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Boris Kocherov
sdkjs
Commits
1b6f484a
Commit
1b6f484a
authored
Aug 19, 2016
by
GoshaZotov
Browse files
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Browse Files
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Email Patches
Plain Diff
change and move some functions
parent
76886c51
Changes
1
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Showing
1 changed file
with
237 additions
and
233 deletions
+237
-233
common/Charts/ChartsDrawer.js
common/Charts/ChartsDrawer.js
+237
-233
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common/Charts/ChartsDrawer.js
View file @
1b6f484a
...
...
@@ -2660,6 +2660,218 @@ CChartsDrawer.prototype =
return
{
minX
:
minX
,
maxX
:
maxX
,
minY
:
minY
,
maxY
:
maxY
,
minZ
:
minZ
,
maxZ
:
maxZ
};
},
//TODO временная функция для теста результата значений
getPlainEquation
:
function
(
point1
,
point2
,
point3
)
{
var
ppl
=
2
;
var
set0
=
0.00000001
;
var
subMatrix
=
function
(
oldmat
,
row
,
col
)
{
var
i
;
var
j
;
var
m
=
0
;
var
k
=
0
;
var
len
=
oldmat
.
length
;
var
retmat
=
new
Array
();
if
((
len
<=
row
)
||
(
len
<=
col
))
return
0
;
for
(
j
=
0
;
j
<
len
;
j
++
)
{
if
(
j
!=
row
)
{
retmat
[
k
]
=
new
Array
();
for
(
i
=
0
;
i
<
len
;
i
++
)
{
if
(
i
!=
col
)
{
retmat
[
k
][
m
]
=
oldmat
[
j
][
i
];
m
++
;
}
}
k
++
;
}
m
=
0
;
}
return
retmat
;
}
var
isMatSquare
=
function
(
mat
)
{
var
len
=
mat
.
length
-
1
;
var
i
=
0
;
try
{
for
(
i
=
0
;
i
<
9
;
i
++
)
{
if
(
isNaN
(
mat
[
i
][
0
]))
break
;
}
}
catch
(
ex
){
}
if
(
i
-
1
==
len
)
return
true
;
else
return
false
;
}
var
determinant
=
function
(
mat
)
{
var
sqrMat
=
isMatSquare
(
mat
);
var
i
;
var
tmpVal
=
0
;
var
row
=
mat
.
length
;
var
newDet
=
new
Array
();
newDet
[
0
]
=
new
Array
();
switch
(
row
)
{
case
1
:
return
mat
[
0
][
0
];
case
2
:
return
(
mat
[
0
][
0
]
*
mat
[
1
][
1
]
-
mat
[
0
][
1
]
*
mat
[
1
][
0
]);
default
:
for
(
i
=
0
;
i
<
row
;
i
++
)
{
if
(
mat
[
0
][
i
]
==
0
)
i
++
;
if
(
i
<
row
)
{
newDet
=
subMatrix
(
mat
,
0
,
i
);
if
(
!
isNaN
(
mat
[
0
][
i
]))
tmpVal
+=
parseFloat
(
mat
[
0
][
i
])
*
Math
.
pow
(
-
1
,
i
)
*
determinant
(
newDet
);
}
}
return
tmpVal
;
}
};
var
round
=
function
(
inVal
,
plc
)
{
inVal
=
parseFloat
(
inVal
);
if
(
isNaN
(
inVal
))
return
""
;
if
(
inVal
==
0
)
return
"
0
"
;
if
(
inVal
==
""
)
return
""
;
var
value
=
0
;
if
(
Math
.
abs
(
inVal
)
<
set0
)
return
0
;
if
(
inVal
==
0
)
{
return
inVal
;
}
var
inE
=
inVal
.
toString
().
indexOf
(
"
e
"
);
if
(
inE
==
-
1
)
{
value
=
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
plc
))
/
Math
.
pow
(
10
,
plc
);
}
else
{
var
newVal
=
inVal
.
toString
().
substring
(
0
,
inE
);
var
Epart
=
inVal
.
toString
().
substring
(
inE
,
inVal
.
toString
().
