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Boxiang Sun
Pyston
Commits
012d6d50
Commit
012d6d50
authored
Feb 13, 2015
by
Kevin Modzelewski
Browse files
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Plain Diff
Merge pull request #298 from toshok/three-arenas
Add third GC arena
parents
7cf92757
d85c9893
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
901 additions
and
427 deletions
+901
-427
minibenchmarks/pidigits.py
minibenchmarks/pidigits.py
+39
-0
src/gc/gc_alloc.h
src/gc/gc_alloc.h
+8
-0
src/gc/heap.cpp
src/gc/heap.cpp
+521
-322
src/gc/heap.h
src/gc/heap.h
+330
-105
test/unittests/gc.cpp
test/unittests/gc.cpp
+3
-0
No files found.
minibenchmarks/pidigits.py
0 → 100644
View file @
012d6d50
import
time
PIDIGITS_LEN
=
1500
def
pidigits
(
length
):
i
=
k
=
ns
=
0
k1
=
1
n
,
a
,
d
,
t
,
u
=
1
,
0
,
1
,
0
,
0
while
(
True
):
k
+=
1
t
=
n
<<
1
n
*=
k
a
+=
t
k1
+=
2
a
*=
k1
d
*=
k1
if
a
>=
n
:
t
,
u
=
divmod
(
n
*
3
+
a
,
d
)
u
+=
n
if
d
>
u
:
ns
=
ns
*
10
+
t
i
+=
1
if
i
%
10
==
0
:
ns
=
0
if
i
>=
length
:
break
a
-=
d
*
t
a
*=
10
n
*=
10
def
main
(
n
):
l
=
[]
for
i
in
range
(
n
):
t0
=
time
.
time
()
pidigits
(
PIDIGITS_LEN
)
l
.
append
(
time
.
time
()
-
t0
)
return
l
main
(
100
)
src/gc/gc_alloc.h
View file @
012d6d50
...
@@ -51,6 +51,11 @@ extern "C" inline void* gc_alloc(size_t bytes, GCKind kind_id) {
...
@@ -51,6 +51,11 @@ extern "C" inline void* gc_alloc(size_t bytes, GCKind kind_id) {
#endif
#endif
GCAllocation
*
alloc
=
global_heap
.
alloc
(
alloc_bytes
);
GCAllocation
*
alloc
=
global_heap
.
alloc
(
alloc_bytes
);
#ifndef NVALGRIND
VALGRIND_DISABLE_ERROR_REPORTING
;
#endif
alloc
->
kind_id
=
kind_id
;
alloc
->
kind_id
=
kind_id
;
alloc
->
gc_flags
=
0
;
alloc
->
gc_flags
=
0
;
...
@@ -67,7 +72,10 @@ extern "C" inline void* gc_alloc(size_t bytes, GCKind kind_id) {
...
@@ -67,7 +72,10 @@ extern "C" inline void* gc_alloc(size_t bytes, GCKind kind_id) {
}
}
void
*
r
=
alloc
->
user_data
;
void
*
r
=
alloc
->
user_data
;
#ifndef NVALGRIND
#ifndef NVALGRIND
VALGRIND_ENABLE_ERROR_REPORTING
;
if
(
ENABLE_REDZONES
)
{
if
(
ENABLE_REDZONES
)
{
r
=
((
char
*
)
r
)
+
REDZONE_SIZE
;
r
=
((
char
*
)
r
)
+
REDZONE_SIZE
;
}
}
...
...
src/gc/heap.cpp
View file @
012d6d50
...
@@ -17,7 +17,6 @@
...
@@ -17,7 +17,6 @@
#include <cstdlib>
#include <cstdlib>
#include <cstring>
#include <cstring>
#include <stdint.h>
#include <stdint.h>
#include <sys/mman.h>
#include "core/common.h"
#include "core/common.h"
#include "core/util.h"
#include "core/util.h"
...
@@ -34,6 +33,67 @@
...
@@ -34,6 +33,67 @@
namespace
pyston
{
namespace
pyston
{
namespace
gc
{
namespace
gc
{
void
_doFree
(
GCAllocation
*
al
);
// lots of linked lists around here, so let's just use template functions for operations on them.
template
<
class
ListT
>
inline
void
nullNextPrev
(
ListT
*
node
)
{
node
->
next
=
NULL
;
node
->
prev
=
NULL
;
}
template
<
class
ListT
>
inline
void
removeFromLL
(
ListT
*
node
)
{
*
node
->
prev
=
node
->
next
;
if
(
node
->
next
)
node
->
next
->
prev
=
node
->
prev
;
}
template
<
class
ListT
>
inline
void
removeFromLLAndNull
(
ListT
*
node
)
{
*
node
->
prev
=
node
->
next
;
if
(
node
->
next
)
node
->
next
->
prev
=
node
->
prev
;
nullNextPrev
(
node
);
}
template
<
class
ListT
>
inline
void
insertIntoLL
(
ListT
**
next_pointer
,
ListT
*
next
)
{
assert
(
next_pointer
);
assert
(
next
);
assert
(
!
next
->
next
);
assert
(
!
next
->
prev
);
next
->
next
=
*
next_pointer
;
if
(
next
->
next
)
next
->
next
->
prev
=
&
next
->
next
;
*
next_pointer
=
next
;
next
->
prev
=
next_pointer
;
}
template
<
class
ListT
,
typename
Func
>
inline
void
forEach
(
ListT
*
list
,
Func
func
)
{
auto
cur
=
list
;
while
(
cur
)
{
func
(
cur
);
cur
=
cur
->
next
;
}
}
template
<
class
ListT
,
typename
Free
>
inline
void
sweepList
(
ListT
*
head
,
Free
free_func
)
{
auto
cur
=
head
;
while
(
cur
)
{
GCAllocation
*
al
=
cur
->
data
;
if
(
isMarked
(
al
))
{
clearMark
(
al
);
cur
=
cur
->
next
;
}
else
{
_doFree
(
al
);
removeFromLL
(
cur
);
auto
to_free
=
cur
;
cur
=
cur
->
next
;
free_func
(
to_free
);
}
}
}
static
unsigned
bytesAllocatedSinceCollection
;
static
unsigned
bytesAllocatedSinceCollection
;
static
__thread
unsigned
thread_bytesAllocatedSinceCollection
;
static
__thread
unsigned
thread_bytesAllocatedSinceCollection
;
#define ALLOCBYTES_PER_COLLECTION 10000000
#define ALLOCBYTES_PER_COLLECTION 10000000
...
@@ -64,73 +124,268 @@ void registerGCManagedBytes(size_t bytes) {
...
@@ -64,73 +124,268 @@ void registerGCManagedBytes(size_t bytes) {
Heap
global_heap
;
Heap
global_heap
;
#define PAGE_SIZE 4096
void
_doFree
(
GCAllocation
*
al
)
{
class
Arena
{
if
(
VERBOSITY
()
>=
2
)
private:
printf
(
"Freeing %p
\n
"
,
al
->
user_data
);
void
*
start
;
void
*
cur
;
public:
#ifndef NVALGRIND
constexpr
Arena
(
void
*
start
)
:
start
(
start
),
cur
(
start
)
{}
VALGRIND_DISABLE_ERROR_REPORTING
;
#endif
GCKind
alloc_kind
=
al
->
kind_id
;
#ifndef NVALGRIND
VALGRIND_ENABLE_ERROR_REPORTING
;
#endif
void
*
doMmap
(
size_t
size
)
{
if
(
alloc_kind
==
GCKind
::
PYTHON
)
{
assert
(
size
%
PAGE_SIZE
==
0
);
#ifndef NVALGRIND
// printf("mmap %ld\n", size);
VALGRIND_DISABLE_ERROR_REPORTING
;
#endif
Box
*
b
=
(
Box
*
)
al
->
user_data
;
#ifndef NVALGRIND
VALGRIND_ENABLE_ERROR_REPORTING
;
#endif
void
*
mrtn
=
mmap
(
cur
,
size
,
PROT_READ
|
PROT_WRITE
,
MAP_FIXED
|
MAP_PRIVATE
|
MAP_ANONYMOUS
,
-
1
,
0
);
ASSERT
(
b
->
cls
->
tp_dealloc
==
NULL
,
"%s"
,
getTypeName
(
b
));
assert
((
uintptr_t
)
mrtn
!=
-
1
&&
"failed to allocate memory from OS"
);
if
(
b
->
cls
->
simple_destructor
)
ASSERT
(
mrtn
==
cur
,
"%p %p
\n
"
,
mrtn
,
cur
);
b
->
cls
->
simple_destructor
(
b
);
cur
=
(
uint8_t
*
)
cur
+
size
;
return
mrtn
;
}
}
}
void
Heap
::
destructContents
(
GCAllocation
*
al
)
{
_doFree
(
al
);
}
struct
HeapStatistics
{
struct
TypeStats
{
int64_t
nallocs
;
int64_t
nbytes
;
TypeStats
()
:
nallocs
(
0
),
nbytes
(
0
)
{}
bool
contains
(
void
*
addr
)
{
return
start
<=
addr
&&
addr
<
cur
;
}
void
print
(
const
char
*
name
)
const
{
if
(
nbytes
>
(
1
<<
20
))
printf
(
"%s: %ld allocations for %.1f MB
\n
"
,
name
,
nallocs
,
nbytes
*
1.0
/
(
1
<<
20
));
else
if
(
nbytes
>
(
1
<<
10
))
printf
(
"%s: %ld allocations for %.1f KB
\n
"
,
name
,
nallocs
,
nbytes
*
1.0
/
(
1
<<
10
));
else
printf
(
"%s: %ld allocations for %ld bytes
\n
"
,
name
,
nallocs
,
nbytes
);
}
};
std
::
unordered_map
<
BoxedClass
*
,
TypeStats
>
by_cls
;
TypeStats
conservative
,
untracked
;
TypeStats
total
;
};
};
static
Arena
small_arena
((
void
*
)
0x1270000000L
);
void
addStatistic
(
HeapStatistics
*
stats
,
GCAllocation
*
al
,
int
nbytes
)
{
static
Arena
large_arena
((
void
*
)
0x2270000000L
);
stats
->
total
.
