Commit dfe7d63f authored by Arthur Verschaeve's avatar Arthur Verschaeve Committed by Sam Saccone

React-backbone: update deps

parent 3c0a2c0f
// Backbone.js 1.1.2
// Backbone.js 1.2.1
// (c) 2010-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// (c) 2010-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
(function(root, factory) {
(function(factory) {
// Establish the root object, `window` (`self`) in the browser, or `global` on the server.
// We use `self` instead of `window` for `WebWorker` support.
var root = (typeof self == 'object' && self.self == self && self) ||
(typeof global == 'object' && global.global == global && global);
// Set up Backbone appropriately for the environment. Start with AMD.
if (typeof define === 'function' && define.amd) {
......@@ -17,15 +22,16 @@
// Next for Node.js or CommonJS. jQuery may not be needed as a module.
} else if (typeof exports !== 'undefined') {
var _ = require('underscore');
factory(root, exports, _);
var _ = require('underscore'), $;
try { $ = require('jquery'); } catch(e) {}
factory(root, exports, _, $);
// Finally, as a browser global.
} else {
root.Backbone = factory(root, {}, root._, (root.jQuery || root.Zepto || root.ender || root.$));
}
}(this, function(root, Backbone, _, $) {
}(function(root, Backbone, _, $) {
// Initial Setup
// -------------
......@@ -34,14 +40,11 @@
// restored later on, if `noConflict` is used.
var previousBackbone = root.Backbone;
// Create local references to array methods we'll want to use later.
var array = [];
var push = array.push;
var slice = array.slice;
var splice = array.splice;
// Create a local reference to a common array method we'll want to use later.
var slice = [].slice;
// Current version of the library. Keep in sync with `package.json`.
Backbone.VERSION = '1.1.2';
Backbone.VERSION = '1.2.1';
// For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
// the `$` variable.
......@@ -60,11 +63,40 @@
Backbone.emulateHTTP = false;
// Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/json` requests ... this will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone.emulateJSON = false;
// Proxy Underscore methods to a Backbone class' prototype using a
// particular attribute as the data argument
var addMethod = function(length, method, attribute) {
switch (length) {
case 1: return function() {
return _[method](this[attribute]);
};
case 2: return function(value) {
return _[method](this[attribute], value);
};
case 3: return function(iteratee, context) {
return _[method](this[attribute], iteratee, context);
};
case 4: return function(iteratee, defaultVal, context) {
return _[method](this[attribute], iteratee, defaultVal, context);
};
default: return function() {
var args = slice.call(arguments);
args.unshift(this[attribute]);
return _[method].apply(_, args);
};
}
};
var addUnderscoreMethods = function(Class, methods, attribute) {
_.each(methods, function(length, method) {
if (_[method]) Class.prototype[method] = addMethod(length, method, attribute);
});
};
// Backbone.Events
// ---------------
......@@ -78,123 +110,236 @@
// object.on('expand', function(){ alert('expanded'); });
// object.trigger('expand');
//
var Events = Backbone.Events = {
// Bind an event to a `callback` function. Passing `"all"` will bind
// the callback to all events fired.
on: function(name, callback, context) {
if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;
this._events || (this._events = {});
var events = this._events[name] || (this._events[name] = []);
events.push({callback: callback, context: context, ctx: context || this});
return this;
},
var Events = Backbone.Events = {};
// Bind an event to only be triggered a single time. After the first time
// the callback is invoked, it will be removed.
once: function(name, callback, context) {
if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
var self = this;
var once = _.once(function() {
self.off(name, once);
callback.apply(this, arguments);
});
once._callback = callback;
return this.on(name, once, context);
},
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
off: function(name, callback, context) {
var retain, ev, events, names, i, l, j, k;
if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
if (!name && !callback && !context) {
this._events = void 0;
return this;
// Regular expression used to split event strings.
var eventSplitter = /\s+/;
// Iterates over the standard `event, callback` (as well as the fancy multiple
// space-separated events `"change blur", callback` and jQuery-style event
// maps `{event: callback}`), reducing them by manipulating `memo`.
// Passes a normalized single event name and callback, as well as any
// optional `opts`.
var eventsApi = function(iteratee, memo, name, callback, opts) {
var i = 0, names;
if (name && typeof name === 'object') {
// Handle event maps.
if (callback !== void 0 && 'context' in opts && opts.context === void 0) opts.context = callback;
for (names = _.keys(name); i < names.length ; i++) {
memo = iteratee(memo, names[i], name[names[i]], opts);
}
names = name ? [name] : _.keys(this._events);
for (i = 0, l = names.length; i < l; i++) {
name = names[i];
if (events = this._events[name]) {
this._events[name] = retain = [];
if (callback || context) {
for (j = 0, k = events.length; j < k; j++) {
ev = events[j];
if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
(context && context !== ev.context)) {
retain.push(ev);
}
}
}
if (!retain.length) delete this._events[name];
}
} else if (name && eventSplitter.test(name)) {
// Handle space separated event names.
for (names = name.split(eventSplitter); i < names.length; i++) {
memo = iteratee(memo, names[i], callback, opts);
}
} else {
memo = iteratee(memo, name, callback, opts);
}
return memo;
};
return this;
},
// Bind an event to a `callback` function. Passing `"all"` will bind
// the callback to all events fired.
Events.on = function(name, callback, context) {
return internalOn(this, name, callback, context);
};
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
trigger: function(name) {
if (!this._events) return this;
var args = slice.call(arguments, 1);
if (!eventsApi(this, 'trigger', name, args)) return this;
var events = this._events[name];
var allEvents = this._events.all;
if (events) triggerEvents(events, args);
if (allEvents) triggerEvents(allEvents, arguments);
return this;
},
// An internal use `on` function, used to guard the `listening` argument from
// the public API.
var internalOn = function(obj, name, callback, context, listening) {
obj._events = eventsApi(onApi, obj._events || {}, name, callback, {
context: context,
ctx: obj,
listening: listening
});
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
stopListening: function(obj, name, callback) {
var listeningTo = this._listeningTo;
if (!listeningTo) return this;
var remove = !name && !callback;
if (!callback && typeof name === 'object') callback = this;
if (obj) (listeningTo = {})[obj._listenId] = obj;
for (var id in listeningTo) {
obj = listeningTo[id];
obj.off(name, callback, this);
if (remove || _.isEmpty(obj._events)) delete this._listeningTo[id];
}
return this;
if (listening) {
var listeners = obj._listeners || (obj._listeners = {});
listeners[listening.id] = listening;
}
return obj;
};
// Regular expression used to split event strings.
var eventSplitter = /\s+/;
// Inversion-of-control versions of `on`. Tell *this* object to listen to
// an event in another object... keeping track of what it's listening to.
Events.listenTo = function(obj, name, callback) {
if (!obj) return this;
var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
var listeningTo = this._listeningTo || (this._listeningTo = {});
var listening = listeningTo[id];
// This object is not listening to any other events on `obj` yet.
// Setup the necessary references to track the listening callbacks.
if (!listening) {
var thisId = this._listenId || (this._listenId = _.uniqueId('l'));
listening = listeningTo[id] = {obj: obj, objId: id, id: thisId, listeningTo: listeningTo, count: 0};
}
// Bind callbacks on obj, and keep track of them on listening.
internalOn(obj, name, callback, this, listening);
return this;
};
// The reducing API that adds a callback to the `events` object.
var onApi = function(events, name, callback, options) {
if (callback) {
var handlers = events[name] || (events[name] = []);
var context = options.context, ctx = options.ctx, listening = options.listening;
if (listening) listening.count++;
handlers.push({ callback: callback, context: context, ctx: context || ctx, listening: listening });
}
return events;
};
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
Events.off = function(name, callback, context) {
if (!this._events) return this;
this._events = eventsApi(offApi, this._events, name, callback, {
context: context,
listeners: this._listeners
});
return this;
};
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
Events.stopListening = function(obj, name, callback) {
var listeningTo = this._listeningTo;
if (!listeningTo) return this;
var ids = obj ? [obj._listenId] : _.keys(listeningTo);
// Implement fancy features of the Events API such as multiple event
// names `"change blur"` and jQuery-style event maps `{change: action}`
// in terms of the existing API.
var eventsApi = function(obj, action, name, rest) {
if (!name) return true;
for (var i = 0; i < ids.length; i++) {
var listening = listeningTo[ids[i]];
// Handle event maps.
if (typeof name === 'object') {
for (var key in name) {
obj[action].apply(obj, [key, name[key]].concat(rest));
// If listening doesn't exist, this object is not currently
// listening to obj. Break out early.
if (!listening) break;
listening.obj.off(name, callback, this);
}
if (_.isEmpty(listeningTo)) this._listeningTo = void 0;
return this;
};
// The reducing API that removes a callback from the `events` object.
var offApi = function(events, name, callback, options) {
// No events to consider.
if (!events) return;
var i = 0, listening;
var context = options.context, listeners = options.listeners;
// Delete all events listeners and "drop" events.
if (!name && !callback && !context) {
var ids = _.keys(listeners);
for (; i < ids.length; i++) {
listening = listeners[ids[i]];
delete listeners[listening.id];
delete listening.listeningTo[listening.objId];
}
return false;
return;
}
// Handle space separated event names.
if (eventSplitter.test(name)) {
var names = name.split(eventSplitter);
for (var i = 0, l = names.length; i < l; i++) {
obj[action].apply(obj, [names[i]].concat(rest));
var names = name ? [name] : _.keys(events);
for (; i < names.length; i++) {
name = names[i];
var handlers = events[name];
// Bail out if there are no events stored.
if (!handlers) break;
// Replace events if there are any remaining. Otherwise, clean up.
var remaining = [];
for (var j = 0; j < handlers.length; j++) {
var handler = handlers[j];
if (
callback && callback !== handler.callback &&
callback !== handler.callback._callback ||
context && context !== handler.context
) {
remaining.push(handler);
} else {
listening = handler.listening;
if (listening && --listening.count === 0) {
delete listeners[listening.id];
delete listening.listeningTo[listening.objId];
}
}
}
return false;
// Update tail event if the list has any events. Otherwise, clean up.
if (remaining.length) {
events[name] = remaining;
} else {
delete events[name];
}
}
if (_.size(events)) return events;
};
// Bind an event to only be triggered a single time. After the first time
// the callback is invoked, it will be removed. When multiple events are
// passed in using the space-separated syntax, the event will fire once for every
// event you passed in, not once for a combination of all events
Events.once = function(name, callback, context) {
// Map the event into a `{event: once}` object.
var events = eventsApi(onceMap, {}, name, callback, _.bind(this.off, this));
return this.on(events, void 0, context);
};
// Inversion-of-control versions of `once`.
Events.listenToOnce = function(obj, name, callback) {
// Map the event into a `{event: once}` object.
var events = eventsApi(onceMap, {}, name, callback, _.bind(this.stopListening, this, obj));
return this.listenTo(obj, events);
};
// Reduces the event callbacks into a map of `{event: onceWrapper}`.
