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Eugene Shen
todomvc
Commits
fb246fbf
Commit
fb246fbf
authored
Feb 14, 2013
by
Sindre Sorhus
Browse files
Options
Browse Files
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Plain Diff
Merge pull request #450 from passy/ts-backbone-update
Ts backbone update
parents
9040e970
81906dc8
Changes
5
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Inline
Side-by-side
Showing
5 changed files
with
1807 additions
and
72 deletions
+1807
-72
labs/architecture-examples/typescript-backbone/index.html
labs/architecture-examples/typescript-backbone/index.html
+22
-22
labs/architecture-examples/typescript-backbone/js/app.js
labs/architecture-examples/typescript-backbone/js/app.js
+36
-42
labs/architecture-examples/typescript-backbone/js/app.ts
labs/architecture-examples/typescript-backbone/js/app.ts
+22
-8
labs/architecture-examples/typescript-backbone/js/libs/backbone/backbone.js
...examples/typescript-backbone/js/libs/backbone/backbone.js
+1533
-0
labs/architecture-examples/typescript-backbone/js/libs/backbone/backbone.localStorage.js
...script-backbone/js/libs/backbone/backbone.localStorage.js
+194
-0
No files found.
labs/architecture-examples/typescript-backbone/index.html
View file @
fb246fbf
...
...
@@ -106,10 +106,10 @@ https://github.com/documentcloud/backbone/blob/master/examples/todos/index.html
<%
}
%>
</script>
<script
src=
"
http://cdnjs.cloudflare.com/ajax/libs/jquery/1.8.3
/jquery.min.js"
></script>
<script
src=
"
http://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.4.3/underscore-
min.js"
></script>
<script
src=
"
http://cdnjs.cloudflare.com/ajax/libs/backbone.js/0.9.9/backbone-min
.js"
></script>
<script
src=
"
http://cdnjs.cloudflare.com/ajax/libs/backbone-localstorage.js/1.0/backbone.localStorage-min
.js"
></script>
<script
src=
"
../../../assets
/jquery.min.js"
></script>
<script
src=
"
../../../assets/lodash.
min.js"
></script>
<script
src=
"
js/libs/backbone/backbone
.js"
></script>
<script
src=
"
js/libs/backbone/backbone.localStorage
.js"
></script>
<script
src=
"js/app.js"
></script>
</body>
</html>
labs/architecture-examples/typescript-backbone/js/app.js
View file @
fb246fbf
...
...
@@ -11,20 +11,20 @@ var Todo = (function (_super) {
}
Todo
.
prototype
.
defaults
=
function
()
{
return
{
content
:
"
empty todo...
"
,
content
:
''
,
done
:
false
};
};
Todo
.
prototype
.
initialize
=
function
()
{
if
(
!
this
.
get
(
"
content
"
))
{
if
(
!
this
.
get
(
'
content
'
))
{
this
.
set
({
"
content
"
:
this
.
defaults
().
content
'
content
'
:
this
.
defaults
().
content
});
}
};
Todo
.
prototype
.
toggle
=
function
()
{
this
.
save
({
done
:
!
this
.
get
(
"
done
"
)
done
:
!
this
.
get
(
'
done
'
)
});
};
Todo
.
prototype
.
clear
=
function
()
{
...
...
@@ -38,7 +38,7 @@ var TodoList = (function (_super) {
_super
.
apply
(
this
,
arguments
);
this
.
model
=
Todo
;
this
.
localStorage
=
new
Store
(
"
todos-backbone
"
);
this
.
localStorage
=
new
Store
(
'
todos-typescript-backbone
'
);
}
TodoList
.
prototype
.
done
=
function
()
{
return
this
.
filter
(
function
(
todo
)
{
...
...
@@ -63,13 +63,13 @@ var Todos = new TodoList();
var
TodoView
=
(
function
(
_super
)
{
__extends
(
TodoView
,
_super
);
function
TodoView
(
options
)
{
this
.
tagName
=
"
li
"
;
this
.
tagName
=
'
li
'
;
this
.
events
=
{
"
click .check
"
:
"
toggleDone
"
,
"
dblclick label.todo-content
"
:
"
edit
"
,
"
click button.destroy
"
:
"
clear
"
,
"
keypress .todo-input
"
:
"
updateOnEnter
"
,
"
blur .todo-input
"
:
"
close
"
'
click .check
'
:
'
toggleDone
'
,
'
dblclick label.todo-content
'
:
'
edit
'
,
'
click button.destroy
'
:
'
clear
'
,
'
keypress .todo-input
'
:
'
updateOnEnter
'
,
'
blur .todo-input
'
:
'
close
'
};
_super
.
call
(
this
,
options
);
this
.
template
=
_
.
template
(
$
(
'
#item-template
'
).
html
());
...
...
@@ -77,6 +77,7 @@ var TodoView = (function (_super) {
this
.
model
.
bind
(
'
change
'
,
this
.
render
);
this
.
model
.
bind
(
'
destroy
'
,
this
.
remove
);
}
TodoView
.
ENTER_KEY
=
13
;
TodoView
.
prototype
.
render
=
function
()
{
this
.
$el
.
html
(
this
.
template
(
this
.
model
.
toJSON
()));
this
.
input
=
this
.
$
(
'
.todo-input
'
);
...
...
@@ -86,17 +87,17 @@ var TodoView = (function (_super) {
this
.
model
.
toggle
();
};
TodoView
.
prototype
.
edit
=
function
()
{
this
.
$el
.
addClass
(
"
editing
"
);
this
.
$el
.
addClass
(
'
editing
'
);
this
.
input
.
focus
();
};
TodoView
.
prototype
.
close
=
function
()
{
this
.
model
.
save
({
content
:
this
.
input
.
val
()
});
this
.
$el
.
removeClass
(
"
editing
"
);
this
.
$el
.
removeClass
(
'
editing
'
);
};
TodoView
.
prototype
.
updateOnEnter
=
function
(
e
)
{
if
(
e
.
keyCode
==
13
)
{
if
(
e
.
keyCode
==
TodoView
.
ENTER_KEY
)
{
close
();
}
};
...
...
@@ -110,16 +111,16 @@ var AppView = (function (_super) {
function
AppView
()
{
_super
.
call
(
this
);
this
.
events
=
{
"
keypress #new-todo
"
:
"
createOnEnter
"
,
"
keyup #new-todo
"
:
"
showTooltip
"
,
"
click .todo-clear button
"
:
"
clearCompleted
"
,
"
click .mark-all-done
"
:
"
toggleAllComplete
"
'
keypress #new-todo
'
:
'
createOnEnter
'
,
'
click .todo-clear button
'
:
'
clearCompleted
'
,
'
click .mark-all-done
'
:
'
toggleAllComplete
'
};
this
.
tooltipTimeout
=
null
;
this
.
setElement
(
$
(
"
#todoapp
"
),
true
);
this
.
setElement
(
$
(
'
#todoapp
'
),
true
);
_
.
bindAll
(
this
,
'
addOne
'
,
'
addAll
'
,
'
render
'
,
'
toggleAllComplete
'
);
this
.
input
=
this
.
$
(
"
#new-todo
"
);
this
.
allCheckbox
=
this
.
$
(
"
.mark-all-done
"
)[
0
];
this
.
input
=
this
.
$
(
'
#new-todo
'
);
this
.
allCheckbox
=
this
.
$
(
'
.mark-all-done
'
)[
0
];
this
.
mainElement
=
this
.
$
(
'
#main
'
)[
0
];
this
.
footerElement
=
this
.
$
(
'
#footer
'
)[
0
];
this
.
statsTemplate
=
_
.
template
(
$
(
'
#stats-template
'
).
html
());
Todos
.
bind
(
'
add
'
,
this
.
addOne
);
Todos
.
bind
(
'
reset
'
,
this
.
addAll
);
...
...
@@ -129,18 +130,25 @@ var AppView = (function (_super) {
AppView
.
prototype
.
render
=
function
()
{
var
done
=
Todos
.
done
().
length
;
var
remaining
=
Todos
.
remaining
().
length
;
if
(
Todos
.
length
)
{
this
.
mainElement
.
style
.
display
=
'
block
'
;
this
.
footerElement
.
style
.
display
=
'
block
'
;
this
.
$
(
'
#todo-stats
'
).
html
(
this
.
statsTemplate
({
total
:
Todos
.
length
,
done
:
done
,
remaining
:
remaining
}));
}
else
{
this
.
mainElement
.
style
.
display
=
'
none
'
;
this
.
footerElement
.
style
.
display
=
'
none
'
;
}
this
.
allCheckbox
.
checked
=
!
remaining
;
};
AppView
.
prototype
.
addOne
=
function
(
todo
)
{
var
view
=
new
TodoView
({
model
:
todo
});
this
.
$
(
"
#todo-list
"
).
append
(
view
.
render
().
el
);
this
.
$
(
'
#todo-list
'
).
append
(
view
.
render
().
el
);
};
AppView
.
prototype
.
addAll
=
function
()
{
Todos
.
each
(
this
.
addOne
);
...
...
@@ -165,20 +173,6 @@ var AppView = (function (_super) {
});
return
false
;
};
AppView
.
prototype
.
showTooltip
=
function
(
e
)
{
var
tooltip
=
$
(
"
.ui-tooltip-top
"
);
var
val
=
this
.
input
.
val
();
tooltip
.
fadeOut
();
if
(
this
.
tooltipTimeout
)
{
clearTimeout
(
this
.
tooltipTimeout
);
}
if
(
val
==
''
||
val
==
this
.
input
.
attr
(
'
placeholder
'
))
{
return
;
}
this
.
tooltipTimeout
=
_
.
delay
(
function
()
{
return
tooltip
.
show
().
fadeIn
();
},
1000
);
};
AppView
.
prototype
.
toggleAllComplete
=
function
()
{
var
done
=
this
.
allCheckbox
.
checked
;
Todos
.
each
(
function
(
todo
)
{
...
...
labs/architecture-examples/typescript-backbone/js/app.ts
View file @
fb246fbf
...
...
@@ -143,7 +143,7 @@ class TodoList extends Backbone.Collection {
// Filter down the list to only todo items that are still not finished.
remaining
()
{
return
this
.
without
(
this
.
done
());
return
this
.
without
.
apply
(
this
,
this
.
done
());
}
// We keep the Todos in sequential order, despite being saved by unordered
...
