drm/udl: Remove struct udl_device.active_fb_16
Thomas Zimmermann authored

The udl driver stores the currently active framebuffer to know from
where to accept damage updates.

With the conversion to plane-state damage handling, this is not necessary
any longer. The currently active framebuffer and damaged area are always
stored in the plane state.
Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: default avatarEmil Velikov <emil.l.velikov@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191210084905.5570-8-tzimmermann@suse.de
eb3deece
Linux kernel
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