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Sven Franck
todomvc
Commits
dfe7d63f
Commit
dfe7d63f
authored
Jul 07, 2015
by
Arthur Verschaeve
Committed by
Sam Saccone
Jul 08, 2015
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React-backbone: update deps
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examples/react-backbone/node_modules/backbone/backbone.js
examples/react-backbone/node_modules/backbone/backbone.js
+643
-378
examples/react-backbone/node_modules/classnames/index.js
examples/react-backbone/node_modules/classnames/index.js
+3
-3
examples/react-backbone/node_modules/jquery/dist/jquery.js
examples/react-backbone/node_modules/jquery/dist/jquery.js
+9
-4
examples/react-backbone/node_modules/underscore/underscore.js
...ples/react-backbone/node_modules/underscore/underscore.js
+439
-306
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examples/react-backbone/node_modules/backbone/backbone.js
View file @
dfe7d63f
// Backbone.js 1.
1.2
// Backbone.js 1.
2.1
// (c) 2010-201
4
Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// (c) 2010-201
5
Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Backbone may be freely distributed under the MIT license.
// For all details and documentation:
// http://backbonejs.org
(
function
(
root
,
factory
)
{
(
function
(
factory
)
{
// Establish the root object, `window` (`self`) in the browser, or `global` on the server.
// We use `self` instead of `window` for `WebWorker` support.
var
root
=
(
typeof
self
==
'
object
'
&&
self
.
self
==
self
&&
self
)
||
(
typeof
global
==
'
object
'
&&
global
.
global
==
global
&&
global
);
// Set up Backbone appropriately for the environment. Start with AMD.
if
(
typeof
define
===
'
function
'
&&
define
.
amd
)
{
...
...
@@ -17,15 +22,16 @@
// Next for Node.js or CommonJS. jQuery may not be needed as a module.
}
else
if
(
typeof
exports
!==
'
undefined
'
)
{
var
_
=
require
(
'
underscore
'
);
factory
(
root
,
exports
,
_
);
var
_
=
require
(
'
underscore
'
),
$
;
try
{
$
=
require
(
'
jquery
'
);
}
catch
(
e
)
{}
factory
(
root
,
exports
,
_
,
$
);
// Finally, as a browser global.
}
else
{
root
.
Backbone
=
factory
(
root
,
{},
root
.
_
,
(
root
.
jQuery
||
root
.
Zepto
||
root
.
ender
||
root
.
$
));
}
}(
this
,
function
(
root
,
Backbone
,
_
,
$
)
{
}(
function
(
root
,
Backbone
,
_
,
$
)
{
// Initial Setup
// -------------
...
...
@@ -34,14 +40,11 @@
// restored later on, if `noConflict` is used.
var
previousBackbone
=
root
.
Backbone
;
// Create local references to array methods we'll want to use later.
var
array
=
[];
var
push
=
array
.
push
;
var
slice
=
array
.
slice
;
var
splice
=
array
.
splice
;
// Create a local reference to a common array method we'll want to use later.
var
slice
=
[].
slice
;
// Current version of the library. Keep in sync with `package.json`.
Backbone
.
VERSION
=
'
1.
1.2
'
;
Backbone
.
VERSION
=
'
1.
2.1
'
;
// For Backbone's purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
// the `$` variable.
...
...
@@ -60,11 +63,40 @@
Backbone
.
emulateHTTP
=
false
;
// Turn on `emulateJSON` to support legacy servers that can't deal with direct
// `application/json` requests ... will encode the body as
// `application/json` requests ...
this
will encode the body as
// `application/x-www-form-urlencoded` instead and will send the model in a
// form param named `model`.
Backbone
.
emulateJSON
=
false
;
// Proxy Underscore methods to a Backbone class' prototype using a
// particular attribute as the data argument
var
addMethod
=
function
(
length
,
method
,
attribute
)
{
switch
(
length
)
{
case
1
:
return
function
()
{
return
_
[
method
](
this
[
attribute
]);
};
case
2
:
return
function
(
value
)
{
return
_
[
method
](
this
[
attribute
],
value
);
};
case
3
:
return
function
(
iteratee
,
context
)
{
return
_
[
method
](
this
[
attribute
],
iteratee
,
context
);
};
case
4
:
return
function
(
iteratee
,
defaultVal
,
context
)
{
return
_
[
method
](
this
[
attribute
],
iteratee
,
defaultVal
,
context
);
};
default
:
return
function
()
{
var
args
=
slice
.
call
(
arguments
);
args
.
unshift
(
this
[
attribute
]);
return
_
[
method
].
apply
(
_
,
args
);
};
}
};
var
addUnderscoreMethods
=
function
(
Class
,
methods
,
attribute
)
{
_
.
each
(
methods
,
function
(
length
,
method
)
{
if
(
_
[
method
])
Class
.
prototype
[
method
]
=
addMethod
(
length
,
method
,
attribute
);
});
};
// Backbone.Events
// ---------------
...
...
@@ -78,123 +110,236 @@
// object.on('expand', function(){ alert('expanded'); });
// object.trigger('expand');
//
var
Events
=
Backbone
.
Events
=
{
// Bind an event to a `callback` function. Passing `"all"` will bind
// the callback to all events fired.
on
:
function
(
name
,
callback
,
context
)
{
if
(
!
eventsApi
(
this
,
'
on
'
,
name
,
[
callback
,
context
])
||
!
callback
)
return
this
;
this
.
_events
||
(
this
.
_events
=
{});
var
events
=
this
.
_events
[
name
]
||
(
this
.
_events
[
name
]
=
[]);
events
.
push
({
callback
:
callback
,
context
:
context
,
ctx
:
context
||
this
});
return
this
;
},
var
Events
=
Backbone
.
Events
=
{};
// Bind an event to only be triggered a single time. After the first time
// the callback is invoked, it will be removed.
once
:
function
(
name
,
callback
,
context
)
{
if
(
!
eventsApi
(
this
,
'
once
'
,
name
,
[
callback
,
context
])
||
!
callback
)
return
this
;
var
self
=
this
;
var
once
=
_
.
once
(
function
()
{
self
.
off
(
name
,
once
);
callback
.
apply
(
this
,
arguments
);
});
once
.
_callback
=
callback
;
return
this
.
on
(
name
,
once
,
context
);
},
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
off
:
function
(
name
,
callback
,
context
)
{
var
retain
,
ev
,
events
,
names
,
i
,
l
,
j
,
k
;
if
(
!
this
.
_events
||
!
eventsApi
(
this
,
'
off
'
,
name
,
[
callback
,
context
]))
return
this
;
if
(
!
name
&&
!
callback
&&
!
context
)
{
this
.
_events
=
void
0
;
return
this
;
// Regular expression used to split event strings.
var
eventSplitter
=
/
\s
+/
;
// Iterates over the standard `event, callback` (as well as the fancy multiple
// space-separated events `"change blur", callback` and jQuery-style event
// maps `{event: callback}`), reducing them by manipulating `memo`.
// Passes a normalized single event name and callback, as well as any
// optional `opts`.
var
eventsApi
=
function
(
iteratee
,
memo
,
name
,
callback
,
opts
)
{
var
i
=
0
,
names
;
if
(
name
&&
typeof
name
===
'
object
'
)
{
// Handle event maps.
if
(
callback
!==
void
0
&&
'
context
'
in
opts
&&
opts
.
context
===
void
0
)
opts
.
context
=
callback
;
for
(
names
=
_
.
keys
(
name
);
i
<
names
.
length
;
i
++
)
{
memo
=
iteratee
(
memo
,
names
[
i
],
name
[
names
[
i
]],
opts
);
}
names
=
name
?
[
name
]
:
_
.
keys
(
this
.
_events
);
for
(
i
=
0
,
l
=
names
.
length
;
i
<
l
;
i
++
)
{
name
=
names
[
i
];
if
(
events
=
this
.
_events
[
name
])
{
this
.
_events
[
name
]
=
retain
=
[];
if
(
callback
||
context
)
{
for
(
j
=
0
,
k
=
events
.
length
;
j
<
k
;
j
++
)
{
ev
=
events
[
j
];
if
((
callback
&&
callback
!==
ev
.
callback
&&
callback
!==
ev
.
callback
.
_callback
)
||
(
context
&&
context
!==
ev
.
context
))
{
retain
.
push
(
ev
);
}
}
}
if
(
!
retain
.
length
)
delete
this
.
_events
[
name
];
}
}
else
if
(
name
&&
eventSplitter
.
test
(
name
))
{
// Handle space separated event names.
for
(
names
=
name
.
split
(
eventSplitter
);
i
<
names
.
length
;
i
++
)
{
memo
=
iteratee
(
memo
,
names
[
i
],
callback
,
opts
);
}
}
else
{
memo
=
iteratee
(
memo
,
name
,
callback
,
opts
);
}
return
memo
;
};
return
this
;
},
// Bind an event to a `callback` function. Passing `"all"` will bind
// the callback to all events fired.
Events
.
on
=
function
(
name
,
callback
,
context
)
{
return
internalOn
(
this
,
name
,
callback
,
context
);
};
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
trigger
:
function
(
name
)
{
if
(
!
this
.