...
@@ -178,6 +178,8 @@ class TodoView extends Backbone.View {
model
:
Todo
;
input
:
any
;
static
ENTER_KEY
:
number
=
13
;
constructor
(
options
?
)
{
//... is a list tag.
this
.
tagName
=
'
li
'
;
...
...
@@ -200,7 +202,7 @@ class TodoView extends Backbone.View {
this
.
model
.
bind
(
'
change
'
,
this
.
render
);
this
.
model
.
bind
(
'
destroy
'
,
this
.
remove
);
}
w
// Re-render the contents of the todo item.
render
()
{
this
.
$el
.
html
(
this
.
template
(
this
.
model
.
toJSON
()));
...
...
@@ -227,7 +229,7 @@ w
// If you hit `enter`, we're through editing the item.
updateOnEnter
(
e
)
{
if
(
e
.
keyCode
==
13
)
close
();
if
(
e
.
keyCode
==
TodoView
.
ENTER_KEY
)
close
();
}
// Remove the item, destroy the model.
...
...
@@ -252,6 +254,8 @@ class AppView extends Backbone.View {
input
:
any
;
allCheckbox
:
HTMLInputElement
;
mainElement
:
HTMLElement
;
footerElement
:
HTMLElement
;
statsTemplate
:
(
params
:
any
)
=>
string
;
constructor
()
{
...
...
@@ -267,6 +271,8 @@ class AppView extends Backbone.View {
this
.
input
=
this
.
$
(
'
#new-todo
'
);
this
.
allCheckbox
=
this
.
$
(
'
.mark-all-done
'
)[
0
];
this
.
mainElement
=
this
.
$
(
'
#main
'
)[
0
];
this
.
footerElement
=
this
.
$
(
'
#footer
'
)[
0
];
this
.
statsTemplate
=
_
.
template
(
$
(
'
#stats-template
'
).
html
());
Todos
.
bind
(
'
add
'
,
this
.
addOne
);
...
...
@@ -282,11 +288,19 @@ class AppView extends Backbone.View {
var
done
=
Todos
.
done
().
length
;
var
remaining
=
Todos
.
remaining
().
length
;
if
(
Todos
.
length
)
{
this
.
mainElement
.
style
.
display
=
'
block
'
;
this
.
footerElement
.
style
.
display
=
'
block
'
;
this
.
$
(
'
#todo-stats
'
).
html
(
this
.
statsTemplate
({
total
:
Todos
.
length
,
done
:
done
,
remaining
:
remaining
}));
}
else
{
this
.
mainElement
.
style
.
display
=
'
none
'
;
this
.
footerElement
.
style
.
display
=
'
none
'
;
}
this
.
allCheckbox
.
checked
=
!
remaining
;
}
...
...
labs/architecture-examples/typescript-backbone/js/libs/backbone/backbone.js
0 → 100644
View file @
fb246fbf
// Backbone.js 0.9.9
// (c) 2010-2012 Jeremy Ashkenas, DocumentCloud Inc.
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
(
function
(){
// Initial Setup
// -------------
// Save a reference to the global object (`window` in the browser, `exports`
// on the server).
var
root
=
this
;
// Save the previous value of the `Backbone` variable, so that it can be
// restored later on, if `noConflict` is used.
var
previousBackbone
=
root
.
Backbone
;
// Create a local reference to array methods.
var
array
=
[];
var
push
=
array
.
push
;
var
slice
=
array
.
slice
;
var
splice
=
array
.
splice
;
// The top-level namespace. All public Backbone classes and modules will
// be attached to this. Exported for both CommonJS and the browser.
var
Backbone
;
if
(
typeof
exports
!==
'
undefined
'
)
{
Backbone
=
exports
;
}
else
{
Backbone
=
root
.
Backbone
=
{};
}
// Current version of the library. Keep in sync with `package.json`.
Backbone
.
VERSION
=
'
0.9.9
'
;
// Require Underscore, if we're on the server, and it's not already present.
var
_
=
root
.
_
;
if
(
!
_
&&
(
typeof
require
!==
'
undefined
'
))
_
=
require
(
'
underscore
'
);
// For Backbone's purposes, jQuery, Zepto, or Ender owns the `$` variable.
Backbone
.
$
=
root
.
jQuery
||
root
.
Zepto
||
root
.
ender
;
// Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
// to its previous owner. Returns a reference to this Backbone object.
Backbone
.
noConflict
=
function
()
{
root
.
Backbone
=
previousBackbone
;
return
this
;
};
// Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
// will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
// set a `X-Http-Method-Override` header.
Backbone
.
emulateHTTP
=
false
;
// Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone
.
emulateJSON
=
false
;
// Backbone.Events
// ---------------
// Regular expression used to split event strings.
var
eventSplitter
=
/
\s
+/
;
// Implement fancy features of the Events API such as multiple event
// names `"change blur"` and jQuery-style event maps `{change: action}`
// in terms of the existing API.
var
eventsApi
=
function
(
obj
,
action
,
name
,
rest
)
{
if
(
!
name
)
return
true
;
if
(
typeof
name
===
'
object
'
)
{
for
(
var
key
in
name
)
{
obj
[
action
].
apply
(
obj
,
[
key
,
name
[
key
]].
concat
(
rest
));
}
}
else
if
(
eventSplitter
.
test
(
name
))
{
var
names
=
name
.
split
(
eventSplitter
);
for
(
var
i
=
0
,
l
=
names
.
length
;
i
<
l
;
i
++
)
{
obj
[
action
].
apply
(
obj
,
[
names
[
i
]].
concat
(
rest
));
}
}
else
{
return
true
;
}
};
// Optimized internal dispatch function for triggering events. Tries to
// keep the usual cases speedy (most Backbone events have 3 arguments).
var
triggerEvents
=
function
(
obj
,
events
,
args
)
{
var
ev
,
i
=
-
1
,
l
=
events
.
length
;
switch
(
args
.
length
)
{
case
0
:
while
(
++
i
<
l
)
(
ev
=
events
[
i
]).
callback
.
call
(
ev
.
ctx
);
return
;
case
1
:
while
(
++
i
<
l
)
(
ev
=
events
[
i
]).
callback
.
call
(
ev
.
ctx
,
args
[
0
]);
return
;
case
2
:
while
(
++
i
<
l
)
(
ev
=
events
[
i
]).
callback
.
call
(
ev
.
ctx
,
args
[
0
],
args
[
1
]);
return
;
case
3
:
while
(
++
i
<
l
)
(
ev
=
events
[
i
]).
callback
.
call
(
ev
.
ctx
,
args
[
0
],
args
[
1
],
args
[
2
]);
return
;
default
:
while
(
++
i
<
l
)
(
ev
=
events
[
i
]).
callback
.
apply
(
ev
.
ctx
,
args
);
}
};
// A module that can be mixed in to *any object* in order to provide it with
// custom events. You may bind with `on` or remove with `off` callback
// functions to an event; `trigger`-ing an event fires all callbacks in
// succession.
//
// var object = {};
// _.extend(object, Backbone.Events);
// object.on('expand', function(){ alert('expanded'); });
// object.trigger('expand');
//
var
Events
=
Backbone
.
Events
=
{
// Bind one or more space separated events, or an events map,
// to a `callback` function. Passing `"all"` will bind the callback to
// all events fired.
on
:
function
(
name
,
callback
,
context
)
{
if
(
!
(
eventsApi
(
this
,
'
on
'
,
name
,
[
callback
,
context
])
&&
callback
))
return
this
;
this
.
_events
||
(
this
.
_events
=
{});
var
list
=
this
.
_events
[
name
]
||
(
this
.
_events
[
name
]
=
[]);
list
.
push
({
callback
:
callback
,
context
:
context
,
ctx
:
context
||
this
});
return
this
;
},
// Bind events to only be triggered a single time. After the first time
// the callback is invoked, it will be removed.
once
:
function
(
name
,
callback
,
context
)
{
if
(
!
(
eventsApi
(
this
,
'
once
'
,
name
,
[
callback
,
context
])
&&
callback
))
return
this
;
var
self
=
this
;
var
once
=
_
.
once
(
function
()
{
self
.
off
(
name
,
once
);
callback
.
apply
(
this
,
arguments
);
});
once
.
_callback
=
callback
;
this
.
on
(
name
,
once
,
context
);
return
this
;
},
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `events` is null, removes all bound
// callbacks for all events.
off
:
function
(
name
,
callback
,
context
)
{
var
list
,
ev
,
events
,
names
,
i
,
l
,
j
,
k
;
if
(
!
this
.
_events
||
!
eventsApi
(
this
,
'
off
'
,
name
,
[
callback
,
context
]))
return
this
;
if
(
!
name
&&
!
callback
&&
!
context
)
{
this
.
_events
=
{};
return
this
;
}
names
=
name
?
[
name
]
:
_
.
keys
(
this
.
_events
);
for
(
i
=
0
,
l
=
names
.
length
;
i
<
l
;
i
++
)
{
name
=
names
[
i
];
if
(
list
=
this
.
_events
[
name
])
{
events
=
[];
if
(
callback
||
context
)
{
for
(
j
=
0
,
k
=
list
.
length
;
j
<
k
;
j
++
)
{
ev
=
list
[
j
];
if
((
callback
&&
callback
!==
(
ev
.
callback
.
_callback
||
ev
.
callback
))
||
(
context
&&
context
!==
ev
.
context
))
{
events
.
push
(
ev
);
}
}
}
this
.
_events
[
name
]
=
events
;
}
}
return
this
;
},
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
trigger
:
function
(
name
)
{
if
(
!
this
.
_events
)
return
this
;
var
args
=
slice
.
call
(
arguments
,
1
);
if
(
!
eventsApi
(
this
,
'
trigger
'
,
name
,
args
))
return
this
;
var
events
=
this
.
_events
[
name
];
var
allEvents
=
this
.
_events
.
all
;
if
(
events
)
triggerEvents
(
this
,
events
,
args
);
if
(
allEvents
)
triggerEvents
(
this
,
allEvents
,
arguments
);
return
this
;
},
// An inversion-of-control version of `on`. Tell *this* object to listen to
// an event in another object ... keeping track of what it's listening to.
listenTo
:
function
(
object
,
events
,
callback
)
{
var
listeners
=
this
.
_listeners
||
(
this
.
_listeners
=
{});
var
id
=
object
.
