Commit cd75eff6 authored by Yuchung Cheng's avatar Yuchung Cheng Committed by David S. Miller

tcp: reset timer after any SYNACK retransmit

Linux immediately returns SYNACK on (spurious) SYN retransmits, but
keeps the SYNACK timer running independently. Thus the timer may
fire right after the SYNACK retransmit and causes a SYN-SYNACK
cross-fire burst.

Adopt the fast retransmit/recovery idea in established state by
re-arming the SYNACK timer after the fast (SYNACK) retransmit. The
timer may fire late up to 500ms due to the current SYNACK timer wheel,
but it's OK to be conservative when network is congested. Eric's new
listener design should address this issue.
Signed-off-by: default avatarYuchung Cheng <ycheng@google.com>
Acked-by: default avatarEric Dumazet <edumazet@google.com>
Acked-by: default avatarNeal Cardwell <ncardwell@google.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 6a5dc9e5
...@@ -551,8 +551,13 @@ struct sock *tcp_check_req(struct sock *sk, struct sk_buff *skb, ...@@ -551,8 +551,13 @@ struct sock *tcp_check_req(struct sock *sk, struct sk_buff *skb,
* *
* Note that even if there is new data in the SYN packet * Note that even if there is new data in the SYN packet
* they will be thrown away too. * they will be thrown away too.
*
* Reset timer after retransmitting SYNACK, similar to
* the idea of fast retransmit in recovery.
*/ */
inet_rtx_syn_ack(sk, req); if (!inet_rtx_syn_ack(sk, req))
req->expires = min(TCP_TIMEOUT_INIT << req->num_timeout,
TCP_RTO_MAX) + jiffies;
return NULL; return NULL;
} }
......
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