_events
)
return
this
;
var
args
=
slice
.
call
(
arguments
,
1
);
if
(
!
eventsApi
(
this
,
'
trigger
'
,
name
,
args
))
return
this
;
var
events
=
this
.
_events
[
name
];
var
allEvents
=
this
.
_events
.
all
;
if
(
events
)
triggerEvents
(
events
,
args
);
if
(
allEvents
)
triggerEvents
(
allEvents
,
arguments
);
return
this
;
},
// An internal use `on` function, used to guard the `listening` argument from
// the public API.
var
internalOn
=
function
(
obj
,
name
,
callback
,
context
,
listening
)
{
obj
.
_events
=
eventsApi
(
onApi
,
obj
.
_events
||
{},
name
,
callback
,
{
context
:
context
,
ctx
:
obj
,
listening
:
listening
});
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
stopListening
:
function
(
obj
,
name
,
callback
)
{
var
listeningTo
=
this
.
_listeningTo
;
if
(
!
listeningTo
)
return
this
;
var
remove
=
!
name
&&
!
callback
;
if
(
!
callback
&&
typeof
name
===
'
object
'
)
callback
=
this
;
if
(
obj
)
(
listeningTo
=
{})[
obj
.
_listenId
]
=
obj
;
for
(
var
id
in
listeningTo
)
{
obj
=
listeningTo
[
id
];
obj
.
off
(
name
,
callback
,
this
);
if
(
remove
||
_
.
isEmpty
(
obj
.
_events
))
delete
this
.
_listeningTo
[
id
];
}
return
this
;
if
(
listening
)
{
var
listeners
=
obj
.
_listeners
||
(
obj
.
_listeners
=
{});
listeners
[
listening
.
id
]
=
listening
;
}
return
obj
;
};
// Regular expression used to split event strings.
var
eventSplitter
=
/
\s
+/
;
// Inversion-of-control versions of `on`. Tell *this* object to listen to
// an event in another object... keeping track of what it's listening to.
Events
.
listenTo
=
function
(
obj
,
name
,
callback
)
{
if
(
!
obj
)
return
this
;
var
id
=
obj
.
_listenId
||
(
obj
.
_listenId
=
_
.
uniqueId
(
'
l
'
));
var
listeningTo
=
this
.
_listeningTo
||
(
this
.
_listeningTo
=
{});
var
listening
=
listeningTo
[
id
];
// This object is not listening to any other events on `obj` yet.
// Setup the necessary references to track the listening callbacks.
if
(
!
listening
)
{
var
thisId
=
this
.
_listenId
||
(
this
.
_listenId
=
_
.
uniqueId
(
'
l
'
));
listening
=
listeningTo
[
id
]
=
{
obj
:
obj
,
objId
:
id
,
id
:
thisId
,
listeningTo
:
listeningTo
,
count
:
0
};
}
// Bind callbacks on obj, and keep track of them on listening.
internalOn
(
obj
,
name
,
callback
,
this
,
listening
);
return
this
;
};
// The reducing API that adds a callback to the `events` object.
var
onApi
=
function
(
events
,
name
,
callback
,
options
)
{
if
(
callback
)
{
var
handlers
=
events
[
name
]
||
(
events
[
name
]
=
[]);
var
context
=
options
.
context
,
ctx
=
options
.
ctx
,
listening
=
options
.
listening
;
if
(
listening
)
listening
.
count
++
;
handlers
.
push
({
callback
:
callback
,
context
:
context
,
ctx
:
context
||
ctx
,
listening
:
listening
});
}
return
events
;
};
// Remove one or many callbacks. If `context` is null, removes all
// callbacks with that function. If `callback` is null, removes all
// callbacks for the event. If `name` is null, removes all bound
// callbacks for all events.
Events
.
off
=
function
(
name
,
callback
,
context
)
{
if
(
!
this
.
_events
)
return
this
;
this
.
_events
=
eventsApi
(
offApi
,
this
.
_events
,
name
,
callback
,
{
context
:
context
,
listeners
:
this
.
_listeners
});
return
this
;
};
// Tell this object to stop listening to either specific events ... or
// to every object it's currently listening to.
Events
.
stopListening
=
function
(
obj
,
name
,
callback
)
{
var
listeningTo
=
this
.
_listeningTo
;
if
(
!
listeningTo
)
return
this
;
var
ids
=
obj
?
[
obj
.
_listenId
]
:
_
.
keys
(
listeningTo
);
// Implement fancy features of the Events API such as multiple event
// names `"change blur"` and jQuery-style event maps `{change: action}`
// in terms of the existing API.
var
eventsApi
=
function
(
obj
,
action
,
name
,
rest
)
{
if
(
!
name
)
return
true
;
for
(
var
i
=
0
;
i
<
ids
.
length
;
i
++
)
{
var
listening
=
listeningTo
[
ids
[
i
]];
// Handle event maps.
if
(
typeof
name
===
'
object
'
)
{
for
(
var
key
in
name
)
{
obj
[
action
].
apply
(
obj
,
[
key
,
name
[
key
]].
concat
(
rest
));
// If listening doesn't exist, this object is not currently
// listening to obj. Break out early.
if
(
!
listening
)
break
;
listening
.
obj
.
off
(
name
,
callback
,
this
);
}
if
(
_
.
isEmpty
(
listeningTo
))
this
.
_listeningTo
=
void
0
;
return
this
;
};
// The reducing API that removes a callback from the `events` object.
var
offApi
=
function
(
events
,
name
,
callback
,
options
)
{
// No events to consider.
if
(
!
events
)
return
;
var
i
=
0
,
listening
;
var
context
=
options
.
context
,
listeners
=
options
.
listeners
;
// Delete all events listeners and "drop" events.
if
(
!
name
&&
!
callback
&&
!
context
)
{
var
ids
=
_
.
keys
(
listeners
);
for
(;
i
<
ids
.
length
;
i
++
)
{
listening
=
listeners
[
ids
[
i
]];
delete
listeners
[
listening
.
id
];
delete
listening
.
listeningTo
[
listening
.
objId
];
}
return
false
;
return
;
}
// Handle space separated event names.
if
(
eventSplitter
.
test
(
name
))
{
var
names
=
name
.
split
(
eventSplitter
);
for
(
var
i
=
0
,
l
=
names
.
length
;
i
<
l
;
i
++
)
{
obj
[
action
].
apply
(
obj
,
[
names
[
i
]].
concat
(
rest
));
var
names
=
name
?
[
name
]
:
_
.
keys
(
events
);
for
(;
i
<
names
.
length
;
i
++
)
{
name
=
names
[
i
];
var
handlers
=
events
[
name
];
// Bail out if there are no events stored.
if
(
!
handlers
)
break
;
// Replace events if there are any remaining. Otherwise, clean up.
var
remaining
=
[];
for
(
var
j
=
0
;
j
<
handlers
.
length
;
j
++
)
{
var
handler
=
handlers
[
j
];
if
(
callback
&&
callback
!==
handler
.
callback
&&
callback
!==
handler
.
callback
.
_callback
||
context
&&
context
!==
handler
.
context
)
{
remaining
.
push
(
handler
);
}
else
{
listening
=
handler
.
listening
;
if
(
listening
&&
--
listening
.
count
===
0
)
{
delete
listeners
[
listening
.
id
];
delete
listening
.
listeningTo
[
listening
.
objId
];
}
}
}
return
false
;
// Update tail event if the list has any events. Otherwise, clean up.
if
(
remaining
.
length
)
{
events
[
name
]
=
remaining
;
}
else
{
delete
events
[
name
];
}
}
if
(
_
.
size
(
events
))
return
events
;
};
// Bind an event to only be triggered a single time. After the first time
// the callback is invoked, it will be removed. When multiple events are
// passed in using the space-separated syntax, the event will fire once for every
// event you passed in, not once for a combination of all events
Events
.
once
=
function
(
name
,
callback
,
context
)
{
// Map the event into a `{event: once}` object.
var
events
=
eventsApi
(
onceMap
,
{},
name
,
callback
,
_
.
bind
(
this
.
off
,
this
));
return
this
.
on
(
events
,
void
0
,
context
);
};
// Inversion-of-control versions of `once`.
Events
.
listenToOnce
=
function
(
obj
,
name
,
callback
)
{
// Map the event into a `{event: once}` object.
var
events
=
eventsApi
(
onceMap
,
{},
name
,
callback
,
_
.
bind
(
this
.
stopListening
,
this
,
obj
));
return
this
.
listenTo
(
obj
,
events
);
};
// Reduces the event callbacks into a map of `{event: onceWrapper}`.
// `offer` unbinds the `onceWrapper` after it has been called.
var
onceMap
=
function
(
map
,
name
,
callback
,
offer
)
{
if
(
callback
)
{
var
once
=
map
[
name
]
=
_
.
once
(
function
()
{
offer
(
name
,
once
);
callback
.
apply
(
this
,
arguments
);
});
once
.
_callback
=
callback
;
}
return
map
;
};
// Trigger one or many events, firing all bound callbacks. Callbacks are
// passed the same arguments as `trigger` is, apart from the event name
// (unless you're listening on `"all"`, which will cause your callback to
// receive the true name of the event as the first argument).