_listenerId
||
(
object
.
_listenerId
=
_
.
uniqueId
(
'
l
'
));
listeners
[
id
]
=
object
;
object
.
on
(
events
,
callback
||
this
,
this
);
return
this
;
},
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
stopListening
:
function
(
object
,
events
,
callback
)
{
var
listeners
=
this
.
_listeners
;
if
(
!
listeners
)
return
;
if
(
object
)
{
object
.
off
(
events
,
callback
,
this
);
if
(
!
events
&&
!
callback
)
delete
listeners
[
object
.
_listenerId
];
}
else
{
for
(
var
id
in
listeners
)
{
listeners
[
id
].
off
(
null
,
null
,
this
);
}
this
.
_listeners
=
{};
}
return
this
;
}
};
// Aliases for backwards compatibility.
Events
.
bind
=
Events
.
on
;
Events
.
unbind
=
Events
.
off
;
// Allow the `Backbone` object to serve as a global event bus, for folks who
// want global "pubsub" in a convenient place.
_
.
extend
(
Backbone
,
Events
);
// Backbone.Model
// --------------
// Create a new model, with defined attributes. A client id (`cid`)
// is automatically generated and assigned for you.
var
Model
=
Backbone
.
Model
=
function
(
attributes
,
options
)
{
var
defaults
;
var
attrs
=
attributes
||
{};
this
.
cid
=
_
.
uniqueId
(
'
c
'
);
this
.
changed
=
{};
this
.
attributes
=
{};
this
.
_changes
=
[];
if
(
options
&&
options
.
collection
)
this
.
collection
=
options
.
collection
;
if
(
options
&&
options
.
parse
)
attrs
=
this
.
parse
(
attrs
);
if
(
defaults
=
_
.
result
(
this
,
'
defaults
'
))
_
.
defaults
(
attrs
,
defaults
);
this
.
set
(
attrs
,
{
silent
:
true
});
this
.
_currentAttributes
=
_
.
clone
(
this
.
attributes
);
this
.
_previousAttributes
=
_
.
clone
(
this
.
attributes
);
this
.
initialize
.
apply
(
this
,
arguments
);
};
// Attach all inheritable methods to the Model prototype.
_
.
extend
(
Model
.
prototype
,
Events
,
{
// A hash of attributes whose current and previous value differ.
changed
:
null
,
// The default name for the JSON `id` attribute is `"id"`. MongoDB and
// CouchDB users may want to set this to `"_id"`.
idAttribute
:
'
id
'
,
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize
:
function
(){},
// Return a copy of the model's `attributes` object.
toJSON
:
function
(
options
)
{
return
_
.
clone
(
this
.
attributes
);
},
// Proxy `Backbone.sync` by default.
sync
:
function
()
{
return
Backbone
.
sync
.
apply
(
this
,
arguments
);
},
// Get the value of an attribute.
get
:
function
(
attr
)
{
return
this
.
attributes
[
attr
];
},
// Get the HTML-escaped value of an attribute.
escape
:
function
(
attr
)
{
return
_
.
escape
(
this
.
get
(
attr
));
},
// Returns `true` if the attribute contains a value that is not null
// or undefined.
has
:
function
(
attr
)
{
return
this
.
get
(
attr
)
!=
null
;
},
// Set a hash of model attributes on the object, firing `"change"` unless
// you choose to silence it.
set
:
function
(
key
,
val
,
options
)
{
var
attr
,
attrs
;
if
(
key
==
null
)
return
this
;
// Handle both `"key", value` and `{key: value}` -style arguments.
if
(
_
.
isObject
(
key
))
{
attrs
=
key
;
options
=
val
;
}
else
{
(
attrs
=
{})[
key
]
=
val
;
}
// Extract attributes and options.
var
silent
=
options
&&
options
.
silent
;
var
unset
=
options
&&
options
.
unset
;
// Run validation.
if
(
!
this
.
_validate
(
attrs
,
options
))
return
false
;
// Check for changes of `id`.
if
(
this
.
idAttribute
in
attrs
)
this
.
id
=
attrs
[
this
.
idAttribute
];
var
now
=
this
.
attributes
;
// For each `set` attribute...
for
(
attr
in
attrs
)
{
val
=
attrs
[
attr
];
// Update or delete the current value, and track the change.
unset
?
delete
now
[
attr
]
:
now
[
attr
]
=
val
;
this
.
_changes
.
push
(
attr
,
val
);
}
// Signal that the model's state has potentially changed, and we need
// to recompute the actual changes.
this
.
_hasComputed
=
false
;
// Fire the `"change"` events.
if
(
!
silent
)
this
.
change
(
options
);
return
this
;
},
// Remove an attribute from the model, firing `"change"` unless you choose
// to silence it. `unset` is a noop if the attribute doesn't exist.
unset
:
function
(
attr
,
options
)
{
return
this
.
set
(
attr
,
void
0
,
_
.
extend
({},
options
,
{
unset
:
true
}));
},
// Clear all attributes on the model, firing `"change"` unless you choose
// to silence it.
clear
:
function
(
options
)
{
var
attrs
=
{};
for
(
var
key
in
this
.
attributes
)
attrs
[
key
]
=
void
0
;
return
this
.
set
(
attrs
,
_
.
extend
({},
options
,
{
unset
:
true
}));
},
// Fetch the model from the server. If the server's representation of the
// model differs from its current attributes, they will be overriden,
// triggering a `"change"` event.
fetch
:
function
(
options
)
{
options
=
options
?
_
.
clone
(
options
)
:
{};
if
(
options
.
parse
===
void
0
)
options
.
parse
=
true
;
var
model
=
this
;
var
success
=
options
.
success
;
options
.
success
=
function
(
resp
,
status
,
xhr
)
{
if
(
!
model
.
set
(
model
.
parse
(
resp
),
options
))
return
false
;
if
(
success
)
success
(
model
,
resp
,
options
);
};
return
this
.
sync
(
'
read
'
,
this
,
options
);
},
// Set a hash of model attributes, and sync the model to the server.
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save
:
function
(
key
,
val
,
options
)
{
var
attrs
,
current
,
done
;
// Handle both `"key", value` and `{key: value}` -style arguments.
if
(
key
==
null
||
_
.
isObject
(
key
))
{
attrs
=
key
;
options
=
val
;
}
else
if
(
key
!=
null
)
{
(
attrs
=
{})[
key
]
=
val
;
}
options
=
options
?
_
.
clone
(
options
)
:
{};
// If we're "wait"-ing to set changed attributes, validate early.
if
(
options
.
wait
)
{
if
(
attrs
&&
!
this
.
_validate
(
attrs
,
options
))
return
false
;
current
=
_
.
clone
(
this
.
attributes
);
}
// Regular saves `set` attributes before persisting to the server.
var
silentOptions
=
_
.
extend
({},
options
,
{
silent
:
true
});
if
(
attrs
&&
!
this
.
set
(
attrs
,
options
.
wait
?
silentOptions
:
options
))
{
return
false
;
}
// Do not persist invalid models.
if
(
!
attrs
&&
!
this
.
_validate
(
null
,
options
))
return
false
;
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
var
model
=
this
;
var
success
=
options
.
success
;
options
.
success
=
function
(
resp
,
status
,
xhr
)
{
done
=
true
;
var
serverAttrs
=
model
.
parse
(
resp
);
if
(
options
.
wait
)
serverAttrs
=
_
.
extend
(
attrs
||
{},
serverAttrs
);
if
(
!
model
.
set
(
serverAttrs
,
options
))
return
false
;
if
(
success
)
success
(
model
,
resp
,
options
);
};
// Finish configuring and sending the Ajax request.
var
method
=
this
.
isNew
()
?
'
create
'
:
(
options
.
patch
?
'
patch
'
:
'
update
'
);
if
(
method
==
'
patch
'
)
options
.
attrs
=
attrs
;
var
xhr
=
this
.
sync
(
method
,
this
,
options
);
// When using `wait`, reset attributes to original values unless
// `success` has been called already.
if
(
!
done
&&
options
.
wait
)
{
this
.
clear
(
silentOptions
);
this
.
set
(
current
,
silentOptions
);
}
return
xhr
;
},
// Destroy this model on the server if it was already persisted.
// Optimistically removes the model from its collection, if it has one.
// If `wait: true` is passed, waits for the server to respond before removal.
destroy
:
function
(
options
)
{
options
=
options
?
_
.
clone
(
options
)
:
{};
var
model
=
this
;
var
success
=
options
.
success
;
var
destroy
=
function
()
{
model
.
trigger
(
'
destroy
'
,
model
,
model
.
collection
,
options
);
};
options
.
success
=
function
(
resp
)
{
if
(
options
.
wait
||
model
.
isNew
())
destroy
();
if
(
success
)
success
(
model
,
resp
,
options
);
};
if
(
this
.
isNew
())
{
options
.
success
();
return
false
;
}
var
xhr
=
this
.
sync
(
'
delete
'
,
this
,
options
);
if
(
!
options
.
wait
)
destroy
();
return
xhr
;
},
// Default URL for the model's representation on the server -- if you're
// using Backbone's restful methods, override this to change the endpoint
// that will be called.
url
:
function
()
{
var
base
=
_
.
result
(
this
,
'
urlRoot
'
)
||
_
.
result
(
this
.
collection
,
'
url
'
)
||
urlError
();
if
(
this
.
isNew
())
return
base
;
return
base
+
(
base
.
charAt
(
base
.
length
-
1
)
===
'
/
'
?
''
:
'
/
'
)
+
encodeURIComponent
(
this
.
id
);
},
// **parse** converts a response into the hash of attributes to be `set` on
// the model. The default implementation is just to pass the response along.
parse
:
function
(
resp
)
{
return
resp
;
},
// Create a new model with identical attributes to this one.
clone
:
function
()
{
return
new
this
.
constructor
(
this
.
attributes
);
},
// A model is new if it has never been saved to the server, and lacks an id.
isNew
:
function
()
{
return
this
.
id
==
null
;
},
// Call this method to manually fire a `"change"` event for this model and
// a `"change:attribute"` event for each changed attribute.
// Calling this will cause all objects observing the model to update.
change
:
function
(
options
)
{
var
changing
=
this
.
_changing
;
this
.
_changing
=
true
;
// Generate the changes to be triggered on the model.
var
triggers
=
this
.
_computeChanges
(
true
);
this
.