length
);
var
calVal
=
parseFloat
(
newVal
);
value
=
Math
.
round
(
calVal
*
Math
.
pow
(
10
,
plc
))
/
Math
.
pow
(
10
,
plc
);
Epart
=
value
+
Epart
;
return
Epart
;
}
var
i
;
if
(
value
!=
0
)
return
value
;
else
{
i
=
plc
+
1
;
while
(
value
==
0
){
value
=
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
i
))
/
Math
.
pow
(
10
,
i
);
i
++
;
}
i
=
i
+
plc
-
1
;
return
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
i
))
/
Math
.
pow
(
10
,
i
);
}
}
var
replaceCol
=
function
(
mat
,
col
,
vec
)
{
var
i
=
0
;
var
j
=
0
;
var
tmp
=
new
Array
();
for
(
i
=
0
;
i
<
mat
.
length
;
i
++
)
{
tmp
[
i
]
=
new
Array
();
for
(
j
=
0
;
j
<
mat
.
length
;
j
++
)
{
if
(
col
==
j
)
tmp
[
i
][
col
]
=
vec
[
i
];
else
tmp
[
i
][
j
]
=
mat
[
i
][
j
];
}
}
return
tmp
;
}
var
a1
=
point1
.
x
;
var
b1
=
point1
.
y
;
var
c1
=
point1
.
z
;
var
a2
=
point2
.
x
;
var
b2
=
point2
.
y
;
var
c2
=
point2
.
z
;
var
a3
=
point3
.
x
;
var
b3
=
point3
.
y
;
var
c3
=
point3
.
z
;
var
mat
=
new
Array
();
mat
[
0
]
=
[];
mat
[
1
]
=
[];
mat
[
2
]
=
[];
mat
[
0
][
0
]
=
a1
;
mat
[
0
][
1
]
=
b1
;
mat
[
0
][
2
]
=
c1
;
mat
[
1
][
0
]
=
a2
;
mat
[
1
][
1
]
=
b2
;
mat
[
1
][
2
]
=
c2
;
mat
[
2
][
0
]
=
a3
;
mat
[
2
][
1
]
=
b3
;
mat
[
2
][
2
]
=
c3
;
var
det
=
determinant
(
mat
);
var
vec
=
[
-
1
,
-
1
,
-
1
];
var
factor
;
var
a
=
round
(
determinant
(
replaceCol
(
mat
,
0
,
vec
)),
ppl
);
if
(
a
<
0
)
factor
=
-
1
;
else
factor
=
1
;
a
*=
factor
;
var
b
=
round
(
determinant
(
replaceCol
(
mat
,
1
,
vec
))
*
factor
,
ppl
);
var
c
=
round
(
determinant
(
replaceCol
(
mat
,
2
,
vec
))
*
factor
,
ppl
);
var
d
=
round
(
det
,
ppl
)
*
factor
;
return
{
a
:
a
,
b
:
b
,
c
:
c
,
d
:
d
};
},
//уравнение плоскости
getPlainEquation2
:
function
(
point1
,
point2
,
point3
,
point4
)
{
var
x1
=
point1
.
x
,
y1
=
point1
.
y
,
z1
=
point1
.
z
;
var
x2
=
point2
.
x
,
y2
=
point2
.
y
,
z2
=
point2
.
z
;
var
x3
=
point3
.
x
,
y3
=
point3
.
y
,
z3
=
point3
.
z
;
var
x21
=
x2
-
x1
;
var
y21
=
y2
-
y1
;
var
z21
=
z2
-
z1
;
var
x31
=
x3
-
x1
;
var
y31
=
y3
-
y1
;
var
z31
=
z3
-
z1
;
//(x - x1)*(y21 * z31 - x21 * y31) - (y - y1)*(x21 * z31 - z21 * x31) + (z - z1)(x21 * y31 - y21 * x31)
var
tempA
=
y21
*
z31
-
z21
*
y31
;
var
tempB
=
x21
*
z31
-
z21
*
x31
;
var
tempC
=
x21
*
y31
-
y21
*
x31
;
//(x - x1)*(tempA) - (y - y1)*(tempB) + (z - z1)(tempC)
//x * tempA - x1 * tempA - y * tempB + y1 * tempB + z * tempC - z1 * tempC
var
a
=
tempA
;
var
b
=
tempB
;
var
c
=
tempC
;
var
d
=
y1
*
tempB
-
x1
*
tempA
-
z1
*
tempC
;
return
{
a
:
a
,
b
:
b
,
c
:
c
,
d
:
d
};
},
//******calculate graphic objects for 3d*******
calculateRect3D
:
function
(
point1
,
point2
,
point3
,
point4
,
point5
,
point6
,
point7
,
point8
,
val
,
isNotDrawDownVerge
)
...