nallocs
++
;
stats
->
total
.
nbytes
+=
nbytes
;
struct
LargeObj
{
if
(
al
->
kind_id
==
GCKind
::
PYTHON
)
{
LargeObj
*
next
,
**
prev
;
Box
*
b
=
(
Box
*
)
al
->
user_data
;
size_t
obj_size
;
auto
&
t
=
stats
->
by_cls
[
b
->
cls
];
GCAllocation
data
[
0
];
int
mmap_size
()
{
t
.
nallocs
++
;
size_t
total_size
=
obj_size
+
sizeof
(
LargeObj
);
t
.
nbytes
+=
nbytes
;
total_size
=
(
total_size
+
PAGE_SIZE
-
1
)
&
~
(
PAGE_SIZE
-
1
);
}
else
if
(
al
->
kind_id
==
GCKind
::
CONSERVATIVE
)
{
return
total_size
;
stats
->
conservative
.
nallocs
++
;
stats
->
conservative
.
nbytes
+=
nbytes
;
}
else
if
(
al
->
kind_id
==
GCKind
::
UNTRACKED
)
{
stats
->
untracked
.
nallocs
++
;
stats
->
untracked
.
nbytes
+=
nbytes
;
}
else
{
RELEASE_ASSERT
(
0
,
"%d"
,
(
int
)
al
->
kind_id
);
}
}
}
void
Heap
::
dumpHeapStatistics
()
{
threading
::
GLPromoteRegion
_lock
;
HeapStatistics
stats
;
int
capacity
()
{
return
mmap_size
()
-
sizeof
(
LargeObj
);
}
small_arena
.
getStatistics
(
&
stats
);
large_arena
.
getStatistics
(
&
stats
);
huge_arena
.
getStatistics
(
&
stats
);
stat
ic
LargeObj
*
fromAllocation
(
GCAllocation
*
alloc
)
{
stat
s
.
conservative
.
print
(
"conservative"
);
char
*
rtn
=
(
char
*
)
alloc
-
offsetof
(
LargeObj
,
data
);
stats
.
untracked
.
print
(
"untracked"
);
assert
((
uintptr_t
)
rtn
%
PAGE_SIZE
==
0
);
for
(
const
auto
&
p
:
stats
.
by_cls
)
{
return
reinterpret_cast
<
LargeObj
*>
(
rtn
);
p
.
second
.
print
(
getFullNameOfClass
(
p
.
first
).
c_str
()
);
}
}
};
stats
.
total
.
print
(
"Total"
);
printf
(
"
\n
"
);
}
GCAllocation
*
Heap
::
allocLarge
(
size_t
size
)
{
void
dumpHeapStatistics
()
{
registerGCManagedBytes
(
size
);
global_heap
.
dumpHeapStatistics
();
}
LOCK_REGION
(
lock
);
//////
/// Small Arena
GCAllocation
*
SmallArena
::
alloc
(
size_t
bytes
)
{
registerGCManagedBytes
(
bytes
);
if
(
bytes
<=
16
)
return
_alloc
(
16
,
0
);
else
if
(
bytes
<=
32
)
return
_alloc
(
32
,
1
);
else
{
for
(
int
i
=
2
;
i
<
NUM_BUCKETS
;
i
++
)
{
if
(
sizes
[
i
]
>=
bytes
)
{
return
_alloc
(
sizes
[
i
],
i
);
}
}
return
NULL
;
}
}
size_t
total_size
=
size
+
sizeof
(
LargeObj
);
GCAllocation
*
SmallArena
::
realloc
(
GCAllocation
*
al
,
size_t
bytes
)
{
total_size
=
(
total_size
+
PAGE_SIZE
-
1
)
&
~
(
PAGE_SIZE
-
1
);
Block
*
b
=
Block
::
forPointer
(
al
);
LargeObj
*
rtn
=
(
LargeObj
*
)
large_arena
.
doMmap
(
total_size
);
rtn
->
obj_size
=
size
;
rtn
->
next
=
large_head
;
size_t
size
=
b
->
size
;
if
(
rtn
->
next
)
rtn
->
next
->
prev
=
&
rtn
->
next
;
rtn
->
prev
=
&
large_head
;
large_head
=
rtn
;
return
rtn
->
data
;
if
(
size
>=
bytes
&&
size
<
bytes
*
2
)
return
al
;
GCAllocation
*
rtn
=
heap
->
alloc
(
bytes
);
#ifndef NVALGRIND
VALGRIND_DISABLE_ERROR_REPORTING
;
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
size
));
VALGRIND_ENABLE_ERROR_REPORTING
;
#else
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
size
));
#endif
free
(
al
);
return
rtn
;
}
void
SmallArena
::
free
(
GCAllocation
*
alloc
)
{
Block
*
b
=
Block
::
forPointer
(
alloc
);
size_t
size
=
b
->
size
;
int
offset
=
(
char
*
)
alloc
-
(
char
*
)
b
;
assert
(
offset
%
size
==
0
);
int
atom_idx
=
offset
/
ATOM_SIZE
;
assert
(
!
b
->
isfree
.
isSet
(
atom_idx
));
b
->
isfree
.
set
(
atom_idx
);
#ifndef NVALGRIND
// VALGRIND_MEMPOOL_FREE(b, ptr);
#endif
}
GCAllocation
*
SmallArena
::
allocationFrom
(
void
*
ptr
)
{
Block
*
b
=
Block
::
forPointer
(
ptr
);
size_t
size
=
b
->
size
;
int
offset
=
(
char
*
)
ptr
-
(
char
*
)
b
;
int
obj_idx
=
offset
/
size
;
if
(
obj_idx
<
b
->
minObjIndex
()
||
obj_idx
>=
b
->
numObjects
())
return
NULL
;
int
atom_idx
=
obj_idx
*
b
->
atomsPerObj
();
if
(
b
->
isfree
.
isSet
(
atom_idx
))
return
NULL
;
return
reinterpret_cast
<
GCAllocation
*>
(
&
b
->
atoms
[
atom_idx
]);
}
void
SmallArena
::
freeUnmarked
()
{
thread_caches
.
forEachValue
([
this
](
ThreadBlockCache
*
cache
)
{
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
Block
*
h
=
cache
->
cache_free_heads
[
bidx
];
// Try to limit the amount of unused memory a thread can hold onto;
// currently pretty dumb, just limit the number of blocks in the free-list
// to 50. (blocks in the full list don't need to be limited, since we're sure
// that the thread had just actively used those.)
// Eventually may want to come up with some scrounging system.
// TODO does this thread locality even help at all?
for
(
int
i
=
0
;
i
<
50
;
i
++
)
{
if
(
h
)
h
=
h
->
next
;
else
break
;
}
if
(
h
)
{
removeFromLLAndNull
(
h
);
insertIntoLL
(
&
heads
[
bidx
],
h
);
}
Block
**
chain_end
=
_freeChain
(
&
cache
->
cache_free_heads
[
bidx
]);
_freeChain
(
&
cache
->
cache_full_heads
[
bidx
]);
while
(
Block
*
b
=
cache
->
cache_full_heads
[
bidx
])
{
removeFromLLAndNull
(
b
);
insertIntoLL
(
chain_end
,
b
);
}
}
});
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
Block
**
chain_end
=
_freeChain
(
&
heads
[
bidx
]);
_freeChain
(
&
full_heads
[
bidx
]);
while
(
Block
*
b
=
full_heads
[
bidx
])
{
removeFromLLAndNull
(
b
);
insertIntoLL
(
chain_end
,
b
);
}
}
}
}
static
Block
*
alloc_block
(
uint64_t
size
,
Block
**
prev
)
{
// TODO: copy-pasted from freeUnmarked()
Block
*
rtn
=
(
Block
*
)
small_arena
.
doMmap
(
sizeof
(
Block
));
void
SmallArena
::
getStatistics
(
HeapStatistics
*
stats
)
{
thread_caches
.
forEachValue
([
this
,
stats
](
ThreadBlockCache
*
cache
)
{
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
Block
*
h
=
cache
->
cache_free_heads
[
bidx
];
_getChainStatistics
(
stats
,
&
cache
->
cache_free_heads
[
bidx
]);
_getChainStatistics
(
stats
,
&
cache
->
cache_full_heads
[
bidx
]);
}
});
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
_getChainStatistics
(
stats
,
&
heads
[
bidx
]);
_getChainStatistics
(
stats
,
&
full_heads
[
bidx
]);
}
}
SmallArena
::
Block
**
SmallArena
::
_freeChain
(
Block
**
head
)
{
while
(
Block
*
b
=
*
head
)
{
int
num_objects
=
b
->
numObjects
();
int
first_obj
=
b
->
minObjIndex
();
int
atoms_per_obj
=
b
->
atomsPerObj
();
for
(
int
obj_idx
=
first_obj
;
obj_idx
<
num_objects
;
obj_idx
++
)
{
int
atom_idx
=
obj_idx
*
atoms_per_obj
;
if
(
b
->
isfree
.
isSet
(
atom_idx
))
continue
;
void
*
p
=
&
b
->
atoms
[
atom_idx
];
GCAllocation
*
al
=
reinterpret_cast
<
GCAllocation
*>
(
p
);
if
(
isMarked
(
al
))
{
clearMark
(
al
);
}
else
{
_doFree
(
al
);
// assert(p != (void*)0x127000d960); // the main module
b
->
isfree
.
set
(
atom_idx
);
}
}
head
=
&
b
->
next
;
}
return
head
;
}
SmallArena
::
Block
*
SmallArena
::
_allocBlock
(
uint64_t
size
,
Block
**
prev
)
{
Block
*
rtn
=
(
Block
*
)
doMmap
(
sizeof
(
Block
));
assert
(
rtn
);
assert
(
rtn
);
rtn
->
size
=
size
;
rtn
->
size
=
size
;
rtn
->
num_obj
=
BLOCK_SIZE
/
size
;
rtn
->
num_obj
=
BLOCK_SIZE
/
size
;
...
