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Boris Kocherov
sdkjs
Commits
1b22f4c8
Commit
1b22f4c8
authored
Aug 18, 2016
by
GoshaZotov
Browse files
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Plain Diff
add temp function for get plain equation
parent
853b7ff2
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1
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1 changed file
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216 additions
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20 deletions
+216
-20
common/Charts/ChartsDrawer.js
common/Charts/ChartsDrawer.js
+216
-20
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common/Charts/ChartsDrawer.js
View file @
1b22f4c8
...
...
@@ -6046,8 +6046,185 @@ drawHBarChart.prototype =
DiffGapDepth
=
perspectiveDepth
*
(
gapDepth
/
2
)
/
100
;
}
//TODO временная функция для теста результата значений
var
getPlainEquation
=
function
(
point1
,
point2
,
point3
)
{
var
ppl
=
2
;
var
set0
=
0.00000001
;
var
subMatrix
=
function
(
oldmat
,
row
,
col
)
{
var
i
;
var
j
;
var
m
=
0
;
var
k
=
0
;
var
len
=
oldmat
.
length
;
var
retmat
=
new
Array
();
if
((
len
<=
row
)
||
(
len
<=
col
))
return
0
;
for
(
j
=
0
;
j
<
len
;
j
++
)
{
if
(
j
!=
row
)
{
retmat
[
k
]
=
new
Array
();
for
(
i
=
0
;
i
<
len
;
i
++
)
{
if
(
i
!=
col
)
{
retmat
[
k
][
m
]
=
oldmat
[
j
][
i
];
m
++
;
}
}
k
++
;
}
m
=
0
;
}
return
retmat
;
}
var
isMatSquare
=
function
(
mat
)
{
var
len
=
mat
.
length
-
1
;
var
i
=
0
;
try
{
for
(
i
=
0
;
i
<
9
;
i
++
)
{
if
(
isNaN
(
mat
[
i
][
0
]))
break
;
}
}
catch
(
ex
){
}
if
(
i
-
1
==
len
)
return
true
;
else
return
false
;
}
var
determinant
=
function
(
mat
)
{
var
sqrMat
=
isMatSquare
(
mat
);
var
i
;
var
tmpVal
=
0
;
var
row
=
mat
.
length
;
var
newDet
=
new
Array
();
newDet
[
0
]
=
new
Array
();
switch
(
row
)
{
case
1
:
return
mat
[
0
][
0
];
case
2
:
return
(
mat
[
0
][
0
]
*
mat
[
1
][
1
]
-
mat
[
0
][
1
]
*
mat
[
1
][
0
]);
default
:
for
(
i
=
0
;
i
<
row
;
i
++
)
{
if
(
mat
[
0
][
i
]
==
0
)
i
++
;
if
(
i
<
row
)
{
newDet
=
subMatrix
(
mat
,
0
,
i
);
if
(
!
isNaN
(
mat
[
0
][
i
]))
tmpVal
+=
parseFloat
(
mat
[
0
][
i
])
*
Math
.
pow
(
-
1
,
i
)
*
determinant
(
newDet
);
}
}
return
tmpVal
;
}
};
var
round
=
function
(
inVal
,
plc
)
{
inVal
=
parseFloat
(
inVal
);
if
(
isNaN
(
inVal
))
return
""
;
if
(
inVal
==
0
)
return
"
0
"
;
if
(
inVal
==
""
)
return
""
;
var
value
=
0
;
if
(
Math
.
abs
(
inVal
)
<
set0
)
return
0
;
if
(
inVal
==
0
)
{
return
inVal
;
}
var
inE
=
inVal
.
toString
().
indexOf
(
"
e
"
);
if
(
inE
==
-
1
)
{
value
=
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
plc
))
/
Math
.
pow
(
10
,
plc
);
}
else
{
var
newVal
=
inVal
.
toString
().
substring
(
0
,
inE
);
var
Epart
=
inVal
.
toString
().
substring
(
inE
,
inVal
.
toString
().
length
);
var
calVal
=
parseFloat
(
newVal
);
value
=
Math
.
round
(
calVal
*
Math
.
pow
(
10
,
plc
))
/
Math
.
pow
(
10
,
plc
);
Epart
=
value
+
Epart
;
return
Epart
;
}
var
i
;
if
(
value
!=
0
)
return
value
;
else
{
i
=
plc
+
1
;
while
(
value
==
0
){
value
=
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
i
))
/
Math
.
pow
(
10
,
i
);
i
++
;
}
i
=
i
+
plc
-
1
;
return
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
i
))
/
Math
.