...
@@ -6208,218 +6420,6 @@ drawHBarChart.prototype =
DiffGapDepth
=
perspectiveDepth
*
(
gapDepth
/
2
)
/
100
;
}
//TODO временная функция для теста результата значений
var
getPlainEquation
=
function
(
point1
,
point2
,
point3
)
{
var
ppl
=
2
;
var
set0
=
0.00000001
;
var
subMatrix
=
function
(
oldmat
,
row
,
col
)
{
var
i
;
var
j
;
var
m
=
0
;
var
k
=
0
;
var
len
=
oldmat
.
length
;
var
retmat
=
new
Array
();
if
((
len
<=
row
)
||
(
len
<=
col
))
return
0
;
for
(
j
=
0
;
j
<
len
;
j
++
)
{
if
(
j
!=
row
)
{
retmat
[
k
]
=
new
Array
();
for
(
i
=
0
;
i
<
len
;
i
++
)
{
if
(
i
!=
col
)
{
retmat
[
k
][
m
]
=
oldmat
[
j
][
i
];
m
++
;
}
}
k
++
;
}
m
=
0
;
}
return
retmat
;
}
var
isMatSquare
=
function
(
mat
)
{
var
len
=
mat
.
length
-
1
;
var
i
=
0
;
try
{
for
(
i
=
0
;
i
<
9
;
i
++
)
{
if
(
isNaN
(
mat
[
i
][
0
]))
break
;
}
}
catch
(
ex
){
}
if
(
i
-
1
==
len
)
return
true
;
else
return
false
;
}
var
determinant
=
function
(
mat
)
{
var
sqrMat
=
isMatSquare
(
mat
);
var
i
;
var
tmpVal
=
0
;
var
row
=
mat
.
length
;
var
newDet
=
new
Array
();
newDet
[
0
]
=
new
Array
();
switch
(
row
)
{
case
1
:
return
mat
[
0
][
0
];
case
2
:
return
(
mat
[
0
][
0
]
*
mat
[
1
][
1
]
-
mat
[
0
][
1
]
*
mat
[
1
][
0
]);
default
:
for
(
i
=
0
;
i
<
row
;
i
++
)
{
if
(
mat
[
0
][
i
]
==
0
)
i
++
;
if
(
i
<
row
)
{
newDet
=
subMatrix
(
mat
,
0
,
i
);
if
(
!
isNaN
(
mat
[
0
][
i
]))
tmpVal
+=
parseFloat
(
mat
[
0
][
i
])
*
Math
.
pow
(
-
1
,
i
)
*
determinant
(
newDet
);
}
}
return
tmpVal
;
}
};
var
round
=
function
(
inVal
,
plc
)
{
inVal
=
parseFloat
(
inVal
);
if
(
isNaN
(
inVal
))
return
""
;
if
(
inVal
==
0
)
return
"
0
"
;
if
(
inVal
==
""
)
return
""
;
var
value
=
0
;
if
(
Math
.
abs
(
inVal
)
<
set0
)
return
0
;
if
(
inVal
==
0
)
{
return
inVal
;
}
var
inE
=
inVal
.
toString
().
indexOf
(
"
e
"
);
if
(
inE
==
-
1
)
{
value
=
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
plc
))
/
Math
.
pow
(
10
,
plc
);
}
else
{
var
newVal
=
inVal
.
toString
().
substring
(
0
,
inE
);
var
Epart
=
inVal
.
toString
().
substring
(
inE
,
inVal
.
toString
().
