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Ben Skeggs authored
We need the physical VRAM address in vinst, even for objects mapped into a vm, as the gpuobj suspend/resume code uses PMEM to access the object. Previously, vinst was overloaded to mean "VRAM address" for !VM objects, and "VM address" for VM objects, causing the wrong data to be accessed during suspend/resume. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
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