_pending
=
!!
triggers
.
length
;
for
(
var
i
=
triggers
.
length
-
2
;
i
>=
0
;
i
-=
2
)
{
this
.
trigger
(
'
change:
'
+
triggers
[
i
],
this
,
triggers
[
i
+
1
],
options
);
}
if
(
changing
)
return
this
;
// Trigger a `change` while there have been changes.
while
(
this
.
_pending
)
{
this
.
_pending
=
false
;
this
.
trigger
(
'
change
'
,
this
,
options
);
this
.
_previousAttributes
=
_
.
clone
(
this
.
attributes
);
}
this
.
_changing
=
false
;
return
this
;
},
// Determine if the model has changed since the last `"change"` event.
// If you specify an attribute name, determine if that attribute has changed.
hasChanged
:
function
(
attr
)
{
if
(
!
this
.
_hasComputed
)
this
.
_computeChanges
();
if
(
attr
==
null
)
return
!
_
.
isEmpty
(
this
.
changed
);
return
_
.
has
(
this
.
changed
,
attr
);
},
// Return an object containing all the attributes that have changed, or
// false if there are no changed attributes. Useful for determining what
// parts of a view need to be updated and/or what attributes need to be
// persisted to the server. Unset attributes will be set to undefined.
// You can also pass an attributes object to diff against the model,
// determining if there *would be* a change.
changedAttributes
:
function
(
diff
)
{
if
(
!
diff
)
return
this
.
hasChanged
()
?
_
.
clone
(
this
.
changed
)
:
false
;
var
val
,
changed
=
false
,
old
=
this
.
_previousAttributes
;
for
(
var
attr
in
diff
)
{
if
(
_
.
isEqual
(
old
[
attr
],
(
val
=
diff
[
attr
])))
continue
;
(
changed
||
(
changed
=
{}))[
attr
]
=
val
;
}
return
changed
;
},
// Looking at the built up list of `set` attribute changes, compute how
// many of the attributes have actually changed. If `loud`, return a
// boiled-down list of only the real changes.
_computeChanges
:
function
(
loud
)
{
this
.
changed
=
{};
var
already
=
{};
var
triggers
=
[];
var
current
=
this
.
_currentAttributes
;
var
changes
=
this
.
_changes
;
// Loop through the current queue of potential model changes.
for
(
var
i
=
changes
.
length
-
2
;
i
>=
0
;
i
-=
2
)
{
var
key
=
changes
[
i
],
val
=
changes
[
i
+
1
];
if
(
already
[
key
])
continue
;
already
[
key
]
=
true
;
// Check if the attribute has been modified since the last change,
// and update `this.changed` accordingly. If we're inside of a `change`
// call, also add a trigger to the list.
if
(
current
[
key
]
!==
val
)
{
this
.
changed
[
key
]
=
val
;
if
(
!
loud
)
continue
;
triggers
.
push
(
key
,
val
);
current
[
key
]
=
val
;
}
}
if
(
loud
)
this
.
_changes
=
[];
// Signals `this.changed` is current to prevent duplicate calls from `this.hasChanged`.
this
.
_hasComputed
=
true
;
return
triggers
;
},
// Get the previous value of an attribute, recorded at the time the last
// `"change"` event was fired.
previous
:
function
(
attr
)
{
if
(
attr
==
null
||
!
this
.
_previousAttributes
)
return
null
;
return
this
.
_previousAttributes
[
attr
];
},
// Get all of the attributes of the model at the time of the previous
// `"change"` event.
previousAttributes
:
function
()
{
return
_
.
clone
(
this
.
_previousAttributes
);
},
// Run validation against the next complete set of model attributes,
// returning `true` if all is well. If a specific `error` callback has
// been passed, call that instead of firing the general `"error"` event.
_validate
:
function
(
attrs
,
options
)
{
if
(
!
this
.
validate
)
return
true
;
attrs
=
_
.
extend
({},
this
.
attributes
,
attrs
);
var
error
=
this
.
validate
(
attrs
,
options
);
if
(
!
error
)
return
true
;
if
(
options
&&
options
.
error
)
options
.
error
(
this
,
error
,
options
);
this
.
trigger
(
'
error
'
,
this
,
error
,
options
);
return
false
;
}
});
// Backbone.Collection
// -------------------
// Provides a standard collection class for our sets of models, ordered
// or unordered. If a `comparator` is specified, the Collection will maintain
// its models in sort order, as they're added and removed.
var
Collection
=
Backbone
.
Collection
=
function
(
models
,
options
)
{
options
||
(
options
=
{});
if
(
options
.
model
)
this
.
model
=
options
.
model
;
if
(
options
.
comparator
!==
void
0
)
this
.
comparator
=
options
.
comparator
;
this
.
_reset
();
this
.
initialize
.
apply
(
this
,
arguments
);
if
(
models
)
this
.
reset
(
models
,
_
.
extend
({
silent
:
true
},
options
));
};
// Define the Collection's inheritable methods.
_
.
extend
(
Collection
.
prototype
,
Events
,
{
// The default model for a collection is just a **Backbone.Model**.
// This should be overridden in most cases.
model
:
Model
,
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize
:
function
(){},
// The JSON representation of a Collection is an array of the
// models' attributes.
toJSON
:
function
(
options
)
{
return
this
.
map
(
function
(
model
){
return
model
.
toJSON
(
options
);
});
},
// Proxy `Backbone.sync` by default.
sync
:
function
()
{
return
Backbone
.
sync
.
apply
(
this
,
arguments
);
},
// Add a model, or list of models to the set. Pass **silent** to avoid
// firing the `add` event for every new model.
add
:
function
(
models
,
options
)
{
var
i
,
args
,
length
,
model
,
existing
,
needsSort
;
var
at
=
options
&&
options
.
at
;
var
sort
=
((
options
&&
options
.
sort
)
==
null
?
true
:
options
.
sort
);
models
=
_
.
isArray
(
models
)
?
models
.
slice
()
:
[
models
];
// Turn bare objects into model references, and prevent invalid models
// from being added.
for
(
i
=
models
.
length
-
1
;
i
>=
0
;
i
--
)
{
if
(
!
(
model
=
this
.
_prepareModel
(
models
[
i
],
options
)))
{
this
.
trigger
(
"
error
"
,
this
,
models
[
i
],
options
);
models
.
splice
(
i
,
1
);
continue
;
}
models
[
i
]
=
model
;
existing
=
model
.
id
!=
null
&&
this
.
_byId
[
model
.
id
];
// If a duplicate is found, prevent it from being added and
// optionally merge it into the existing model.
if
(
existing
||
this
.
_byCid
[
model
.
cid
])
{
if
(
options
&&
options
.
merge
&&
existing
)
{
existing
.
set
(
model
.
attributes
,
options
);
needsSort
=
sort
;
}
models
.
splice
(
i
,
1
);
continue
;
}
// Listen to added models' events, and index models for lookup by
// `id` and by `cid`.
model
.
on
(
'
all
'
,
this
.
_onModelEvent
,
this
);
this
.
_byCid
[
model
.
cid
]
=
model
;
if
(
model
.
id
!=
null
)
this
.
_byId
[
model
.
id
]
=
model
;
}
// See if sorting is needed, update `length` and splice in new models.
if
(
models
.
length
)
needsSort
=
sort
;
this
.
length
+=
models
.
length
;
args
=
[
at
!=
null
?
at
:
this
.
models
.
length
,
0
];
push
.
apply
(
args
,
models
);
splice
.
apply
(
this
.
models
,
args
);
// Sort the collection if appropriate.
if
(
needsSort
&&
this
.
comparator
&&
at
==
null
)
this
.
sort
({
silent
:
true
});
if
(
options
&&
options
.
silent
)
return
this
;
// Trigger `add` events.
while
(
model
=
models
.
shift
())
{
model
.
trigger
(
'
add
'
,
model
,
this
,
options
);
}
return
this
;
},
// Remove a model, or a list of models from the set. Pass silent to avoid
// firing the `remove` event for every model removed.
remove
:
function
(
models
,
options
)
{
var
i
,
l
,
index
,
model
;
options
||
(
options
=
{});
models
=
_
.
isArray
(
models
)
?
models
.
slice
()
:
[
models
];
for
(
i
=
0
,
l
=
models
.
length
;
i
<
l
;
i
++
)
{
model
=
this
.
get
(
models
[
i
]);
if
(
!
model
)
continue
;
delete
this
.
_byId
[
model
.
id
];
delete
this
.
_byCid
[
model
.
cid
];
index
=
this
.
indexOf
(
model
);
this
.
models
.
splice
(
index
,
1
);
this
.
length
--
;
if
(
!
options
.
silent
)
{
options
.
index
=
index
;
model
.
trigger
(
'
remove
'
,
model
,
this
,
options
);
}
this
.
_removeReference
(
model
);
}
return
this
;
},
// Add a model to the end of the collection.
push
:
function
(
model
,
options
)
{
model
=
this
.
_prepareModel
(
model
,
options
);
this
.
add
(
model
,
_
.
extend
({
at
:
this
.
length
},
options
));
return
model
;
},
// Remove a model from the end of the collection.
pop
:
function
(
options
)
{
var
model
=
this
.
at
(
this
.
length
-
1
);
this
.
remove
(
model
,
options
);
return
model
;
},
// Add a model to the beginning of the collection.
unshift
:
function
(
model
,
options
)
{
model
=
this
.
_prepareModel
(
model
,
options
);
this
.
add
(
model
,
_
.
extend
({
at
:
0
},
options
));
return
model
;
},
// Remove a model from the beginning of the collection.
shift
:
function
(
options
)
{
var
model
=
this
.
at
(
0
);
this
.
remove
(
model
,
options
);
return
model
;
},
// Slice out a sub-array of models from the collection.
slice
:
function
(
begin
,
end
)
{
return
this
.
models
.
slice
(
begin
,
end
);
},
// Get a model from the set by id.
get
:
function
(
obj
)
{
if
(
obj
==
null
)
return
void
0
;
return
this
.
_byId
[
obj
.
id
!=
null
?
obj
.
id
:
obj
]
||
this
.