@@ -165,45 +420,23 @@ static Block* alloc_block(uint64_t size, Block** prev) {
...
@@ -165,45 +420,23 @@ static Block* alloc_block(uint64_t size, Block** prev) {
return
rtn
;
return
rtn
;
}
}
static
void
insertIntoLL
(
Block
**
next_pointer
,
Block
*
next
)
{
SmallArena
::
ThreadBlockCache
::~
ThreadBlockCache
()
{
assert
(
next_pointer
);
assert
(
next
);
assert
(
!
next
->
next
);
assert
(
!
next
->
prev
);
next
->
next
=
*
next_pointer
;
if
(
next
->
next
)
next
->
next
->
prev
=
&
next
->
next
;
*
next_pointer
=
next
;
next
->
prev
=
next_pointer
;
}
static
void
removeFromLL
(
Block
*
b
)
{
if
(
b
->
next
)
b
->
next
->
prev
=
b
->
prev
;
*
b
->
prev
=
b
->
next
;
b
->
next
=
NULL
;
b
->
prev
=
NULL
;
}
Heap
::
ThreadBlockCache
::~
ThreadBlockCache
()
{
LOCK_REGION
(
heap
->
lock
);
LOCK_REGION
(
heap
->
lock
);
for
(
int
i
=
0
;
i
<
NUM_BUCKETS
;
i
++
)
{
for
(
int
i
=
0
;
i
<
NUM_BUCKETS
;
i
++
)
{
while
(
Block
*
b
=
cache_free_heads
[
i
])
{
while
(
Block
*
b
=
cache_free_heads
[
i
])
{
removeFromLL
(
b
);
removeFromLL
AndNull
(
b
);
insertIntoLL
(
&
heap
->
heads
[
i
],
b
);
insertIntoLL
(
&
small
->
heads
[
i
],
b
);
}
}
while
(
Block
*
b
=
cache_full_heads
[
i
])
{
while
(
Block
*
b
=
cache_full_heads
[
i
])
{
removeFromLL
(
b
);
removeFromLL
AndNull
(
b
);
insertIntoLL
(
&
heap
->
full_heads
[
i
],
b
);
insertIntoLL
(
&
small
->
full_heads
[
i
],
b
);
}
}
}
}
}
}
static
GCAllocation
*
allocFromBlock
(
Block
*
b
)
{
GCAllocation
*
SmallArena
::
_
allocFromBlock
(
Block
*
b
)
{
int
idx
=
b
->
isfree
.
scanForNext
(
b
->
next_to_check
);
int
idx
=
b
->
isfree
.
scanForNext
(
b
->
next_to_check
);
if
(
idx
==
-
1
)
if
(
idx
==
-
1
)
return
NULL
;
return
NULL
;
...
@@ -212,19 +445,17 @@ static GCAllocation* allocFromBlock(Block* b) {
...
@@ -212,19 +445,17 @@ static GCAllocation* allocFromBlock(Block* b) {
return
reinterpret_cast
<
GCAllocation
*>
(
rtn
);
return
reinterpret_cast
<
GCAllocation
*>
(
rtn
);
}
}
static
Block
*
claimBlock
(
size_t
rounded_size
,
Block
**
free_head
)
{
SmallArena
::
Block
*
SmallArena
::
_
claimBlock
(
size_t
rounded_size
,
Block
**
free_head
)
{
Block
*
free_block
=
*
free_head
;
Block
*
free_block
=
*
free_head
;
if
(
free_block
)
{
if
(
free_block
)
{
removeFromLL
(
free_block
);
removeFromLL
AndNull
(
free_block
);
return
free_block
;
return
free_block
;
}
}
return
alloc_b
lock
(
rounded_size
,
NULL
);
return
_allocB
lock
(
rounded_size
,
NULL
);
}
}
GCAllocation
*
Heap
::
allocSmall
(
size_t
rounded_size
,
int
bucket_idx
)
{
GCAllocation
*
SmallArena
::
_alloc
(
size_t
rounded_size
,
int
bucket_idx
)
{
registerGCManagedBytes
(
rounded_size
);
Block
**
free_head
=
&
heads
[
bucket_idx
];
Block
**
free_head
=
&
heads
[
bucket_idx
];
Block
**
full_head
=
&
full_heads
[
bucket_idx
];
Block
**
full_head
=
&
full_heads
[
bucket_idx
];
...
@@ -241,11 +472,11 @@ GCAllocation* Heap::allocSmall(size_t rounded_size, int bucket_idx) {
...
@@ -241,11 +472,11 @@ GCAllocation* Heap::allocSmall(size_t rounded_size, int bucket_idx) {
while
(
true
)
{
while
(
true
)
{
while
(
Block
*
cache_block
=
*
cache_head
)
{
while
(
Block
*
cache_block
=
*
cache_head
)
{
GCAllocation
*
rtn
=
allocFromBlock
(
cache_block
);
GCAllocation
*
rtn
=
_
allocFromBlock
(
cache_block
);
if
(
rtn
)
if
(
rtn
)
return
rtn
;
return
rtn
;
removeFromLL
(
cache_block
);
removeFromLL
AndNull
(
cache_block
);
insertIntoLL
(
&
cache
->
cache_full_heads
[
bucket_idx
],
cache_block
);
insertIntoLL
(
&
cache
->
cache_full_heads
[
bucket_idx
],
cache_block
);
}
}
...
@@ -253,12 +484,12 @@ GCAllocation* Heap::allocSmall(size_t rounded_size, int bucket_idx) {
...
@@ -253,12 +484,12 @@ GCAllocation* Heap::allocSmall(size_t rounded_size, int bucket_idx) {
// static StatCounter sc_fallback("gc_allocs_cachemiss");
// static StatCounter sc_fallback("gc_allocs_cachemiss");
// sc_fallback.log();
// sc_fallback.log();
LOCK_REGION
(
lock
);
LOCK_REGION
(
heap
->
lock
);
assert
(
*
cache_head
==
NULL
);
assert
(
*
cache_head
==
NULL
);
// should probably be called allocBlock:
// should probably be called allocBlock:
Block
*
myblock
=
claimBlock
(
rounded_size
,
&
heads
[
bucket_idx
]);
Block
*
myblock
=
_
claimBlock
(
rounded_size
,
&
heads
[
bucket_idx
]);
assert
(
myblock
);
assert
(
myblock
);
assert
(
!
myblock
->
next
);
assert
(
!
myblock
->
next
);
assert
(
!
myblock
->
prev
);
assert
(
!
myblock
->
prev
);
...
@@ -269,322 +500,290 @@ GCAllocation* Heap::allocSmall(size_t rounded_size, int bucket_idx) {
...
@@ -269,322 +500,290 @@ GCAllocation* Heap::allocSmall(size_t rounded_size, int bucket_idx) {
}
}
}
}
void
_freeFrom
(
GCAllocation
*
alloc
,
Block
*
b
)
{
// TODO: copy-pasted from _freeChain
assert
(
b
==
Block
::
forPointer
(
alloc
));
void
SmallArena
::
_getChainStatistics
(
HeapStatistics
*
stats
,
Block
**
head
)
{
while
(
Block
*
b
=
*
head
)
{
size_t
size
=
b
->
size
;
int
num_objects
=
b
->
numObjects
();
int
offset
=
(
char
*
)
alloc
-
(
char
*
)
b
;
int
first_obj
=
b
->
minObjIndex
();
assert
(
offset
%
size
==
0
);
int
atoms_per_obj
=
b
->
atomsPerObj
();
int
atom_idx
=
offset
/
ATOM_SIZE
;
assert
(
!
b
->
isfree
.
isSet
(
atom_idx
));
b
->
isfree
.
toggle
(
atom_idx
);
#ifndef NVALGRIND
// VALGRIND_MEMPOOL_FREE(b, ptr);
#endif
}
static
void
_freeLargeObj
(
LargeObj
*
lobj
)
{
for
(
int
obj_idx
=
first_obj
;
obj_idx
<
num_objects
;
obj_idx
++
)
{
*
lobj
->
prev
=
lobj
->
next
;
int
atom_idx
=
obj_idx
*
atoms_per_obj
;
if
(
lobj
->
next
)
lobj
->
next
->
prev
=
lobj
->
prev
;
int
r
=
munmap
(
lobj
,
lobj
->
mmap_size
());
if
(
b
->
isfree
.