// `offer` unbinds the `onceWrapper` after it has been called.
var onceMap = function(map, name, callback, offer) {
if (callback) {
var once = map[name] = _.once(function() {
offer(name, once);
callback.apply(this, arguments);
});
once._callback = callback;
}
return map;
};
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
Events.trigger = function(name) {
if (!this._events) return this;
var length = Math.max(0, arguments.length - 1);
var args = Array(length);
for (var i = 0; i < length; i++) args[i] = arguments[i + 1];
eventsApi(triggerApi, this._events, name, void 0, args);
return this;
};
return true;
// Handles triggering the appropriate event callbacks.
var triggerApi = function(objEvents, name, cb, args) {
if (objEvents) {
var events = objEvents[name];
var allEvents = objEvents.all;
if (events && allEvents) allEvents = allEvents.slice();
if (events) triggerEvents(events, args);
if (allEvents) triggerEvents(allEvents, [name].concat(args));
}
return objEvents;
};
// A difficult-to-believe, but optimized internal dispatch function for
......@@ -211,22 +356,6 @@
}
};
var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
// Inversion-of-control versions of `on` and `once`. Tell *this* object to
// listen to an event in another object ... keeping track of what it's
// listening to.
_.each(listenMethods, function(implementation, method) {
Events[method] = function(obj, name, callback) {
var listeningTo = this._listeningTo || (this._listeningTo = {});
var id = obj._listenId || (obj._listenId = _.uniqueId('l'));
listeningTo[id] = obj;
if (!callback && typeof name === 'object') callback = this;
obj[implementation](name, callback, this);
return this;
};
});
// Aliases for backwards compatibility.
Events.bind = Events.on;
Events.unbind = Events.off;
......@@ -248,7 +377,7 @@
var Model = Backbone.Model = function(attributes, options) {
var attrs = attributes || {};
options || (options = {});
this.cid = _.uniqueId('c');
this.cid = _.uniqueId(this.cidPrefix);
this.attributes = {};
if (options.collection) this.collection = options.collection;
if (options.parse) attrs = this.parse(attrs, options) || {};
......@@ -271,6 +400,10 @@
// CouchDB users may want to set this to `"_id"`.
idAttribute: 'id',
// The prefix is used to create the client id which is used to identify models locally.
// You may want to override this if you're experiencing name clashes with model ids.
cidPrefix: 'c',
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize: function(){},
......@@ -302,14 +435,19 @@
return this.get(attr) != null;
},
// Special-cased proxy to underscore's `_.matches` method.
matches: function(attrs) {
return !!_.iteratee(attrs, this)(this.attributes);
},
// Set a hash of model attributes on the object, firing `"change"`. This is
// the core primitive operation of a model, updating the data and notifying
// anyone who needs to know about the change in state. The heart of the beast.
set: function(key, val, options) {
var attr, attrs, unset, changes, silent, changing, prev, current;
if (key == null) return this;
// Handle both `"key", value` and `{key: value}` -style arguments.
var attrs;
if (typeof key === 'object') {
attrs = key;
options = val;
......@@ -323,29 +461,32 @@
if (!this._validate(attrs, options)) return false;
// Extract attributes and options.
unset = options.unset;
silent = options.silent;
changes = [];
changing = this._changing;
this._changing = true;
var unset = options.unset;
var silent = options.silent;
var changes = [];
var changing = this._changing;
this._changing = true;
if (!changing) {
this._previousAttributes = _.clone(this.attributes);
this.changed = {};
}
current = this.attributes, prev = this._previousAttributes;
var current = this.attributes;
var changed = this.changed;
var prev = this._previousAttributes;
// Check for changes of `id`.
if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];
// For each `set` attribute, update or delete the current value.
for (attr in attrs) {
for (var attr in attrs) {
val = attrs[attr];
if (!_.isEqual(current[attr], val)) changes.push(attr);
if (!_.isEqual(prev[attr], val)) {
this.changed[attr] = val;
changed[attr] = val;
} else {
delete this.changed[attr];
delete changed[attr];
}
unset ? delete current[attr] : current[attr] = val;
}
......@@ -353,7 +494,7 @@
// Trigger all relevant attribute changes.
if (!silent) {
if (changes.length) this._pending = options;
for (var i = 0, l = changes.length; i < l; i++) {
for (var i = 0; i < changes.length; i++) {
this.trigger('change:' + changes[i], this, current[changes[i]], options);
}
}
......@@ -401,13 +542,14 @@
// determining if there *would be* a change.
changedAttributes: function(diff) {
if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
var val, changed = false;
var old = this._changing ? this._previousAttributes : this.attributes;
var changed = {};
for (var attr in diff) {
if (_.isEqual(old[attr], (val = diff[attr]))) continue;
(changed || (changed = {}))[attr] = val;
var val = diff[attr];
if (_.isEqual(old[attr], val)) continue;
changed[attr] = val;
}
return changed;
return _.size(changed) ? changed : false;
},
// Get the previous value of an attribute, recorded at the time the last
......@@ -423,17 +565,16 @@
return _.clone(this._previousAttributes);
},
// Fetch the model from the server. If the server's representation of the
// model differs from its current attributes, they will be overridden,
// triggering a `"change"` event.
// Fetch the model from the server, merging the response with the model's
// local attributes. Any changed attributes will trigger a "change" event.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
options = _.extend({parse: true}, options);
var model = this;
var success = options.success;
options.success = function(resp) {
if (!model.set(model.parse(resp, options), options)) return false;
if (success) success(model, resp, options);
var serverAttrs = options.parse ? model.parse(resp, options) : resp;
if (!model.set(serverAttrs, options)) return false;
if (success) success.call(options.context, model, resp, options);
model.trigger('sync', model, resp, options);
};
wrapError(this, options);
......@@ -444,9 +585,8 @@
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save: function(key, val, options) {
var attrs, method, xhr, attributes = this.attributes;
// Handle both `"key", value` and `{key: value}` -style arguments.
var attrs;
if (key == null || typeof key === 'object') {
attrs = key;
options = val;
......@@ -454,46 +594,43 @@
(attrs = {})[key] = val;
}
options = _.extend({validate: true}, options);
options = _.extend({validate: true, parse: true}, options);
var wait = options.wait;
// If we're not waiting and attributes exist, save acts as
// `set(attr).save(null, opts)` with validation. Otherwise, check if
// the model will be valid when the attributes, if any, are set.
if (attrs && !options.wait) {
if (attrs && !wait) {
if (!this.set(attrs, options)) return false;
} else {
if (!this._validate(attrs, options)) return false;
}
// Set temporary attributes if `{wait: true}`.
if (attrs && options.wait) {
this.attributes = _.extend({}, attributes, attrs);
}
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
if (options.parse === void 0) options.parse = true;
var model = this;
var success = options.success;
var attributes = this.attributes;
options.success = function(resp) {
// Ensure attributes are restored during synchronous saves.
model.attributes = attributes;
var serverAttrs = model.parse(resp, options);
if (options.wait) serverAttrs = _.extend(attrs || {}, serverAttrs);
if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
return false;
}
if (success) success(model, resp, options);
var serverAttrs = options.parse ? model.parse(resp, options) : resp;
if (wait) serverAttrs = _.extend({}, attrs, serverAttrs);
if (serverAttrs && !model.set(serverAttrs, options)) return false;
if (success) success.call(options.context, model, resp, options);
model.trigger('sync', model, resp, options);
};
wrapError(this, options);
method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
if (method === 'patch') options.attrs = attrs;
xhr = this.sync(method, this, options);
// Set temporary attributes if `{wait: true}` to properly find new ids.
if (attrs && wait) this.attributes = _.extend({}, attributes, attrs);
var method = this.isNew() ? 'create' : (options.patch ? 'patch' : 'update');
if (method === 'patch' && !options.attrs) options.attrs = attrs;
var xhr = this.sync(method, this, options);
// Restore attributes.
if (attrs && options.wait) this.attributes = attributes;
this.attributes = attributes;
return xhr;
},
......@@ -505,25 +642,27 @@
options = options ? _.clone(options) : {};
var model = this;
var success = options.success;
var wait = options.wait;
var destroy = function() {
model.stopListening();
model.trigger('destroy', model, model.collection, options);
};
options.success = function(resp) {
if (options.wait || model.isNew()) destroy();
if (success) success(model, resp, options);
if (wait) destroy();
if (success) success.call(options.context, model, resp, options);
if (!model.isNew()) model.trigger('sync', model, resp, options);
};
var xhr = false;
if (this.isNew()) {
options.success();
return false;
_.defer(options.success);
} else {
wrapError(this, options);
xhr = this.sync('delete', this, options);
}
wrapError(this, options);
var xhr = this.sync('delete', this, options);
if (!options.wait) destroy();
if (!wait) destroy();
return xhr;
},
......@@ -536,7 +675,8 @@
_.result(this.collection, 'url') ||
urlError();
if (this.isNew()) return base;
return base.replace(/([^\/])$/, '$1/') + encodeURIComponent(this.id);
var id = this.get(this.idAttribute);
return base.replace(/[^\/]$/, '$&/') + encodeURIComponent(id);
},
// **parse** converts a response into the hash of attributes to be `set` on
......@@ -557,7 +697,7 @@
// Check if the model is currently in a valid state.
isValid: function(options) {
return this._validate({}, _.extend(options || {}, { validate: true }));
return this._validate({}, _.defaults({validate: true}, options));
},
// Run validation against the next complete set of model attributes,
......@@ -574,22 +714,17 @@
});
// Underscore methods that we want to implement on the Model.
var modelMethods = ['keys', 'values', 'pairs', 'invert', 'pick', 'omit'];
var modelMethods = { keys: 1, values: 1, pairs: 1, invert: 1, pick: 0,
omit: 0, chain: 1, isEmpty: 1 };
// Mix in each Underscore method as a proxy to `Model#attributes`.
_.each(modelMethods, function(method) {
Model.prototype[method] = function() {
var args = slice.call(arguments);
args.unshift(this.attributes);
return _[method].apply(_, args);
};
});
addUnderscoreMethods(Model, modelMethods, 'attributes');
// Backbone.Collection
// -------------------
// If models tend to represent a single row of data, a Backbone Collection is
// more analagous to a table full of data ... or a small slice or page of that
// more analogous to a table full of data ... or a small slice or page of that
// table, or a collection of rows that belong together for a particular reason
// -- all of the messages in this particular folder, all of the documents
// belonging to this particular author, and so on. Collections maintain
......@@ -625,7 +760,7 @@
// The JSON representation of a Collection is an array of the
// models' attributes.
toJSON: function(options) {
return this.map(function(model){ return model.toJSON(options); });
return this.map(function(model) { return model.toJSON(options); });
},
// Proxy `Backbone.sync` by default.
