Commit 3492ed7f authored by Alexander.Trofimov's avatar Alexander.Trofimov

Deleted commented initContextSmoothing

parent 7889c27b
...@@ -485,7 +485,6 @@ ...@@ -485,7 +485,6 @@
if (null == canvas) {return;} if (null == canvas) {return;}
this.canvas = canvas; this.canvas = canvas;
this.ctx = this.canvas.getContext("2d"); this.ctx = this.canvas.getContext("2d");
//this.initContextSmoothing();
}; };
/** /**
...@@ -629,25 +628,6 @@ ...@@ -629,25 +628,6 @@
return this; return this;
}; };
/**
* Delete smoothing
*/
/*DrawingContext.prototype.initContextSmoothing = function () {
var ctx = this.ctx;
if (!AscBrowser.isMobileVersion || null === ctx)
return;
// Не убирать. Баг на android при scroll!!!
if (ctx.imageSmoothingEnabled)
ctx.imageSmoothingEnabled = false;
if (ctx.mozImageSmoothingEnabled)
ctx.mozImageSmoothingEnabled = false;
if (ctx.oImageSmoothingEnabled)
ctx.oImageSmoothingEnabled = false;
if (ctx.webkitImageSmoothingEnabled)
ctx.webkitImageSmoothingEnabled = false;
};*/
// Canvas methods // Canvas methods
DrawingContext.prototype.clear = function () { DrawingContext.prototype.clear = function () {
......
...@@ -481,7 +481,6 @@ ...@@ -481,7 +481,6 @@
if (null == canvas) {return;} if (null == canvas) {return;}
this.canvas = canvas; this.canvas = canvas;
this.ctx = this.canvas.getContext("2d"); this.ctx = this.canvas.getContext("2d");
//this.initContextSmoothing();
}; };
/** /**
...@@ -625,25 +624,6 @@ ...@@ -625,25 +624,6 @@
return this; return this;
}; };
/**
* Delete smoothing
*/
/*DrawingContext.prototype.initContextSmoothing = function () {
var ctx = this.ctx;
if (!AscBrowser.isMobileVersion || null === ctx)
return;
// Не убирать. Баг на android при scroll!!!
if (ctx.imageSmoothingEnabled)
ctx.imageSmoothingEnabled = false;
if (ctx.mozImageSmoothingEnabled)
ctx.mozImageSmoothingEnabled = false;
if (ctx.oImageSmoothingEnabled)
ctx.oImageSmoothingEnabled = false;
if (ctx.webkitImageSmoothingEnabled)
ctx.webkitImageSmoothingEnabled = false;
};*/
// Canvas methods // Canvas methods
DrawingContext.prototype.clear = function () { DrawingContext.prototype.clear = function () {
......
...@@ -1813,10 +1813,6 @@ ...@@ -1813,10 +1813,6 @@
this.canvas.style.height = this.canvasOverlay.style.height = this.canvasGraphic.style.height = this.canvasGraphicOverlay.style.height = height + 'px'; this.canvas.style.height = this.canvasOverlay.style.height = this.canvasGraphic.style.height = this.canvasGraphicOverlay.style.height = height + 'px';
} }
// При смене ориентации у планшета, сбрасываются флаги у canvas!
// ToDo перепроверить на новых исходниках, должно поправиться, был баг в отрисовке!!!!!!!!!!!!!
//this.drawingCtx.initContextSmoothing();
//this.overlayCtx.initContextSmoothing();
return true; return true;
}; };
......
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