Events
.
trigger
=
function
(
name
)
{
if
(
!
this
.
_events
)
return
this
;
var
length
=
Math
.
max
(
0
,
arguments
.
length
-
1
);
var
args
=
Array
(
length
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
args
[
i
]
=
arguments
[
i
+
1
];
eventsApi
(
triggerApi
,
this
.
_events
,
name
,
void
0
,
args
);
return
this
;
};
return
true
;
// Handles triggering the appropriate event callbacks.
var
triggerApi
=
function
(
objEvents
,
name
,
cb
,
args
)
{
if
(
objEvents
)
{
var
events
=
objEvents
[
name
];
var
allEvents
=
objEvents
.
all
;
if
(
events
&&
allEvents
)
allEvents
=
allEvents
.
slice
();
if
(
events
)
triggerEvents
(
events
,
args
);
if
(
allEvents
)
triggerEvents
(
allEvents
,
[
name
].
concat
(
args
));
}
return
objEvents
;
};
// A difficult-to-believe, but optimized internal dispatch function for
...
...
@@ -211,22 +356,6 @@
}
};
var
listenMethods
=
{
listenTo
:
'
on
'
,
listenToOnce
:
'
once
'
};
// Inversion-of-control versions of `on` and `once`. Tell *this* object to
// listen to an event in another object ... keeping track of what it's
// listening to.
_
.
each
(
listenMethods
,
function
(
implementation
,
method
)
{
Events
[
method
]
=
function
(
obj
,
name
,
callback
)
{
var
listeningTo
=
this
.
_listeningTo
||
(
this
.
_listeningTo
=
{});
var
id
=
obj
.
_listenId
||
(
obj
.
_listenId
=
_
.
uniqueId
(
'
l
'
));
listeningTo
[
id
]
=
obj
;
if
(
!
callback
&&
typeof
name
===
'
object
'
)
callback
=
this
;
obj
[
implementation
](
name
,
callback
,
this
);
return
this
;
};
});
// Aliases for backwards compatibility.
Events
.
bind
=
Events
.
on
;
Events
.
unbind
=
Events
.
off
;
...
...
@@ -248,7 +377,7 @@
var
Model
=
Backbone
.
Model
=
function
(
attributes
,
options
)
{
var
attrs
=
attributes
||
{};
options
||
(
options
=
{});
this
.
cid
=
_
.
uniqueId
(
'
c
'
);
this
.
cid
=
_
.
uniqueId
(
this
.
cidPrefix
);
this
.
attributes
=
{};
if
(
options
.
collection
)
this
.
collection
=
options
.
collection
;
if
(
options
.
parse
)
attrs
=
this
.
parse
(
attrs
,
options
)
||
{};
...
...
@@ -271,6 +400,10 @@
// CouchDB users may want to set this to `"_id"`.
idAttribute
:
'
id
'
,
// The prefix is used to create the client id which is used to identify models locally.
// You may want to override this if you're experiencing name clashes with model ids.
cidPrefix
:
'
c
'
,
// Initialize is an empty function by default. Override it with your own
// initialization logic.
initialize
:
function
(){},
...
...
@@ -302,14 +435,19 @@
return
this
.
get
(
attr
)
!=
null
;
},
// Special-cased proxy to underscore's `_.matches` method.
matches
:
function
(
attrs
)
{
return
!!
_
.
iteratee
(
attrs
,
this
)(
this
.
attributes
);
},
// Set a hash of model attributes on the object, firing `"change"`. This is
// the core primitive operation of a model, updating the data and notifying
// anyone who needs to know about the change in state. The heart of the beast.
set
:
function
(
key
,
val
,
options
)
{
var
attr
,
attrs
,
unset
,
changes
,
silent
,
changing
,
prev
,
current
;
if
(
key
==
null
)
return
this
;
// Handle both `"key", value` and `{key: value}` -style arguments.
var
attrs
;
if
(
typeof
key
===
'
object
'
)
{
attrs
=
key
;
options
=
val
;
...
...
@@ -323,29 +461,32 @@
if
(
!
this
.
_validate
(
attrs
,
options
))
return
false
;
// Extract attributes and options.
unset
=
options
.
unset
;
silent
=
options
.
silent
;
changes
=
[];
changing
=
this
.
_changing
;
this
.
_changing
=
true
;
var
unset
=
options
.
unset
;
var
silent
=
options
.
silent
;
var
changes
=
[];
var
changing
=
this
.
_changing
;
this
.
_changing
=
true
;
if
(
!
changing
)
{
this
.
_previousAttributes
=
_
.
clone
(
this
.
attributes
);
this
.
changed
=
{};
}
current
=
this
.
attributes
,
prev
=
this
.
_previousAttributes
;
var
current
=
this
.
attributes
;
var
changed
=
this
.
changed
;
var
prev
=
this
.
_previousAttributes
;
// Check for changes of `id`.
if
(
this
.
idAttribute
in
attrs
)
this
.
id
=
attrs
[
this
.
idAttribute
];
// For each `set` attribute, update or delete the current value.
for
(
attr
in
attrs
)
{
for
(
var
attr
in
attrs
)
{
val
=
attrs
[
attr
];
if
(
!
_
.
isEqual
(
current
[
attr
],
val
))
changes
.
push
(
attr
);
if
(
!
_
.
isEqual
(
prev
[
attr
],
val
))
{
this
.
changed
[
attr
]
=
val
;
changed
[
attr
]
=
val
;
}
else
{
delete
this
.
changed
[
attr
];
delete
changed
[
attr
];
}
unset
?
delete
current
[
attr
]
:
current
[
attr
]
=
val
;
}
...
...
@@ -353,7 +494,7 @@
// Trigger all relevant attribute changes.
if
(
!
silent
)
{
if
(
changes
.
length
)
this
.
_pending
=
options
;
for
(
var
i
=
0
,
l
=
changes
.
length
;
i
<
l
;
i
++
)
{
for
(
var
i
=
0
;
i
<
changes
.
length
;
i
++
)
{
this
.
trigger
(
'
change:
'
+
changes
[
i
],
this
,
current
[
changes
[
i
]],
options
);
}
}
...
...
@@ -401,13 +542,14 @@
// determining if there *would be* a change.
changedAttributes
:
function
(
diff
)
{
if
(
!
diff
)
return
this
.
hasChanged
()
?
_
.
clone
(
this
.
changed
)
:
false
;
var
val
,
changed
=
false
;
var
old
=
this
.
_changing
?
this
.
_previousAttributes
:
this
.
attributes
;
var
changed
=
{};
for
(
var
attr
in
diff
)
{
if
(
_
.
isEqual
(
old
[
attr
],
(
val
=
diff
[
attr
])))
continue
;
(
changed
||
(
changed
=
{}))[
attr
]
=
val
;
var
val
=
diff
[
attr
];
if
(
_
.
isEqual
(
old
[
attr
],
val
))
continue
;
changed
[
attr
]
=
val
;
}
return
changed
;
return
_
.
size
(
changed
)
?
changed
:
false
;
},
// Get the previous value of an attribute, recorded at the time the last
...
...
@@ -423,17 +565,16 @@
return
_
.
clone
(
this
.
_previousAttributes
);
},
// Fetch the model from the server. If the server's representation of the
// model differs from its current attributes, they will be overridden,
// triggering a `"change"` event.
// Fetch the model from the server, merging the response with the model's
// local attributes. Any changed attributes will trigger a "change" event.
fetch
:
function
(
options
)
{
options
=
options
?
_
.
clone
(
options
)
:
{};
if
(
options
.
parse
===
void
0
)
options
.
parse
=
true
;
options
=
_
.
extend
({
parse
:
true
},
options
);
var
model
=
this
;
var
success
=
options
.
success
;
options
.
success
=
function
(
resp
)
{
if
(
!
model
.
set
(
model
.
parse
(
resp
,
options
),
options
))
return
false
;
if
(
success
)
success
(
model
,
resp
,
options
);
var
serverAttrs
=
options
.
parse
?
model
.
parse
(
resp
,
options
)
:
resp
;
if
(
!
model
.
set
(
serverAttrs
,
options
))
return
false
;
if
(
success
)
success
.
call
(
options
.
context
,
model
,
resp
,
options
);
model
.
trigger
(
'
sync
'
,
model
,
resp
,
options
);
};
wrapError
(
this
,
options
);
...
...
@@ -444,9 +585,8 @@
// If the server returns an attributes hash that differs, the model's
// state will be `set` again.
save
:
function
(
key
,
val
,
options
)
{
var
attrs
,
method
,
xhr
,
attributes
=
this
.
attributes
;
// Handle both `"key", value` and `{key: value}` -style arguments.
var
attrs
;
if
(
key
==
null
||
typeof
key
===
'
object
'
)
{
attrs
=
key
;
options
=
val
;
...
...
