Commit fce34e49 authored by Kieran Bingham's avatar Kieran Bingham Committed by Mauro Carvalho Chehab

media: vsp1: Move video suspend resume handling to video object

The suspend and resume handlers are only utilised by video pipelines,
yet the functions currently reside in the vsp1_pipe object.

This causes an issue with resume, as the functions incorrectly call
vsp1_pipeline_run() directly instead of processing the video object
through vsp1_video_pipeline_run().

Move the functions to the video object, renaming accordingly and update
the resume handler to call vsp1_video_pipeline_run() as appropriate.
Signed-off-by: default avatarKieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: default avatarLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+samsung@kernel.org>
parent 83967993
...@@ -589,7 +589,7 @@ static int __maybe_unused vsp1_pm_suspend(struct device *dev) ...@@ -589,7 +589,7 @@ static int __maybe_unused vsp1_pm_suspend(struct device *dev)
* restarted explicitly by the DU. * restarted explicitly by the DU.
*/ */
if (!vsp1->drm) if (!vsp1->drm)
vsp1_pipelines_suspend(vsp1); vsp1_video_suspend(vsp1);
pm_runtime_force_suspend(vsp1->dev); pm_runtime_force_suspend(vsp1->dev);
...@@ -607,7 +607,7 @@ static int __maybe_unused vsp1_pm_resume(struct device *dev) ...@@ -607,7 +607,7 @@ static int __maybe_unused vsp1_pm_resume(struct device *dev)
* restarted explicitly by the DU. * restarted explicitly by the DU.
*/ */
if (!vsp1->drm) if (!vsp1->drm)
vsp1_pipelines_resume(vsp1); vsp1_video_resume(vsp1);
return 0; return 0;
} }
......
...@@ -386,73 +386,3 @@ void vsp1_pipeline_propagate_partition(struct vsp1_pipeline *pipe, ...@@ -386,73 +386,3 @@ void vsp1_pipeline_propagate_partition(struct vsp1_pipeline *pipe,
} }
} }
void vsp1_pipelines_suspend(struct vsp1_device *vsp1)
{
unsigned long flags;
unsigned int i;
int ret;
/*
* To avoid increasing the system suspend time needlessly, loop over the
* pipelines twice, first to set them all to the stopping state, and
* then to wait for the stop to complete.
*/
for (i = 0; i < vsp1->info->wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = wpf->entity.pipe;
if (pipe == NULL)
continue;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->state == VSP1_PIPELINE_RUNNING)
pipe->state = VSP1_PIPELINE_STOPPING;
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
for (i = 0; i < vsp1->info->wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = wpf->entity.pipe;
if (pipe == NULL)
continue;
ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
msecs_to_jiffies(500));
if (ret == 0)
dev_warn(vsp1->dev, "pipeline %u stop timeout\n",
wpf->entity.index);
}
}
void vsp1_pipelines_resume(struct vsp1_device *vsp1)
{
unsigned long flags;
unsigned int i;
/* Resume all running pipelines. */
for (i = 0; i < vsp1->info->wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = wpf->entity.pipe;
if (pipe == NULL)
continue;
spin_lock_irqsave(&pipe->irqlock, flags);
if (vsp1_pipeline_ready(pipe))
vsp1_pipeline_run(pipe);
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
}
...@@ -164,9 +164,6 @@ void vsp1_pipeline_propagate_partition(struct vsp1_pipeline *pipe, ...@@ -164,9 +164,6 @@ void vsp1_pipeline_propagate_partition(struct vsp1_pipeline *pipe,
unsigned int index, unsigned int index,
struct vsp1_partition_window *window); struct vsp1_partition_window *window);
void vsp1_pipelines_suspend(struct vsp1_device *vsp1);
void vsp1_pipelines_resume(struct vsp1_device *vsp1);
const struct vsp1_format_info *vsp1_get_format_info(struct vsp1_device *vsp1, const struct vsp1_format_info *vsp1_get_format_info(struct vsp1_device *vsp1,
u32 fourcc); u32 fourcc);
......
...@@ -1170,6 +1170,81 @@ static const struct v4l2_file_operations vsp1_video_fops = { ...@@ -1170,6 +1170,81 @@ static const struct v4l2_file_operations vsp1_video_fops = {
.mmap = vb2_fop_mmap, .mmap = vb2_fop_mmap,
}; };
/* -----------------------------------------------------------------------------
* Suspend and Resume
*/
void vsp1_video_suspend(struct vsp1_device *vsp1)
{
unsigned long flags;
unsigned int i;
int ret;
/*
* To avoid increasing the system suspend time needlessly, loop over the
* pipelines twice, first to set them all to the stopping state, and
* then to wait for the stop to complete.
*/
for (i = 0; i < vsp1->info->wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = wpf->entity.pipe;
if (pipe == NULL)
continue;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->state == VSP1_PIPELINE_RUNNING)
pipe->state = VSP1_PIPELINE_STOPPING;
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
for (i = 0; i < vsp1->info->wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = wpf->entity.pipe;
if (pipe == NULL)
continue;
ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
msecs_to_jiffies(500));
if (ret == 0)
dev_warn(vsp1->dev, "pipeline %u stop timeout\n",
wpf->entity.index);
}
}
void vsp1_video_resume(struct vsp1_device *vsp1)
{
unsigned long flags;
unsigned int i;
/* Resume all running pipelines. */
for (i = 0; i < vsp1->info->wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = wpf->entity.pipe;
if (pipe == NULL)
continue;
spin_lock_irqsave(&pipe->irqlock, flags);
if (vsp1_pipeline_ready(pipe))
vsp1_video_pipeline_run(pipe);
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
}
/* ----------------------------------------------------------------------------- /* -----------------------------------------------------------------------------
* Initialization and Cleanup * Initialization and Cleanup
*/ */
......
...@@ -51,6 +51,9 @@ static inline struct vsp1_video *to_vsp1_video(struct video_device *vdev) ...@@ -51,6 +51,9 @@ static inline struct vsp1_video *to_vsp1_video(struct video_device *vdev)
return container_of(vdev, struct vsp1_video, video); return container_of(vdev, struct vsp1_video, video);
} }
void vsp1_video_suspend(struct vsp1_device *vsp1);
void vsp1_video_resume(struct vsp1_device *vsp1);
struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1, struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1,
struct vsp1_rwpf *rwpf); struct vsp1_rwpf *rwpf);
void vsp1_video_cleanup(struct vsp1_video *video); void vsp1_video_cleanup(struct vsp1_video *video);
......
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