_byCid
[
obj
.
cid
||
obj
];
},
// Get the model at the given index.
at
:
function
(
index
)
{
return
this
.
models
[
index
];
},
// Return models with matching attributes. Useful for simple cases of `filter`.
where
:
function
(
attrs
)
{
if
(
_
.
isEmpty
(
attrs
))
return
[];
return
this
.
filter
(
function
(
model
)
{
for
(
var
key
in
attrs
)
{
if
(
attrs
[
key
]
!==
model
.
get
(
key
))
return
false
;
}
return
true
;
});
},
// Force the collection to re-sort itself. You don't need to call this under
// normal circumstances, as the set will maintain sort order as each item
// is added.
sort
:
function
(
options
)
{
if
(
!
this
.
comparator
)
{
throw
new
Error
(
'
Cannot sort a set without a comparator
'
);
}
if
(
_
.
isString
(
this
.
comparator
)
||
this
.
comparator
.
length
===
1
)
{
this
.
models
=
this
.
sortBy
(
this
.
comparator
,
this
);
}
else
{
this
.
models
.
sort
(
_
.
bind
(
this
.
comparator
,
this
));
}
if
(
!
options
||
!
options
.
silent
)
this
.
trigger
(
'
sort
'
,
this
,
options
);
return
this
;
},
// Pluck an attribute from each model in the collection.
pluck
:
function
(
attr
)
{
return
_
.
invoke
(
this
.
models
,
'
get
'
,
attr
);
},
// Smartly update a collection with a change set of models, adding,
// removing, and merging as necessary.
update
:
function
(
models
,
options
)
{
var
model
,
i
,
l
,
existing
;
var
add
=
[],
remove
=
[],
modelMap
=
{};
var
idAttr
=
this
.
model
.
prototype
.
idAttribute
;
options
=
_
.
extend
({
add
:
true
,
merge
:
true
,
remove
:
true
},
options
);
if
(
options
.
parse
)
models
=
this
.
parse
(
models
);
// Allow a single model (or no argument) to be passed.
if
(
!
_
.
isArray
(
models
))
models
=
models
?
[
models
]
:
[];
// Proxy to `add` for this case, no need to iterate...
if
(
options
.
add
&&
!
options
.
remove
)
return
this
.
add
(
models
,
options
);
// Determine which models to add and merge, and which to remove.
for
(
i
=
0
,
l
=
models
.
length
;
i
<
l
;
i
++
)
{
model
=
models
[
i
];
existing
=
this
.
get
(
model
.
id
||
model
.
cid
||
model
[
idAttr
]);
if
(
options
.
remove
&&
existing
)
modelMap
[
existing
.
cid
]
=
true
;
if
((
options
.
add
&&
!
existing
)
||
(
options
.
merge
&&
existing
))
{
add
.
push
(
model
);
}
}
if
(
options
.
remove
)
{
for
(
i
=
0
,
l
=
this
.
models
.
length
;
i
<
l
;
i
++
)
{
model
=
this
.
models
[
i
];
if
(
!
modelMap
[
model
.
cid
])
remove
.
push
(
model
);
}
}
// Remove models (if applicable) before we add and merge the rest.
if
(
remove
.
length
)
this
.
remove
(
remove
,
options
);
if
(
add
.
length
)
this
.
add
(
add
,
options
);
return
this
;
},
// When you have more items than you want to add or remove individually,
// you can reset the entire set with a new list of models, without firing
// any `add` or `remove` events. Fires `reset` when finished.
reset
:
function
(
models
,
options
)
{
options
||
(
options
=
{});
if
(
options
.
parse
)
models
=
this
.
parse
(
models
);
for
(
var
i
=
0
,
l
=
this
.
models
.
length
;
i
<
l
;
i
++
)
{
this
.
_removeReference
(
this
.
models
[
i
]);
}
options
.
previousModels
=
this
.
models
;
this
.
_reset
();
if
(
models
)
this
.
add
(
models
,
_
.
extend
({
silent
:
true
},
options
));
if
(
!
options
.
silent
)
this
.
trigger
(
'
reset
'
,
this
,
options
);
return
this
;
},
// Fetch the default set of models for this collection, resetting the
// collection when they arrive. If `add: true` is passed, appends the
// models to the collection instead of resetting.
fetch
:
function
(
options
)
{
options
=
options
?
_
.
clone
(
options
)
:
{};
if
(
options
.
parse
===
void
0
)
options
.
parse
=
true
;
var
collection
=
this
;
var
success
=
options
.
success
;
options
.
success
=
function
(
resp
,
status
,
xhr
)
{
var
method
=
options
.
update
?
'
update
'
:
'
reset
'
;
collection
[
method
](
resp
,
options
);
if
(
success
)
success
(
collection
,
resp
,
options
);
};
return
this
.
sync
(
'
read
'
,
this
,
options
);
},
// Create a new instance of a model in this collection. Add the model to the
// collection immediately, unless `wait: true` is passed, in which case we
// wait for the server to agree.
create
:
function
(
model
,
options
)
{
var
collection
=
this
;
options
=
options
?
_
.
clone
(
options
)
:
{};
model
=
this
.
_prepareModel
(
model
,
options
);
if
(
!
model
)
return
false
;
if
(
!
options
.
wait
)
collection
.
add
(
model
,
options
);
var
success
=
options
.
success
;
options
.
success
=
function
(
model
,
resp
,
options
)
{
if
(
options
.
wait
)
collection
.
add
(
model
,
options
);
if
(
success
)
success
(
model
,
resp
,
options
);
};
model
.
save
(
null
,
options
);
return
model
;
},
// **parse** converts a response into a list of models to be added to the
// collection. The default implementation is just to pass it through.
parse
:
function
(
resp
)
{
return
resp
;
},
// Create a new collection with an identical list of models as this one.
clone
:
function
()
{
return
new
this
.
constructor
(
this
.
models
);
},
// Proxy to _'s chain. Can't be proxied the same way the rest of the
// underscore methods are proxied because it relies on the underscore
// constructor.
chain
:
function
()
{
return
_
(
this
.
models
).
chain
();
},
// Reset all internal state. Called when the collection is reset.
_reset
:
function
()
{
this
.
length
=
0
;
this
.
models
=
[];
this
.
_byId
=
{};
this
.
_byCid
=
{};
},
// Prepare a model or hash of attributes to be added to this collection.
_prepareModel
:
function
(
attrs
,
options
)
{
if
(
attrs
instanceof
Model
)
{
if
(
!
attrs
.
collection
)
attrs
.
collection
=
this
;
return
attrs
;
}
options
||
(
options
=
{});
options
.
collection
=
this
;
var
model
=
new
this
.
model
(
attrs
,
options
);
if
(
!
model
.
_validate
(
attrs
,
options
))
return
false
;
return
model
;
},
// Internal method to remove a model's ties to a collection.
_removeReference
:
function
(
model
)
{
if
(
this
===
model
.
collection
)
delete
model
.
collection
;
model
.
off
(
'
all
'
,
this
.
_onModelEvent
,
this
);
},
// Internal method called every time a model in the set fires an event.
// Sets need to update their indexes when models change ids. All other
// events simply proxy through. "add" and "remove" events that originate
// in other collections are ignored.
_onModelEvent
:
function
(
event
,
model
,
collection
,
options
)
{
if
((
event
===
'
add
'
||
event
===
'
remove
'
)
&&
collection
!==
this
)
return
;
if
(
event
===
'
destroy
'
)
this
.
remove
(
model
,
options
);
if
(
model
&&
event
===
'
change:
'
+
model
.
idAttribute
)
{
delete
this
.
_byId
[
model
.
previous
(
model
.
idAttribute
)];
if
(
model
.
id
!=
null
)
this
.
_byId
[
model
.
id
]
=
model
;
}
this
.
trigger
.
apply
(
this
,
arguments
);
}
});
// Underscore methods that we want to implement on the Collection.
var
methods
=
[
'
forEach
'
,
'
each
'
,
'
map
'
,
'
collect
'
,
'
reduce
'
,
'
foldl
'
,
'
inject
'
,
'
reduceRight
'
,
'
foldr
'
,
'
find
'
,
'
detect
'
,
'
filter
'
,
'
select
'
,
'
reject
'
,
'
every
'
,
'
all
'
,
'
some
'
,
'
any
'
,
'
include
'
,
'
contains
'
,
'
invoke
'
,
'
max
'
,
'
min
'
,
'
sortedIndex
'
,
'
toArray
'
,
'
size
'
,
'
first
'
,
'
head
'
,
'
take
'
,
'
initial
'
,
'
rest
'
,
'
tail
'
,
'
last
'
,
'
without
'
,
'
indexOf
'
,
'
shuffle
'
,
'
lastIndexOf
'
,
'
isEmpty
'
];
// Mix in each Underscore method as a proxy to `Collection#models`.
_
.
each
(
methods
,
function
(
method
)
{
Collection
.
prototype
[
method
]
=
function
()
{
var
args
=
slice
.
call
(
arguments
);
args
.
unshift
(
this
.
models
);
return
_
[
method
].
apply
(
_
,
args
);
};
});
// Underscore methods that take a property name as an argument.
var
attributeMethods
=
[
'
groupBy
'
,
'
countBy
'
,
'
sortBy
'
];
// Use attributes instead of properties.
_
.
each
(
attributeMethods
,
function
(
method
)
{
Collection
.
prototype
[
method
]
=
function
(
value
,
context
)
{
var
iterator
=
_
.
isFunction
(
value
)
?
value
:
function
(
model
)
{
return
model
.
get
(
value
);
};
return
_
[
method
](
this
.
models
,
iterator
,
context
);
};
});
// Backbone.Router
// ---------------
// Routers map faux-URLs to actions, and fire events when routes are
// matched. Creating a new one sets its `routes` hash, if not set statically.
var
Router
=
Backbone
.
Router
=
function
(
options
)
{
options
||
(
options
=
{});
if
(
options
.
routes
)
this
.
routes
=
options
.
routes
;
this
.
_bindRoutes
();
this
.
initialize
.
apply
(
this
,
arguments
);
};
// Cached regular expressions for matching named param parts and splatted
// parts of route strings.
var
optionalParam
=
/
\((
.*
?)\)
/g
;
var
namedParam
=
/:
\w
+/g
;
var
splatParam
=
/
\*\w
+/g
;
var
escapeRegExp
=
/
[\-
{}
\[\]
+?.,
\\\^
$|#
\s]
/g
;
// Set up all inheritable **Backbone.Router** properties and methods.
_
.
extend
(
Router
.
prototype
,
Events
,
{
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize
:
function
(){},
// Manually bind a single named route to a callback. For example:
//
// this.route('search/:query/p:num', 'search', function(query, num) {
// ...