@@ -454,46 +594,43 @@
(
attrs
=
{})[
key
]
=
val
;
}
options
=
_
.
extend
({
validate
:
true
},
options
);
options
=
_
.
extend
({
validate
:
true
,
parse
:
true
},
options
);
var
wait
=
options
.
wait
;
// If we're not waiting and attributes exist, save acts as
// `set(attr).save(null, opts)` with validation. Otherwise, check if
// the model will be valid when the attributes, if any, are set.
if
(
attrs
&&
!
options
.
wait
)
{
if
(
attrs
&&
!
wait
)
{
if
(
!
this
.
set
(
attrs
,
options
))
return
false
;
}
else
{
if
(
!
this
.
_validate
(
attrs
,
options
))
return
false
;
}
// Set temporary attributes if `{wait: true}`.
if
(
attrs
&&
options
.
wait
)
{
this
.
attributes
=
_
.
extend
({},
attributes
,
attrs
);
}
// After a successful server-side save, the client is (optionally)
// updated with the server-side state.
if
(
options
.
parse
===
void
0
)
options
.
parse
=
true
;
var
model
=
this
;
var
success
=
options
.
success
;
var
attributes
=
this
.
attributes
;
options
.
success
=
function
(
resp
)
{
// Ensure attributes are restored during synchronous saves.
model
.
attributes
=
attributes
;
var
serverAttrs
=
model
.
parse
(
resp
,
options
);
if
(
options
.
wait
)
serverAttrs
=
_
.
extend
(
attrs
||
{},
serverAttrs
);
if
(
_
.
isObject
(
serverAttrs
)
&&
!
model
.
set
(
serverAttrs
,
options
))
{
return
false
;
}
if
(
success
)
success
(
model
,
resp
,
options
);
var
serverAttrs
=
options
.
parse
?
model
.
parse
(
resp
,
options
)
:
resp
;
if
(
wait
)
serverAttrs
=
_
.
extend
({},
attrs
,
serverAttrs
);
if
(
serverAttrs
&&
!
model
.
set
(
serverAttrs
,
options
))
return
false
;
if
(
success
)
success
.
call
(
options
.
context
,
model
,
resp
,
options
);
model
.
trigger
(
'
sync
'
,
model
,
resp
,
options
);
};
wrapError
(
this
,
options
);
method
=
this
.
isNew
()
?
'
create
'
:
(
options
.
patch
?
'
patch
'
:
'
update
'
);
if
(
method
===
'
patch
'
)
options
.
attrs
=
attrs
;
xhr
=
this
.
sync
(
method
,
this
,
options
);
// Set temporary attributes if `{wait: true}` to properly find new ids.
if
(
attrs
&&
wait
)
this
.
attributes
=
_
.
extend
({},
attributes
,
attrs
);
var
method
=
this
.
isNew
()
?
'
create
'
:
(
options
.
patch
?
'
patch
'
:
'
update
'
);
if
(
method
===
'
patch
'
&&
!
options
.
attrs
)
options
.
attrs
=
attrs
;
var
xhr
=
this
.
sync
(
method
,
this
,
options
);
// Restore attributes.
if
(
attrs
&&
options
.
wait
)
this
.
attributes
=
attributes
;
this
.
attributes
=
attributes
;
return
xhr
;
},
...
...
@@ -505,25 +642,27 @@
options
=
options
?
_
.
clone
(
options
)
:
{};
var
model
=
this
;
var
success
=
options
.
success
;
var
wait
=
options
.
wait
;
var
destroy
=
function
()
{
model
.
stopListening
();
model
.
trigger
(
'
destroy
'
,
model
,
model
.
collection
,
options
);
};
options
.
success
=
function
(
resp
)
{
if
(
options
.
wait
||
model
.
isNew
()
)
destroy
();
if
(
success
)
success
(
model
,
resp
,
options
);
if
(
wait
)
destroy
();
if
(
success
)
success
.
call
(
options
.
context
,
model
,
resp
,
options
);
if
(
!
model
.
isNew
())
model
.
trigger
(
'
sync
'
,
model
,
resp
,
options
);
};
var
xhr
=
false
;
if
(
this
.
isNew
())
{
options
.
success
();
return
false
;
_
.
defer
(
options
.
success
);
}
else
{
wrapError
(
this
,
options
);
xhr
=
this
.
sync
(
'
delete
'
,
this
,
options
);
}
wrapError
(
this
,
options
);
var
xhr
=
this
.
sync
(
'
delete
'
,
this
,
options
);
if
(
!
options
.
wait
)
destroy
();
if
(
!
wait
)
destroy
();
return
xhr
;
},
...
...
@@ -536,7 +675,8 @@
_
.
result
(
this
.
collection
,
'
url
'
)
||
urlError
();
if
(
this
.
isNew
())
return
base
;
return
base
.
replace
(
/
([^\/])
$/
,
'
$1/
'
)
+
encodeURIComponent
(
this
.
id
);
var
id
=
this
.
get
(
this
.
idAttribute
);
return
base
.
replace
(
/
[^\/]
$/
,
'
$&/
'
)
+
encodeURIComponent
(
id
);
},
// **parse** converts a response into the hash of attributes to be `set` on
...
...
@@ -557,7 +697,7 @@
// Check if the model is currently in a valid state.
isValid
:
function
(
options
)
{
return
this
.
_validate
({},
_
.
extend
(
options
||
{},
{
validate
:
true
}
));
return
this
.
_validate
({},
_
.
defaults
({
validate
:
true
},
options
));
},
// Run validation against the next complete set of model attributes,
...
...
@@ -574,22 +714,17 @@
});
// Underscore methods that we want to implement on the Model.
var
modelMethods
=
[
'
keys
'
,
'
values
'
,
'
pairs
'
,
'
invert
'
,
'
pick
'
,
'
omit
'
];
var
modelMethods
=
{
keys
:
1
,
values
:
1
,
pairs
:
1
,
invert
:
1
,
pick
:
0
,
omit
:
0
,
chain
:
1
,
isEmpty
:
1
};
// Mix in each Underscore method as a proxy to `Model#attributes`.
_
.
each
(
modelMethods
,
function
(
method
)
{
Model
.
prototype
[
method
]
=
function
()
{
var
args
=
slice
.
call
(
arguments
);
args
.
unshift
(
this
.
attributes
);
return
_
[
method
].
apply
(
_
,
args
);
};
});
addUnderscoreMethods
(
Model
,
modelMethods
,
'
attributes
'
);
// Backbone.Collection
// -------------------
// If models tend to represent a single row of data, a Backbone Collection is
// more anal
a
gous to a table full of data ... or a small slice or page of that
// more anal
o
gous to a table full of data ... or a small slice or page of that
// table, or a collection of rows that belong together for a particular reason
// -- all of the messages in this particular folder, all of the documents
// belonging to this particular author, and so on. Collections maintain
...
...
@@ -625,7 +760,7 @@
// The JSON representation of a Collection is an array of the
// models' attributes.
toJSON
:
function
(
options
)
{
return
this
.
map
(
function
(
model
){
return
model
.
toJSON
(
options
);
});
return
this
.
map
(
function
(
model
)
{
return
model
.
toJSON
(
options
);
});
},
// Proxy `Backbone.sync` by default.
...
...
@@ -640,25 +775,12 @@
// Remove a model, or a list of models from the set.
remove
:
function
(
models
,
options
)
{
options
=
_
.
extend
({},
options
);
var
singular
=
!
_
.
isArray
(
models
);
models
=
singular
?
[
models
]
:
_
.
clone
(
models
);
options
||
(
options
=
{});
var
i
,
l
,
index
,
model
;
for
(
i
=
0
,
l
=
models
.
length
;
i
<
l
;
i
++
)
{
model
=
models
[
i
]
=
this
.
get
(
models
[
i
]);
if
(
!
model
)
continue
;
delete
this
.
_byId
[
model
.
id
];
delete
this
.
_byId
[
model
.
cid
];
index
=
this
.
indexOf
(
model
);
this
.
models
.
splice
(
index
,
1
);
this
.
length
--
;
if
(
!
options
.
silent
)
{
options
.
index
=
index
;
model
.
trigger
(
'
remove
'
,
model
,
this
,
options
);
}
this
.
_removeReference
(
model
,
options
);
}
return
singular
?
models
[
0
]
:
models
;
var
removed
=
this
.
_removeModels
(
models
,
options
);
if
(
!
options
.
silent
&&
removed
)
this
.
trigger
(
'
update
'
,
this
,
options
);
return
singular
?
removed
[
0
]
:
removed
;
},
// Update a collection by `set`-ing a new list of models, adding new ones,
...
...
@@ -667,34 +789,31 @@
// the core operation for updating the data contained by the collection.
set
:
function
(
models
,
options
)
{
options
=
_
.
defaults
({},
options
,
setOptions
);
if
(
options
.
parse
)
models
=
this
.
parse
(
models
,
options
);
if
(
options
.
parse
&&
!
this
.
_isModel
(
models
)
)
models
=
this
.
parse
(
models
,
options
);
var
singular
=
!
_
.
isArray
(
models
);
models
=
singular
?
(
models
?
[
models
]
:
[])
:
_
.
clone
(
models
);
var
i
,
l
,
i
d
,
model
,
attrs
,
existing
,
sort
;
models
=
singular
?
(
models
?
