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Monk Liu authored
jobs are skipped under two cases 1)when the entity behind this job marked guilty, the job poped from this entity's queue will be dropped in sched_main loop. 2)in job_recovery(), skip the scheduling job if its karma detected above limit, and also skipped as well for other jobs sharing the same fence context. this approach is becuase job_recovery() cannot access job->entity due to entity may already dead. v2: some logic fix v3: when entity detected guilty, don't drop the job in the poping stage, instead set its fence error as -ECANCELED in run_job(), skip the scheduling either:1) fence->error < 0 or 2) there was a VRAM LOST occurred on this job. this way we can unify the job skipping logic. with this feature we can introduce new gpu recover feature. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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