// });
//
route
:
function
(
route
,
name
,
callback
)
{
if
(
!
_
.
isRegExp
(
route
))
route
=
this
.
_routeToRegExp
(
route
);
if
(
!
callback
)
callback
=
this
[
name
];
Backbone
.
history
.
route
(
route
,
_
.
bind
(
function
(
fragment
)
{
var
args
=
this
.
_extractParameters
(
route
,
fragment
);
callback
&&
callback
.
apply
(
this
,
args
);
this
.
trigger
.
apply
(
this
,
[
'
route:
'
+
name
].
concat
(
args
));
Backbone
.
history
.
trigger
(
'
route
'
,
this
,
name
,
args
);
},
this
));
return
this
;
},
// Simple proxy to `Backbone.history` to save a fragment into the history.
navigate
:
function
(
fragment
,
options
)
{
Backbone
.
history
.
navigate
(
fragment
,
options
);
return
this
;
},
// Bind all defined routes to `Backbone.history`. We have to reverse the
// order of the routes here to support behavior where the most general
// routes can be defined at the bottom of the route map.
_bindRoutes
:
function
()
{
if
(
!
this
.
routes
)
return
;
var
route
,
routes
=
_
.
keys
(
this
.
routes
);
while
((
route
=
routes
.
pop
())
!=
null
)
{
this
.
route
(
route
,
this
.
routes
[
route
]);
}
},
// Convert a route string into a regular expression, suitable for matching
// against the current location hash.
_routeToRegExp
:
function
(
route
)
{
route
=
route
.
replace
(
escapeRegExp
,
'
\\
$&
'
)
.
replace
(
optionalParam
,
'
(?:$1)?
'
)
.
replace
(
namedParam
,
'
([^
\
/]+)
'
)
.
replace
(
splatParam
,
'
(.*?)
'
);
return
new
RegExp
(
'
^
'
+
route
+
'
$
'
);
},
// Given a route, and a URL fragment that it matches, return the array of
// extracted parameters.
_extractParameters
:
function
(
route
,
fragment
)
{
return
route
.
exec
(
fragment
).
slice
(
1
);
}
});
// Backbone.History
// ----------------
// Handles cross-browser history management, based on URL fragments. If the
// browser does not support `onhashchange`, falls back to polling.
var
History
=
Backbone
.
History
=
function
()
{
this
.
handlers
=
[];
_
.
bindAll
(
this
,
'
checkUrl
'
);
// #1653 - Ensure that `History` can be used outside of the browser.
if
(
typeof
window
!==
'
undefined
'
)
{
this
.
location
=
window
.
location
;
this
.
history
=
window
.
history
;
}
};
// Cached regex for stripping a leading hash/slash and trailing space.
var
routeStripper
=
/^
[
#
\/]
|
\s
+$/g
;
// Cached regex for stripping leading and trailing slashes.
var
rootStripper
=
/^
\/
+|
\/
+$/g
;
// Cached regex for detecting MSIE.
var
isExplorer
=
/msie
[\w
.
]
+/
;
// Cached regex for removing a trailing slash.
var
trailingSlash
=
/
\/
$/
;
// Has the history handling already been started?
History
.
started
=
false
;
// Set up all inheritable **Backbone.History** properties and methods.
_
.
extend
(
History
.
prototype
,
Events
,
{
// The default interval to poll for hash changes, if necessary, is
// twenty times a second.
interval
:
50
,
// Gets the true hash value. Cannot use location.hash directly due to bug
// in Firefox where location.hash will always be decoded.
getHash
:
function
(
window
)
{
var
match
=
(
window
||
this
).
location
.
href
.
match
(
/#
(
.*
)
$/
);
return
match
?
match
[
1
]
:
''
;
},
// Get the cross-browser normalized URL fragment, either from the URL,
// the hash, or the override.
getFragment
:
function
(
fragment
,
forcePushState
)
{
if
(
fragment
==
null
)
{
if
(
this
.
_hasPushState
||
!
this
.
_wantsHashChange
||
forcePushState
)
{
fragment
=
this
.
location
.
pathname
;
var
root
=
this
.
root
.
replace
(
trailingSlash
,
''
);
if
(
!
fragment
.
indexOf
(
root
))
fragment
=
fragment
.
substr
(
root
.
length
);
}
else
{
fragment
=
this
.
getHash
();
}
}
return
fragment
.
replace
(
routeStripper
,
''
);
},
// Start the hash change handling, returning `true` if the current URL matches
// an existing route, and `false` otherwise.
start
:
function
(
options
)
{
if
(
History
.
started
)
throw
new
Error
(
"
Backbone.history has already been started
"
);
History
.
started
=
true
;
// Figure out the initial configuration. Do we need an iframe?
// Is pushState desired ... is it available?
this
.
options
=
_
.
extend
({},
{
root
:
'
/
'
},
this
.
options
,
options
);
this
.
root
=
this
.
options
.
root
;
this
.
_wantsHashChange
=
this
.
options
.
hashChange
!==
false
;
this
.
_wantsPushState
=
!!
this
.
options
.
pushState
;
this
.
_hasPushState
=
!!
(
this
.
options
.
pushState
&&
this
.
history
&&
this
.
history
.
pushState
);
var
fragment
=
this
.
getFragment
();
var
docMode
=
document
.
documentMode
;
var
oldIE
=
(
isExplorer
.
exec
(
navigator
.
userAgent
.
toLowerCase
())
&&
(
!
docMode
||
docMode
<=
7
));
// Normalize root to always include a leading and trailing slash.
this
.
root
=
(
'
/
'
+
this
.
root
+
'
/
'
).
replace
(
rootStripper
,
'
/
'
);
if
(
oldIE
&&
this
.
_wantsHashChange
)
{
this
.
iframe
=
Backbone
.
$
(
'
<iframe src="javascript:0" tabindex="-1" />
'
).
hide
().
appendTo
(
'
body
'
)[
0
].
contentWindow
;
this
.
navigate
(
fragment
);
}
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if
(
this
.
_hasPushState
)
{
Backbone
.
$
(
window
).
bind
(
'
popstate
'
,
this
.
checkUrl
);
}
else
if
(
this
.
_wantsHashChange
&&
(
'
onhashchange
'
in
window
)
&&
!
oldIE
)
{
Backbone
.
$
(
window
).
bind
(
'
hashchange
'
,
this
.
checkUrl
);
}
else
if
(
this
.
_wantsHashChange
)
{
this
.
_checkUrlInterval
=
setInterval
(
this
.
checkUrl
,
this
.
interval
);
}
// Determine if we need to change the base url, for a pushState link
// opened by a non-pushState browser.
this
.
fragment
=
fragment
;
var
loc
=
this
.
location
;
var
atRoot
=
loc
.
pathname
.
replace
(
/
[^\/]
$/
,
'
$&/
'
)
===
this
.
root
;
// If we've started off with a route from a `pushState`-enabled browser,
// but we're currently in a browser that doesn't support it...
if
(
this
.
_wantsHashChange
&&
this
.
_wantsPushState
&&
!
this
.
_hasPushState
&&
!
atRoot
)
{
this
.
fragment
=
this
.
getFragment
(
null
,
true
);
this
.
location
.
replace
(
this
.
root
+
this
.
location
.
search
+
'
#
'
+
this
.
fragment
);
// Return immediately as browser will do redirect to new url
return
true
;
// Or if we've started out with a hash-based route, but we're currently
// in a browser where it could be `pushState`-based instead...
}
else
if
(
this
.
_wantsPushState
&&
this
.
_hasPushState
&&
atRoot
&&
loc
.
hash
)
{
this
.
fragment
=
this
.
getHash
().
replace
(
routeStripper
,
''
);
this
.
history
.
replaceState
({},
document
.
title
,
this
.
root
+
this
.
fragment
+
loc
.
search
);
}
if
(
!
this
.
options
.
silent
)
return
this
.
loadUrl
();
},
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
// but possibly useful for unit testing Routers.
stop
:
function
()
{
Backbone
.
$
(
window
).
unbind
(
'
popstate
'
,
this
.
checkUrl
).
unbind
(
'
hashchange
'
,
this
.
checkUrl
);
clearInterval
(
this
.
_checkUrlInterval
);
History
.
started
=
false
;
},
// Add a route to be tested when the fragment changes. Routes added later
// may override previous routes.
route
:
function
(
route
,
callback
)
{
this
.
handlers
.
unshift
({
route
:
route
,
callback
:
callback
});
},
// Checks the current URL to see if it has changed, and if it has,
// calls `loadUrl`, normalizing across the hidden iframe.
checkUrl
:
function
(
e
)
{
var
current
=
this
.
getFragment
();
if
(
current
===
this
.
fragment
&&
this
.
iframe
)
{
current
=
this
.
getFragment
(
this
.
getHash
(
this
.
iframe
));
}
if
(
current
===
this
.
fragment
)
return
false
;
if
(
this
.
iframe
)
this
.
navigate
(
current
);
this
.
loadUrl
()
||
this
.
loadUrl
(
this
.
getHash
());
},
// Attempt to load the current URL fragment. If a route succeeds with a
// match, returns `true`. If no defined routes matches the fragment,
// returns `false`.
loadUrl
:
function
(
fragmentOverride
)
{
var
fragment
=
this
.
fragment
=
this
.
getFragment
(
fragmentOverride
);
var
matched
=
_
.
any
(
this
.
handlers
,
function
(
handler
)
{
if
(
handler
.
route
.
test
(
fragment
))
{
handler
.
callback
(
fragment
);
return
true
;
}
});
return
matched
;
},
// Save a fragment into the hash history, or replace the URL state if the
// 'replace' option is passed. You are responsible for properly URL-encoding
// the fragment in advance.
//
// The options object can contain `trigger: true` if you wish to have the
// route callback be fired (not usually desirable), or `replace: true`, if
// you wish to modify the current URL without adding an entry to the history.
navigate
:
function
(
fragment
,
options
)
{
if
(
!
History
.
started
)
return
false
;
if
(
!
options
||
options
===
true
)
options
=
{
trigger
:
options
};
fragment
=
this
.
getFragment
(
fragment
||
''
);
if
(
this
.
fragment
===
fragment
)
return
;
this
.
fragment
=
fragment
;
var
url
=
this
.
root
+
fragment
;
// If pushState is available, we use it to set the fragment as a real URL.
if
(
this
.