[
models
]
:
[])
:
models
.
slice
(
);
var
id
,
model
,
attrs
,
existing
,
sort
;
var
at
=
options
.
at
;
var
targetModel
=
this
.
model
;
if
(
at
!=
null
)
at
=
+
at
;
if
(
at
<
0
)
at
+=
this
.
length
+
1
;
var
sortable
=
this
.
comparator
&&
(
at
==
null
)
&&
options
.
sort
!==
false
;
var
sortAttr
=
_
.
isString
(
this
.
comparator
)
?
this
.
comparator
:
null
;
var
toAdd
=
[],
toRemove
=
[],
modelMap
=
{};
var
add
=
options
.
add
,
merge
=
options
.
merge
,
remove
=
options
.
remove
;
var
order
=
!
sortable
&&
add
&&
remove
?
[]
:
false
;
var
orderChanged
=
false
;
// Turn bare objects into model references, and prevent invalid models
// from being added.
for
(
i
=
0
,
l
=
models
.
length
;
i
<
l
;
i
++
)
{
attrs
=
models
[
i
]
||
{};
if
(
attrs
instanceof
Model
)
{
id
=
model
=
attrs
;
}
else
{
id
=
attrs
[
targetModel
.
prototype
.
idAttribute
||
'
id
'
];
}
for
(
var
i
=
0
;
i
<
models
.
length
;
i
++
)
{
attrs
=
models
[
i
];
// If a duplicate is found, prevent it from being added and
// optionally merge it into the existing model.
if
(
existing
=
this
.
get
(
id
))
{
if
(
existing
=
this
.
get
(
attrs
))
{
if
(
remove
)
modelMap
[
existing
.
cid
]
=
true
;
if
(
merge
)
{
attrs
=
attrs
===
model
?
model
.
attributes
:
attrs
;
if
(
merge
&&
attrs
!==
existing
)
{
attrs
=
this
.
_isModel
(
attrs
)
?
attrs
.
attributes
:
attrs
;
if
(
options
.
parse
)
attrs
=
existing
.
parse
(
attrs
,
options
);
existing
.
set
(
attrs
,
options
);
if
(
sortable
&&
!
sort
&&
existing
.
hasChanged
(
sortAttr
))
sort
=
true
;
...
...
@@ -711,30 +830,38 @@
// Do not add multiple models with the same `id`.
model
=
existing
||
model
;
if
(
order
&&
(
model
.
isNew
()
||
!
modelMap
[
model
.
id
]))
order
.
push
(
model
);
modelMap
[
model
.
id
]
=
true
;
if
(
!
model
)
continue
;
id
=
this
.
modelId
(
model
.
attributes
);
if
(
order
&&
(
model
.
isNew
()
||
!
modelMap
[
id
]))
{
order
.
push
(
model
);
// Check to see if this is actually a new model at this index.
orderChanged
=
orderChanged
||
!
this
.
models
[
i
]
||
model
.
cid
!==
this
.
models
[
i
].
cid
;
}
modelMap
[
id
]
=
true
;
}
// Remove nonexistent models if appropriate.
if
(
remove
)
{
for
(
i
=
0
,
l
=
this
.
length
;
i
<
l
;
++
i
)
{
for
(
var
i
=
0
;
i
<
this
.
length
;
i
++
)
{
if
(
!
modelMap
[(
model
=
this
.
models
[
i
]).
cid
])
toRemove
.
push
(
model
);
}
if
(
toRemove
.
length
)
this
.
remove
(
toRemove
,
options
);
if
(
toRemove
.
length
)
this
.
_removeModels
(
toRemove
,
options
);
}
// See if sorting is needed, update `length` and splice in new models.
if
(
toAdd
.
length
||
(
order
&&
order
.
length
)
)
{
if
(
toAdd
.
length
||
orderChanged
)
{
if
(
sortable
)
sort
=
true
;
this
.
length
+=
toAdd
.
length
;
if
(
at
!=
null
)
{
for
(
i
=
0
,
l
=
toAdd
.
length
;
i
<
l
;
i
++
)
{
for
(
var
i
=
0
;
i
<
toAdd
.
length
;
i
++
)
{
this
.
models
.
splice
(
at
+
i
,
0
,
toAdd
[
i
]);
}
}
else
{
if
(
order
)
this
.
models
.
length
=
0
;
var
orderedModels
=
order
||
toAdd
;
for
(
i
=
0
,
l
=
orderedModels
.
length
;
i
<
l
;
i
++
)
{
for
(
var
i
=
0
;
i
<
orderedModels
.
length
;
i
++
)
{
this
.
models
.
push
(
orderedModels
[
i
]);
}
}
...
...
@@ -745,10 +872,13 @@
// Unless silenced, it's time to fire all appropriate add/sort events.
if
(
!
options
.
silent
)
{
for
(
i
=
0
,
l
=
toAdd
.
length
;
i
<
l
;
i
++
)
{
(
model
=
toAdd
[
i
]).
trigger
(
'
add
'
,
model
,
this
,
options
);
var
addOpts
=
at
!=
null
?
_
.
clone
(
options
)
:
options
;
for
(
var
i
=
0
;
i
<
toAdd
.
length
;
i
++
)
{
if
(
at
!=
null
)
addOpts
.
index
=
at
+
i
;
(
model
=
toAdd
[
i
]).
trigger
(
'
add
'
,
model
,
this
,
addOpts
);
}
if
(
sort
||
(
order
&&
order
.
length
))
this
.
trigger
(
'
sort
'
,
this
,
options
);
if
(
sort
||
orderChanged
)
this
.
trigger
(
'
sort
'
,
this
,
options
);
if
(
toAdd
.
length
||
toRemove
.
length
)
this
.
trigger
(
'
update
'
,
this
,
options
);
}
// Return the added (or merged) model (or models).
...
...
@@ -760,8 +890,8 @@
// any granular `add` or `remove` events. Fires `reset` when finished.
// Useful for bulk operations and optimizations.
reset
:
function
(
models
,
options
)
{
options
||
(
options
=
{})
;
for
(
var
i
=
0
,
l
=
this
.
models
.
length
;
i
<
l
;
i
++
)
{
options
=
options
?
_
.
clone
(
options
)
:
{}
;
for
(
var
i
=
0
;
i
<
this
.
models
.
length
;
i
++
)
{
this
.
_removeReference
(
this
.
models
[
i
],
options
);
}
options
.
previousModels
=
this
.
models
;
...
...
@@ -779,8 +909,7 @@
// Remove a model from the end of the collection.
pop
:
function
(
options
)
{
var
model
=
this
.
at
(
this
.
length
-
1
);
this
.
remove
(
model
,
options
);
return
model
;
return
this
.
remove
(
model
,
options
);
},
// Add a model to the beginning of the collection.
...
...
@@ -791,8 +920,7 @@
// Remove a model from the beginning of the collection.
shift
:
function
(
options
)
{
var
model
=
this
.
at
(
0
);
this
.
remove
(
model
,
options
);
return
model
;
return
this
.
remove
(
model
,
options
);
},
// Slice out a sub-array of models from the collection.
...
...
@@ -803,23 +931,22 @@
// Get a model from the set by id.
get
:
function
(
obj
)
{
if
(
obj
==
null
)
return
void
0
;
return
this
.
_byId
[
obj
]
||
this
.
_byId
[
obj
.
id
]
||
this
.
_byId
[
obj
.
cid
];
var
id
=
this
.
modelId
(
this
.
_isModel
(
obj
)
?
obj
.
attributes
:
obj
);
return
this
.
_byId
[
obj
]
||
this
.
_byId
[
id
]
||
this
.
_byId
[
obj
.
cid
];
},
// Get the model at the given index.
at
:
function
(
index
)
{
if
(
index
<
0
)
index
+=
this
.
length
;
return
this
.
models
[
index
];
},
// Return models with matching attributes. Useful for simple cases of
// `filter`.
where
:
function
(
attrs
,
first
)
{
if
(
_
.
isEmpty
(
attrs
))
return
first
?
void
0
:
[]
;
var
matches
=
_
.
matches
(
attrs
)
;
return
this
[
first
?
'
find
'
:
'
filter
'
](
function
(
model
)
{
for
(
var
key
in
attrs
)
{
if
(
attrs
[
key
]
!==
model
.
get
(
key
))
return
false
;
}
return
true
;
return
matches
(
model
.
attributes
);
});
},
...
...
@@ -856,14 +983,13 @@
// collection when they arrive. If `reset: true` is passed, the response
// data will be passed through the `reset` method instead of `set`.
fetch
:
function
(
options
)
{
options
=
options
?
_
.
clone
(
options
)
:
{};
if
(
options
.
parse
===
void
0
)
options
.
parse
=
true
;
options
=
_
.
extend
({
parse
:
true
},
options
);
var
success
=
options
.
success
;
var
collection
=
this
;
options
.
success
=
function
(
resp
)
{
var
method
=
options
.
reset
?
'
reset
'
:
'
set
'
;
collection
[
method
](
resp
,
options
);
if
(
success
)
success
(
collection
,
resp
,
options
);
if
(
success
)
success
.
call
(
options
.
context
,
collection
,
resp
,
options
);
collection
.
trigger
(
'
sync
'
,
collection
,
resp
,
options
);
};
wrapError
(
this
,
options
);
...