isSet
(
atom_idx
))
assert
(
r
==
0
);
continue
;
}
static
void
_doFree
(
GCAllocation
*
al
)
{
void
*
p
=
&
b
->
atoms
[
atom_idx
];
if
(
VERBOSITY
()
>=
2
)
GCAllocation
*
al
=
reinterpret_cast
<
GCAllocation
*>
(
p
);
printf
(
"Freeing %p
\n
"
,
al
->
user_data
);
if
(
al
->
kind_id
==
GCKind
::
PYTHON
)
{
addStatistic
(
stats
,
al
,
b
->
size
);
Box
*
b
=
(
Box
*
)
al
->
user_data
;
}
ASSERT
(
b
->
cls
->
tp_dealloc
==
NULL
,
"%s"
,
getTypeName
(
b
));
head
=
&
b
->
next
;
if
(
b
->
cls
->
simple_destructor
)
b
->
cls
->
simple_destructor
(
b
);
}
}
}
}
void
Heap
::
free
(
GCAllocation
*
al
)
{
//////
_doFree
(
al
);
/// Large Arena
if
(
large_arena
.
contains
(
al
))
{
#define LARGE_BLOCK_NUM_CHUNKS ((BLOCK_SIZE >> CHUNK_BITS) - 1)
LargeObj
*
lobj
=
LargeObj
::
fromAllocation
(
al
);
_freeLargeObj
(
lobj
);
return
;
}
assert
(
small_arena
.
contains
(
al
));
#define LARGE_BLOCK_FOR_OBJ(obj) ((LargeBlock*)((int64_t)(obj) & ~(int64_t)(BLOCK_SIZE - 1)))
Block
*
b
=
Block
::
forPointer
(
al
);
#define LARGE_CHUNK_INDEX(obj, section) (((char*)(obj) - (char*)(section)) >> CHUNK_BITS)
_freeFrom
(
al
,
b
);
}
GCAllocation
*
Heap
::
realloc
(
GCAllocation
*
al
,
size_t
bytes
)
{
GCAllocation
*
LargeArena
::
alloc
(
size_t
size
)
{
if
(
large_arena
.
contains
(
al
))
{
registerGCManagedBytes
(
size
);
LargeObj
*
lobj
=
LargeObj
::
fromAllocation
(
al
);
int
capacity
=
lobj
->
capacity
();
LOCK_REGION
(
heap
->
lock
);
if
(
capacity
>=
bytes
&&
capacity
<
bytes
*
2
)
return
al
;
GCAllocation
*
rtn
=
alloc
(
bytes
);
// printf ("allocLarge %zu\n", size);
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
lobj
->
obj_size
));
_freeLargeObj
(
lobj
);
LargeObj
*
obj
=
_alloc
(
size
+
sizeof
(
GCAllocation
)
+
sizeof
(
LargeObj
));
return
rtn
;
}
assert
(
small_arena
.
contains
(
al
));
obj
->
size
=
size
;
Block
*
b
=
Block
::
forPointer
(
al
);
size_t
size
=
b
->
size
;
nullNextPrev
(
obj
);
insertIntoLL
(
&
head
,
obj
);
return
obj
->
data
;
}
GCAllocation
*
LargeArena
::
realloc
(
GCAllocation
*
al
,
size_t
bytes
)
{
LargeObj
*
obj
=
LargeObj
::
fromAllocation
(
al
);
int
size
=
obj
->
size
;
if
(
size
>=
bytes
&&
size
<
bytes
*
2
)
if
(
size
>=
bytes
&&
size
<
bytes
*
2
)
return
al
;
return
al
;
GCAllocation
*
rtn
=
alloc
(
bytes
);
GCAllocation
*
rtn
=
heap
->
alloc
(
bytes
);
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
obj
->
size
));
#ifndef NVALGRIND
VALGRIND_DISABLE_ERROR_REPORTING
;
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
size
));
VALGRIND_ENABLE_ERROR_REPORTING
;
#else
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
size
));
#endif
_free
From
(
al
,
b
);
_free
LargeObj
(
obj
);
return
rtn
;
return
rtn
;
}
}
GCAllocation
*
Heap
::
getAllocationFromInteriorPointer
(
void
*
ptr
)
{
void
LargeArena
::
free
(
GCAllocation
*
al
)
{
if
(
large_arena
.
contains
(
ptr
))
{
_freeLargeObj
(
LargeObj
::
fromAllocation
(
al
));
LargeObj
*
cur
=
large_head
;
}
while
(
cur
)
{
if
(
ptr
>=
cur
&&
ptr
<
&
cur
->
data
[
cur
->
obj_size
])
GCAllocation
*
LargeArena
::
allocationFrom
(
void
*
ptr
)
{
return
&
cur
->
data
[
0
];
LargeObj
*
obj
=
NULL
;
cur
=
cur
->
next
;
for
(
obj
=
head
;
obj
;
obj
=
obj
->
next
)
{
char
*
end
=
(
char
*
)
&
obj
->
data
+
obj
->
size
;
if
(
ptr
>=
obj
->
data
&&
ptr
<
end
)
{
return
&
obj
->
data
[
0
];
}
}
return
NULL
;
}
}
return
NULL
;
}
if
(
!
small_arena
.
contains
(
ptr
))
void
LargeArena
::
freeUnmarked
()
{
return
NULL
;
sweepList
(
head
,
[
this
](
LargeObj
*
ptr
)
{
_freeLargeObj
(
ptr
);
});
}
Block
*
b
=
Block
::
forPointer
(
ptr
);
void
LargeArena
::
getStatistics
(
HeapStatistics
*
stats
)
{
size_t
size
=
b
->
size
;
forEach
(
head
,
[
stats
](
LargeObj
*
obj
)
{
addStatistic
(
stats
,
obj
->
data
,
obj
->
size
);
});
int
offset
=
(
char
*
)
ptr
-
(
char
*
)
b
;
}
int
obj_idx
=
offset
/
size
;
if
(
obj_idx
<
b
->
minObjIndex
()
||
obj_idx
>=
b
->
numObjects
())
return
NULL
;
int
atom_idx
=
obj_idx
*
b
->
atomsPerObj
();
void
LargeArena
::
add_free_chunk
(
LargeFreeChunk
*
free_chunks
,
size_t
size
)
{
size_t
num_chunks
=
size
>>
CHUNK_BITS
;
if
(
b
->
isfree
.
isSet
(
atom_idx
))
free_chunks
->
size
=
size
;
return
NULL
;
return
reinterpret_cast
<
GCAllocation
*>
(
&
b
->
atoms
[
atom_idx
]);
if
(
num_chunks
>=
NUM_FREE_LISTS
)
num_chunks
=
0
;
free_chunks
->
next_size
=
free_lists
[
num_chunks
];
free_lists
[
num_chunks
]
=
free_chunks
;
}
}
static
Block
**
freeChain
(
Block
**
head
)
{
LargeArena
::
LargeFreeChunk
*
LargeArena
::
get_from_size_list
(
LargeFreeChunk
**
list
,
size_t
size
)
{
while
(
Block
*
b
=
*
head
)
{
LargeFreeChunk
*
free_chunks
=
NULL
;
int
num_objects
=
b
->
numObjects
();
LargeBlock
*
section
;
int
first_obj
=
b
->
minObjIndex
();
size_t
i
,
num_chunks
,
start_index
;
int
atoms_per_obj
=
b
->
atomsPerObj
();
for
(
int
obj_idx
=
first_obj
;
obj_idx
<
num_objects
;
obj_idx
++
)
{
assert
((
size
&
(
CHUNK_SIZE
-
1
))
==
0
);
int
atom_idx
=
obj_idx
*
atoms_per_obj
;
if
(
b
->
isfree
.
isSet
(
atom_idx
))
while
(
*
list
)
{
continue
;
free_chunks
=
*
list
;
if
(
free_chunks
->
size
>=
size
)
break
;
list
=
&
(
*
list
)
->
next_size
;
}
void
*
p
=
&
b
->
atoms
[
atom_idx
];
if
(
!*
list
)
GCAllocation
*
al
=
reinterpret_cast
<
GCAllocation
*>
(
p
)
;
return
NULL
;
if
(
isMarked
(
al
))
{
*
list
=
free_chunks
->
next_size
;
clearMark
(
al
);
}
else
{
_doFree
(
al
);
// assert(p != (void*)0x127000d960); // the main module
if
(
free_chunks
->
size
>
size
)
b
->
isfree
.
set
(
atom_idx
);
add_free_chunk
((
LargeFreeChunk
*
)((
char
*
)
free_chunks
+
size
),
free_chunks
->
size
-
size
);
}
}
head
=
&
b
->
next
;
num_chunks
=
size
>>
CHUNK_BITS
;
section
=
LARGE_BLOCK_FOR_OBJ
(
free_chunks
);
start_index
=
LARGE_CHUNK_INDEX
(
free_chunks
,
section
);
for
(
i
=
start_index
;
i
<
start_index
+
num_chunks
;
++
i
)
{
assert
(
section
->
free_chunk_map
[
i
]);
section
->
free_chunk_map
[
i
]
=
0
;
}
}
return
head
;
section
->
num_free_chunks
-=
size
>>
CHUNK_BITS
;
assert
(
section
->
num_free_chunks
>=
0
);
return
free_chunks
;
}
}
void
Heap
::
freeUnmarked
()
{
LargeArena
::
LargeObj
*
LargeArena
::
_alloc
(
size_t
size
)
{
thread_caches
.
forEachValue
([
this
](
ThreadBlockCache
*
cache
)
{
LargeBlock
*
section
;
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
LargeFreeChunk
*
free_chunks
;
Block
*
h
=
cache
->
cache_free_heads
[
bidx
];
size_t
num_chunks
;
// Try to limit the amount of unused memory a thread can hold onto;
// currently pretty dumb, just limit the number of blocks in the free-list
// to 50. (blocks in the full list don't need to be limited, since we're sure
// that the thread had just actively used those.)