_hasPushState
)
{
this
.
history
[
options
.
replace
?
'
replaceState
'
:
'
pushState
'
]({},
document
.
title
,
url
);
// If hash changes haven't been explicitly disabled, update the hash
// fragment to store history.
}
else
if
(
this
.
_wantsHashChange
)
{
this
.
_updateHash
(
this
.
location
,
fragment
,
options
.
replace
);
if
(
this
.
iframe
&&
(
fragment
!==
this
.
getFragment
(
this
.
getHash
(
this
.
iframe
))))
{
// Opening and closing the iframe tricks IE7 and earlier to push a
// history entry on hash-tag change. When replace is true, we don't
// want this.
if
(
!
options
.
replace
)
this
.
iframe
.
document
.
open
().
close
();
this
.
_updateHash
(
this
.
iframe
.
location
,
fragment
,
options
.
replace
);
}
// If you've told us that you explicitly don't want fallback hashchange-
// based history, then `navigate` becomes a page refresh.
}
else
{
return
this
.
location
.
assign
(
url
);
}
if
(
options
.
trigger
)
this
.
loadUrl
(
fragment
);
},
// Update the hash location, either replacing the current entry, or adding
// a new one to the browser history.
_updateHash
:
function
(
location
,
fragment
,
replace
)
{
if
(
replace
)
{
var
href
=
location
.
href
.
replace
(
/
(
javascript:|#
)
.*$/
,
''
);
location
.
replace
(
href
+
'
#
'
+
fragment
);
}
else
{
// #1649 - Some browsers require that `hash` contains a leading #.
location
.
hash
=
'
#
'
+
fragment
;
}
}
});
// Create the default Backbone.history.
Backbone
.
history
=
new
History
;
// Backbone.View
// -------------
// Creating a Backbone.View creates its initial element outside of the DOM,
// if an existing element is not provided...
var
View
=
Backbone
.
View
=
function
(
options
)
{
this
.
cid
=
_
.
uniqueId
(
'
view
'
);
this
.
_configure
(
options
||
{});
this
.
_ensureElement
();
this
.
initialize
.
apply
(
this
,
arguments
);
this
.
delegateEvents
();
};
// Cached regex to split keys for `delegate`.
var
delegateEventSplitter
=
/^
(\S
+
)\s
*
(
.*
)
$/
;
// List of view options to be merged as properties.
var
viewOptions
=
[
'
model
'
,
'
collection
'
,
'
el
'
,
'
id
'
,
'
attributes
'
,
'
className
'
,
'
tagName
'
,
'
events
'
];
// Set up all inheritable **Backbone.View** properties and methods.
_
.
extend
(
View
.
prototype
,
Events
,
{
// The default `tagName` of a View's element is `"div"`.
tagName
:
'
div
'
,
// jQuery delegate for element lookup, scoped to DOM elements within the
// current view. This should be prefered to global lookups where possible.
$
:
function
(
selector
)
{
return
this
.
$el
.
find
(
selector
);
},
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize
:
function
(){},
// **render** is the core function that your view should override, in order
// to populate its element (`this.el`), with the appropriate HTML. The
// convention is for **render** to always return `this`.
render
:
function
()
{
return
this
;
},
// Remove this view by taking the element out of the DOM, and removing any
// applicable Backbone.Events listeners.
remove
:
function
()
{
this
.
$el
.
remove
();
this
.
stopListening
();
return
this
;
},
// For small amounts of DOM Elements, where a full-blown template isn't
// needed, use **make** to manufacture elements, one at a time.
//
// var el = this.make('li', {'class': 'row'}, this.model.escape('title'));
//
make
:
function
(
tagName
,
attributes
,
content
)
{
var
el
=
document
.
createElement
(
tagName
);
if
(
attributes
)
Backbone
.
$
(
el
).
attr
(
attributes
);
if
(
content
!=
null
)
Backbone
.
$
(
el
).
html
(
content
);
return
el
;
},
// Change the view's element (`this.el` property), including event
// re-delegation.
setElement
:
function
(
element
,
delegate
)
{
if
(
this
.
$el
)
this
.
undelegateEvents
();
this
.
$el
=
element
instanceof
Backbone
.
$
?
element
:
Backbone
.
$
(
element
);
this
.
el
=
this
.
$el
[
0
];
if
(
delegate
!==
false
)
this
.
delegateEvents
();
return
this
;
},
// Set callbacks, where `this.events` is a hash of
//
// *{"event selector": "callback"}*
//
// {
// 'mousedown .title': 'edit',
// 'click .button': 'save'
// 'click .open': function(e) { ... }
// }
//
// pairs. Callbacks will be bound to the view, with `this` set properly.
// Uses event delegation for efficiency.
// Omitting the selector binds the event to `this.el`.
// This only works for delegate-able events: not `focus`, `blur`, and
// not `change`, `submit`, and `reset` in Internet Explorer.
delegateEvents
:
function
(
events
)
{
if
(
!
(
events
||
(
events
=
_
.
result
(
this
,
'
events
'
))))
return
;
this
.
undelegateEvents
();
for
(
var
key
in
events
)
{
var
method
=
events
[
key
];
if
(
!
_
.
isFunction
(
method
))
method
=
this
[
events
[
key
]];
if
(
!
method
)
throw
new
Error
(
'
Method "
'
+
events
[
key
]
+
'
" does not exist
'
);
var
match
=
key
.
match
(
delegateEventSplitter
);
var
eventName
=
match
[
1
],
selector
=
match
[
2
];
method
=
_
.
bind
(
method
,
this
);
eventName
+=
'
.delegateEvents
'
+
this
.
cid
;
if
(
selector
===
''
)
{
this
.
$el
.
bind
(
eventName
,
method
);
}
else
{
this
.
$el
.
delegate
(
selector
,
eventName
,
method
);
}
}
},
// Clears all callbacks previously bound to the view with `delegateEvents`.
// You usually don't need to use this, but may wish to if you have multiple
// Backbone views attached to the same DOM element.
undelegateEvents
:
function
()
{
this
.
$el
.
unbind
(
'
.delegateEvents
'
+
this
.
cid
);
},
// Performs the initial configuration of a View with a set of options.
// Keys with special meaning *(model, collection, id, className)*, are
// attached directly to the view.
_configure
:
function
(
options
)
{
if
(
this
.
options
)
options
=
_
.
extend
({},
_
.
result
(
this
,
'
options
'
),
options
);
_
.
extend
(
this
,
_
.
pick
(
options
,
viewOptions
));
this
.
options
=
options
;
},
// Ensure that the View has a DOM element to render into.
// If `this.el` is a string, pass it through `$()`, take the first
// matching element, and re-assign it to `el`. Otherwise, create
// an element from the `id`, `className` and `tagName` properties.
_ensureElement
:
function
()
{
if
(
!
this
.
el
)
{
var
attrs
=
_
.
extend
({},
_
.
result
(
this
,
'
attributes
'
));
if
(
this
.
id
)
attrs
.
id
=
_
.
result
(
this
,
'
id
'
);
if
(
this
.
className
)
attrs
[
'
class
'
]
=
_
.
result
(
this
,
'
className
'
);
this
.
setElement
(
this
.
make
(
_
.
result
(
this
,
'
tagName
'
),
attrs
),
false
);
}
else
{
this
.
setElement
(
_
.
result
(
this
,
'
el
'
),
false
);
}
}
});
// Backbone.sync
// -------------
// Map from CRUD to HTTP for our default `Backbone.sync` implementation.
var
methodMap
=
{
'
create
'
:
'
POST
'
,
'
update
'
:
'
PUT
'
,
'
patch
'
:
'
PATCH
'
,
'
delete
'
:
'
DELETE
'
,
'
read
'
:
'
GET
'
};
// Override this function to change the manner in which Backbone persists
// models to the server. You will be passed the type of request, and the
// model in question. By default, makes a RESTful Ajax request
// to the model's `url()`. Some possible customizations could be:
//
// * Use `setTimeout` to batch rapid-fire updates into a single request.
// * Send up the models as XML instead of JSON.
// * Persist models via WebSockets instead of Ajax.
//
// Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
// as `POST`, with a `_method` parameter containing the true HTTP method,
// as well as all requests with the body as `application/x-www-form-urlencoded`
// instead of `application/json` with the model in a param named `model`.
// Useful when interfacing with server-side languages like **PHP** that make
// it difficult to read the body of `PUT` requests.
Backbone
.
sync
=
function
(
method
,
model
,
options
)
{
var
type
=
methodMap
[
method
];
// Default options, unless specified.
_
.
defaults
(
options
||
(
options
=
{}),
{
emulateHTTP
:
Backbone
.
emulateHTTP
,
emulateJSON
:
Backbone
.
emulateJSON
});
// Default JSON-request options.
var
params
=
{
type
:
type
,
dataType
:
'
json
'
};
// Ensure that we have a URL.
if
(
!
options
.
url
)
{
params
.
url
=
_
.
result
(
model
,
'
url
'
)
||
urlError
();
}
// Ensure that we have the appropriate request data.
if
(
options
.
data
==
null
&&
model
&&
(
method
===
'
create
'
||
method
===
'
update
'
||
method
===
'
patch
'
))
{
params
.
contentType
=
'
application/json
'
;
params
.
data
=
JSON
.
stringify
(
options
.
attrs
||
model
.
toJSON
(
options
));
}
// For older servers, emulate JSON by encoding the request into an HTML-form.
if
(
options
.
emulateJSON
)
{
params
.
contentType
=
'
application/x-www-form-urlencoded
'
;
params
.
data
=
params
.
data
?
{
model
:
params
.
data
}
:
{};
}
// For older servers, emulate HTTP by mimicking the HTTP method with `_method`
// And an `X-HTTP-Method-Override` header.
if
(
options
.
emulateHTTP
&&
(
type
===
'
PUT
'
||
type
===
'
DELETE
'
||
type
===
'
PATCH
'
))
{
params
.
type
=
'
POST
'
;
if
(
options
.
emulateJSON
)
params
.
data
.