......@@ -640,25 +775,12 @@
// Remove a model, or a list of models from the set.
remove: function(models, options) {
options = _.extend({}, options);
var singular = !_.isArray(models);
models = singular ? [models] : _.clone(models);
options || (options = {});
var i, l, index, model;
for (i = 0, l = models.length; i < l; i++) {
model = models[i] = this.get(models[i]);
if (!model) continue;
delete this._byId[model.id];
delete this._byId[model.cid];
index = this.indexOf(model);
this.models.splice(index, 1);
this.length--;
if (!options.silent) {
options.index = index;
model.trigger('remove', model, this, options);
}
this._removeReference(model, options);
}
return singular ? models[0] : models;
var removed = this._removeModels(models, options);
if (!options.silent && removed) this.trigger('update', this, options);
return singular ? removed[0] : removed;
},
// Update a collection by `set`-ing a new list of models, adding new ones,
......@@ -667,34 +789,31 @@
// the core operation for updating the data contained by the collection.
set: function(models, options) {
options = _.defaults({}, options, setOptions);
if (options.parse) models = this.parse(models, options);
if (options.parse && !this._isModel(models)) models = this.parse(models, options);
var singular = !_.isArray(models);
models = singular ? (models ? [models] : []) : _.clone(models);
var i, l, id, model, attrs, existing, sort;
models = singular ? (models ? [models] : []) : models.slice();
var id, model, attrs, existing, sort;
var at = options.at;
var targetModel = this.model;
if (at != null) at = +at;
if (at < 0) at += this.length + 1;
var sortable = this.comparator && (at == null) && options.sort !== false;
var sortAttr = _.isString(this.comparator) ? this.comparator : null;
var toAdd = [], toRemove = [], modelMap = {};
var add = options.add, merge = options.merge, remove = options.remove;
var order = !sortable && add && remove ? [] : false;
var orderChanged = false;
// Turn bare objects into model references, and prevent invalid models
// from being added.
for (i = 0, l = models.length; i < l; i++) {
attrs = models[i] || {};
if (attrs instanceof Model) {
id = model = attrs;
} else {
id = attrs[targetModel.prototype.idAttribute || 'id'];
}
for (var i = 0; i < models.length; i++) {
attrs = models[i];
// If a duplicate is found, prevent it from being added and
// optionally merge it into the existing model.
if (existing = this.get(id)) {
if (existing = this.get(attrs)) {
if (remove) modelMap[existing.cid] = true;
if (merge) {
attrs = attrs === model ? model.attributes : attrs;
if (merge && attrs !== existing) {
attrs = this._isModel(attrs) ? attrs.attributes : attrs;
if (options.parse) attrs = existing.parse(attrs, options);
existing.set(attrs, options);
if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
......@@ -711,30 +830,38 @@
// Do not add multiple models with the same `id`.
model = existing || model;
if (order && (model.isNew() || !modelMap[model.id])) order.push(model);
modelMap[model.id] = true;
if (!model) continue;
id = this.modelId(model.attributes);
if (order && (model.isNew() || !modelMap[id])) {
order.push(model);
// Check to see if this is actually a new model at this index.
orderChanged = orderChanged || !this.models[i] || model.cid !== this.models[i].cid;
}
modelMap[id] = true;
}
// Remove nonexistent models if appropriate.
if (remove) {
for (i = 0, l = this.length; i < l; ++i) {
for (var i = 0; i < this.length; i++) {
if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
}
if (toRemove.length) this.remove(toRemove, options);
if (toRemove.length) this._removeModels(toRemove, options);
}
// See if sorting is needed, update `length` and splice in new models.
if (toAdd.length || (order && order.length)) {
if (toAdd.length || orderChanged) {
if (sortable) sort = true;
this.length += toAdd.length;
if (at != null) {
for (i = 0, l = toAdd.length; i < l; i++) {
for (var i = 0; i < toAdd.length; i++) {
this.models.splice(at + i, 0, toAdd[i]);
}
} else {
if (order) this.models.length = 0;
var orderedModels = order || toAdd;
for (i = 0, l = orderedModels.length; i < l; i++) {
for (var i = 0; i < orderedModels.length; i++) {
this.models.push(orderedModels[i]);
}
}
......@@ -745,10 +872,13 @@
// Unless silenced, it's time to fire all appropriate add/sort events.
if (!options.silent) {
for (i = 0, l = toAdd.length; i < l; i++) {
(model = toAdd[i]).trigger('add', model, this, options);
var addOpts = at != null ? _.clone(options) : options;
for (var i = 0; i < toAdd.length; i++) {
if (at != null) addOpts.index = at + i;
(model = toAdd[i]).trigger('add', model, this, addOpts);
}
if (sort || (order && order.length)) this.trigger('sort', this, options);
if (sort || orderChanged) this.trigger('sort', this, options);
if (toAdd.length || toRemove.length) this.trigger('update', this, options);
}
// Return the added (or merged) model (or models).
......@@ -760,8 +890,8 @@
// any granular `add` or `remove` events. Fires `reset` when finished.
// Useful for bulk operations and optimizations.
reset: function(models, options) {
options || (options = {});
for (var i = 0, l = this.models.length; i < l; i++) {
options = options ? _.clone(options) : {};
for (var i = 0; i < this.models.length; i++) {
this._removeReference(this.models[i], options);
}
options.previousModels = this.models;
......@@ -779,8 +909,7 @@
// Remove a model from the end of the collection.
pop: function(options) {
var model = this.at(this.length - 1);
this.remove(model, options);
return model;
return this.remove(model, options);
},
// Add a model to the beginning of the collection.
......@@ -791,8 +920,7 @@
// Remove a model from the beginning of the collection.
shift: function(options) {
var model = this.at(0);
this.remove(model, options);
return model;
return this.remove(model, options);
},
// Slice out a sub-array of models from the collection.
......@@ -803,23 +931,22 @@
// Get a model from the set by id.
get: function(obj) {
if (obj == null) return void 0;
return this._byId[obj] || this._byId[obj.id] || this._byId[obj.cid];
var id = this.modelId(this._isModel(obj) ? obj.attributes : obj);
return this._byId[obj] || this._byId[id] || this._byId[obj.cid];
},
// Get the model at the given index.
at: function(index) {
if (index < 0) index += this.length;
return this.models[index];
},
// Return models with matching attributes. Useful for simple cases of
// `filter`.
where: function(attrs, first) {
if (_.isEmpty(attrs)) return first ? void 0 : [];
var matches = _.matches(attrs);
return this[first ? 'find' : 'filter'](function(model) {
for (var key in attrs) {
if (attrs[key] !== model.get(key)) return false;
}
return true;
return matches(model.attributes);
});
},
......@@ -856,14 +983,13 @@
// collection when they arrive. If `reset: true` is passed, the response
// data will be passed through the `reset` method instead of `set`.
fetch: function(options) {
options = options ? _.clone(options) : {};
if (options.parse === void 0) options.parse = true;
options = _.extend({parse: true}, options);
var success = options.success;
var collection = this;
options.success = function(resp) {
var method = options.reset ? 'reset' : 'set';
collection[method](resp, options);
if (success) success(collection, resp, options);
if (success) success.call(options.context, collection, resp, options);
collection.trigger('sync', collection, resp, options);
};
wrapError(this, options);
......@@ -875,13 +1001,15 @@
// wait for the server to agree.
create: function(model, options) {
options = options ? _.clone(options) : {};
if (!(model = this._prepareModel(model, options))) return false;
if (!options.wait) this.add(model, options);
var wait = options.wait;
model = this._prepareModel(model, options);
if (!model) return false;
if (!wait) this.add(model, options);
var collection = this;
var success = options.success;
options.success = function(model, resp) {
if (options.wait) collection.add(model, options);
if (success) success(model, resp, options);
options.success = function(model, resp, callbackOpts) {
if (wait) collection.add(model, callbackOpts);
if (success) success.call(callbackOpts.context, model, resp, callbackOpts);
};
model.save(null, options);
return model;
......@@ -895,7 +1023,15 @@
// Create a new collection with an identical list of models as this one.
clone: function() {
return new this.constructor(this.models);
return new this.constructor(this.models, {
model: this.model,
comparator: this.comparator
});
},
// Define how to uniquely identify models in the collection.
modelId: function (attrs) {
return attrs[this.model.prototype.idAttribute || 'id'];
},
// Private method to reset all internal state. Called when the collection
......@@ -909,7 +1045,10 @@
// Prepare a hash of attributes (or other model) to be added to this
// collection.
_prepareModel: function(attrs, options) {
if (attrs instanceof Model) return attrs;
if (this._isModel(attrs)) {
if (!attrs.collection) attrs.collection = this;
return attrs;
}
options = options ? _.clone(options) : {};
options.collection = this;
var model = new this.model(attrs, options);
......@@ -918,16 +1057,48 @@
return false;
},
// Internal method called by both remove and set.
// Returns removed models, or false if nothing is removed.
_removeModels: function(models, options) {
var removed = [];
for (var i = 0; i < models.length; i++) {
var model = this.get(models[i]);
if (!model) continue;
var index = this.indexOf(model);
this.models.splice(index, 1);
this.length--;
if (!options.silent) {
options.index = index;
model.trigger('remove', model, this, options);
}
removed.push(model);
this._removeReference(model, options);
}
return removed.length ? removed : false;
},
// Method for checking whether an object should be considered a model for
// the purposes of adding to the collection.
_isModel: function (model) {
return model instanceof Model;
},
// Internal method to create a model's ties to a collection.
_addReference: function(model, options) {
this._byId[model.cid] = model;
if (model.id != null) this._byId[model.id] = model;
if (!model.collection) model.collection = this;
var id = this.modelId(model.attributes);
if (id != null) this._byId[id] = model;
model.on('all', this._onModelEvent, this);
},
// Internal method to sever a model's ties to a collection.
_removeReference: function(model, options) {
delete this._byId[model.cid];
var id = this.modelId(model.attributes);
if (id != null) delete this._byId[id];
if (this === model.collection) delete model.collection;
model.off('all', this._onModelEvent, this);
},
......@@ -939,9 +1110,13 @@
_onModelEvent: function(event, model, collection, options) {
if ((event === 'add' || event === 'remove') && collection !== this) return;
if (event === 'destroy') this.remove(model, options);
if (model && event === 'change:' + model.idAttribute) {
delete this._byId[model.previous(model.idAttribute)];
if (model.id != null) this._byId[model.id] = model;
if (event === 'change') {
var prevId = this.modelId(model.previousAttributes());
var id = this.modelId(model.attributes);
if (prevId !== id) {
if (prevId != null) delete this._byId[prevId];
if (id != null) this._byId[id] = model;
}
}
this.trigger.apply(this, arguments);
}
......@@ -951,27 +1126,23 @@
// Underscore methods that we want to implement on the Collection.
// 90% of the core usefulness of Backbone Collections is actually implemented
// right here:
var methods = ['forEach', 'each', 'map', 'collect', 'reduce', 'foldl',
'inject', 'reduceRight', 'foldr', 'find', 'detect', 'filter', 'select',
'reject', 'every', 'all', 'some', 'any', 'include', 'contains', 'invoke',
'max', 'min', 'toArray', 'size', 'first', 'head', 'take', 'initial', 'rest',
'tail', 'drop', 'last', 'without', 'difference', 'indexOf', 'shuffle',
'lastIndexOf', 'isEmpty', 'chain', 'sample'];
var collectionMethods = { forEach: 3, each: 3, map: 3, collect: 3, reduce: 4,
foldl: 4, inject: 4, reduceRight: 4, foldr: 4, find: 3, detect: 3, filter: 3,
select: 3, reject: 3, every: 3, all: 3, some: 3, any: 3, include: 2,
contains: 2, invoke: 0, max: 3, min: 3, toArray: 1, size: 1, first: 3,
head: 3, take: 3, initial: 3, rest: 3, tail: 3, drop: 3, last: 3,
without: 0, difference: 0, indexOf: 3, shuffle: 1, lastIndexOf: 3,
isEmpty: 1, chain: 1, sample: 3, partition: 3 };
// Mix in each Underscore method as a proxy to `Collection#models`.