// Eventually may want to come up with some scrounging system.
// TODO does this thread locality even help at all?
for
(
int
i
=
0
;
i
<
50
;
i
++
)
{
if
(
h
)
h
=
h
->
next
;
else
break
;
}
if
(
h
)
{
removeFromLL
(
h
);
insertIntoLL
(
&
heads
[
bidx
],
h
);
}
Block
**
chain_end
=
freeChain
(
&
cache
->
cache_free_heads
[
bidx
])
;
size
+=
CHUNK_SIZE
-
1
;
freeChain
(
&
cache
->
cache_full_heads
[
bidx
]
);
size
&=
~
(
CHUNK_SIZE
-
1
);
while
(
Block
*
b
=
cache
->
cache_full_heads
[
bidx
])
{
num_chunks
=
size
>>
CHUNK_BITS
;
removeFromLL
(
b
);
insertIntoLL
(
chain_end
,
b
);
}
}
});
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
assert
(
size
>
0
&&
size
-
sizeof
(
LargeObj
)
<=
ALLOC_SIZE_LIMIT
);
Block
**
chain_end
=
freeChain
(
&
heads
[
bidx
]);
assert
(
num_chunks
>
0
);
freeChain
(
&
full_heads
[
bidx
]);
while
(
Block
*
b
=
full_heads
[
bidx
])
{
retry:
removeFromLL
(
b
);
if
(
num_chunks
>=
NUM_FREE_LISTS
)
{
insertIntoLL
(
chain_end
,
b
);
free_chunks
=
get_from_size_list
(
&
free_lists
[
0
],
size
);
}
else
{
size_t
i
;
for
(
i
=
num_chunks
;
i
<
NUM_FREE_LISTS
;
++
i
)
{
free_chunks
=
get_from_size_list
(
&
free_lists
[
i
],
size
);
if
(
free_chunks
)
break
;
}
}
if
(
!
free_chunks
)
free_chunks
=
get_from_size_list
(
&
free_lists
[
0
],
size
);
}
}
LargeObj
*
cur
=
large_head
;
if
(
free_chunks
)
while
(
cur
)
{
return
(
LargeObj
*
)
free_chunks
;
GCAllocation
*
al
=
cur
->
data
;
if
(
isMarked
(
al
))
{
clearMark
(
al
);
}
else
{
_doFree
(
al
);
*
cur
->
prev
=
cur
->
next
;
section
=
(
LargeBlock
*
)
doMmap
(
BLOCK_SIZE
);
if
(
cur
->
next
)
cur
->
next
->
prev
=
cur
->
prev
;
LargeObj
*
to_free
=
cur
;
if
(
!
section
)
cur
=
cur
->
next
;
return
NULL
;
_freeLargeObj
(
to_free
);
continue
;
}
cur
=
cur
->
next
;
free_chunks
=
(
LargeFreeChunk
*
)((
char
*
)
section
+
CHUNK_SIZE
);
}
free_chunks
->
size
=
BLOCK_SIZE
-
CHUNK_SIZE
;
}
free_chunks
->
next_size
=
free_lists
[
0
];
free_lists
[
0
]
=
free_chunks
;
void
dumpHeapStatistics
()
{
section
->
num_free_chunks
=
LARGE_BLOCK_NUM_CHUNKS
;
global_heap
.
dumpHeapStatistics
();
section
->
free_chunk_map
=
(
unsigned
char
*
)
section
+
sizeof
(
LargeBlock
);
assert
(
sizeof
(
LargeBlock
)
+
LARGE_BLOCK_NUM_CHUNKS
+
1
<=
CHUNK_SIZE
);
section
->
free_chunk_map
[
0
]
=
0
;
memset
(
section
->
free_chunk_map
+
1
,
1
,
LARGE_BLOCK_NUM_CHUNKS
);
section
->
next
=
blocks
;
blocks
=
section
;
goto
retry
;
}
}
struct
HeapStatistics
{
void
LargeArena
::
_freeLargeObj
(
LargeObj
*
obj
)
{
struct
TypeStats
{
removeFromLL
(
obj
);
int64_t
nallocs
;
int64_t
nbytes
;
TypeStats
()
:
nallocs
(
0
),
nbytes
(
0
)
{}
void
print
(
const
char
*
name
)
const
{
size_t
size
=
obj
->
size
;
if
(
nbytes
>
(
1
<<
20
))
LargeBlock
*
section
=
LARGE_BLOCK_FOR_OBJ
(
obj
);
printf
(
"%s: %ld allocations for %.1f MB
\n
"
,
name
,
nallocs
,
nbytes
*
1.0
/
(
1
<<
20
));
size_t
num_chunks
,
i
,
start_index
;
else
if
(
nbytes
>
(
1
<<
10
))
printf
(
"%s: %ld allocations for %.1f KB
\n
"
,
name
,
nallocs
,
nbytes
*
1.0
/
(
1
<<
10
));
else
printf
(
"%s: %ld allocations for %ld bytes
\n
"
,
name
,
nallocs
,
nbytes
);
}
};
std
::
unordered_map
<
BoxedClass
*
,
TypeStats
>
by_cls
;
TypeStats
conservative
,
untracked
;
TypeStats
total
;
};
void
addStatistic
(
HeapStatistics
*
stats
,
GCAllocation
*
al
,
int
nbytes
)
{
size
+=
CHUNK_SIZE
-
1
;
stats
->
total
.
nallocs
++
;
size
&=
~
(
CHUNK_SIZE
-
1
);
stats
->
total
.
nbytes
+=
nbytes
;
if
(
al
->
kind_id
==
GCKind
::
PYTHON
)
{
num_chunks
=
size
>>
CHUNK_BITS
;
Box
*
b
=
(
Box
*
)
al
->
user_data
;
auto
&
t
=
stats
->
by_cls
[
b
->
cls
];
t
.
nallocs
++
;
assert
(
size
>
0
&&
size
-
sizeof
(
LargeObj
)
<=
ALLOC_SIZE_LIMIT
);
t
.
nbytes
+=
nbytes
;
assert
(
num_chunks
>
0
);
}
else
if
(
al
->
kind_id
==
GCKind
::
CONSERVATIVE
)
{
stats
->
conservative
.
nallocs
++
;
section
->
num_free_chunks
+=
num_chunks
;
stats
->
conservative
.
nbytes
+=
nbytes
;
assert
(
section
->
num_free_chunks
<=
LARGE_BLOCK_NUM_CHUNKS
);
}
else
if
(
al
->
kind_id
==
GCKind
::
UNTRACKED
)
{
stats
->
untracked
.
nallocs
++
;
/*
stats
->
untracked
.
nbytes
+=
nbytes
;
* We could free the LOS section here if it's empty, but we
}
else
{
* can't unless we also remove its free chunks from the fast
RELEASE_ASSERT
(
0
,
"%d"
,
(
int
)
al
->
kind_id
);
* free lists. Instead, we do it in los_sweep().
*/
start_index
=
LARGE_CHUNK_INDEX
(
obj
,
section
);
for
(
i
=
start_index
;
i
<
start_index
+
num_chunks
;
++
i
)
{
assert
(
!
section
->
free_chunk_map
[
i
]);
section
->
free_chunk_map
[
i
]
=
1
;
}
}
add_free_chunk
((
LargeFreeChunk
*
)
obj
,
size
);
}
}
// TODO: copy-pasted from freeChain
//////
void
getChainStatistics
(
HeapStatistics
*
stats
,
Block
**
head
)
{
/// Huge Arena
while
(
Block
*
b
=
*
head
)
{
int
num_objects
=
b
->
numObjects
();
int
first_obj
=
b
->
minObjIndex
();
int
atoms_per_obj
=
b
->
atomsPerObj
();
for
(
int
obj_idx
=
first_obj
;
obj_idx
<
num_objects
;
obj_idx
++
)
{
int
atom_idx
=
obj_idx
*
atoms_per_obj
;
if
(
b
->
isfree
.
isSet
(
atom_idx
))
GCAllocation
*
HugeArena
::
alloc
(
size_t
size
)
{
continue
;
registerGCManagedBytes
(
size
)
;
void
*
p
=
&
b
->
atoms
[
atom_idx
];
LOCK_REGION
(
heap
->
lock
);
GCAllocation
*
al
=
reinterpret_cast
<
GCAllocation
*>
(
p
);
addStatistic
(
stats
,
al
,
b
->
size
);
size_t
total_size
=
size
+
sizeof
(
HugeObj
);
}
total_size
=
(
total_size
+
PAGE_SIZE
-
1
)
&
~
(
PAGE_SIZE
-
1
);
HugeObj
*
rtn
=
(
HugeObj
*
)
doMmap
(
total_size
);
rtn
->
obj_size
=
size
;
head
=
&
b
->
next
;
nullNextPrev
(
rtn
);
}
insertIntoLL
(
&
head
,
rtn
);
return
rtn
->
data
;
}
}
// TODO: copy-pasted from freeUnmarked()
GCAllocation
*
HugeArena
::
realloc
(
GCAllocation
*
al
,
size_t
bytes
)
{
void
Heap
::
dumpHeapStatistics
()
{
HugeObj
*
obj
=
HugeObj
::
fromAllocation
(
al
);
threading
::
GLPromoteRegion
_lock
;
HeapStatistics
stats
;
int
capacity
=
obj
->
capacity
();
if
(
capacity
>=
bytes
&&
capacity
<
bytes
*
2
)
return
al
;
thread_caches
.
