• Pavel Labath's avatar
    arm64: hw_breakpoint: Handle inexact watchpoint addresses · fdfeff0f
    Pavel Labath authored
    Arm64 hardware does not always report a watchpoint hit address that
    matches one of the watchpoints set. It can also report an address
    "near" the watchpoint if a single instruction access both watched and
    unwatched addresses. There is no straight-forward way, short of
    disassembling the offending instruction, to map that address back to
    the watchpoint.
    
    Previously, when the hardware reported a watchpoint hit on an address
    that did not match our watchpoint (this happens in case of instructions
    which access large chunks of memory such as "stp") the process would
    enter a loop where we would be continually resuming it (because we did
    not recognise that watchpoint hit) and it would keep hitting the
    watchpoint again and again. The tracing process would never get
    notified of the watchpoint hit.
    
    This commit fixes the problem by looking at the watchpoints near the
    address reported by the hardware. If the address does not exactly match
    one of the watchpoints we have set, it attributes the hit to the
    nearest watchpoint we have.  This heuristic is a bit dodgy, but I don't
    think we can do much more, given the hardware limitations.
    Signed-off-by: default avatarPavel Labath <labath@google.com>
    [panand: reworked to rebase on his patches]
    Signed-off-by: default avatarPratyush Anand <panand@redhat.com>
    [will: use __ffs instead of ffs - 1]
    Signed-off-by: default avatarWill Deacon <will.deacon@arm.com>
    fdfeff0f
hw_breakpoint.c 25.1 KB