_.each(methods, function(method) {
Collection.prototype[method] = function() {
var args = slice.call(arguments);
args.unshift(this.models);
return _[method].apply(_, args);
};
});
addUnderscoreMethods(Collection, collectionMethods, 'models');
// Underscore methods that take a property name as an argument.
var attributeMethods = ['groupBy', 'countBy', 'sortBy', 'indexBy'];
// Use attributes instead of properties.
_.each(attributeMethods, function(method) {
if (!_[method]) return;
Collection.prototype[method] = function(value, context) {
var iterator = _.isFunction(value) ? value : function(model) {
return model.get(value);
......@@ -995,11 +1166,9 @@
// if an existing element is not provided...
var View = Backbone.View = function(options) {
this.cid = _.uniqueId('view');
options || (options = {});
_.extend(this, _.pick(options, viewOptions));
this._ensureElement();
this.initialize.apply(this, arguments);
this.delegateEvents();
};
// Cached regex to split keys for `delegate`.
......@@ -1034,21 +1203,37 @@
// Remove this view by taking the element out of the DOM, and removing any
// applicable Backbone.Events listeners.
remove: function() {
this.$el.remove();
this._removeElement();
this.stopListening();
return this;
},
// Change the view's element (`this.el` property), including event
// re-delegation.
setElement: function(element, delegate) {
if (this.$el) this.undelegateEvents();
this.$el = element instanceof Backbone.$ ? element : Backbone.$(element);
this.el = this.$el[0];
if (delegate !== false) this.delegateEvents();
// Remove this view's element from the document and all event listeners
// attached to it. Exposed for subclasses using an alternative DOM
// manipulation API.
_removeElement: function() {
this.$el.remove();
},
// Change the view's element (`this.el` property) and re-delegate the
// view's events on the new element.
setElement: function(element) {
this.undelegateEvents();
this._setElement(element);
this.delegateEvents();
return this;
},
// Creates the `this.el` and `this.$el` references for this view using the
// given `el`. `el` can be a CSS selector or an HTML string, a jQuery
// context or an element. Subclasses can override this to utilize an
// alternative DOM manipulation API and are only required to set the
// `this.el` property.
_setElement: function(el) {
this.$el = el instanceof Backbone.$ ? el : Backbone.$(el);
this.el = this.$el[0];
},
// Set callbacks, where `this.events` is a hash of
//
// *{"event selector": "callback"}*
......@@ -1062,37 +1247,49 @@
// pairs. Callbacks will be bound to the view, with `this` set properly.
// Uses event delegation for efficiency.
// Omitting the selector binds the event to `this.el`.
// This only works for delegate-able events: not `focus`, `blur`, and
// not `change`, `submit`, and `reset` in Internet Explorer.
delegateEvents: function(events) {
if (!(events || (events = _.result(this, 'events')))) return this;
events || (events = _.result(this, 'events'));
if (!events) return this;
this.undelegateEvents();
for (var key in events) {
var method = events[key];
if (!_.isFunction(method)) method = this[events[key]];
if (!_.isFunction(method)) method = this[method];
if (!method) continue;
var match = key.match(delegateEventSplitter);
var eventName = match[1], selector = match[2];
method = _.bind(method, this);
eventName += '.delegateEvents' + this.cid;
if (selector === '') {
this.$el.on(eventName, method);
} else {
this.$el.on(eventName, selector, method);
}
this.delegate(match[1], match[2], _.bind(method, this));
}
return this;
},
// Clears all callbacks previously bound to the view with `delegateEvents`.
// Add a single event listener to the view's element (or a child element
// using `selector`). This only works for delegate-able events: not `focus`,
// `blur`, and not `change`, `submit`, and `reset` in Internet Explorer.
delegate: function(eventName, selector, listener) {
this.$el.on(eventName + '.delegateEvents' + this.cid, selector, listener);
return this;
},
// Clears all callbacks previously bound to the view by `delegateEvents`.
// You usually don't need to use this, but may wish to if you have multiple
// Backbone views attached to the same DOM element.
undelegateEvents: function() {
this.$el.off('.delegateEvents' + this.cid);
if (this.$el) this.$el.off('.delegateEvents' + this.cid);
return this;
},
// A finer-grained `undelegateEvents` for removing a single delegated event.
// `selector` and `listener` are both optional.
undelegate: function(eventName, selector, listener) {
this.$el.off(eventName + '.delegateEvents' + this.cid, selector, listener);
return this;
},
// Produces a DOM element to be assigned to your view. Exposed for
// subclasses using an alternative DOM manipulation API.
_createElement: function(tagName) {
return document.createElement(tagName);
},
// Ensure that the View has a DOM element to render into.
// If `this.el` is a string, pass it through `$()`, take the first
// matching element, and re-assign it to `el`. Otherwise, create
......@@ -1102,11 +1299,17 @@
var attrs = _.extend({}, _.result(this, 'attributes'));
if (this.id) attrs.id = _.result(this, 'id');
if (this.className) attrs['class'] = _.result(this, 'className');
var $el = Backbone.$('<' + _.result(this, 'tagName') + '>').attr(attrs);
this.setElement($el, false);
this.setElement(this._createElement(_.result(this, 'tagName')));
this._setAttributes(attrs);
} else {
this.setElement(_.result(this, 'el'), false);
this.setElement(_.result(this, 'el'));
}
},
// Set attributes from a hash on this view's element. Exposed for
// subclasses using an alternative DOM manipulation API.
_setAttributes: function(attributes) {
this.$el.attr(attributes);
}
});
......@@ -1175,14 +1378,13 @@
params.processData = false;
}
// If we're sending a `PATCH` request, and we're in an old Internet Explorer
// that still has ActiveX enabled by default, override jQuery to use that
// for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
if (params.type === 'PATCH' && noXhrPatch) {
params.xhr = function() {
return new ActiveXObject("Microsoft.XMLHTTP");
};
}
// Pass along `textStatus` and `errorThrown` from jQuery.
var error = options.error;
options.error = function(xhr, textStatus, errorThrown) {
options.textStatus = textStatus;
options.errorThrown = errorThrown;
if (error) error.call(options.context, xhr, textStatus, errorThrown);
};
// Make the request, allowing the user to override any Ajax options.
var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
......@@ -1190,10 +1392,6 @@
return xhr;
};
var noXhrPatch =
typeof window !== 'undefined' && !!window.ActiveXObject &&
!(window.XMLHttpRequest && (new XMLHttpRequest).dispatchEvent);
// Map from CRUD to HTTP for our default `Backbone.sync` implementation.
var methodMap = {
'create': 'POST',
......@@ -1251,17 +1449,18 @@
var router = this;
Backbone.history.route(route, function(fragment) {
var args = router._extractParameters(route, fragment);
router.execute(callback, args);
router.trigger.apply(router, ['route:' + name].concat(args));
router.trigger('route', name, args);
Backbone.history.trigger('route', router, name, args);
if (router.execute(callback, args, name) !== false) {
router.trigger.apply(router, ['route:' + name].concat(args));
router.trigger('route', name, args);
Backbone.history.trigger('route', router, name, args);
}
});
return this;
},
// Execute a route handler with the provided parameters. This is an
// excellent place to do pre-route setup or post-route cleanup.
execute: function(callback, args) {
execute: function(callback, args, name) {
if (callback) callback.apply(this, args);
},
......@@ -1334,12 +1533,6 @@
// Cached regex for stripping leading and trailing slashes.
var rootStripper = /^\/+|\/+$/g;
// Cached regex for detecting MSIE.
var isExplorer = /msie [\w.]+/;
// Cached regex for removing a trailing slash.
var trailingSlash = /\/$/;
// Cached regex for stripping urls of hash.
var pathStripper = /#.*$/;
......@@ -1355,7 +1548,29 @@
// Are we at the app root?
atRoot: function() {
return this.location.pathname.replace(/[^\/]$/, '$&/') === this.root;
var path = this.location.pathname.replace(/[^\/]$/, '$&/');
return path === this.root && !this.getSearch();
},
// Does the pathname match the root?
matchRoot: function() {
var path = this.decodeFragment(this.location.pathname);
var root = path.slice(0, this.root.length - 1) + '/';
return root === this.root;
},
// Unicode characters in `location.pathname` are percent encoded so they're
// decoded for comparison. `%25` should not be decoded since it may be part
// of an encoded parameter.
decodeFragment: function(fragment) {
return decodeURI(fragment.replace(/%25/g, '%2525'));
},
// In IE6, the hash fragment and search params are incorrect if the
// fragment contains `?`.
getSearch: function() {
var match = this.location.href.replace(/#.*/, '').match(/\?.+/);
return match ? match[0] : '';
},
// Gets the true hash value. Cannot use location.hash directly due to bug
......@@ -1365,14 +1580,19 @@
return match ? match[1] : '';
},
// Get the cross-browser normalized URL fragment, either from the URL,
// the hash, or the override.
getFragment: function(fragment, forcePushState) {
// Get the pathname and search params, without the root.
getPath: function() {
var path = this.decodeFragment(
this.location.pathname + this.getSearch()
).slice(this.root.length - 1);
return path.charAt(0) === '/' ? path.slice(1) : path;
},
// Get the cross-browser normalized URL fragment from the path or hash.
getFragment: function(fragment) {
if (fragment == null) {
if (this._hasPushState || !this._wantsHashChange || forcePushState) {
fragment = decodeURI(this.location.pathname + this.location.search);
var root = this.root.replace(trailingSlash, '');
if (!fragment.indexOf(root)) fragment = fragment.slice(root.length);
if (this._usePushState || !this._wantsHashChange) {
fragment = this.getPath();
} else {
fragment = this.getHash();
}
......@@ -1383,7 +1603,7 @@
// Start the hash change handling, returning `true` if the current URL matches
// an existing route, and `false` otherwise.
start: function(options) {
if (History.started) throw new Error("Backbone.history has already been started");
if (History.started) throw new Error('Backbone.history has already been started');
History.started = true;
// Figure out the initial configuration. Do we need an iframe?
......@@ -1391,36 +1611,16 @@
this.options = _.extend({root: '/'}, this.options, options);
this.root = this.options.root;
this._wantsHashChange = this.options.hashChange !== false;
this._hasHashChange = 'onhashchange' in window;
this._useHashChange = this._wantsHashChange && this._hasHashChange;
this._wantsPushState = !!this.options.pushState;
this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
var fragment = this.getFragment();
var docMode = document.documentMode;
var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));
this._hasPushState = !!(this.history && this.history.pushState);
this._usePushState = this._wantsPushState && this._hasPushState;
this.fragment = this.getFragment();
// Normalize root to always include a leading and trailing slash.
this.root = ('/' + this.root + '/').replace(rootStripper, '/');
if (oldIE && this._wantsHashChange) {
var frame = Backbone.$('<iframe src="javascript:0" tabindex="-1">');
this.iframe = frame.hide().appendTo('body')[0].contentWindow;
this.navigate(fragment);
}
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if (this._hasPushState) {
Backbone.$(window).on('popstate', this.checkUrl);
} else if (this._wantsHashChange && ('onhashchange' in window) && !oldIE) {
Backbone.$(window).on('hashchange', this.checkUrl);
} else if (this._wantsHashChange) {
this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
}
// Determine if we need to change the base url, for a pushState link
// opened by a non-pushState browser.
this.fragment = fragment;
var loc = this.location;
// Transition from hashChange to pushState or vice versa if both are
// requested.
if (this._wantsHashChange && this._wantsPushState) {
......@@ -1428,27 +1628,75 @@
// If we've started off with a route from a `pushState`-enabled
// browser, but we're currently in a browser that doesn't support it...
if (!this._hasPushState && !this.atRoot()) {
this.fragment = this.getFragment(null, true);
this.location.replace(this.root + '#' + this.fragment);
var root = this.root.slice(0, -1) || '/';
this.location.replace(root + '#' + this.getPath());
// Return immediately as browser will do redirect to new url
return true;
// Or if we've started out with a hash-based route, but we're currently
// in a browser where it could be `pushState`-based instead...