...
@@ -875,13 +1001,15 @@
// wait for the server to agree.
create
:
function
(
model
,
options
)
{
options
=
options
?
_
.
clone
(
options
)
:
{};
if
(
!
(
model
=
this
.
_prepareModel
(
model
,
options
)))
return
false
;
if
(
!
options
.
wait
)
this
.
add
(
model
,
options
);
var
wait
=
options
.
wait
;
model
=
this
.
_prepareModel
(
model
,
options
);
if
(
!
model
)
return
false
;
if
(
!
wait
)
this
.
add
(
model
,
options
);
var
collection
=
this
;
var
success
=
options
.
success
;
options
.
success
=
function
(
model
,
resp
)
{
if
(
options
.
wait
)
collection
.
add
(
model
,
option
s
);
if
(
success
)
success
(
model
,
resp
,
option
s
);
options
.
success
=
function
(
model
,
resp
,
callbackOpts
)
{
if
(
wait
)
collection
.
add
(
model
,
callbackOpt
s
);
if
(
success
)
success
.
call
(
callbackOpts
.
context
,
model
,
resp
,
callbackOpt
s
);
};
model
.
save
(
null
,
options
);
return
model
;
...
...
@@ -895,7 +1023,15 @@
// Create a new collection with an identical list of models as this one.
clone
:
function
()
{
return
new
this
.
constructor
(
this
.
models
);
return
new
this
.
constructor
(
this
.
models
,
{
model
:
this
.
model
,
comparator
:
this
.
comparator
});
},
// Define how to uniquely identify models in the collection.
modelId
:
function
(
attrs
)
{
return
attrs
[
this
.
model
.
prototype
.
idAttribute
||
'
id
'
];
},
// Private method to reset all internal state. Called when the collection
...
...
@@ -909,7 +1045,10 @@
// Prepare a hash of attributes (or other model) to be added to this
// collection.
_prepareModel
:
function
(
attrs
,
options
)
{
if
(
attrs
instanceof
Model
)
return
attrs
;
if
(
this
.
_isModel
(
attrs
))
{
if
(
!
attrs
.
collection
)
attrs
.
collection
=
this
;
return
attrs
;
}
options
=
options
?
_
.
clone
(
options
)
:
{};
options
.
collection
=
this
;
var
model
=
new
this
.
model
(
attrs
,
options
);
...
...
@@ -918,16 +1057,48 @@
return
false
;
},
// Internal method called by both remove and set.
// Returns removed models, or false if nothing is removed.
_removeModels
:
function
(
models
,
options
)
{
var
removed
=
[];
for
(
var
i
=
0
;
i
<
models
.
length
;
i
++
)
{
var
model
=
this
.
get
(
models
[
i
]);
if
(
!
model
)
continue
;
var
index
=
this
.
indexOf
(
model
);
this
.
models
.
splice
(
index
,
1
);
this
.
length
--
;
if
(
!
options
.
silent
)
{
options
.
index
=
index
;
model
.
trigger
(
'
remove
'
,
model
,
this
,
options
);
}
removed
.
push
(
model
);
this
.
_removeReference
(
model
,
options
);
}
return
removed
.
length
?
removed
:
false
;
},
// Method for checking whether an object should be considered a model for
// the purposes of adding to the collection.
_isModel
:
function
(
model
)
{
return
model
instanceof
Model
;
},
// Internal method to create a model's ties to a collection.
_addReference
:
function
(
model
,
options
)
{
this
.
_byId
[
model
.
cid
]
=
model
;
if
(
model
.
id
!=
null
)
this
.
_byId
[
model
.
id
]
=
model
;
if
(
!
model
.
collection
)
model
.
collection
=
this
;
var
id
=
this
.
modelId
(
model
.
attributes
)
;
if
(
id
!=
null
)
this
.
_byId
[
id
]
=
model
;
model
.
on
(
'
all
'
,
this
.
_onModelEvent
,
this
);
},
// Internal method to sever a model's ties to a collection.
_removeReference
:
function
(
model
,
options
)
{
delete
this
.
_byId
[
model
.
cid
];
var
id
=
this
.
modelId
(
model
.
attributes
);
if
(
id
!=
null
)
delete
this
.
_byId
[
id
];
if
(
this
===
model
.
collection
)
delete
model
.
collection
;
model
.
off
(
'
all
'
,
this
.
_onModelEvent
,
this
);
},
...
...
@@ -939,9 +1110,13 @@
_onModelEvent
:
function
(
event
,
model
,
collection
,
options
)
{
if
((
event
===
'
add
'
||
event
===
'
remove
'
)
&&
collection
!==
this
)
return
;
if
(
event
===
'
destroy
'
)
this
.
remove
(
model
,
options
);
if
(
model
&&
event
===
'
change:
'
+
model
.
idAttribute
)
{
delete
this
.
_byId
[
model
.
previous
(
model
.
idAttribute
)];
if
(
model
.
id
!=
null
)
this
.
_byId
[
model
.
id
]
=
model
;
if
(
event
===
'
change
'
)
{
var
prevId
=
this
.
modelId
(
model
.
previousAttributes
());
var
id
=
this
.
modelId
(
model
.
attributes
);
if
(
prevId
!==
id
)
{
if
(
prevId
!=
null
)
delete
this
.
_byId
[
prevId
];
if
(
id
!=
null
)
this
.
_byId
[
id
]
=
model
;
}
}
this
.
trigger
.
apply
(
this
,
arguments
);
}
...
...
@@ -951,27 +1126,23 @@
// Underscore methods that we want to implement on the Collection.
// 90% of the core usefulness of Backbone Collections is actually implemented
// right here:
var
methods
=
[
'
forEach
'
,
'
each
'
,
'
map
'
,
'
collect
'
,
'
reduce
'
,
'
foldl
'
,
'
inject
'
,
'
reduceRight
'
,
'
foldr
'
,
'
find
'
,
'
detect
'
,
'
filter
'
,
'
select
'
,
'
reject
'
,
'
every
'
,
'
all
'
,
'
some
'
,
'
any
'
,
'
include
'
,
'
contains
'
,
'
invoke
'
,
'
max
'
,
'
min
'
,
'
toArray
'
,
'
size
'
,
'
first
'
,
'
head
'
,
'
take
'
,
'
initial
'
,
'
rest
'
,
'
tail
'
,
'
drop
'
,
'
last
'
,
'
without
'
,
'
difference
'
,
'
indexOf
'
,
'
shuffle
'
,
'
lastIndexOf
'
,
'
isEmpty
'
,
'
chain
'
,
'
sample
'
];
var
collectionMethods
=
{
forEach
:
3
,
each
:
3
,
map
:
3
,
collect
:
3
,
reduce
:
4
,
foldl
:
4
,
inject
:
4
,
reduceRight
:
4
,
foldr
:
4
,
find
:
3
,
detect
:
3
,
filter
:
3
,
select
:
3
,
reject
:
3
,
every
:
3
,
all
:
3
,
some
:
3
,
any
:
3
,
include
:
2
,
contains
:
2
,
invoke
:
0
,
max
:
3
,
min
:
3
,
toArray
:
1
,
size
:
1
,
first
:
3
,
head
:
3
,
take
:
3
,
initial
:
3
,
rest
:
3
,
tail
:
3
,
drop
:
3
,
last
:
3
,
without
:
0
,
difference
:
0
,
indexOf
:
3
,
shuffle
:
1
,
lastIndexOf
:
3
,
isEmpty
:
1
,
chain
:
1
,
sample
:
3
,
partition
:
3
};
// Mix in each Underscore method as a proxy to `Collection#models`.
_
.
each
(
methods
,
function
(
method
)
{
Collection
.
prototype
[
method
]
=
function
()
{
var
args
=
slice
.
call
(
arguments
);
args
.
unshift
(
this
.
models
);
return
_
[
method
].
apply
(
_
,
args
);
};
});
addUnderscoreMethods
(
Collection
,
collectionMethods
,
'
models
'
);
// Underscore methods that take a property name as an argument.
var
attributeMethods
=
[
'
groupBy
'
,
'
countBy
'
,
'
sortBy
'
,
'
indexBy
'
];
// Use attributes instead of properties.
_
.
each
(
attributeMethods
,
function
(
method
)
{
if
(
!
_
[
method
])
return
;
Collection
.
prototype
[
method
]
=
function
(
value
,
context
)
{
var
iterator
=
_
.
isFunction
(
value
)
?
value
:
function
(
model
)
{
return
model
.
get
(
value
);
...
...
@@ -995,11 +1166,9 @@
// if an existing element is not provided...
var
View
=
Backbone
.
View
=
function
(
options
)
{
this
.
cid
=
_
.
uniqueId
(
'
view
'
);
options
||
(
options
=
{});
_
.
extend
(
this
,
_
.
pick
(
options
,
viewOptions
));
this
.
_ensureElement
();
this
.
initialize
.
apply
(
this
,
arguments
);
this
.
delegateEvents
();
};
// Cached regex to split keys for `delegate`.
...
...
