Commit da45b3da authored by Oleg.Korshul's avatar Oleg.Korshul Committed by Alexander Trofimov

git-svn-id:...

git-svn-id: svn://fileserver/activex/AVS/Sources/TeamlabOffice/trunk/ServerComponents@55212 954022d7-b5bf-4e40-9824-e11837661b57
parent 14291c24
#ifndef _BUILD_GRAPHICSPATH_H_
#define _BUILD_GRAPHICSPATH_H_
#include "AggPlusEnums.h"
#include "../agg-2.4/include/agg_basics.h"
#include "../agg-2.4/include/agg_path_storage.h"
#include "../agg-2.4/include/agg_rasterizer_scanline_aa.h"
#include "../agg-2.4/include/agg_conv_transform.h"
#include "../agg-2.4/include/agg_conv_stroke.h"
#include "../agg-2.4/include/agg_conv_contour.h"
#include "../agg-2.4/include/agg_conv_unclose_polygon.h"
#include "../agg-2.4/include/agg_bezier_arc.h"
#include "../agg-2.4/include/agg_conv_curve.h"
#include "../agg-2.4/include/agg_renderer_base.h"
#include "../agg-2.4/include/agg_renderer_scanline.h"
#include "IRenderer.h"
#include "Matrix.h"
#include "Structures.h"
#include "../fontengine/FontManager.h"
namespace Aggplus
{
class CGraphicsPath : public ISimpleGraphicsPath
{
friend class CClip;
friend class CFontManager;
friend class CGraphics;
public:
CGraphicsPath();
~CGraphicsPath();
CGraphicsPath* Clone();
Status Reset();
void SetRuler(bool bEvenOdd);
Status StartFigure();
Status CloseFigure();
bool Is_poly_closed();
Status MoveTo(double x, double y);
Status LineTo(double x, double y);
Status CurveTo(double x1, double y1, double x2, double y2, double x3, double y3);
Status AddLine(double x1, double y1, double x2, double y2);
Status AddLines(double* pPoints, int nCount);
// ,
Status AddBezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4);
Status AddBeziers(double* pPoints, int nCount);
Status AddCurve(double* pPoints, int nCount);
Status AddEllipse(double x, double y, double width, double height);
Status AddRectangle(double x, double y, double width, double height);
Status AddPolygon(double* pPoints, int nCount);
Status AddPath(const CGraphicsPath& oPath);
Status AddArc(double x, double y, double width, double height, double startAngle, double sweepAngle);
ULONG GetPointCount() const;
Status GetPathPoints(PointF* points, int count) const;
Status GetLastPoint(double& x, double& y);
Status GetPathPoints(double* points, int count) const;
void GetBounds(double& left, double& top, double& width, double& height);
Status Transform(const CMatrix* matrix);
virtual bool _MoveTo(double x, double y);
virtual bool _LineTo(double x, double y);
virtual bool _CurveTo(double x1, double y1, double x2, double y2, double x3, double y3);
virtual bool _Close();
Status AddString(const std::wstring& strText, CFontManager* pFont, double x, double y);
Status AddStringC(const LONG& lText, CFontManager* pFont, double x, double y);
void z_Stroke(const NSStructures::CPen* Pen);
void Widen(const NSStructures::CPen* Pen, const CMatrix* matrix, float flatness);
agg::path_storage *z_get_agg_path_storage();
public:
agg::path_storage m_agg_ps;
bool m_bEvenOdd;
bool m_bIsMoveTo;
public:
int EllipseArc(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
double AngToEllPrm(double fAngle, double fXRad, double fYRad);
int EllipseArc2(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
int EllipseArc3(double fX, double fY, double fXRad, double fYRad, double dAngle1, double dAngle2, double *pfXCur, double *pfYCur, BOOL bClockDirection = FALSE);
int Ellipse(double fX, double fY, double fXRad, double fYRad);
Status AddArc2(double fX, double fY, double fWidth, double fHeight, double fStartAngle, double fSweepAngle);
};
class CGraphicsPathSimpleConverter : public ISimpleGraphicsPath
{
friend class CFontManager;
private:
IRenderer* m_pRenderer;
bool m_bEvenOdd;
bool m_bIsMoveTo;
bool m_bIsClosed;
agg::path_storage m_agg_ps;
public:
CGraphicsPathSimpleConverter();
~CGraphicsPathSimpleConverter();
public:
void SetRenderer(IRenderer* pRenderer);
IRenderer* GetRenderer(BOOL bIsAddref = FALSE);
public:
bool PathCommandMoveTo(double fX, double fY);
bool PathCommandLineTo(double fX, double fY);
bool PathCommandLinesTo(double* pPoints, LONG lCount);
bool PathCommandCurveTo(double fX1, double fY1, double fX2, double fY2, double fX3, double fY3);
bool PathCommandCurvesTo(double* pData, LONG lCount);
bool PathCommandArcTo(double fX, double fY, double fWidth, double fHeight, double fStartAngle, double fSweepAngle);
bool PathCommandClose();
bool PathCommandEnd();
bool PathCommandStart();
bool PathCommandGetCurrentPoint(double* fX, double* fY);
bool PathCommandText(std::wstring& bsText, CFontManager* pManager, double fX, double fY, double fWidth, double fHeight, double fBaseLineOffset);
bool PathCommandTextEx(std::wstring& bsText, std::wstring& bsGidText, CFontManager* pManager, double fX, double fY, double fWidth, double fHeight, double fBaseLineOffset, DWORD lFlags);
bool PathCommandGetBounds(double& left, double& top, double& width, double &height);
public:
virtual bool _MoveTo(double x, double y);
virtual bool _LineTo(double x, double y);
virtual bool _CurveTo(double x1, double y1, double x2, double y2, double x3, double y3);
virtual bool _Close();
bool _Reset();
bool _Start();
protected:
bool AddString(std::wstring& bstrText, CFontManager* pFont, double x, double y);
int EllipseArc(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
double AngToEllPrm(double fAngle, double fXRad, double fYRad);
int EllipseArc2(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
int EllipseArc3(double fX, double fY, double fXRad, double fYRad, double dAngle1, double dAngle2, double *pfXCur, double *pfYCur, BOOL bClockDirection = FALSE);
int Ellipse(double fX, double fY, double fXRad, double fYRad);
bool AddArc(double fX, double fY, double fWidth, double fHeight, double fStartAngle, double fSweepAngle);
bool Is_poly_closed();
};
}
#ifndef _BUILD_GRAPHICSPATH_H_
#define _BUILD_GRAPHICSPATH_H_
#include "AggPlusEnums.h"
#include "../agg-2.4/include/agg_basics.h"
#include "../agg-2.4/include/agg_path_storage.h"
#include "../agg-2.4/include/agg_rasterizer_scanline_aa.h"
#include "../agg-2.4/include/agg_conv_transform.h"
#include "../agg-2.4/include/agg_conv_stroke.h"
#include "../agg-2.4/include/agg_conv_contour.h"
#include "../agg-2.4/include/agg_conv_unclose_polygon.h"
#include "../agg-2.4/include/agg_bezier_arc.h"
#include "../agg-2.4/include/agg_conv_curve.h"
#include "../agg-2.4/include/agg_renderer_base.h"
#include "../agg-2.4/include/agg_renderer_scanline.h"
#include "IRenderer.h"
#include "Matrix.h"
#include "structures.h"
#include "../fontengine/FontManager.h"
namespace Aggplus
{
class CGraphicsPath : public ISimpleGraphicsPath
{
friend class CClip;
friend class CFontManager;
friend class CGraphics;
public:
CGraphicsPath();
~CGraphicsPath();
CGraphicsPath* Clone();
Status Reset();
void SetRuler(bool bEvenOdd);
Status StartFigure();
Status CloseFigure();
bool Is_poly_closed();
Status MoveTo(double x, double y);
Status LineTo(double x, double y);
Status CurveTo(double x1, double y1, double x2, double y2, double x3, double y3);
Status AddLine(double x1, double y1, double x2, double y2);
Status AddLines(double* pPoints, int nCount);
// методы, которые просто будем сводить к трем основным
Status AddBezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4);
Status AddBeziers(double* pPoints, int nCount);
Status AddCurve(double* pPoints, int nCount);
Status AddEllipse(double x, double y, double width, double height);
Status AddRectangle(double x, double y, double width, double height);
Status AddPolygon(double* pPoints, int nCount);
Status AddPath(const CGraphicsPath& oPath);
Status AddArc(double x, double y, double width, double height, double startAngle, double sweepAngle);