forEachValue
([
this
,
&
stats
](
ThreadBlockCache
*
cache
)
{
GCAllocation
*
rtn
=
heap
->
alloc
(
bytes
);
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
memcpy
(
rtn
,
al
,
std
::
min
(
bytes
,
obj
->
obj_size
));
Block
*
h
=
cache
->
cache_free_heads
[
bidx
];
getChainStatistics
(
&
stats
,
&
cache
->
cache_free_heads
[
bidx
]);
_freeHugeObj
(
obj
);
getChainStatistics
(
&
stats
,
&
cache
->
cache_full_heads
[
bidx
]);
return
rtn
;
}
}
});
for
(
int
bidx
=
0
;
bidx
<
NUM_BUCKETS
;
bidx
++
)
{
void
HugeArena
::
free
(
GCAllocation
*
al
)
{
getChainStatistics
(
&
stats
,
&
heads
[
bidx
]);
_freeHugeObj
(
HugeObj
::
fromAllocation
(
al
));
getChainStatistics
(
&
stats
,
&
full_heads
[
bidx
]);
}
}
LargeObj
*
cur
=
large_head
;
GCAllocation
*
HugeArena
::
allocationFrom
(
void
*
ptr
)
{
HugeObj
*
cur
=
head
;
while
(
cur
)
{
while
(
cur
)
{
GCAllocation
*
al
=
cur
->
data
;
if
(
ptr
>=
cur
&&
ptr
<
&
cur
->
data
[
cur
->
obj_size
])
addStatistic
(
&
stats
,
al
,
cur
->
capacity
());
return
&
cur
->
data
[
0
];
cur
=
cur
->
next
;
cur
=
cur
->
next
;
}
}
return
NULL
;
}
stats
.
conservative
.
print
(
"conservative"
);
void
HugeArena
::
freeUnmarked
()
{
stats
.
untracked
.
print
(
"untracked"
);
sweepList
(
head
,
[
this
](
HugeObj
*
ptr
)
{
_freeHugeObj
(
ptr
);
});
for
(
const
auto
&
p
:
stats
.
by_cls
)
{
p
.
second
.
print
(
getFullNameOfClass
(
p
.
first
).
c_str
());
}
stats
.
total
.
print
(
"Total"
);
printf
(
"
\n
"
);
}
}
void
HugeArena
::
getStatistics
(
HeapStatistics
*
stats
)
{
forEach
(
head
,
[
stats
](
HugeObj
*
obj
)
{
addStatistic
(
stats
,
obj
->
data
,
obj
->
capacity
());
});
}
void
HugeArena
::
_freeHugeObj
(
HugeObj
*
lobj
)
{
removeFromLL
(
lobj
);
int
r
=
munmap
(
lobj
,
lobj
->
mmap_size
());
assert
(
r
==
0
);
}
}
// namespace gc
}
// namespace gc
}
// namespace pyston
}
// namespace pyston
src/gc/heap.h
View file @
012d6d50
...
@@ -17,6 +17,7 @@
...
@@ -17,6 +17,7 @@
#include <cstddef>
#include <cstddef>
#include <cstdint>
#include <cstdint>
#include <sys/mman.h>
#include "core/common.h"
#include "core/common.h"
#include "core/threading.h"
#include "core/threading.h"
...
@@ -24,6 +25,9 @@
...
@@ -24,6 +25,9 @@
namespace
pyston
{
namespace
pyston
{
namespace
gc
{
namespace
gc
{
class
Heap
;
struct
HeapStatistics
;
typedef
uint8_t
kindid_t
;
typedef
uint8_t
kindid_t
;
struct
GCAllocation
{
struct
GCAllocation
{
unsigned
int
gc_flags
:
8
;
unsigned
int
gc_flags
:
8
;
...
@@ -59,173 +63,394 @@ inline void clearMark(GCAllocation* header) {
...
@@ -59,173 +63,394 @@ inline void clearMark(GCAllocation* header) {
#undef MARK_BIT
#undef MARK_BIT
#define PAGE_SIZE 4096
template
<
int
N
>
class
Bitmap
{
template
<
uintptr_t
arena_start
,
uintptr_t
arena_size
>
class
Arena
{
static_assert
(
N
%
64
==
0
,
""
);
private:
private:
uint64_t
data
[
N
/
64
];
void
*
cur
;
void
*
end
;
protected:
Arena
()
:
cur
((
void
*
)
arena_start
),
end
((
void
*
)(
arena_start
+
arena_size
))
{}
public:
void
*
doMmap
(
size_t
size
)
{
assert
(
size
%
PAGE_SIZE
==
0
);
assert
(((
uint8_t
*
)
cur
+
size
)
<
end
&&
"arena full"
);
void
*
mrtn
=
mmap
(
cur
,
size
,
PROT_READ
|
PROT_WRITE
,
MAP_FIXED
|
MAP_PRIVATE
|
MAP_ANONYMOUS
,
-
1
,
0
);
assert
((
uintptr_t
)
mrtn
!=
-
1
&&
"failed to allocate memory from OS"
);
ASSERT
(
mrtn
==
cur
,
"%p %p
\n
"
,
mrtn
,
cur
);
cur
=
(
uint8_t
*
)
cur
+
size
;
return
mrtn
;
}
bool
contains
(
void
*
addr
)
{
return
(
void
*
)
arena_start
<=
addr
&&
addr
<
cur
;
}
};
constexpr
uintptr_t
ARENA_SIZE
=
0x1000000000L
;
constexpr
uintptr_t
SMALL_ARENA_START
=
0x1270000000L
;
constexpr
uintptr_t
LARGE_ARENA_START
=
0x2270000000L
;
constexpr
uintptr_t
HUGE_ARENA_START
=
0x3270000000L
;
//
// The SmallArena allocates objects <= 3584 bytes.
//
// it uses segregated-fit allocation, and each block contains a free
// bitmap for objects of a given size (constant for the block)
//
static
const
size_t
sizes
[]
=
{
16
,
32
,
48
,
64
,
80
,
96
,
112
,
128
,
160
,
192
,
224
,
256
,
320
,
384
,
448
,
512
,
640
,
768
,
896
,
1024
,
1280
,
1536
,
1792
,
2048
,
2560
,
3072
,
3584
,
// 4096,
};
static
constexpr
size_t
NUM_BUCKETS
=
sizeof
(
sizes
)
/
sizeof
(
sizes
[
0
]);
class
SmallArena
:
public
Arena
<
SMALL_ARENA_START
,
ARENA_SIZE
>
{
public:
public:
void
setAllZero
()
{
memset
(
data
,
0
,
sizeof
(
data
));
}
SmallArena
(
Heap
*
heap
)
:
Arena
(),
heap
(
heap
),
thread_caches
(
heap
,
this
)
{}
GCAllocation
*
__attribute__
((
__malloc__
))
alloc
(
size_t
bytes
);
GCAllocation
*
realloc
(
GCAllocation
*
alloc
,
size_t
bytes
);
void
free
(
GCAllocation
*
al
);
GCAllocation
*
allocationFrom
(
void
*
ptr
);
void
freeUnmarked
();
void
getStatistics
(
HeapStatistics
*
stats
);
private:
template
<
int
N
>
class
Bitmap
{
static_assert
(
N
%
64
==
0
,
""
);
struct
Scanner
{
private:
private:
int
next_to_check
;
uint64_t
data
[
N
/
64
];
friend
class
Bitmap
<
N
>
;
public:
public:
void
reset
()
{
next_to_check
=
0
;
}
void
setAllZero
()
{
memset
(
data
,
0
,
sizeof
(
data
));
}
};
bool
isSet
(
int
idx
)
{
return
(
data
[
idx
/
64
]
>>
(
idx
%
64
))
&
1
;
}
struct
Scanner
{
private:
int
next_to_check
;
friend
class
Bitmap
<
N
>
;
void
set
(
int
idx
)
{
data
[
idx
/
64
]
|=
1UL
<<
(
idx
%
64
);
}
public:
void
reset
()
{
next_to_check
=
0
;
}
};
void
toggle
(
int
idx
)
{
data
[
idx
/
64
]
^=
1UL
<<
(
idx
%
64
)
;
}
bool
isSet
(
int
idx
)
{
return
(
data
[
idx
/
64
]
>>
(
idx
%
64
))
&
1
;
}
void
clear
(
int
idx
)
{
data
[
idx
/
64
]
&=
~
(
1UL
<<
(
idx
%
64
)
);
}
void
set
(
int
idx
)
{
data
[
idx
/
64
]
|=
1UL
<<
(
idx
%
64
);
}
int
scanForNext
(
Scanner
&
sc
)
{
void
toggle
(
int
idx
)
{
data
[
idx
/
64
]
^=
1UL
<<
(
idx
%
64
);
}
uint64_t
mask
=
data
[
sc
.
next_to_check
];
if
(
unlikely
(
mask
==
0L
))
{
void
clear
(
int
idx
)
{
data
[
idx
/
64
]
&=
~
(
1UL
<<
(
idx
%
64
));
}
while
(
true
)
{
sc
.
next_to_check
++
;
int
scanForNext
(
Scanner
&
sc
)
{
if
(
sc
.
next_to_check
==
N
/
64
)
{
uint64_t
mask
=
data
[
sc
.