length
);
var
calVal
=
parseFloat
(
newVal
);
value
=
Math
.
round
(
calVal
*
Math
.
pow
(
10
,
plc
))
/
Math
.
pow
(
10
,
plc
);
Epart
=
value
+
Epart
;
return
Epart
;
}
var
i
;
if
(
value
!=
0
)
return
value
;
else
{
i
=
plc
+
1
;
while
(
value
==
0
){
value
=
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
i
))
/
Math
.
pow
(
10
,
i
);
i
++
;
}
i
=
i
+
plc
-
1
;
return
Math
.
round
(
inVal
*
Math
.
pow
(
10
,
i
))
/
Math
.
pow
(
10
,
i
);
}
}
var
replaceCol
=
function
(
mat
,
col
,
vec
)
{
var
i
=
0
;
var
j
=
0
;
var
tmp
=
new
Array
();
for
(
i
=
0
;
i
<
mat
.
length
;
i
++
)
{
tmp
[
i
]
=
new
Array
();
for
(
j
=
0
;
j
<
mat
.
length
;
j
++
)
{
if
(
col
==
j
)
tmp
[
i
][
col
]
=
vec
[
i
];
else
tmp
[
i
][
j
]
=
mat
[
i
][
j
];
}
}
return
tmp
;
}
var
a1
=
point1
.
x
;
var
b1
=
point1
.
y
;
var
c1
=
point1
.
z
;
var
a2
=
point2
.
x
;
var
b2
=
point2
.
y
;
var
c2
=
point2
.
z
;
var
a3
=
point3
.
x
;
var
b3
=
point3
.
y
;
var
c3
=
point3
.
z
;
var
mat
=
new
Array
();
mat
[
0
]
=
[];
mat
[
1
]
=
[];
mat
[
2
]
=
[];
mat
[
0
][
0
]
=
a1
;
mat
[
0
][
1
]
=
b1
;
mat
[
0
][
2
]
=
c1
;
mat
[
1
][
0
]
=
a2
;
mat
[
1
][
1
]
=
b2
;
mat
[
1
][
2
]
=
c2
;
mat
[
2
][
0
]
=
a3
;
mat
[
2
][
1
]
=
b3
;
mat
[
2
][
2
]
=
c3
;
var
det
=
determinant
(
mat
);
var
vec
=
[
-
1
,
-
1
,
-
1
];
var
factor
;
var
a
=
round
(
determinant
(
replaceCol
(
mat
,
0
,
vec
)),
ppl
);
if
(
a
<
0
)
factor
=
-
1
;
else
factor
=
1
;
a
*=
factor
;
var
b
=
round
(
determinant
(
replaceCol
(
mat
,
1
,
vec
))
*
factor
,
ppl
);
var
c
=
round
(
determinant
(
replaceCol
(
mat
,
2
,
vec
))
*
factor
,
ppl
);
var
d
=
round
(
det
,
ppl
)
*
factor
;
return
{
a
:
a
,
b
:
b
,
c
:
c
,
d
:
d
};
};
//уравнение плоскости
var
getPlainEquation2
=
function
(
point1
,
point2
,
point3
,
point4
)
{
var
x1
=
point1
.
x
,
y1
=
point1
.
y
,
z1
=
point1
.
z
;
var
x2
=
point2
.
x
,
y2
=
point2
.
y
,
z2
=
point2
.
z
;
var
x3
=
point3
.
x
,
y3
=
point3
.
y
,
z3
=
point3
.
z
;
var
x21
=
x2
-
x1
;
var
y21
=
y2
-
y1
;
var
z21
=
z2
-
z1
;
var
x31
=
x3
-
x1
;
var
y31
=
y3
-
y1
;
var
z31
=
z3
-
z1
;
//(x - x1)*(y21 * z31 - x21 * y31) - (y - y1)*(x21 * z31 - z21 * x31) + (z - z1)(x21 * y31 - y21 * x31)
var
tempA
=
y21
*
z31
-
z21
*
y31
;
var
tempB
=
x21
*
z31
-
z21
*
x31
;
var
tempC
=
x21
*
y31
-
y21
*
x31
;
//(x - x1)*(tempA) - (y - y1)*(tempB) + (z - z1)(tempC)
//x * tempA - x1 * tempA - y * tempB + y1 * tempB + z * tempC - z1 * tempC
var
a
=
tempA
;
var
b
=
tempB
;
var
c
=
tempC
;
var
d
=
y1
*
tempB
-
x1
*
tempA
-
z1
*
tempC
;
return
{
a
:
a
,
b
:
b
,
c
:
c
,
d
:
d
};
};
for
(
var
i
=
0
;
i
<
this
.