@@ -1034,21 +1203,37 @@
// Remove this view by taking the element out of the DOM, and removing any
// applicable Backbone.Events listeners.
remove
:
function
()
{
this
.
$el
.
remove
();
this
.
_removeElement
();
this
.
stopListening
();
return
this
;
},
// Change the view's element (`this.el` property), including event
// re-delegation.
setElement
:
function
(
element
,
delegate
)
{
if
(
this
.
$el
)
this
.
undelegateEvents
();
this
.
$el
=
element
instanceof
Backbone
.
$
?
element
:
Backbone
.
$
(
element
);
this
.
el
=
this
.
$el
[
0
];
if
(
delegate
!==
false
)
this
.
delegateEvents
();
// Remove this view's element from the document and all event listeners
// attached to it. Exposed for subclasses using an alternative DOM
// manipulation API.
_removeElement
:
function
()
{
this
.
$el
.
remove
();
},
// Change the view's element (`this.el` property) and re-delegate the
// view's events on the new element.
setElement
:
function
(
element
)
{
this
.
undelegateEvents
();
this
.
_setElement
(
element
);
this
.
delegateEvents
();
return
this
;
},
// Creates the `this.el` and `this.$el` references for this view using the
// given `el`. `el` can be a CSS selector or an HTML string, a jQuery
// context or an element. Subclasses can override this to utilize an
// alternative DOM manipulation API and are only required to set the
// `this.el` property.
_setElement
:
function
(
el
)
{
this
.
$el
=
el
instanceof
Backbone
.
$
?
el
:
Backbone
.
$
(
el
);
this
.
el
=
this
.
$el
[
0
];
},
// Set callbacks, where `this.events` is a hash of
//
// *{"event selector": "callback"}*
...
...
@@ -1062,37 +1247,49 @@
// pairs. Callbacks will be bound to the view, with `this` set properly.
// Uses event delegation for efficiency.
// Omitting the selector binds the event to `this.el`.
// This only works for delegate-able events: not `focus`, `blur`, and
// not `change`, `submit`, and `reset` in Internet Explorer.
delegateEvents
:
function
(
events
)
{
if
(
!
(
events
||
(
events
=
_
.
result
(
this
,
'
events
'
))))
return
this
;
events
||
(
events
=
_
.
result
(
this
,
'
events
'
));
if
(
!
events
)
return
this
;
this
.
undelegateEvents
();
for
(
var
key
in
events
)
{
var
method
=
events
[
key
];
if
(
!
_
.
isFunction
(
method
))
method
=
this
[
events
[
key
]
];
if
(
!
_
.
isFunction
(
method
))
method
=
this
[
method
];
if
(
!
method
)
continue
;
var
match
=
key
.
match
(
delegateEventSplitter
);
var
eventName
=
match
[
1
],
selector
=
match
[
2
];
method
=
_
.
bind
(
method
,
this
);
eventName
+=
'
.delegateEvents
'
+
this
.
cid
;
if
(
selector
===
''
)
{
this
.
$el
.
on
(
eventName
,
method
);
}
else
{
this
.
$el
.
on
(
eventName
,
selector
,
method
);
}
this
.
delegate
(
match
[
1
],
match
[
2
],
_
.
bind
(
method
,
this
));
}
return
this
;
},
// Clears all callbacks previously bound to the view with `delegateEvents`.
// Add a single event listener to the view's element (or a child element
// using `selector`). This only works for delegate-able events: not `focus`,
// `blur`, and not `change`, `submit`, and `reset` in Internet Explorer.
delegate
:
function
(
eventName
,
selector
,
listener
)
{
this
.
$el
.
on
(
eventName
+
'
.delegateEvents
'
+
this
.
cid
,
selector
,
listener
);
return
this
;
},
// Clears all callbacks previously bound to the view by `delegateEvents`.
// You usually don't need to use this, but may wish to if you have multiple
// Backbone views attached to the same DOM element.
undelegateEvents
:
function
()
{
this
.
$el
.
off
(
'
.delegateEvents
'
+
this
.
cid
);
if
(
this
.
$el
)
this
.
$el
.
off
(
'
.delegateEvents
'
+
this
.
cid
);
return
this
;
},
// A finer-grained `undelegateEvents` for removing a single delegated event.
// `selector` and `listener` are both optional.
undelegate
:
function
(
eventName
,
selector
,
listener
)
{
this
.
$el
.
off
(
eventName
+
'
.delegateEvents
'
+
this
.
cid
,
selector
,
listener
);
return
this
;
},
// Produces a DOM element to be assigned to your view. Exposed for
// subclasses using an alternative DOM manipulation API.
_createElement
:
function
(
tagName
)
{
return
document
.
createElement
(
tagName
);
},
// Ensure that the View has a DOM element to render into.
// If `this.el` is a string, pass it through `$()`, take the first
// matching element, and re-assign it to `el`. Otherwise, create
...
...
@@ -1102,11 +1299,17 @@
var
attrs
=
_
.
extend
({},
_
.
result
(
this
,
'
attributes
'
));
if
(
this
.
id
)
attrs
.
id
=
_
.
result
(
this
,
'
id
'
);
if
(
this
.
className
)
attrs
[
'
class
'
]
=
_
.
result
(
this
,
'
className
'
);
var
$el
=
Backbone
.
$
(
'
<
'
+
_
.
result
(
this
,
'
tagName
'
)
+
'
>
'
).
attr
(
attrs
);
this
.
setElement
(
$el
,
false
);
this
.
setElement
(
this
.
_createElement
(
_
.
result
(
this
,
'
tagName
'
))
);
this
.
_setAttributes
(
attrs
);
}
else
{
this
.
setElement
(
_
.
result
(
this
,
'
el
'
)
,
false
);
this
.
setElement
(
_
.
result
(
this
,
'
el
'
));
}
},
// Set attributes from a hash on this view's element. Exposed for
// subclasses using an alternative DOM manipulation API.
_setAttributes
:
function
(
attributes
)
{
this
.
$el
.
attr
(
attributes
);
}
});
...
...
@@ -1175,14 +1378,13 @@
params
.
processData
=
false
;
}
// If we're sending a `PATCH` request, and we're in an old Internet Explorer
// that still has ActiveX enabled by default, override jQuery to use that
// for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
if
(
params
.
type
===
'
PATCH
'
&&
noXhrPatch
)
{
params
.
xhr
=
function
()
{
return
new
ActiveXObject
(
"
Microsoft.XMLHTTP
"
);
};
}
// Pass along `textStatus` and `errorThrown` from jQuery.
var
error
=
options
.
error
;
options
.
error
=
function
(
xhr
,
textStatus
,
errorThrown
)
{
options
.
textStatus
=
textStatus
;
options
.
errorThrown
=
errorThrown
;
if
(
error
)
error
.
call
(
options
.
context
,
xhr
,
textStatus
,
errorThrown
);
};
// Make the request, allowing the user to override any Ajax options.
var
xhr
=
options
.
xhr
=
Backbone
.
ajax
(
_
.
extend
(
params
,
options
));
...
...
@@ -1190,10 +1392,6 @@
return
xhr
;
};
var
noXhrPatch
=
typeof
window
!==
'
undefined
'
&&
!!
window
.
ActiveXObject
&&
!
(
window
.
XMLHttpRequest
&&
(
new
XMLHttpRequest
).
dispatchEvent
);
// Map from CRUD to HTTP for our default `Backbone.sync` implementation.
var
methodMap
=
{
'
create
'
:
'
POST
'
,
...
...
@@ -1251,17 +1449,18 @@
var
router
=
this
;
Backbone
.
history
.
route
(
route
,
function
(
fragment
)
{
var
args
=
router
.
_extractParameters
(
route
,
fragment
);
router
.
execute
(
callback
,
args
);
router
.
trigger
.
apply
(
router
,
[
'
route:
'
+
name
].
concat
(
args
));
router
.
trigger
(
'
route
'
,
name
,
args
);
Backbone
.
history
.
trigger
(
'
route
'
,
router
,
name
,
args
);
if
(
router
.
execute
(
callback
,
args
,
name
)
!==
false
)
{
router
.
trigger
.
apply
(
router
,
[
'
route:
'
+
name
].
concat
(
args
));
router
.
trigger
(
'
route
'
,
name
,
args
);
Backbone
.
history
.
trigger
(
'
route
'
,
router
,
name
,
args
);
}
});
return
this
;
},
// Execute a route handler with the provided parameters. This is an
// excellent place to do pre-route setup or post-route cleanup.
execute
:
function
(
callback
,
args
)
{
execute
:
function
(
callback
,
args
,
name
)
{
if
(
callback
)
callback
.
apply
(
this
,
args
);
},
...
...
@@ -1334,12 +1533,6 @@
// Cached regex for stripping leading and trailing slashes.
var
rootStripper
=
/^
\/
+|
\/
+$/g
;
// Cached regex for detecting MSIE.
var
isExplorer
=
/msie
[\w
.
]
+/
;
// Cached regex for removing a trailing slash.
var
trailingSlash
=
/
\/
$/
;
// Cached regex for stripping urls of hash.
var
pathStripper
=
/#.*$/
;
...
...