} else if (this._hasPushState && this.atRoot() && loc.hash) {
this.fragment = this.getHash().replace(routeStripper, '');
this.history.replaceState({}, document.title, this.root + this.fragment);
} else if (this._hasPushState && this.atRoot()) {
this.navigate(this.getHash(), {replace: true});
}
}
// Proxy an iframe to handle location events if the browser doesn't
// support the `hashchange` event, HTML5 history, or the user wants
// `hashChange` but not `pushState`.
if (!this._hasHashChange && this._wantsHashChange && !this._usePushState) {
this.iframe = document.createElement('iframe');
this.iframe.src = 'javascript:0';
this.iframe.style.display = 'none';
this.iframe.tabIndex = -1;
var body = document.body;
// Using `appendChild` will throw on IE < 9 if the document is not ready.
var iWindow = body.insertBefore(this.iframe, body.firstChild).contentWindow;
iWindow.document.open();
iWindow.document.close();
iWindow.location.hash = '#' + this.fragment;
}
// Add a cross-platform `addEventListener` shim for older browsers.
var addEventListener = window.addEventListener || function (eventName, listener) {
return attachEvent('on' + eventName, listener);
};
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if (this._usePushState) {
addEventListener('popstate', this.checkUrl, false);
} else if (this._useHashChange && !this.iframe) {
addEventListener('hashchange', this.checkUrl, false);
} else if (this._wantsHashChange) {
this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
}
if (!this.options.silent) return this.loadUrl();
},
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
// but possibly useful for unit testing Routers.
stop: function() {
Backbone.$(window).off('popstate', this.checkUrl).off('hashchange', this.checkUrl);
// Add a cross-platform `removeEventListener` shim for older browsers.
var removeEventListener = window.removeEventListener || function (eventName, listener) {
return detachEvent('on' + eventName, listener);
};
// Remove window listeners.
if (this._usePushState) {
removeEventListener('popstate', this.checkUrl, false);
} else if (this._useHashChange && !this.iframe) {
removeEventListener('hashchange', this.checkUrl, false);
}
// Clean up the iframe if necessary.
if (this.iframe) {
document.body.removeChild(this.iframe);
this.iframe = null;
}
// Some environments will throw when clearing an undefined interval.
if (this._checkUrlInterval) clearInterval(this._checkUrlInterval);
History.started = false;
},
......@@ -1463,9 +1711,13 @@
// calls `loadUrl`, normalizing across the hidden iframe.
checkUrl: function(e) {
var current = this.getFragment();
// If the user pressed the back button, the iframe's hash will have
// changed and we should use that for comparison.
if (current === this.fragment && this.iframe) {
current = this.getFragment(this.getHash(this.iframe));
current = this.getHash(this.iframe.contentWindow);
}
if (current === this.fragment) return false;
if (this.iframe) this.navigate(current);
this.loadUrl();
......@@ -1475,6 +1727,8 @@
// match, returns `true`. If no defined routes matches the fragment,
// returns `false`.
loadUrl: function(fragment) {
// If the root doesn't match, no routes can match either.
if (!this.matchRoot()) return false;
fragment = this.fragment = this.getFragment(fragment);
return _.any(this.handlers, function(handler) {
if (handler.route.test(fragment)) {
......@@ -1495,31 +1749,42 @@
if (!History.started) return false;
if (!options || options === true) options = {trigger: !!options};
var url = this.root + (fragment = this.getFragment(fragment || ''));
// Normalize the fragment.
fragment = this.getFragment(fragment || '');
// Strip the hash for matching.
fragment = fragment.replace(pathStripper, '');
// Don't include a trailing slash on the root.
var root = this.root;
if (fragment === '' || fragment.charAt(0) === '?') {
root = root.slice(0, -1) || '/';
}
var url = root + fragment;
// Strip the hash and decode for matching.
fragment = this.decodeFragment(fragment.replace(pathStripper, ''));
if (this.fragment === fragment) return;
this.fragment = fragment;
// Don't include a trailing slash on the root.
if (fragment === '' && url !== '/') url = url.slice(0, -1);
// If pushState is available, we use it to set the fragment as a real URL.
if (this._hasPushState) {
if (this._usePushState) {
this.history[options.replace ? 'replaceState' : 'pushState']({}, document.title, url);
// If hash changes haven't been explicitly disabled, update the hash
// fragment to store history.
} else if (this._wantsHashChange) {
this._updateHash(this.location, fragment, options.replace);
if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
if (this.iframe && (fragment !== this.getHash(this.iframe.contentWindow))) {
var iWindow = this.iframe.contentWindow;
// Opening and closing the iframe tricks IE7 and earlier to push a
// history entry on hash-tag change. When replace is true, we don't
// want this.
if(!options.replace) this.iframe.document.open().close();
this._updateHash(this.iframe.location, fragment, options.replace);
if (!options.replace) {
iWindow.document.open();
iWindow.document.close();
}
this._updateHash(iWindow.location, fragment, options.replace);
}
// If you've told us that you explicitly don't want fallback hashchange-
......@@ -1550,7 +1815,7 @@
// Helpers
// -------
// Helper function to correctly set up the prototype chain, for subclasses.
// Helper function to correctly set up the prototype chain for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
var extend = function(protoProps, staticProps) {
......@@ -1559,7 +1824,7 @@
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent's constructor.
// by us to simply call the parent constructor.
if (protoProps && _.has(protoProps, 'constructor')) {
child = protoProps.constructor;
} else {
......@@ -1570,7 +1835,7 @@
_.extend(child, parent, staticProps);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`'s constructor function.
// `parent` constructor function.
var Surrogate = function(){ this.constructor = child; };
Surrogate.prototype = parent.prototype;
child.prototype = new Surrogate;
......@@ -1598,7 +1863,7 @@
var wrapError = function(model, options) {
var error = options.error;
options.error = function(resp) {
if (error) error(model, resp, options);
if (error) error.call(options.context, model, resp, options);
model.trigger('error', model, resp, options);
};
};
......
......@@ -35,13 +35,13 @@
return classes.substr(1);
}
if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {
if (typeof module !== 'undefined' && module.exports) {
module.exports = classNames;
} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd){
// AMD. Register as an anonymous module.
define(function () {
return classNames;
});
} else if (typeof module !== 'undefined' && module.exports) {
module.exports = classNames;
} else {
window.classNames = classNames;
}
......
/*!
* jQuery JavaScript Library v2.1.3
* jQuery JavaScript Library v2.1.4
* http://jquery.com/
*
* Includes Sizzle.js
......@@ -9,7 +9,7 @@
* Released under the MIT license
* http://jquery.org/license
*
* Date: 2014-12-18T15:11Z
* Date: 2015-04-28T16:01Z
*/
(function( global, factory ) {
......@@ -67,7 +67,7 @@ var
// Use the correct document accordingly with window argument (sandbox)
document = window.document,
version = "2.1.3",
version = "2.1.4",
// Define a local copy of jQuery
jQuery = function( selector, context ) {
......@@ -531,7 +531,12 @@ jQuery.each("Boolean Number String Function Array Date RegExp Object Error".spli
});
function isArraylike( obj ) {
var length = obj.length,
// Support: iOS 8.2 (not reproducible in simulator)
// `in` check used to prevent JIT error (gh-2145)
// hasOwn isn't used here due to false negatives
// regarding Nodelist length in IE
var length = "length" in obj && obj.length,
type = jQuery.type( obj );
if ( type === "function" || jQuery.isWindow( obj ) ) {
......
// Underscore.js 1.7.0
// Underscore.js 1.8.3
// http://underscorejs.org
// (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
(function() {
......@@ -21,7 +21,6 @@
var
push = ArrayProto.push,
slice = ArrayProto.slice,
concat = ArrayProto.concat,
toString = ObjProto.toString,
hasOwnProperty = ObjProto.hasOwnProperty;
......@@ -30,7 +29,11 @@
var
nativeIsArray = Array.isArray,
nativeKeys = Object.keys,
nativeBind = FuncProto.bind;
nativeBind = FuncProto.bind,
nativeCreate = Object.create;
// Naked function reference for surrogate-prototype-swapping.
var Ctor = function(){};
// Create a safe reference to the Underscore object for use below.
var _ = function(obj) {
......@@ -52,12 +55,12 @@
}
// Current version.
_.VERSION = '1.7.0';
_.VERSION = '1.8.3';
// Internal function that returns an efficient (for current engines) version
// of the passed-in callback, to be repeatedly applied in other Underscore
// functions.
var createCallback = function(func, context, argCount) {
var optimizeCb = function(func, context, argCount) {
if (context === void 0) return func;
switch (argCount == null ? 3 : argCount) {
case 1: return function(value) {
......@@ -81,12 +84,60 @@
// A mostly-internal function to generate callbacks that can be applied
// to each element in a collection, returning the desired result — either
// identity, an arbitrary callback, a property matcher, or a property accessor.
_.iteratee = function(value, context, argCount) {
var cb = function(value, context, argCount) {
if (value == null) return _.identity;
if (_.isFunction(value)) return createCallback(value, context, argCount);
if (_.isObject(value)) return _.matches(value);
if (_.isFunction(value)) return optimizeCb(value, context, argCount);
if (_.isObject(value)) return _.matcher(value);
return _.property(value);
};
_.iteratee = function(value, context) {
return cb(value, context, Infinity);
};
// An internal function for creating assigner functions.
var createAssigner = function(keysFunc, undefinedOnly) {
return function(obj) {
var length = arguments.length;
if (length < 2 || obj == null) return obj;
for (var index = 1; index < length; index++) {
var source = arguments[index],
keys = keysFunc(source),
l = keys.length;
for (var i = 0; i < l; i++) {
var key = keys[i];
if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key];
}
}
return obj;
};
};
// An internal function for creating a new object that inherits from another.
var baseCreate = function(prototype) {
if (!_.isObject(prototype)) return {};
if (nativeCreate) return nativeCreate(prototype);
Ctor.prototype = prototype;
var result = new Ctor;
Ctor.prototype = null;
return result;
};
var property = function(key) {
return function(obj) {
return obj == null ? void 0 : obj[key];
};
};
// Helper for collection methods to determine whether a collection
// should be iterated as an array or as an object
// Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
// Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1;
var getLength = property('length');
var isArrayLike = function(collection) {
var length = getLength(collection);
return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX;
};
// Collection Functions
// --------------------
......@@ -95,11 +146,10 @@
// Handles raw objects in addition to array-likes. Treats all
// sparse array-likes as if they were dense.