chartProp
.
series
.
length
;
i
++
)
{
numCache
=
this
.
chartProp
.
series
[
i
].
val
.
numRef
?
this
.
chartProp
.
series
[
i
].
val
.
numRef
.
numCache
:
this
.
chartProp
.
series
[
i
].
val
.
numLit
;
...
...
@@ -6545,12 +6545,12 @@ drawHBarChart.prototype =
var
plainEquation1
=
getPlainEquation
(
point11
,
point44
,
point88
,
point55
);
var
plainEquation2
=
getPlainEquation
(
point11
,
point22
,
point33
,
point44
);
var
plainEquation3
=
getPlainEquation
(
point11
,
point22
,
point66
,
point55
);
var
plainEquation4
=
getPlainEquation
(
point44
,
point88
,
point77
,
point33
);
var
plainEquation5
=
getPlainEquation
(
point55
,
point66
,
point77
,
point88
);
var
plainEquation6
=
getPlainEquation
(
point66
,
point22
,
point33
,
point77
);
var
plainEquation1
=
this
.
cChartDrawer
.
getPlainEquation
(
point11
,
point44
,
point88
,
point55
);
var
plainEquation2
=
this
.
cChartDrawer
.
getPlainEquation
(
point11
,
point22
,
point33
,
point44
);
var
plainEquation3
=
this
.
cChartDrawer
.
getPlainEquation
(
point11
,
point22
,
point66
,
point55
);
var
plainEquation4
=
this
.
cChartDrawer
.
getPlainEquation
(
point44
,
point88
,
point77
,
point33
);
var
plainEquation5
=
this
.
cChartDrawer
.
getPlainEquation
(
point55
,
point66
,
point77
,
point88
);
var
plainEquation6
=
this
.
cChartDrawer
.
getPlainEquation
(
point66
,
point22
,
point33
,
point77
);
var
plainEquations
=
[
plainEquation1
,
plainEquation2
,
plainEquation3
,
plainEquation4
,
plainEquation5
,
plainEquation6
];
...
...
@@ -11871,6 +11871,7 @@ CSortFaces.prototype =
var
iterCount
=
0
;
var
newArr
=
[];
var
lastFaces
=
faces
;
while
(
lastFaces
.
length
!==
0
)
{
var
firstFaces1
=
[],
lastFaces1
=
[];
...
...
@@ -11881,6 +11882,7 @@ CSortFaces.prototype =
if
(
iterCount
>
100
)
{
newArr
=
lastFaces
.
concat
(
newArr
);
break
;
}
}
...
...
@@ -11916,7 +11918,7 @@ CSortFaces.prototype =
var
isFirstVerge
=
this
.
_isIntersectionFacesPointLines
(
plainVerge
,
i
,
all
);
//push into array
if
(
isFirstVerge
)
if
(
!
isFirstVerge
)
{
first
.
push
(
plainVerge
);
}
...
...
@@ -11930,7 +11932,7 @@ CSortFaces.prototype =
//смотрим есть ли пересечения точек, выходящих из вершин данной грани, с другими гранями
_isIntersectionFacesPointLines
:
function
(
plainVerge
,
i
,
sortZIndexPaths
)
{
var
res
=
tru
e
;
var
res
=
fals
e
;
var
t
=
this
;
...
...
@@ -11946,9 +11948,9 @@ CSortFaces.prototype =
lineArray.push({paths: paths});*/
//пересечение грани и прямой
if
(
!
t
.
_isNotIntersectionVerg
esAndLine
(
lineEqucation
,
pointFromVerge
,
i
,
j
,
sortZIndexPaths
))
if
(
t
.