ULONG GetPointCount() const;
Status GetPathPoints(PointF* points, int count) const;
Status GetLastPoint(double& x, double& y);
Status GetPathPoints(double* points, int count) const;
void GetBounds(double& left, double& top, double& width, double& height);
Status Transform(const CMatrix* matrix);
virtual bool _MoveTo(double x, double y);
virtual bool _LineTo(double x, double y);
virtual bool _CurveTo(double x1, double y1, double x2, double y2, double x3, double y3);
virtual bool _Close();
Status AddString(const std::wstring& strText, CFontManager* pFont, double x, double y);
Status AddStringC(const LONG& lText, CFontManager* pFont, double x, double y);
void z_Stroke(const NSStructures::CPen* Pen);
void Widen(const NSStructures::CPen* Pen, const CMatrix* matrix, float flatness);
agg::path_storage *z_get_agg_path_storage();
public:
agg::path_storage m_agg_ps;
bool m_bEvenOdd;
bool m_bIsMoveTo;
public:
int EllipseArc(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
double AngToEllPrm(double fAngle, double fXRad, double fYRad);
int EllipseArc2(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
int EllipseArc3(double fX, double fY, double fXRad, double fYRad, double dAngle1, double dAngle2, double *pfXCur, double *pfYCur, BOOL bClockDirection = FALSE);
int Ellipse(double fX, double fY, double fXRad, double fYRad);
Status AddArc2(double fX, double fY, double fWidth, double fHeight, double fStartAngle, double fSweepAngle);
};
class CGraphicsPathSimpleConverter : public ISimpleGraphicsPath
{
friend class CFontManager;
private:
IRenderer* m_pRenderer;
bool m_bEvenOdd;
bool m_bIsMoveTo;
bool m_bIsClosed;
agg::path_storage m_agg_ps;
public:
CGraphicsPathSimpleConverter();
~CGraphicsPathSimpleConverter();
public:
void SetRenderer(IRenderer* pRenderer);
IRenderer* GetRenderer(BOOL bIsAddref = FALSE);
public:
bool PathCommandMoveTo(double fX, double fY);
bool PathCommandLineTo(double fX, double fY);
bool PathCommandLinesTo(double* pPoints, LONG lCount);
bool PathCommandCurveTo(double fX1, double fY1, double fX2, double fY2, double fX3, double fY3);
bool PathCommandCurvesTo(double* pData, LONG lCount);
bool PathCommandArcTo(double fX, double fY, double fWidth, double fHeight, double fStartAngle, double fSweepAngle);
bool PathCommandClose();
bool PathCommandEnd();
bool PathCommandStart();
bool PathCommandGetCurrentPoint(double* fX, double* fY);
bool PathCommandText(std::wstring& bsText, CFontManager* pManager, double fX, double fY, double fWidth, double fHeight, double fBaseLineOffset);
bool PathCommandTextEx(std::wstring& bsText, std::wstring& bsGidText, CFontManager* pManager, double fX, double fY, double fWidth, double fHeight, double fBaseLineOffset, DWORD lFlags);
bool PathCommandGetBounds(double& left, double& top, double& width, double &height);
public:
virtual bool _MoveTo(double x, double y);
virtual bool _LineTo(double x, double y);
virtual bool _CurveTo(double x1, double y1, double x2, double y2, double x3, double y3);
virtual bool _Close();
bool _Reset();
bool _Start();
protected:
bool AddString(std::wstring& bstrText, CFontManager* pFont, double x, double y);
int EllipseArc(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
double AngToEllPrm(double fAngle, double fXRad, double fYRad);
int EllipseArc2(double fX, double fY, double fXRad, double fYRad, double fAngle1, double fAngle2, BOOL bClockDirection);
int EllipseArc3(double fX, double fY, double fXRad, double fYRad, double dAngle1, double dAngle2, double *pfXCur, double *pfYCur, BOOL bClockDirection = FALSE);
int Ellipse(double fX, double fY, double fXRad, double fYRad);
bool AddArc(double fX, double fY, double fWidth, double fHeight, double fStartAngle, double fSweepAngle);
bool Is_poly_closed();
};
}
#endif // _BUILD_GRAPHICSPATH_H_
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