next_to_check
];
sc
.
next_to_check
=
0
;
return
-
1
;
if
(
unlikely
(
mask
==
0L
))
{
}
while
(
true
)
{
mask
=
data
[
sc
.
next_to_check
];
sc
.
next_to_check
++
;
if
(
likely
(
mask
!=
0L
))
{
if
(
sc
.
next_to_check
==
N
/
64
)
{
break
;
sc
.
next_to_check
=
0
;
return
-
1
;
}
mask
=
data
[
sc
.
next_to_check
];
if
(
likely
(
mask
!=
0L
))
{
break
;
}
}
}
}
}
}
int
i
=
sc
.
next_to_check
;
int
i
=
sc
.
next_to_check
;
int
first
=
__builtin_ctzll
(
mask
);
int
first
=
__builtin_ctzll
(
mask
);
assert
(
first
<
64
);
assert
(
first
<
64
);
assert
(
data
[
i
]
&
(
1L
<<
first
));
assert
(
data
[
i
]
&
(
1L
<<
first
));
data
[
i
]
^=
(
1L
<<
first
);
data
[
i
]
^=
(
1L
<<
first
);
int
idx
=
first
+
i
*
64
;
return
idx
;
}
};
int
idx
=
first
+
i
*
64
;
return
idx
;
}
};
static
constexpr
size_t
BLOCK_SIZE
=
4
*
4096
;
#define BLOCK_SIZE (4 * 4096)
#define ATOM_SIZE 16
#define ATOM_SIZE 16
static_assert
(
BLOCK_SIZE
%
ATOM_SIZE
==
0
,
""
);
static_assert
(
BLOCK_SIZE
%
ATOM_SIZE
==
0
,
""
);
#define ATOMS_PER_BLOCK (BLOCK_SIZE / ATOM_SIZE)
#define ATOMS_PER_BLOCK (BLOCK_SIZE / ATOM_SIZE)
static_assert
(
ATOMS_PER_BLOCK
%
64
==
0
,
""
);
static_assert
(
ATOMS_PER_BLOCK
%
64
==
0
,
""
);
#define BITFIELD_SIZE (ATOMS_PER_BLOCK / 8)
#define BITFIELD_SIZE (ATOMS_PER_BLOCK / 8)
#define BITFIELD_ELTS (BITFIELD_SIZE / 8)
#define BITFIELD_ELTS (BITFIELD_SIZE / 8)
#define BLOCK_HEADER_SIZE (BITFIELD_SIZE + 4 * sizeof(void*))
#define BLOCK_HEADER_SIZE (BITFIELD_SIZE + 4 * sizeof(void*))
#define BLOCK_HEADER_ATOMS ((BLOCK_HEADER_SIZE + ATOM_SIZE - 1) / ATOM_SIZE)
#define BLOCK_HEADER_ATOMS ((BLOCK_HEADER_SIZE + ATOM_SIZE - 1) / ATOM_SIZE)
struct
Atoms
{
struct
Atoms
{
char
_data
[
ATOM_SIZE
];
char
_data
[
ATOM_SIZE
];
};
struct
Block
{
union
{
struct
{
Block
*
next
,
**
prev
;
uint32_t
size
;
uint16_t
num_obj
;
uint8_t
min_obj_index
;
uint8_t
atoms_per_obj
;
Bitmap
<
ATOMS_PER_BLOCK
>
isfree
;
Bitmap
<
ATOMS_PER_BLOCK
>::
Scanner
next_to_check
;
void
*
_header_end
[
0
];
};
Atoms
atoms
[
ATOMS_PER_BLOCK
];
};
};
inline
int
minObjIndex
()
const
{
return
min_obj_index
;
}
struct
Block
{
union
{
struct
{
Block
*
next
,
**
prev
;
uint32_t
size
;
uint16_t
num_obj
;
uint8_t
min_obj_index
;
uint8_t
atoms_per_obj
;
Bitmap
<
ATOMS_PER_BLOCK
>
isfree
;
Bitmap
<
ATOMS_PER_BLOCK
>::
Scanner
next_to_check
;
void
*
_header_end
[
0
];
};
Atoms
atoms
[
ATOMS_PER_BLOCK
];
};
inline
int
numObjects
()
const
{
return
num_obj
;
}
inline
int
minObjIndex
()
const
{
return
min_obj_index
;
}
inline
int
atomsPerObj
()
const
{
return
atoms_per
_obj
;
}
inline
int
numObjects
()
const
{
return
num
_obj
;
}
static
Block
*
forPointer
(
void
*
ptr
)
{
return
(
Block
*
)((
uintptr_t
)
ptr
&
~
(
BLOCK_SIZE
-
1
));
}
inline
int
atomsPerObj
()
const
{
return
atoms_per_obj
;
}
};
static_assert
(
sizeof
(
Block
)
==
BLOCK_SIZE
,
"bad size"
);
static_assert
(
offsetof
(
Block
,
_header_end
)
>=
BLOCK_HEADER_SIZE
,
"bad header size"
);
static_assert
(
offsetof
(
Block
,
_header_end
)
<=
BLOCK_HEADER_SIZE
,
"bad header size"
);
constexpr
const
size_t
sizes
[]
=
{
16
,
32
,
48
,
64
,
80
,
96
,
112
,
128
,
160
,
192
,
224
,
256
,
320
,
384
,
448
,
512
,
640
,
768
,
896
,
1024
,
1280
,
1536
,
1792
,
2048
,
// 2560, 3072, 3584, // 4096,
};
#define NUM_BUCKETS (sizeof(sizes) / sizeof(sizes[0]))
struct
LargeObj
;
static
Block
*
forPointer
(
void
*
ptr
)
{
return
(
Block
*
)((
uintptr_t
)
ptr
&
~
(
BLOCK_SIZE
-
1
));
}
class
Heap
{
};
private:
static_assert
(
sizeof
(
Block
)
==
BLOCK_SIZE
,
"bad size"
);
Block
*
heads
[
NUM_BUCKETS
];
static_assert
(
offsetof
(
Block
,
_header_end
)
>=
BLOCK_HEADER_SIZE
,
"bad header size"
);
Block
*
full_heads
[
NUM_BUCKETS
];
static_assert
(
offsetof
(
Block
,
_header_end
)
<=
BLOCK_HEADER_SIZE
,
"bad header size"
);
LargeObj
*
large_head
=
NULL
;
GCAllocation
*
__attribute__
((
__malloc__
))
allocSmall
(
size_t
rounded_size
,
int
bucket_idx
);
GCAllocation
*
__attribute__
((
__malloc__
))
allocLarge
(
size_t
bytes
);
// DS_DEFINE_MUTEX(lock);
DS_DEFINE_SPINLOCK
(
lock
);
struct
ThreadBlockCache
{
struct
ThreadBlockCache
{
Heap
*
heap
;
Heap
*
heap
;
SmallArena
*
small
;
Block
*
cache_free_heads
[
NUM_BUCKETS
];
Block
*
cache_free_heads
[
NUM_BUCKETS
];
Block
*
cache_full_heads
[
NUM_BUCKETS
];
Block
*
cache_full_heads
[
NUM_BUCKETS
];
ThreadBlockCache
(
Heap
*
heap
)
:
heap
(
heap
)
{
ThreadBlockCache
(
Heap
*
heap
,
SmallArena
*
small
)
:
heap
(
heap
),
small
(
small
)
{
memset
(
cache_free_heads
,
0
,
sizeof
(
cache_free_heads
));
memset
(
cache_free_heads
,
0
,
sizeof
(
cache_free_heads
));
memset
(
cache_full_heads
,
0
,
sizeof
(
cache_full_heads
));
memset
(
cache_full_heads
,
0
,
sizeof
(
cache_full_heads
));
}
}
~
ThreadBlockCache
();
~
ThreadBlockCache
();
};
};
Block
*
heads
[
NUM_BUCKETS
];
Block
*
full_heads
[
NUM_BUCKETS
];
friend
struct
ThreadBlockCache
;
friend
struct
ThreadBlockCache
;
Heap
*
heap
;
// TODO only use thread caches if we're in GRWL mode?
// TODO only use thread caches if we're in GRWL mode?
threading
::
PerThreadSet
<
ThreadBlockCache
,
Heap
*>
thread_caches
;
threading
::
PerThreadSet
<
ThreadBlockCache
,
Heap
*
,
SmallArena
*>
thread_caches
;
Block
*
_allocBlock
(
uint64_t
size
,
Block
**
prev
);
GCAllocation
*
_allocFromBlock
(
Block
*
b
);
Block
*
_claimBlock
(
size_t
rounded_size
,
Block
**
free_head
);
Block
**
_freeChain
(
Block
**
head
);
void
_getChainStatistics
(
HeapStatistics
*
stats
,
Block
**
head
);
GCAllocation
*
__attribute__
((
__malloc__
))
_alloc
(
size_t
bytes
,
int
bucket_idx
);
};
//
// The LargeArena allocates objects where 3584 < size <1024*1024-CHUNK_SIZE-sizeof(LargeObject) bytes.
//
// it maintains a set of size-segregated free lists, and a special
// free list for larger objects. If the free list specific to a given
// size has no entries, we search the large free list.
//
// Blocks of 1meg are mmap'ed individually, and carved up as needed.