_isIntersectionFac
esAndLine
(
lineEqucation
,
pointFromVerge
,
i
,
j
,
sortZIndexPaths
))
{
res
=
fals
e
;
res
=
tru
e
;
break
;
}
}
...
...
@@ -11956,9 +11958,10 @@ CSortFaces.prototype =
return
res
;
},
_isNotIntersectionVergesAndLine
:
function
(
lineEqucation
,
pointFromVerge
,
i
,
j
,
sortZIndexPaths
)
//пересечение прямой с другими гранями
_isIntersectionFacesAndLine
:
function
(
lineEqucation
,
pointFromVerge
,
i
,
j
,
sortZIndexPaths
)
{
var
res
=
tru
e
;
var
res
=
fals
e
;
for
(
var
k
=
0
;
k
<
sortZIndexPaths
.
length
;
k
++
)
{
...
...
@@ -11967,9 +11970,9 @@ CSortFaces.prototype =
var
plainEqucation
=
sortZIndexPaths
[
k
].
plainEquation
;
if
(
false
===
this
.
_isNotIntersectionVerg
eAndLine
(
sortZIndexPaths
[
k
],
lineEqucation
,
pointFromVerge
,
i
,
j
,
k
))
if
(
true
===
this
.
_isIntersectionFac
eAndLine
(
sortZIndexPaths
[
k
],
lineEqucation
,
pointFromVerge
,
i
,
j
,
k
))
{
res
=
fals
e
;
res
=
tru
e
;
break
;
}
}
...
...
@@ -11977,9 +11980,10 @@ CSortFaces.prototype =
return
res
;
},
_isNotIntersectionVergeAndLine
:
function
(
plain
,
lineEquation
,
pointFromVerge
,
i
,
j
,
k
)
//пересечение прямой гранью
_isIntersectionFaceAndLine
:
function
(
plain
,
lineEquation
,
pointFromVerge
,
i
,
j
,
k
)
{
var
res
=
tru
e
;
var
res
=
fals
e
;
var
t
=
this
;
//get intersection
...
...
@@ -11999,7 +12003,7 @@ CSortFaces.prototype =
var
iSY
=
nIntersectionPlainAndLine
.
y
;
var
iSZ
=
nIntersectionPlainAndLine
.
z
;
if
(
iSZ
<
pointFromVerge
.
z
&&
t
.
_isBetweenPoint
(
iSZ
,
minZ
,
maxZ
)
&&
t
.
_isBetweenPoint
(
iSX
,
minX
,
maxX
)
&&
t
.
_isBetweenPoint
(
iSY
,
minY
,
maxY
))
if
(
iSZ
<
pointFromVerge
.
z
/*&& t._isBetweenPoint(iSZ, minZ, maxZ)*/
&&
t
.
_isBetweenPoint
(
iSX
,
minX
,
maxX
)
&&
t
.
_isBetweenPoint
(
iSY
,
minY
,
maxY
))
{
var
point0
=
plain
.
points2
[
0
];
var
point1
=
plain
.
points2
[
1
];
...
...
@@ -12018,7 +12022,7 @@ CSortFaces.prototype =
//var pointFromVergeProject = t.cChartDrawer._convertAndTurnPoint(pointFromVerge.x, pointFromVerge.y, pointFromVerge.z, true, true);
//console.log("x: " + projectIntersection.x + " ;y: " + projectIntersection.y + " ;fromX:" + pointFromVergeProject.x + " ;fromY:" + pointFromVergeProject.y);
res
=
fals
e
;
res
=
tru
e
;
}
}
...
...
@@ -12029,10 +12033,10 @@ CSortFaces.prototype =
{
//TODO округление пересмотреть
var
res
=
false
;
point
=
Math
.
round
(
point
*
100
)
/
100
;
/*
point = Math.round(point * 100) / 100;
start = Math.round(start * 100) / 100;
end
=
Math
.
round
(
end
*
100
)
/
100
;
if
(
point
>
start
&&
point
<
end
)
end = Math.round(end * 100) / 100;
*/
if
(
point
>
=
start
&&
point
<=
end
)
{
res
=
true
;
}
...
...
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