_.each = _.forEach = function(obj, iteratee, context) {
if (obj == null) return obj;
iteratee = createCallback(iteratee, context);
var i, length = obj.length;
if (length === +length) {
for (i = 0; i < length; i++) {
iteratee = optimizeCb(iteratee, context);
var i, length;
if (isArrayLike(obj)) {
for (i = 0, length = obj.length; i < length; i++) {
iteratee(obj[i], i, obj);
}
} else {
......@@ -113,77 +163,66 @@
// Return the results of applying the iteratee to each element.
_.map = _.collect = function(obj, iteratee, context) {
if (obj == null) return [];
iteratee = _.iteratee(iteratee, context);
var keys = obj.length !== +obj.length && _.keys(obj),
iteratee = cb(iteratee, context);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length,
results = Array(length),
currentKey;
results = Array(length);
for (var index = 0; index < length; index++) {
currentKey = keys ? keys[index] : index;
var currentKey = keys ? keys[index] : index;
results[index] = iteratee(obj[currentKey], currentKey, obj);
}
return results;
};
var reduceError = 'Reduce of empty array with no initial value';
// Create a reducing function iterating left or right.
function createReduce(dir) {
// Optimized iterator function as using arguments.length
// in the main function will deoptimize the, see #1991.
function iterator(obj, iteratee, memo, keys, index, length) {
for (; index >= 0 && index < length; index += dir) {
var currentKey = keys ? keys[index] : index;
memo = iteratee(memo, obj[currentKey], currentKey, obj);
}
return memo;
}
return function(obj, iteratee, memo, context) {
iteratee = optimizeCb(iteratee, context, 4);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length,
index = dir > 0 ? 0 : length - 1;
// Determine the initial value if none is provided.
if (arguments.length < 3) {
memo = obj[keys ? keys[index] : index];
index += dir;
}
return iterator(obj, iteratee, memo, keys, index, length);
};
}
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`.
_.reduce = _.foldl = _.inject = function(obj, iteratee, memo, context) {
if (obj == null) obj = [];
iteratee = createCallback(iteratee, context, 4);
var keys = obj.length !== +obj.length && _.keys(obj),
length = (keys || obj).length,
index = 0, currentKey;
if (arguments.length < 3) {
if (!length) throw new TypeError(reduceError);
memo = obj[keys ? keys[index++] : index++];
}
for (; index < length; index++) {
currentKey = keys ? keys[index] : index;
memo = iteratee(memo, obj[currentKey], currentKey, obj);
}
return memo;
};
_.reduce = _.foldl = _.inject = createReduce(1);
// The right-associative version of reduce, also known as `foldr`.
_.reduceRight = _.foldr = function(obj, iteratee, memo, context) {
if (obj == null) obj = [];
iteratee = createCallback(iteratee, context, 4);
var keys = obj.length !== + obj.length && _.keys(obj),
index = (keys || obj).length,
currentKey;
if (arguments.length < 3) {
if (!index) throw new TypeError(reduceError);
memo = obj[keys ? keys[--index] : --index];
}
while (index--) {
currentKey = keys ? keys[index] : index;
memo = iteratee(memo, obj[currentKey], currentKey, obj);
}
return memo;
};
_.reduceRight = _.foldr = createReduce(-1);
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, predicate, context) {
var result;
predicate = _.iteratee(predicate, context);
_.some(obj, function(value, index, list) {
if (predicate(value, index, list)) {
result = value;
return true;
}
});
return result;
var key;
if (isArrayLike(obj)) {
key = _.findIndex(obj, predicate, context);
} else {
key = _.findKey(obj, predicate, context);
}
if (key !== void 0 && key !== -1) return obj[key];
};
// Return all the elements that pass a truth test.
// Aliased as `select`.
_.filter = _.select = function(obj, predicate, context) {
var results = [];
if (obj == null) return results;
predicate = _.iteratee(predicate, context);
predicate = cb(predicate, context);
_.each(obj, function(value, index, list) {
if (predicate(value, index, list)) results.push(value);
});
......@@ -192,19 +231,17 @@
// Return all the elements for which a truth test fails.
_.reject = function(obj, predicate, context) {
return _.filter(obj, _.negate(_.iteratee(predicate)), context);
return _.filter(obj, _.negate(cb(predicate)), context);
};
// Determine whether all of the elements match a truth test.
// Aliased as `all`.
_.every = _.all = function(obj, predicate, context) {
if (obj == null) return true;
predicate = _.iteratee(predicate, context);
var keys = obj.length !== +obj.length && _.keys(obj),
length = (keys || obj).length,
index, currentKey;
for (index = 0; index < length; index++) {
currentKey = keys ? keys[index] : index;
predicate = cb(predicate, context);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length;
for (var index = 0; index < length; index++) {
var currentKey = keys ? keys[index] : index;
if (!predicate(obj[currentKey], currentKey, obj)) return false;
}
return true;
......@@ -213,24 +250,22 @@
// Determine if at least one element in the object matches a truth test.
// Aliased as `any`.
_.some = _.any = function(obj, predicate, context) {
if (obj == null) return false;
predicate = _.iteratee(predicate, context);
var keys = obj.length !== +obj.length && _.keys(obj),
length = (keys || obj).length,
index, currentKey;
for (index = 0; index < length; index++) {
currentKey = keys ? keys[index] : index;
predicate = cb(predicate, context);
var keys = !isArrayLike(obj) && _.keys(obj),
length = (keys || obj).length;
for (var index = 0; index < length; index++) {
var currentKey = keys ? keys[index] : index;
if (predicate(obj[currentKey], currentKey, obj)) return true;
}
return false;
};
// Determine if the array or object contains a given value (using `===`).
// Aliased as `include`.
_.contains = _.include = function(obj, target) {
if (obj == null) return false;
if (obj.length !== +obj.length) obj = _.values(obj);
return _.indexOf(obj, target) >= 0;
// Determine if the array or object contains a given item (using `===`).
// Aliased as `includes` and `include`.
_.contains = _.includes = _.include = function(obj, item, fromIndex, guard) {
if (!isArrayLike(obj)) obj = _.values(obj);
if (typeof fromIndex != 'number' || guard) fromIndex = 0;
return _.indexOf(obj, item, fromIndex) >= 0;
};
// Invoke a method (with arguments) on every item in a collection.
......@@ -238,7 +273,8 @@
var args = slice.call(arguments, 2);
var isFunc = _.isFunction(method);
return _.map(obj, function(value) {
return (isFunc ? method : value[method]).apply(value, args);
var func = isFunc ? method : value[method];
return func == null ? func : func.apply(value, args);
});
};
......@@ -250,13 +286,13 @@
// Convenience version of a common use case of `filter`: selecting only objects
// containing specific `key:value` pairs.
_.where = function(obj, attrs) {
return _.filter(obj, _.matches(attrs));
return _.filter(obj, _.matcher(attrs));
};
// Convenience version of a common use case of `find`: getting the first object
// containing specific `key:value` pairs.
_.findWhere = function(obj, attrs) {
return _.find(obj, _.matches(attrs));
return _.find(obj, _.matcher(attrs));
};
// Return the maximum element (or element-based computation).
......@@ -264,7 +300,7 @@
var result = -Infinity, lastComputed = -Infinity,
value, computed;
if (iteratee == null && obj != null) {
obj = obj.length === +obj.length ? obj : _.values(obj);
obj = isArrayLike(obj) ? obj : _.values(obj);
for (var i = 0, length = obj.length; i < length; i++) {
value = obj[i];
if (value > result) {
......@@ -272,7 +308,7 @@
}
}
} else {
iteratee = _.iteratee(iteratee, context);
iteratee = cb(iteratee, context);
_.each(obj, function(value, index, list) {
computed = iteratee(value, index, list);
if (computed > lastComputed || computed === -Infinity && result === -Infinity) {
......@@ -289,7 +325,7 @@
var result = Infinity, lastComputed = Infinity,
value, computed;
if (iteratee == null && obj != null) {
obj = obj.length === +obj.length ? obj : _.values(obj);
obj = isArrayLike(obj) ? obj : _.values(obj);
for (var i = 0, length = obj.length; i < length; i++) {
value = obj[i];
if (value < result) {
......@@ -297,7 +333,7 @@
}
}
} else {
iteratee = _.iteratee(iteratee, context);
iteratee = cb(iteratee, context);
_.each(obj, function(value, index, list) {
computed = iteratee(value, index, list);
if (computed < lastComputed || computed === Infinity && result === Infinity) {
......@@ -312,7 +348,7 @@
// Shuffle a collection, using the modern version of the
// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
_.shuffle = function(obj) {
var set = obj && obj.length === +obj.length ? obj : _.values(obj);
var set = isArrayLike(obj) ? obj : _.values(obj);
var length = set.length;
var shuffled = Array(length);
for (var index = 0, rand; index < length; index++) {
......@@ -328,7 +364,7 @@
// The internal `guard` argument allows it to work with `map`.
_.sample = function(obj, n, guard) {
if (n == null || guard) {
if (obj.length !== +obj.length) obj = _.values(obj);
if (!isArrayLike(obj)) obj = _.values(obj);
return obj[_.random(obj.length - 1)];
}
return _.shuffle(obj).slice(0, Math.max(0, n));
......@@ -336,7 +372,7 @@
// Sort the object's values by a criterion produced by an iteratee.
_.sortBy = function(obj, iteratee, context) {
iteratee = _.iteratee(iteratee, context);
iteratee = cb(iteratee, context);
return _.pluck(_.map(obj, function(value, index, list) {
return {
value: value,
......@@ -358,7 +394,7 @@
var group = function(behavior) {
return function(obj, iteratee, context) {
var result = {};
iteratee = _.iteratee(iteratee, context);
iteratee = cb(iteratee, context);
_.each(obj, function(value, index) {
var key = iteratee(value, index, obj);
behavior(result, value, key);
......@@ -386,37 +422,24 @@
if (_.has(result, key)) result[key]++; else result[key] = 1;
});
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iteratee, context) {
iteratee = _.iteratee(iteratee, context, 1);
var value = iteratee(obj);
var low = 0, high = array.length;
while (low < high) {
var mid = low + high >>> 1;
if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;
}
return low;
};
// Safely create a real, live array from anything iterable.
_.toArray = function(obj) {
if (!obj) return [];
if (_.isArray(obj)) return slice.call(obj);
if (obj.length === +obj.length) return _.map(obj, _.identity);
if (isArrayLike(obj)) return _.map(obj, _.identity);
return _.values(obj);
};
// Return the number of elements in an object.
_.size = function(obj) {
if (obj == null) return 0;
return obj.length === +obj.length ? obj.length : _.keys(obj).length;
return isArrayLike(obj) ? obj.length : _.keys(obj).length;
};
// Split a collection into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_.partition = function(obj, predicate, context) {
predicate = _.iteratee(predicate, context);
predicate = cb(predicate, context);
var pass = [], fail = [];
_.each(obj, function(value, key, obj) {
(predicate(value, key, obj) ? pass : fail).push(value);
......@@ -433,30 +456,27 @@
_.first = _.head = _.take = function(array, n, guard) {
if (array == null) return void 0;
if (n == null || guard) return array[0];
if (n < 0) return [];
return slice.call(array, 0, n);
return _.initial(array, array.length - n);
};
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N. The **guard** check allows it to work with
// `_.map`.