pow
(
10
,
i
);
}
}
var
replaceCol
=
function
(
mat
,
col
,
vec
)
{
var
i
=
0
;
var
j
=
0
;
var
tmp
=
new
Array
();
for
(
i
=
0
;
i
<
mat
.
length
;
i
++
)
{
tmp
[
i
]
=
new
Array
();
for
(
j
=
0
;
j
<
mat
.
length
;
j
++
)
{
if
(
col
==
j
)
tmp
[
i
][
col
]
=
vec
[
i
];
else
tmp
[
i
][
j
]
=
mat
[
i
][
j
];
}
}
return
tmp
;
}
var
a1
=
point1
.
x
;
var
b1
=
point1
.
y
;
var
c1
=
point1
.
z
;
var
a2
=
point2
.
x
;
var
b2
=
point2
.
y
;
var
c2
=
point2
.
z
;
var
a3
=
point3
.
x
;
var
b3
=
point3
.
y
;
var
c3
=
point3
.
z
;
var
mat
=
new
Array
();
mat
[
0
]
=
[];
mat
[
1
]
=
[];
mat
[
2
]
=
[];
mat
[
0
][
0
]
=
a1
;
mat
[
0
][
1
]
=
b1
;
mat
[
0
][
2
]
=
c1
;
mat
[
1
][
0
]
=
a2
;
mat
[
1
][
1
]
=
b2
;
mat
[
1
][
2
]
=
c2
;
mat
[
2
][
0
]
=
a3
;
mat
[
2
][
1
]
=
b3
;
mat
[
2
][
2
]
=
c3
;
var
det
=
determinant
(
mat
);
var
vec
=
[
-
1
,
-
1
,
-
1
];
var
factor
;
var
a
=
round
(
determinant
(
replaceCol
(
mat
,
0
,
vec
)),
ppl
);
if
(
a
<
0
)
factor
=
-
1
;
else
factor
=
1
;
a
*=
factor
;
var
b
=
round
(
determinant
(
replaceCol
(
mat
,
1
,
vec
))
*
factor
,
ppl
);
var
c
=
round
(
determinant
(
replaceCol
(
mat
,
2
,
vec
))
*
factor
,
ppl
);
var
d
=
round
(
det
,
ppl
)
*
factor
;
return
{
a
:
a
,
b
:
b
,
c
:
c
,
d
:
d
};
};
//уравнение плоскости
var
getPlainEquation
=
function
(
point1
,
point2
,
point3
,
point4
)
var
getPlainEquation
2
=
function
(
point1
,
point2
,
point3
,
point4
)
{
var
x1
=
point1
.
x
,
y1
=
point1
.
y
,
z1
=
point1
.
z
;
var
x2
=
point2
.
x
,
y2
=
point2
.
y
,
z2
=
point2
.
z
;
...
...
@@ -6078,7 +6255,7 @@ drawHBarChart.prototype =
var
c
=
tempC
;
var
d
=
y1
*
tempB
-
x1
*
tempA
-
z1
*
tempC
;
return
{
a
:
a
,
b
:
b
,
c
:
-
c
,
d
:
-
d
};
return
{
a
:
a
,
b
:
b
,
c
:
c
,
d
:
d
};
};
for
(
var
i
=
0
;
i
<
this
.
chartProp
.
series
.
length
;
i
++
)
...
...
@@ -6494,6 +6671,20 @@ drawHBarChart.prototype =
return
res
;
};
var
isBetweenPoint
=
function
(
point
,
start
,
end
)
{
//TODO округление пересмотреть
var
res
=
false
;
point
=
Math
.
round
(
point
*
100
)
/
100
;
start
=
Math
.
round
(
start
*
100
)
/
100
;
end
=
Math
.
round
(
end
*
100
)
/
100
;
if
(
point
>
start
&&
point
<
end
)
{
res
=
true
;
}
return
res
;
};
var
t
=
this
;
var
isNotIntersectionVergesAndLine
=
function
(
lineEqucation
,
pointFromVerge
,
i
,
j
,
sortZIndexPaths
)
{
...
...
@@ -6505,23 +6696,26 @@ drawHBarChart.prototype =
continue
;
var
plainEqucation
=
sortZIndexPaths
[
k
].
plainEquation
;
//get intersection
var
nIntersectionPlainAndLine
=
isIntersectionPlainAndLine
(
plainEqucation
,
lineEqucation
);
var
intersectionPoint
=
t
.
cChartDrawer
.