_method
=
type
;
var
beforeSend
=
options
.
beforeSend
;
options
.
beforeSend
=
function
(
xhr
)
{
xhr
.
setRequestHeader
(
'
X-HTTP-Method-Override
'
,
type
);
if
(
beforeSend
)
return
beforeSend
.
apply
(
this
,
arguments
);
};
}
// Don't process data on a non-GET request.
if
(
params
.
type
!==
'
GET
'
&&
!
options
.
emulateJSON
)
{
params
.
processData
=
false
;
}
var
success
=
options
.
success
;
options
.
success
=
function
(
resp
,
status
,
xhr
)
{
if
(
success
)
success
(
resp
,
status
,
xhr
);
model
.
trigger
(
'
sync
'
,
model
,
resp
,
options
);
};
var
error
=
options
.
error
;
options
.
error
=
function
(
xhr
,
status
,
thrown
)
{
if
(
error
)
error
(
model
,
xhr
,
options
);
model
.
trigger
(
'
error
'
,
model
,
xhr
,
options
);
};
// Make the request, allowing the user to override any Ajax options.
var
xhr
=
Backbone
.
ajax
(
_
.
extend
(
params
,
options
));
model
.
trigger
(
'
request
'
,
model
,
xhr
,
options
);
return
xhr
;
};
// Set the default implementation of `Backbone.ajax` to proxy through to `$`.
Backbone
.
ajax
=
function
()
{
return
Backbone
.
$
.
ajax
.
apply
(
Backbone
.
$
,
arguments
);
};
// Helpers
// -------
// Helper function to correctly set up the prototype chain, for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
var
extend
=
function
(
protoProps
,
staticProps
)
{
var
parent
=
this
;
var
child
;
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
if
(
protoProps
&&
_
.
has
(
protoProps
,
'
constructor
'
))
{
child
=
protoProps
.
constructor
;
}
else
{
child
=
function
(){
parent
.
apply
(
this
,
arguments
);
};
}
// Add static properties to the constructor function, if supplied.
_
.
extend
(
child
,
parent
,
staticProps
);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
var
Surrogate
=
function
(){
this
.
constructor
=
child
;
};
Surrogate
.
prototype
=
parent
.
prototype
;
child
.
prototype
=
new
Surrogate
;
// Add prototype properties (instance properties) to the subclass,
// if supplied.
if
(
protoProps
)
_
.
extend
(
child
.
prototype
,
protoProps
);
// Set a convenience property in case the parent's prototype is needed
// later.
child
.
__super__
=
parent
.
prototype
;
return
child
;
};
// Set up inheritance for the model, collection, router, view and history.
Model
.
extend
=
Collection
.
extend
=
Router
.
extend
=
View
.
extend
=
History
.
extend
=
extend
;
// Throw an error when a URL is needed, and none is supplied.
var
urlError
=
function
()
{
throw
new
Error
(
'
A "url" property or function must be specified
'
);
};
}).
call
(
this
);
labs/architecture-examples/typescript-backbone/js/libs/backbone/backbone.localStorage.js
0 → 100644
View file @
fb246fbf
/**
* Backbone localStorage Adapter
* Version 1.1.0
*
* https://github.com/jeromegn/Backbone.localStorage
*/
(
function
(
root
,
factory
)
{
if
(
typeof
define
===
"
function
"
&&
define
.
amd
)
{
// AMD. Register as an anonymous module.
define
([
"
underscore
"
,
"
backbone
"
],
function
(
_
,
Backbone
)
{
// Use global variables if the locals are undefined.
return
factory
(
_
||
root
.
_
,
Backbone
||
root
.
Backbone
);
});
}
else
{
// RequireJS isn't being used. Assume underscore and backbone are loaded in <script> tags
factory
(
_
,
Backbone
);
}
}(
this
,
function
(
_
,
Backbone
)
{
// A simple module to replace `Backbone.sync` with *localStorage*-based
// persistence. Models are given GUIDS, and saved into a JSON object. Simple
// as that.
// Hold reference to Underscore.js and Backbone.js in the closure in order
// to make things work even if they are removed from the global namespace
// Generate four random hex digits.
function
S4
()
{
return
(((
1
+
Math
.
random
())
*
0x10000
)
|
0
).
toString
(
16
).
substring
(
1
);
};
// Generate a pseudo-GUID by concatenating random hexadecimal.
function
guid
()
{
return
(
S4
()
+
S4
()
+
"
-
"
+
S4
()
+
"
-
"
+
S4
()
+
"
-
"
+
S4
()
+
"
-
"
+
S4
()
+
S4
()
+
S4
());
};
// Our Store is represented by a single JS object in *localStorage*. Create it
// with a meaningful name, like the name you'd give a table.
// window.Store is deprectated, use Backbone.LocalStorage instead
Backbone
.
LocalStorage
=
window
.
Store
=
function
(
name
)
{
this
.
name
=
name
;
var
store
=
this
.
localStorage
().
getItem
(
this
.
name
);
this
.
records
=
(
store
&&
store
.
split
(
"
,
"
))
||
[];
};
_
.
extend
(
Backbone
.
LocalStorage
.
prototype
,
{
// Save the current state of the **Store** to *localStorage*.
save
:
function
()
{
this
.
localStorage
().
setItem
(
this
.
name
,
this
.
records
.
join
(
"
,
"
));
},
// Add a model, giving it a (hopefully)-unique GUID, if it doesn't already
// have an id of it's own.
create
:
function
(
model
)
{
if
(
!
model
.
id
)
{
model
.
id
=
guid
();
model
.
set
(
model
.
idAttribute
,
model
.
id
);
}
this
.
localStorage
().
setItem
(
this
.
name
+
"
-
"
+
model
.
id
,
JSON
.
stringify
(
model
));
this
.
records
.
push
(
model
.
id
.
toString
());
this
.
save
();
return
this
.
find
(
model
);
},
// Update a model by replacing its copy in `this.data`.
update
:
function
(
model
)
{
this
.
localStorage
().
setItem
(
this
.
name
+
"
-
"
+
model
.
id
,
JSON
.
stringify
(
model
));
if
(
!
_
.
include
(
this
.
records
,
model
.
id
.
toString
()))
this
.
records
.
push
(
model
.
id
.
toString
());
this
.
save
();
return
this
.
find
(
model
);
},
// Retrieve a model from `this.data` by id.
find
:
function
(
model
)
{
return
this
.
jsonData
(
this
.
localStorage
().
getItem
(
this
.
name
+
"
-
"
+
model
.
id
));
},
// Return the array of all models currently in storage.
findAll
:
function
()
{
return
_
(
this
.
records
).
chain
()
.
map
(
function
(
id
)
{
return
this
.
jsonData
(
this
.
localStorage
().
getItem
(
this
.
name
+
"
-
"
+
id
));
},
this
)
.
compact
()
.
value
();
},
// Delete a model from `this.data`, returning it.
destroy
:
function
(
model
)
{
if
(
model
.
isNew
())
return
false
this
.
localStorage
().
removeItem
(
this
.
name
+
"
-
"
+
model
.
id
);
this
.
records
=
_
.
reject
(
this
.
records
,
function
(
id
)
{
return
id
===
model
.
id
.
toString
();
});
this
.
save
();
return
model
;
},
localStorage
:
function
()
{
return
localStorage
;
},
// fix for "illegal access" error on Android when JSON.parse is passed null
jsonData
:
function
(
data
)
{
return
data
&&
JSON
.
parse
(
data
);
}
});
// localSync delegate to the model or collection's
// *localStorage* property, which should be an instance of `Store`.
// window.Store.sync and Backbone.localSync is deprectated, use Backbone.LocalStorage.sync instead
Backbone
.
LocalStorage
.
sync
=
window
.
Store
.
sync
=
Backbone
.
localSync
=
function
(
method
,
model
,
options
)
{
var
store
=
model
.
localStorage
||
model
.
collection
.
localStorage
;
var
resp
,
errorMessage
,
syncDfd
=
$
.
Deferred
&&
$
.
Deferred
();
//If $ is having Deferred - use it.
try
{
switch
(
method
)
{
case
"
read
"
:
resp
=
model
.
id
!=
undefined
?
store
.
find
(
model
)
:
store
.
findAll
();
break
;
case
"
create
"
:
resp
=
store
.
create
(
model
);
break
;
case
"
update
"
:
resp
=
store
.
update
(
model
);
break
;
case
"
delete
"
:
resp
=
store
.
destroy
(
model
);
break
;
}
}
catch
(
error
)
{
if
(
error
.
code
===
DOMException
.
QUOTA_EXCEEDED_ERR
&&
window
.
localStorage
.
length
===
0
)
errorMessage
=
"
Private browsing is unsupported
"
;
else
errorMessage
=
error
.
message
;
}
if
(
resp
)
{
model
.
trigger
(
"
sync
"
,
model
,
resp
,
options
);
if
(
options
&&
options
.
success
)
if
(
Backbone
.
VERSION
===
"
0.9.10
"
)
{
options
.
success
(
model
,
resp
,
options
);
}
else
{
options
.
success
(
resp
);
}
if
(
syncDfd
)
syncDfd
.
resolve
(
resp
);
}
else
{
errorMessage
=
errorMessage
?
errorMessage
:
"
Record Not Found
"
;
model
.
trigger
(
"
error
"
,
model
,
errorMessage
,
options
);
if
(
options
&&
options
.
error
)
if
(
Backbone
.
VERSION
===
"
0.9.10
"
)
{
options
.
error
(
model
,
errorMessage
,
options
);
}
else
{
options
.
error
(
errorMessage
);
}
if
(
syncDfd
)
syncDfd
.
reject
(
errorMessage
);
}
// add compatibility with $.ajax
// always execute callback for success and error
if
(
options
&&
options
.
complete
)
options
.
complete
(
resp
);
return
syncDfd
&&
syncDfd
.
promise
();
};
Backbone
.
ajaxSync
=
Backbone
.
sync
;
Backbone
.
getSyncMethod
=
function
(
model
)
{
if
(
model
.
localStorage
||
(
model
.
collection
&&
model
.
collection
.
localStorage
))
{
return
Backbone
.
localSync
;
}
return
Backbone
.
ajaxSync
;
};
// Override 'Backbone.sync' to default to localSync,
// the original 'Backbone.sync' is still available in 'Backbone.ajaxSync'
Backbone
.
sync
=
function
(
method
,
model
,
options
)
{
return
Backbone
.
getSyncMethod
(
model
).
apply
(
this
,
[
method
,
model
,
options
]);
};
return
Backbone
.
LocalStorage
;
}));
\ No newline at end of file
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