// the array, excluding the last N.
_.initial = function(array, n, guard) {
return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array. The **guard** check allows it to work with `_.map`.
// values in the array.
_.last = function(array, n, guard) {
if (array == null) return void 0;
if (n == null || guard) return array[array.length - 1];
return slice.call(array, Math.max(array.length - n, 0));
return _.rest(array, Math.max(0, array.length - n));
};
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array. The **guard**
// check allows it to work with `_.map`.
// the rest N values in the array.
_.rest = _.tail = _.drop = function(array, n, guard) {
return slice.call(array, n == null || guard ? 1 : n);
};
......@@ -467,18 +487,20 @@
};
// Internal implementation of a recursive `flatten` function.
var flatten = function(input, shallow, strict, output) {
if (shallow && _.every(input, _.isArray)) {
return concat.apply(output, input);
}
for (var i = 0, length = input.length; i < length; i++) {
var flatten = function(input, shallow, strict, startIndex) {
var output = [], idx = 0;
for (var i = startIndex || 0, length = getLength(input); i < length; i++) {
var value = input[i];
if (!_.isArray(value) && !_.isArguments(value)) {
if (!strict) output.push(value);
} else if (shallow) {
push.apply(output, value);
} else {
flatten(value, shallow, strict, output);
if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) {
//flatten current level of array or arguments object
if (!shallow) value = flatten(value, shallow, strict);
var j = 0, len = value.length;
output.length += len;
while (j < len) {
output[idx++] = value[j++];
}
} else if (!strict) {
output[idx++] = value;
}
}
return output;
......@@ -486,7 +508,7 @@
// Flatten out an array, either recursively (by default), or just one level.
_.flatten = function(array, shallow) {
return flatten(array, shallow, false, []);
return flatten(array, shallow, false);
};
// Return a version of the array that does not contain the specified value(s).
......@@ -498,27 +520,26 @@
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_.uniq = _.unique = function(array, isSorted, iteratee, context) {
if (array == null) return [];
if (!_.isBoolean(isSorted)) {
context = iteratee;
iteratee = isSorted;
isSorted = false;
}
if (iteratee != null) iteratee = _.iteratee(iteratee, context);
if (iteratee != null) iteratee = cb(iteratee, context);
var result = [];
var seen = [];
for (var i = 0, length = array.length; i < length; i++) {
var value = array[i];
for (var i = 0, length = getLength(array); i < length; i++) {
var value = array[i],
computed = iteratee ? iteratee(value, i, array) : value;
if (isSorted) {
if (!i || seen !== value) result.push(value);
seen = value;
if (!i || seen !== computed) result.push(value);
seen = computed;
} else if (iteratee) {
var computed = iteratee(value, i, array);
if (_.indexOf(seen, computed) < 0) {
if (!_.contains(seen, computed)) {
seen.push(computed);
result.push(value);
}
} else if (_.indexOf(result, value) < 0) {
} else if (!_.contains(result, value)) {
result.push(value);
}
}
......@@ -528,16 +549,15 @@
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_.union = function() {
return _.uniq(flatten(arguments, true, true, []));
return _.uniq(flatten(arguments, true, true));
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_.intersection = function(array) {
if (array == null) return [];
var result = [];
var argsLength = arguments.length;
for (var i = 0, length = array.length; i < length; i++) {
for (var i = 0, length = getLength(array); i < length; i++) {
var item = array[i];
if (_.contains(result, item)) continue;
for (var j = 1; j < argsLength; j++) {
......@@ -551,7 +571,7 @@
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_.difference = function(array) {
var rest = flatten(slice.call(arguments, 1), true, true, []);
var rest = flatten(arguments, true, true, 1);
return _.filter(array, function(value){
return !_.contains(rest, value);
});
......@@ -559,23 +579,28 @@
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_.zip = function(array) {
if (array == null) return [];
var length = _.max(arguments, 'length').length;
var results = Array(length);
for (var i = 0; i < length; i++) {
results[i] = _.pluck(arguments, i);
_.zip = function() {
return _.unzip(arguments);
};
// Complement of _.zip. Unzip accepts an array of arrays and groups
// each array's elements on shared indices
_.unzip = function(array) {
var length = array && _.max(array, getLength).length || 0;
var result = Array(length);
for (var index = 0; index < length; index++) {
result[index] = _.pluck(array, index);
}
return results;
return result;
};
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_.object = function(list, values) {
if (list == null) return {};
var result = {};
for (var i = 0, length = list.length; i < length; i++) {
for (var i = 0, length = getLength(list); i < length; i++) {
if (values) {
result[list[i]] = values[i];
} else {
......@@ -585,40 +610,73 @@
return result;
};
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = function(array, item, isSorted) {
if (array == null) return -1;
var i = 0, length = array.length;
if (isSorted) {
if (typeof isSorted == 'number') {
i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted;
} else {
i = _.sortedIndex(array, item);
return array[i] === item ? i : -1;
// Generator function to create the findIndex and findLastIndex functions
function createPredicateIndexFinder(dir) {
return function(array, predicate, context) {
predicate = cb(predicate, context);
var length = getLength(array);
var index = dir > 0 ? 0 : length - 1;
for (; index >= 0 && index < length; index += dir) {
if (predicate(array[index], index, array)) return index;
}
}
for (; i < length; i++) if (array[i] === item) return i;
return -1;
};
return -1;
};
}
// Returns the first index on an array-like that passes a predicate test
_.findIndex = createPredicateIndexFinder(1);
_.findLastIndex = createPredicateIndexFinder(-1);
_.lastIndexOf = function(array, item, from) {
if (array == null) return -1;
var idx = array.length;
if (typeof from == 'number') {
idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1);
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_.sortedIndex = function(array, obj, iteratee, context) {
iteratee = cb(iteratee, context, 1);
var value = iteratee(obj);
var low = 0, high = getLength(array);
while (low < high) {
var mid = Math.floor((low + high) / 2);
if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;
}
while (--idx >= 0) if (array[idx] === item) return idx;
return -1;
return low;
};
// Generator function to create the indexOf and lastIndexOf functions
function createIndexFinder(dir, predicateFind, sortedIndex) {
return function(array, item, idx) {
var i = 0, length = getLength(array);
if (typeof idx == 'number') {
if (dir > 0) {
i = idx >= 0 ? idx : Math.max(idx + length, i);
} else {
length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1;
}
} else if (sortedIndex && idx && length) {
idx = sortedIndex(array, item);
return array[idx] === item ? idx : -1;
}
if (item !== item) {
idx = predicateFind(slice.call(array, i, length), _.isNaN);
return idx >= 0 ? idx + i : -1;
}
for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) {
if (array[idx] === item) return idx;
}
return -1;
};
}
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex);
_.lastIndexOf = createIndexFinder(-1, _.findLastIndex);
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_.range = function(start, stop, step) {
if (arguments.length <= 1) {
if (stop == null) {
stop = start || 0;
start = 0;
}
......@@ -637,25 +695,25 @@
// Function (ahem) Functions
// ------------------
// Reusable constructor function for prototype setting.
var Ctor = function(){};
// Determines whether to execute a function as a constructor
// or a normal function with the provided arguments
var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) {
if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args);
var self = baseCreate(sourceFunc.prototype);
var result = sourceFunc.apply(self, args);
if (_.isObject(result)) return result;
return self;
};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
// available.
_.bind = function(func, context) {
var args, bound;
if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');
args = slice.call(arguments, 2);
bound = function() {
if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
Ctor.prototype = func.prototype;
var self = new Ctor;
Ctor.prototype = null;
var result = func.apply(self, args.concat(slice.call(arguments)));
if (_.isObject(result)) return result;
return self;
var args = slice.call(arguments, 2);
var bound = function() {
return executeBound(func, bound, context, this, args.concat(slice.call(arguments)));
};
return bound;
};
......@@ -665,15 +723,16 @@
// as a placeholder, allowing any combination of arguments to be pre-filled.
_.partial = function(func) {
var boundArgs = slice.call(arguments, 1);
return function() {
var position = 0;
var args = boundArgs.slice();
for (var i = 0, length = args.length; i < length; i++) {
if (args[i] === _) args[i] = arguments[position++];
var bound = function() {
var position = 0, length = boundArgs.length;
var args = Array(length);
for (var i = 0; i < length; i++) {
args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i];
}
while (position < arguments.length) args.push(arguments[position++]);
return func.apply(this, args);
return executeBound(func, bound, this, this, args);
};
return bound;
};
// Bind a number of an object's methods to that object. Remaining arguments
......@@ -693,7 +752,7 @@
_.memoize = function(func, hasher) {
var memoize = function(key) {
var cache = memoize.cache;
var address = hasher ? hasher.apply(this, arguments) : key;
var address = '' + (hasher ? hasher.apply(this, arguments) : key);
if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);
return cache[address];
};
......@@ -712,9 +771,7 @@
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_.defer = function(func) {
return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
};
_.defer = _.partial(_.delay, _, 1);
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time. Normally, the throttled function will run
......@@ -739,8 +796,10 @@
context = this;
args = arguments;
if (remaining <= 0 || remaining > wait) {
clearTimeout(timeout);
timeout = null;
if (timeout) {
clearTimeout(timeout);
timeout = null;
}
previous = now;
result = func.apply(context, args);
if (!timeout) context = args = null;
......@@ -761,7 +820,7 @@
var later = function() {
var last = _.now() - timestamp;
if (last < wait && last > 0) {
if (last < wait && last >= 0) {
timeout = setTimeout(later, wait - last);
} else {
timeout = null;
......@@ -814,7 +873,7 @@
};
};
// Returns a function that will only be executed after being called N times.
// Returns a function that will only be executed on and after the Nth call.
_.after = function(times, func) {
return function() {
if (--times < 1) {
......@@ -823,15 +882,14 @@
};
};
// Returns a function that will only be executed before being called N times.
// Returns a function that will only be executed up to (but not including) the Nth call.
_.before = function(times, func) {
var memo;
return function() {
if (--times > 0) {
memo = func.apply(this, arguments);
} else {
func = null;
}
if (times <= 1) func = null;
return memo;
};
};
......@@ -843,13 +901,47 @@
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString');
var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString',
'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString'];
function collectNonEnumProps(obj, keys) {
var nonEnumIdx = nonEnumerableProps.length;
var constructor = obj.constructor;
var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto;
// Constructor is a special case.
var prop = 'constructor';
if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop);
while (nonEnumIdx--) {
prop = nonEnumerableProps[nonEnumIdx];
if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) {
keys.push(prop);
}
}
}
// Retrieve the names of an object's own properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_.keys = function(obj) {
if (!_.isObject(obj)) return [];
if (nativeKeys) return nativeKeys(obj);
var keys = [];
for (var key in obj) if (_.has(obj, key)) keys.push(key);
// Ahem, IE < 9.
if (hasEnumBug) collectNonEnumProps(obj, keys);
return keys;
};
// Retrieve all the property names of an object.