_convertAndTurnPoint
(
nIntersectionPlainAndLine
.
x
,
nIntersectionPlainAndLine
.
y
,
nIntersectionPlainAndLine
.
z
,
true
,
true
);
//console.log("x: " + intersectionPoint.x + " ;y: " + intersectionPoint.y);
if
(
null
===
nIntersectionPlainAndLine
)
{
continue
;
}
var
projectIntersection
=
t
.
cChartDrawer
.
_convertAndTurnPoint
(
nIntersectionPlainAndLine
.
x
,
nIntersectionPlainAndLine
.
y
,
nIntersectionPlainAndLine
.
z
,
true
,
true
);
var
minMaxpoints
=
getMinMaxPoints
(
sortZIndexPaths
[
k
].
points
);
var
minX
=
minMaxpoints
.
minX
,
maxX
=
minMaxpoints
.
maxX
,
minY
=
minMaxpoints
.
minY
,
maxY
=
minMaxpoints
.
maxY
,
minZ
=
minMaxpoints
.
minZ
,
maxZ
=
minMaxpoints
.
maxZ
;
var
pointFromVergeProject
=
t
.
cChartDrawer
.
_convertAndTurnPoint
(
pointFromVerge
.
x
,
pointFromVerge
.
y
,
pointFromVerge
.
z
,
true
,
true
);
var
iSX
=
nIntersectionPlainAndLine
.
x
;
var
iSY
=
nIntersectionPlainAndLine
.
y
;
var
iSZ
=
nIntersectionPlainAndLine
.
z
;
if
(
null
!==
nIntersectionPlainAndLine
&&
nIntersectionPlainAndLine
.
z
<
pointFromVerge
.
z
&&
nIntersectionPlainAndLine
.
z
>=
minZ
&&
nIntersectionPlainAndLine
.
z
<=
maxZ
&&
nIntersectionPlainAndLine
.
x
>=
minX
&&
nIntersectionPlainAndLine
.
x
<=
maxX
&&
nIntersectionPlainAndLine
.
y
>=
minY
&&
nIntersectionPlainAndLine
.
y
<=
maxY
)
if
(
iSZ
<
pointFromVerge
.
z
&&
isBetweenPoint
(
iSZ
,
minZ
,
maxZ
)
&&
isBetweenPoint
(
iSX
,
minX
,
maxX
)
&&
isBetweenPoint
(
iSY
,
minY
,
maxY
))
{
var
point0
=
sortZIndexPaths
[
k
].
points2
[
0
];
var
point1
=
sortZIndexPaths
[
k
].
points2
[
1
];
var
point2
=
sortZIndexPaths
[
k
].
points2
[
2
];
...
...
@@ -6529,14 +6723,16 @@ drawHBarChart.prototype =
var
areaQuadrilateral
=
getAreaQuadrilateral
(
point0
,
point1
,
point2
,
point3
);
var
areaTriangle1
=
getAreaTriangle
(
point0
,
intersectionPoint
,
point1
);
var
areaTriangle2
=
getAreaTriangle
(
point1
,
intersectionPoint
,
point2
);
var
areaTriangle3
=
getAreaTriangle
(
point2
,
intersectionPoint
,
point3
);
var
areaTriangle4
=
getAreaTriangle
(
point3
,
intersectionPoint
,
point0
);
var
areaTriangle1
=
getAreaTriangle
(
point0
,
projectIntersection
,
point1
);
var
areaTriangle2
=
getAreaTriangle
(
point1
,
projectIntersection
,
point2
);
var
areaTriangle3
=
getAreaTriangle
(
point2
,
projectIntersection
,
point3
);
var
areaTriangle4
=
getAreaTriangle
(
point3
,
projectIntersection
,
point0
);
if
(
parseInt
(
areaQuadrilateral
)
===
parseInt
(
areaTriangle1
+
areaTriangle2
+
areaTriangle3
+
areaTriangle4
))
{
//console.log("x: " + intersectionPoint.x + " ;y: " + intersectionPoint.y + " ;fromX:" + pointFromVergeProject.x + " ;fromY:" + pointFromVergeProject.y);
//var pointFromVergeProject = t.cChartDrawer._convertAndTurnPoint(pointFromVerge.x, pointFromVerge.y, pointFromVerge.z, true, true);
//console.log("x: " + projectIntersection.x + " ;y: " + projectIntersection.y + " ;fromX:" + pointFromVergeProject.x + " ;fromY:" + pointFromVergeProject.y);
res
=
false
;
break
;
}
...
...
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