//
class
LargeArena
:
public
Arena
<
LARGE_ARENA_START
,
ARENA_SIZE
>
{
private:
struct
LargeBlock
{
LargeBlock
*
next
;
size_t
num_free_chunks
;
unsigned
char
*
free_chunk_map
;
};
struct
LargeFreeChunk
{
LargeFreeChunk
*
next_size
;
size_t
size
;
};
struct
LargeObj
{
LargeObj
*
next
,
**
prev
;
size_t
size
;
GCAllocation
data
[
0
];
static
LargeObj
*
fromAllocation
(
GCAllocation
*
alloc
)
{
char
*
rtn
=
(
char
*
)
alloc
-
offsetof
(
LargeObj
,
data
);
return
reinterpret_cast
<
LargeObj
*>
(
rtn
);
}
};
/*
* This shouldn't be much smaller or larger than the largest small size bucket.
* Must be at least sizeof (LargeBlock).
*/
static
constexpr
size_t
CHUNK_SIZE
=
4096
;
static
constexpr
int
CHUNK_BITS
=
12
;
static_assert
(
CHUNK_SIZE
>
sizeof
(
LargeBlock
),
"bad large block size"
);
static
constexpr
int
BLOCK_SIZE
=
1024
*
1024
;
static
constexpr
int
NUM_FREE_LISTS
=
32
;
Heap
*
heap
;
LargeObj
*
head
;
LargeBlock
*
blocks
;
LargeFreeChunk
*
free_lists
[
NUM_FREE_LISTS
];
/* 0 is for larger sizes */
void
add_free_chunk
(
LargeFreeChunk
*
free_chunks
,
size_t
size
);
LargeFreeChunk
*
get_from_size_list
(
LargeFreeChunk
**
list
,
size_t
size
);
LargeObj
*
_alloc
(
size_t
size
);
void
_freeLargeObj
(
LargeObj
*
obj
);
public:
LargeArena
(
Heap
*
heap
)
:
heap
(
heap
),
head
(
NULL
),
blocks
(
NULL
)
{}
/* Largest object that can be allocated in a large block. */
static
constexpr
size_t
ALLOC_SIZE_LIMIT
=
BLOCK_SIZE
-
CHUNK_SIZE
-
sizeof
(
LargeObj
);
GCAllocation
*
__attribute__
((
__malloc__
))
alloc
(
size_t
bytes
);
GCAllocation
*
realloc
(
GCAllocation
*
alloc
,
size_t
bytes
);
void
free
(
GCAllocation
*
alloc
);
GCAllocation
*
allocationFrom
(
void
*
ptr
);
void
freeUnmarked
();
void
getStatistics
(
HeapStatistics
*
stats
);
};
// The HugeArena allocates objects where size > 1024*1024 bytes.
//
// Objects are allocated with individual mmap() calls, and kept in a
// linked list. They are not reused.
class
HugeArena
:
public
Arena
<
HUGE_ARENA_START
,
ARENA_SIZE
>
{
public:
public:
H
eap
()
:
thread_caches
(
this
)
{}
H
ugeArena
(
Heap
*
heap
)
:
heap
(
heap
)
{}
GCAllocation
*
__attribute__
((
__malloc__
))
alloc
(
size_t
bytes
);
GCAllocation
*
realloc
(
GCAllocation
*
alloc
,
size_t
bytes
);
GCAllocation
*
realloc
(
GCAllocation
*
alloc
,
size_t
bytes
);
void
free
(
GCAllocation
*
alloc
);
GCAllocation
*
allocationFrom
(
void
*
ptr
);
void
freeUnmarked
();
void
getStatistics
(
HeapStatistics
*
stats
);
private:
struct
HugeObj
{
HugeObj
*
next
,
**
prev
;
size_t
obj_size
;
GCAllocation
data
[
0
];
int
mmap_size
()
{
size_t
total_size
=
obj_size
+
sizeof
(
HugeObj
);
total_size
=
(
total_size
+
PAGE_SIZE
-
1
)
&
~
(
PAGE_SIZE
-
1
);
return
total_size
;
}
int
capacity
()
{
return
mmap_size
()
-
sizeof
(
HugeObj
);
}
static
HugeObj
*
fromAllocation
(
GCAllocation
*
alloc
)
{
char
*
rtn
=
(
char
*
)
alloc
-
offsetof
(
HugeObj
,
data
);
assert
((
uintptr_t
)
rtn
%
PAGE_SIZE
==
0
);
return
reinterpret_cast
<
HugeObj
*>
(
rtn
);
}
};
void
_freeHugeObj
(
HugeObj
*
lobj
);
HugeObj
*
head
;
Heap
*
heap
;
};
class
Heap
{
private:
SmallArena
small_arena
;
LargeArena
large_arena
;
HugeArena
huge_arena
;
friend
class
SmallArena
;
friend
class
LargeArena
;
friend
class
HugeArena
;
// DS_DEFINE_MUTEX(lock);
DS_DEFINE_SPINLOCK
(
lock
);
public:
Heap
()
:
small_arena
(
this
),
large_arena
(
this
),
huge_arena
(
this
)
{}
GCAllocation
*
realloc
(
GCAllocation
*
alloc
,
size_t
bytes
)
{
// TODO(toshok): there is duplicate code in each of the
// ::realloc methods to test whether the allocation can be
// reused. Would be nice to factor it all out here into this
// method.
if
(
large_arena
.
contains
(
alloc
))
{
return
large_arena
.
realloc
(
alloc
,
bytes
);
}
else
if
(
huge_arena
.
contains
(
alloc
))
{
return
huge_arena
.
realloc
(
alloc
,
bytes
);
}
assert
(
small_arena
.
contains
(
alloc
));
return
small_arena
.
realloc
(
alloc
,
bytes
);
}
GCAllocation
*
__attribute__
((
__malloc__
))
alloc
(
size_t
bytes
)
{
GCAllocation
*
__attribute__
((
__malloc__
))
alloc
(
size_t
bytes
)
{
GCAllocation
*
rtn
;
if
(
bytes
>
LargeArena
::
ALLOC_SIZE_LIMIT
)
// assert(bytes >= 16);
return
huge_arena
.
alloc
(
bytes
);
if
(
bytes
<=
16
)
rtn
=
allocSmall
(
16
,
0
);
else
if
(
bytes
<=
32
)
rtn
=
allocSmall
(
32
,
1
);
else
if
(
bytes
>
sizes
[
NUM_BUCKETS
-
1
])
else
if
(
bytes
>
sizes
[
NUM_BUCKETS
-
1
])
rtn
=
allocLarge
(
bytes
);
return
large_arena
.
alloc
(
bytes
);
else
{
else
rtn
=
NULL
;
return
small_arena
.
alloc
(
bytes
);
for
(
int
i
=
2
;
i
<
NUM_BUCKETS
;
i
++
)
{
}
if
(
sizes
[
i
]
>=
bytes
)
{
rtn
=
allocSmall
(
sizes
[
i
],
i
);
void
destructContents
(
GCAllocation
*
alloc
);
break
;
}
void
free
(
GCAllocation
*
alloc
)
{
}
destructContents
(
alloc
);
if
(
large_arena
.
contains
(
alloc
))
{
large_arena
.
free
(
alloc
);
return
;
}
}
return
rtn
;
if
(
huge_arena
.
contains
(
alloc
))
{
}
huge_arena
.
free
(
alloc
);
return
;
}
void
free
(
GCAllocation
*
alloc
);
assert
(
small_arena
.
contains
(
alloc
));
small_arena
.
free
(
alloc
);
}
// not thread safe:
// not thread safe:
GCAllocation
*
getAllocationFromInteriorPointer
(
void
*
ptr
);
GCAllocation
*
getAllocationFromInteriorPointer
(
void
*
ptr
)
{
if
(
large_arena
.
contains
(
ptr
))
{
return
large_arena
.
allocationFrom
(
ptr
);
}
else
if
(
huge_arena
.
contains
(
ptr
))
{
return
huge_arena
.
allocationFrom
(
ptr
);
}
else
if
(
small_arena
.
contains
(
ptr
))
{
return
small_arena
.
allocationFrom
(
ptr
);
}
return
NULL
;
}
// not thread safe:
// not thread safe:
void
freeUnmarked
();
void
freeUnmarked
()
{
small_arena
.
freeUnmarked
();
large_arena
.
freeUnmarked
();
huge_arena
.
freeUnmarked
();
}
void
dumpHeapStatistics
();
void
dumpHeapStatistics
();
};
};
...
...
test/unittests/gc.cpp
View file @
012d6d50
...
@@ -68,6 +68,9 @@ TEST(alloc, alloc64) { testAlloc(64); }
...
@@ -68,6 +68,9 @@ TEST(alloc, alloc64) { testAlloc(64); }
TEST
(
alloc
,
alloc128
)
{
testAlloc
(
128
);
}
TEST
(
alloc
,
alloc128
)
{
testAlloc
(
128
);
}
TEST
(
alloc
,
alloc258
)
{
testAlloc
(
258
);
}
TEST
(
alloc
,
alloc258
)
{
testAlloc
(
258
);
}
TEST
(
alloc
,
alloc3584
)
{
testAlloc
(
3584
);
}
TEST
(
alloc
,
alloc3584
)
{
testAlloc
(
3584
);
}
TEST
(
alloc
,
alloc4096
)
{
testAlloc
(
4096
);
}
TEST
(
alloc
,
alloc8192
)
{
testAlloc
(
8192
);
}
TEST
(
alloc
,
alloc16384
)
{
testAlloc
(
16384
);
}
TEST
(
alloc
,
largeallocs
)
{
TEST
(
alloc
,
largeallocs
)
{
int
s1
=
1
<<
20
;
int
s1
=
1
<<
20
;
...
...
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