Commit 83b501c1 authored by Christian König's avatar Christian König

drm/scheduler: remove full_recover from drm_sched_start

This was basically just another one of amdgpus hacks. The parameter
allowed to restart the scheduler without turning fence signaling on
again.

That this is absolutely not a good idea should be obvious by now since
the fences will then just sit there and never signal.

While at it cleanup the code a bit.
Signed-off-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarMatthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240722083816.99685-1-christian.koenig@amd.com
parent 10ba3753
......@@ -300,7 +300,7 @@ static int suspend_resume_compute_scheduler(struct amdgpu_device *adev, bool sus
if (r)
goto out;
} else {
drm_sched_start(&ring->sched, false);
drm_sched_start(&ring->sched);
}
}
......
......@@ -5862,7 +5862,7 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,
if (!amdgpu_ring_sched_ready(ring))
continue;
drm_sched_start(&ring->sched, true);
drm_sched_start(&ring->sched);
}
if (!drm_drv_uses_atomic_modeset(adev_to_drm(tmp_adev)) && !job_signaled)
......@@ -6360,7 +6360,7 @@ void amdgpu_pci_resume(struct pci_dev *pdev)
if (!amdgpu_ring_sched_ready(ring))
continue;
drm_sched_start(&ring->sched, true);
drm_sched_start(&ring->sched);
}
amdgpu_device_unset_mp1_state(adev);
......
......@@ -72,12 +72,12 @@ static enum drm_gpu_sched_stat etnaviv_sched_timedout_job(struct drm_sched_job
drm_sched_resubmit_jobs(&gpu->sched);
drm_sched_start(&gpu->sched, true);
drm_sched_start(&gpu->sched);
return DRM_GPU_SCHED_STAT_NOMINAL;
out_no_timeout:
/* restart scheduler after GPU is usable again */
drm_sched_start(&gpu->sched, true);
drm_sched_start(&gpu->sched);
return DRM_GPU_SCHED_STAT_NOMINAL;
}
......
......@@ -782,7 +782,7 @@ static void pvr_queue_start(struct pvr_queue *queue)
}
}
drm_sched_start(&queue->scheduler, true);
drm_sched_start(&queue->scheduler);
}
/**
......@@ -842,7 +842,7 @@ pvr_queue_timedout_job(struct drm_sched_job *s_job)
}
mutex_unlock(&pvr_dev->queues.lock);
drm_sched_start(sched, true);
drm_sched_start(sched);
return DRM_GPU_SCHED_STAT_NOMINAL;
}
......
......@@ -463,7 +463,7 @@ static enum drm_gpu_sched_stat lima_sched_timedout_job(struct drm_sched_job *job
lima_pm_idle(ldev);
drm_sched_resubmit_jobs(&pipe->base);
drm_sched_start(&pipe->base, true);
drm_sched_start(&pipe->base);
return DRM_GPU_SCHED_STAT_NOMINAL;
}
......
......@@ -379,7 +379,7 @@ nouveau_sched_timedout_job(struct drm_sched_job *sched_job)
else
NV_PRINTK(warn, job->cli, "Generic job timeout.\n");
drm_sched_start(sched, true);
drm_sched_start(sched);
return stat;
}
......
......@@ -727,7 +727,7 @@ panfrost_reset(struct panfrost_device *pfdev,
/* Restart the schedulers */
for (i = 0; i < NUM_JOB_SLOTS; i++)
drm_sched_start(&pfdev->js->queue[i].sched, true);
drm_sched_start(&pfdev->js->queue[i].sched);
/* Re-enable job interrupts now that everything has been restarted. */
job_write(pfdev, JOB_INT_MASK,
......
......@@ -827,7 +827,7 @@ static void panthor_vm_stop(struct panthor_vm *vm)
static void panthor_vm_start(struct panthor_vm *vm)
{
drm_sched_start(&vm->sched, true);
drm_sched_start(&vm->sched);
}
/**
......
......@@ -2525,7 +2525,7 @@ static void queue_start(struct panthor_queue *queue)
list_for_each_entry(job, &queue->scheduler.pending_list, base.list)
job->base.s_fence->parent = dma_fence_get(job->done_fence);
drm_sched_start(&queue->scheduler, true);
drm_sched_start(&queue->scheduler);
}
static void panthor_group_stop(struct panthor_group *group)
......
......@@ -674,13 +674,11 @@ EXPORT_SYMBOL(drm_sched_stop);
* drm_sched_start - recover jobs after a reset
*
* @sched: scheduler instance
* @full_recovery: proceed with complete sched restart
*
*/
void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
void drm_sched_start(struct drm_gpu_scheduler *sched)
{
struct drm_sched_job *s_job, *tmp;
int r;
/*
* Locking the list is not required here as the sched thread is parked
......@@ -692,24 +690,17 @@ void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
atomic_add(s_job->credits, &sched->credit_count);
if (!full_recovery)
if (!fence) {
drm_sched_job_done(s_job, -ECANCELED);
continue;
}
if (fence) {
r = dma_fence_add_callback(fence, &s_job->cb,
drm_sched_job_done_cb);
if (r == -ENOENT)
if (dma_fence_add_callback(fence, &s_job->cb,
drm_sched_job_done_cb))
drm_sched_job_done(s_job, fence->error);
else if (r)
DRM_DEV_ERROR(sched->dev, "fence add callback failed (%d)\n",
r);
} else
drm_sched_job_done(s_job, -ECANCELED);
}
if (full_recovery)
drm_sched_start_timeout_unlocked(sched);
drm_sched_wqueue_start(sched);
}
EXPORT_SYMBOL(drm_sched_start);
......
......@@ -653,7 +653,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job)
/* Unblock schedulers and restart their jobs. */
for (q = 0; q < V3D_MAX_QUEUES; q++) {
drm_sched_start(&v3d->queue[q].sched, true);
drm_sched_start(&v3d->queue[q].sched);
}
mutex_unlock(&v3d->reset_lock);
......
......@@ -579,7 +579,7 @@ bool drm_sched_wqueue_ready(struct drm_gpu_scheduler *sched);
void drm_sched_wqueue_stop(struct drm_gpu_scheduler *sched);
void drm_sched_wqueue_start(struct drm_gpu_scheduler *sched);
void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
void drm_sched_start(struct drm_gpu_scheduler *sched);
void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
void drm_sched_increase_karma(struct drm_sched_job *bad);
void drm_sched_reset_karma(struct drm_sched_job *bad);
......
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