Commit b65bd045 authored by Sean Paul's avatar Sean Paul Committed by Rob Clark

drm/msm: dpu: Clear frame_busy_mask bit after trace

We're printing the frame_busy_mask in a trace, but after it's been
cleared. This, as it turns out, is pretty pointless.
Reviewed-by: default avatarAbhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: default avatarSean Paul <seanpaul@chromium.org>
Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
parent 5923005d
...@@ -1361,9 +1361,9 @@ static void dpu_encoder_frame_done_callback( ...@@ -1361,9 +1361,9 @@ static void dpu_encoder_frame_done_callback(
/* One of the physical encoders has become idle */ /* One of the physical encoders has become idle */
for (i = 0; i < dpu_enc->num_phys_encs; i++) { for (i = 0; i < dpu_enc->num_phys_encs; i++) {
if (dpu_enc->phys_encs[i] == ready_phys) { if (dpu_enc->phys_encs[i] == ready_phys) {
clear_bit(i, dpu_enc->frame_busy_mask);
trace_dpu_enc_frame_done_cb(DRMID(drm_enc), i, trace_dpu_enc_frame_done_cb(DRMID(drm_enc), i,
dpu_enc->frame_busy_mask[0]); dpu_enc->frame_busy_mask[0]);
clear_bit(i, dpu_enc->frame_busy_mask);
} }
} }
......
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