_.allKeys = function(obj) {
if (!_.isObject(obj)) return [];
var keys = [];
for (var key in obj) keys.push(key);
// Ahem, IE < 9.
if (hasEnumBug) collectNonEnumProps(obj, keys);
return keys;
};
......@@ -864,6 +956,21 @@
return values;
};
// Returns the results of applying the iteratee to each element of the object
// In contrast to _.map it returns an object
_.mapObject = function(obj, iteratee, context) {
iteratee = cb(iteratee, context);
var keys = _.keys(obj),
length = keys.length,
results = {},
currentKey;
for (var index = 0; index < length; index++) {
currentKey = keys[index];
results[currentKey] = iteratee(obj[currentKey], currentKey, obj);
}
return results;
};
// Convert an object into a list of `[key, value]` pairs.
_.pairs = function(obj) {
var keys = _.keys(obj);
......@@ -896,37 +1003,38 @@
};
// Extend a given object with all the properties in passed-in object(s).
_.extend = function(obj) {
if (!_.isObject(obj)) return obj;
var source, prop;
for (var i = 1, length = arguments.length; i < length; i++) {
source = arguments[i];
for (prop in source) {
if (hasOwnProperty.call(source, prop)) {
obj[prop] = source[prop];
}
}
_.extend = createAssigner(_.allKeys);
// Assigns a given object with all the own properties in the passed-in object(s)
// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
_.extendOwn = _.assign = createAssigner(_.keys);
// Returns the first key on an object that passes a predicate test
_.findKey = function(obj, predicate, context) {
predicate = cb(predicate, context);
var keys = _.keys(obj), key;
for (var i = 0, length = keys.length; i < length; i++) {
key = keys[i];
if (predicate(obj[key], key, obj)) return key;
}
return obj;
};
// Return a copy of the object only containing the whitelisted properties.
_.pick = function(obj, iteratee, context) {
var result = {}, key;
_.pick = function(object, oiteratee, context) {
var result = {}, obj = object, iteratee, keys;
if (obj == null) return result;
if (_.isFunction(iteratee)) {
iteratee = createCallback(iteratee, context);
for (key in obj) {
var value = obj[key];
if (iteratee(value, key, obj)) result[key] = value;
}
if (_.isFunction(oiteratee)) {
keys = _.allKeys(obj);
iteratee = optimizeCb(oiteratee, context);
} else {
var keys = concat.apply([], slice.call(arguments, 1));
obj = new Object(obj);
for (var i = 0, length = keys.length; i < length; i++) {
key = keys[i];
if (key in obj) result[key] = obj[key];
}
keys = flatten(arguments, false, false, 1);
iteratee = function(value, key, obj) { return key in obj; };
obj = Object(obj);
}
for (var i = 0, length = keys.length; i < length; i++) {
var key = keys[i];
var value = obj[key];
if (iteratee(value, key, obj)) result[key] = value;
}
return result;
};
......@@ -936,7 +1044,7 @@
if (_.isFunction(iteratee)) {
iteratee = _.negate(iteratee);
} else {
var keys = _.map(concat.apply([], slice.call(arguments, 1)), String);
var keys = _.map(flatten(arguments, false, false, 1), String);
iteratee = function(value, key) {
return !_.contains(keys, key);
};
......@@ -945,15 +1053,15 @@
};
// Fill in a given object with default properties.
_.defaults = function(obj) {
if (!_.isObject(obj)) return obj;
for (var i = 1, length = arguments.length; i < length; i++) {
var source = arguments[i];
for (var prop in source) {
if (obj[prop] === void 0) obj[prop] = source[prop];
}
}
return obj;
_.defaults = createAssigner(_.allKeys, true);
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_.create = function(prototype, props) {
var result = baseCreate(prototype);
if (props) _.extendOwn(result, props);
return result;
};
// Create a (shallow-cloned) duplicate of an object.
......@@ -970,6 +1078,19 @@
return obj;
};
// Returns whether an object has a given set of `key:value` pairs.
_.isMatch = function(object, attrs) {
var keys = _.keys(attrs), length = keys.length;
if (object == null) return !length;
var obj = Object(object);
for (var i = 0; i < length; i++) {
var key = keys[i];
if (attrs[key] !== obj[key] || !(key in obj)) return false;
}
return true;
};
// Internal recursive comparison function for `isEqual`.
var eq = function(a, b, aStack, bStack) {
// Identical objects are equal. `0 === -0`, but they aren't identical.
......@@ -1004,74 +1125,76 @@
// of `NaN` are not equivalent.
return +a === +b;
}
if (typeof a != 'object' || typeof b != 'object') return false;
var areArrays = className === '[object Array]';
if (!areArrays) {
if (typeof a != 'object' || typeof b != 'object') return false;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
_.isFunction(bCtor) && bCtor instanceof bCtor)
&& ('constructor' in a && 'constructor' in b)) {
return false;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack = aStack || [];
bStack = bStack || [];
var length = aStack.length;
while (length--) {
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if (aStack[length] === a) return bStack[length] === b;
}
// Objects with different constructors are not equivalent, but `Object`s
// from different frames are.
var aCtor = a.constructor, bCtor = b.constructor;
if (
aCtor !== bCtor &&
// Handle Object.create(x) cases
'constructor' in a && 'constructor' in b &&
!(_.isFunction(aCtor) && aCtor instanceof aCtor &&
_.isFunction(bCtor) && bCtor instanceof bCtor)
) {
return false;
}
// Add the first object to the stack of traversed objects.
aStack.push(a);
bStack.push(b);
var size, result;
// Recursively compare objects and arrays.
if (className === '[object Array]') {
if (areArrays) {
// Compare array lengths to determine if a deep comparison is necessary.
size = a.length;
result = size === b.length;
if (result) {
// Deep compare the contents, ignoring non-numeric properties.
while (size--) {
if (!(result = eq(a[size], b[size], aStack, bStack))) break;
}
length = a.length;
if (length !== b.length) return false;
// Deep compare the contents, ignoring non-numeric properties.
while (length--) {
if (!eq(a[length], b[length], aStack, bStack)) return false;
}
} else {
// Deep compare objects.
var keys = _.keys(a), key;
size = keys.length;
length = keys.length;
// Ensure that both objects contain the same number of properties before comparing deep equality.
result = _.keys(b).length === size;
if (result) {
while (size--) {
// Deep compare each member
key = keys[size];
if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
}
if (_.keys(b).length !== length) return false;
while (length--) {
// Deep compare each member
key = keys[length];
if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false;
}
}
// Remove the first object from the stack of traversed objects.
aStack.pop();
bStack.pop();
return result;
return true;
};
// Perform a deep comparison to check if two objects are equal.
_.isEqual = function(a, b) {
return eq(a, b, [], []);
return eq(a, b);
};
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_.isEmpty = function(obj) {
if (obj == null) return true;
if (_.isArray(obj) || _.isString(obj) || _.isArguments(obj)) return obj.length === 0;
for (var key in obj) if (_.has(obj, key)) return false;
return true;
if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0;
return _.keys(obj).length === 0;
};
// Is a given value a DOM element?
......@@ -1091,14 +1214,14 @@
return type === 'function' || type === 'object' && !!obj;
};
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
_.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError.
_.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) {
_['is' + name] = function(obj) {
return toString.call(obj) === '[object ' + name + ']';
};
});
// Define a fallback version of the method in browsers (ahem, IE), where
// Define a fallback version of the method in browsers (ahem, IE < 9), where
// there isn't any inspectable "Arguments" type.
if (!_.isArguments(arguments)) {
_.isArguments = function(obj) {
......@@ -1106,8 +1229,9 @@
};
}
// Optimize `isFunction` if appropriate. Work around an IE 11 bug.
if (typeof /./ !== 'function') {
// Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,
// IE 11 (#1621), and in Safari 8 (#1929).
if (typeof /./ != 'function' && typeof Int8Array != 'object') {
_.isFunction = function(obj) {
return typeof obj == 'function' || false;
};
......@@ -1159,6 +1283,7 @@
return value;
};
// Predicate-generating functions. Often useful outside of Underscore.
_.constant = function(value) {
return function() {
return value;
......@@ -1167,30 +1292,28 @@
_.noop = function(){};
_.property = function(key) {
return function(obj) {
_.property = property;
// Generates a function for a given object that returns a given property.
_.propertyOf = function(obj) {
return obj == null ? function(){} : function(key) {
return obj[key];
};
};
// Returns a predicate for checking whether an object has a given set of `key:value` pairs.
_.matches = function(attrs) {
var pairs = _.pairs(attrs), length = pairs.length;
// Returns a predicate for checking whether an object has a given set of
// `key:value` pairs.
_.matcher = _.matches = function(attrs) {
attrs = _.extendOwn({}, attrs);
return function(obj) {
if (obj == null) return !length;
obj = new Object(obj);
for (var i = 0; i < length; i++) {
var pair = pairs[i], key = pair[0];
if (pair[1] !== obj[key] || !(key in obj)) return false;
}
return true;
return _.isMatch(obj, attrs);
};
};
// Run a function **n** times.
_.times = function(n, iteratee, context) {
var accum = Array(Math.max(0, n));
iteratee = createCallback(iteratee, context, 1);
iteratee = optimizeCb(iteratee, context, 1);
for (var i = 0; i < n; i++) accum[i] = iteratee(i);
return accum;
};
......@@ -1239,10 +1362,12 @@
// If the value of the named `property` is a function then invoke it with the
// `object` as context; otherwise, return it.
_.result = function(object, property) {
if (object == null) return void 0;
var value = object[property];
return _.isFunction(value) ? object[property]() : value;
_.result = function(object, property, fallback) {
var value = object == null ? void 0 : object[property];
if (value === void 0) {
value = fallback;
}
return _.isFunction(value) ? value.call(object) : value;
};
// Generate a unique integer id (unique within the entire client session).
......@@ -1357,8 +1482,8 @@
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var result = function(obj) {
return this._chain ? _(obj).chain() : obj;
var result = function(instance, obj) {
return instance._chain ? _(obj).chain() : obj;
};
// Add your own custom functions to the Underscore object.
......@@ -1368,7 +1493,7 @@
_.prototype[name] = function() {
var args = [this._wrapped];
push.apply(args, arguments);
return result.call(this, func.apply(_, args));
return result(this, func.apply(_, args));
};
});
};
......@@ -1383,7 +1508,7 @@
var obj = this._wrapped;
method.apply(obj, arguments);
if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];
return result.call(this, obj);
return result(this, obj);
};
});
......@@ -1391,7 +1516,7 @@
_.each(['concat', 'join', 'slice'], function(name) {
var method = ArrayProto[name];
_.prototype[name] = function() {
return result.call(this, method.apply(this._wrapped, arguments));
return result(this, method.apply(this._wrapped, arguments));
};
});
......@@ -1400,6 +1525,14 @@
return this._wrapped;
};
// Provide unwrapping proxy for some methods used in engine operations
// such as arithmetic and JSON stringification.
_.prototype.valueOf = _.prototype.toJSON = _.prototype.value;
_.prototype.toString = function() {
return '' + this._wrapped;
};
// AMD registration happens at the end for compatibility with AMD loaders
// that may not enforce next-turn semantics on modules. Even though general
// practice for AMD registration is to be anonymous, underscore registers
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment