reliable time to + * send a subcommand to the controller. Wake any subcommand senders + * waiting for a report. + */ + if (unlikely(mutex_is_locked(&ctlr->output_mutex))) { + spin_lock_irqsave(&ctlr->lock, flags); + ctlr->received_input_report = true; + spin_unlock_irqrestore(&ctlr->lock, flags); + wake_up(&ctlr->wait); + } } static void joycon_rumble_worker(struct work_struct *work)