@@ -1355,7 +1548,29 @@
// Are we at the app root?
atRoot
:
function
()
{
return
this
.
location
.
pathname
.
replace
(
/
[^\/]
$/
,
'
$&/
'
)
===
this
.
root
;
var
path
=
this
.
location
.
pathname
.
replace
(
/
[^\/]
$/
,
'
$&/
'
);
return
path
===
this
.
root
&&
!
this
.
getSearch
();
},
// Does the pathname match the root?
matchRoot
:
function
()
{
var
path
=
this
.
decodeFragment
(
this
.
location
.
pathname
);
var
root
=
path
.
slice
(
0
,
this
.
root
.
length
-
1
)
+
'
/
'
;
return
root
===
this
.
root
;
},
// Unicode characters in `location.pathname` are percent encoded so they're
// decoded for comparison. `%25` should not be decoded since it may be part
// of an encoded parameter.
decodeFragment
:
function
(
fragment
)
{
return
decodeURI
(
fragment
.
replace
(
/%25/g
,
'
%2525
'
));
},
// In IE6, the hash fragment and search params are incorrect if the
// fragment contains `?`.
getSearch
:
function
()
{
var
match
=
this
.
location
.
href
.
replace
(
/#.*/
,
''
).
match
(
/
\?
.+/
);
return
match
?
match
[
0
]
:
''
;
},
// Gets the true hash value. Cannot use location.hash directly due to bug
...
...
@@ -1365,14 +1580,19 @@
return
match
?
match
[
1
]
:
''
;
},
// Get the cross-browser normalized URL fragment, either from the URL,
// the hash, or the override.
getFragment
:
function
(
fragment
,
forcePushState
)
{
// Get the pathname and search params, without the root.
getPath
:
function
()
{
var
path
=
this
.
decodeFragment
(
this
.
location
.
pathname
+
this
.
getSearch
()
).
slice
(
this
.
root
.
length
-
1
);
return
path
.
charAt
(
0
)
===
'
/
'
?
path
.
slice
(
1
)
:
path
;
},
// Get the cross-browser normalized URL fragment from the path or hash.
getFragment
:
function
(
fragment
)
{
if
(
fragment
==
null
)
{
if
(
this
.
_hasPushState
||
!
this
.
_wantsHashChange
||
forcePushState
)
{
fragment
=
decodeURI
(
this
.
location
.
pathname
+
this
.
location
.
search
);
var
root
=
this
.
root
.
replace
(
trailingSlash
,
''
);
if
(
!
fragment
.
indexOf
(
root
))
fragment
=
fragment
.
slice
(
root
.
length
);
if
(
this
.
_usePushState
||
!
this
.
_wantsHashChange
)
{
fragment
=
this
.
getPath
();
}
else
{
fragment
=
this
.
getHash
();
}
...
...
@@ -1383,7 +1603,7 @@
// Start the hash change handling, returning `true` if the current URL matches
// an existing route, and `false` otherwise.
start
:
function
(
options
)
{
if
(
History
.
started
)
throw
new
Error
(
"
Backbone.history has already been started
"
);
if
(
History
.
started
)
throw
new
Error
(
'
Backbone.history has already been started
'
);
History
.
started
=
true
;
// Figure out the initial configuration. Do we need an iframe?
...
...
@@ -1391,36 +1611,16 @@
this
.
options
=
_
.
extend
({
root
:
'
/
'
},
this
.
options
,
options
);
this
.
root
=
this
.
options
.
root
;
this
.
_wantsHashChange
=
this
.
options
.
hashChange
!==
false
;
this
.
_hasHashChange
=
'
onhashchange
'
in
window
;
this
.
_useHashChange
=
this
.
_wantsHashChange
&&
this
.
_hasHashChange
;
this
.
_wantsPushState
=
!!
this
.
options
.
pushState
;
this
.
_hasPushState
=
!!
(
this
.
options
.
pushState
&&
this
.
history
&&
this
.
history
.
pushState
);
var
fragment
=
this
.
getFragment
();
var
docMode
=
document
.
documentMode
;
var
oldIE
=
(
isExplorer
.
exec
(
navigator
.
userAgent
.
toLowerCase
())
&&
(
!
docMode
||
docMode
<=
7
));
this
.
_hasPushState
=
!!
(
this
.
history
&&
this
.
history
.
pushState
);
this
.
_usePushState
=
this
.
_wantsPushState
&&
this
.
_hasPushState
;
this
.
fragment
=
this
.
getFragment
();
// Normalize root to always include a leading and trailing slash.
this
.
root
=
(
'
/
'
+
this
.
root
+
'
/
'
).
replace
(
rootStripper
,
'
/
'
);
if
(
oldIE
&&
this
.
_wantsHashChange
)
{
var
frame
=
Backbone
.
$
(
'
<iframe src="javascript:0" tabindex="-1">
'
);
this
.
iframe
=
frame
.
hide
().
appendTo
(
'
body
'
)[
0
].
contentWindow
;
this
.
navigate
(
fragment
);
}
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if
(
this
.
_hasPushState
)
{
Backbone
.
$
(
window
).
on
(
'
popstate
'
,
this
.
checkUrl
);
}
else
if
(
this
.
_wantsHashChange
&&
(
'
onhashchange
'
in
window
)
&&
!
oldIE
)
{
Backbone
.
$
(
window
).
on
(
'
hashchange
'
,
this
.
checkUrl
);
}
else
if
(
this
.
_wantsHashChange
)
{
this
.
_checkUrlInterval
=
setInterval
(
this
.
checkUrl
,
this
.
interval
);
}
// Determine if we need to change the base url, for a pushState link
// opened by a non-pushState browser.
this
.
fragment
=
fragment
;
var
loc
=
this
.
location
;
// Transition from hashChange to pushState or vice versa if both are
// requested.
if
(
this
.
_wantsHashChange
&&
this
.
_wantsPushState
)
{
...
...
@@ -1428,27 +1628,75 @@
// If we've started off with a route from a `pushState`-enabled
// browser, but we're currently in a browser that doesn't support it...
if
(
!
this
.
_hasPushState
&&
!
this
.
atRoot
())
{
this
.
fragment
=
this
.
getFragment
(
null
,
true
)
;
this
.
location
.
replace
(
this
.
root
+
'
#
'
+
this
.
fragment
);
var
root
=
this
.
root
.
slice
(
0
,
-
1
)
||
'
/
'
;
this
.
location
.
replace
(
root
+
'
#
'
+
this
.
getPath
()
);
// Return immediately as browser will do redirect to new url
return
true
;
// Or if we've started out with a hash-based route, but we're currently
// in a browser where it could be `pushState`-based instead...
}
else
if
(
this
.
_hasPushState
&&
this
.
atRoot
()
&&
loc
.
hash
)
{
this
.
fragment
=
this
.
getHash
().
replace
(
routeStripper
,
''
);
this
.
history
.
replaceState
({},
document
.
title
,
this
.
root
+
this
.
fragment
);
}
else
if
(
this
.
_hasPushState
&&
this
.
atRoot
())
{
this
.
navigate
(
this
.
getHash
(),
{
replace
:
true
});
}
}
// Proxy an iframe to handle location events if the browser doesn't
// support the `hashchange` event, HTML5 history, or the user wants
// `hashChange` but not `pushState`.
if
(
!
this
.
_hasHashChange
&&
this
.
_wantsHashChange
&&
!
this
.
_usePushState
)
{
this
.
iframe
=
document
.
createElement
(
'
iframe
'
);
this
.
iframe
.
src
=
'
javascript:0
'
;
this
.
iframe
.
style
.
display
=
'
none
'
;
this
.
iframe
.
tabIndex
=
-
1
;
var
body
=
document
.
body
;
// Using `appendChild` will throw on IE < 9 if the document is not ready.
var
iWindow
=
body
.
insertBefore
(
this
.
iframe
,
body
.
firstChild
).
contentWindow
;
iWindow
.
document
.
open
();
iWindow
.
document
.
close
();
iWindow
.
location
.
hash
=
'
#
'
+
this
.
fragment
;
}
// Add a cross-platform `addEventListener` shim for older browsers.
var
addEventListener
=
window
.
addEventListener
||
function
(
eventName
,
listener
)
{
return
attachEvent
(
'
on
'
+
eventName
,
listener
);
};
// Depending on whether we're using pushState or hashes, and whether
// 'onhashchange' is supported, determine how we check the URL state.
if
(
this
.
_usePushState
)
{
addEventListener
(
'
popstate
'
,
this
.
checkUrl
,
false
);
}
else
if
(
this
.
_useHashChange
&&
!
this
.
iframe
)
{
addEventListener
(
'
hashchange
'
,
this
.
checkUrl
,
false
);
}
else
if
(
this
.
_wantsHashChange
)
{
this
.
_checkUrlInterval
=
setInterval
(
this
.
checkUrl
,
this
.
interval
);
}
if
(
!
this
.
options
.
silent
)
return
this
.
loadUrl
();
},
// Disable Backbone.history, perhaps temporarily. Not useful in a real app,
// but possibly useful for unit testing Routers.
stop
:
function
()
{
Backbone
.
$
(
window
).
off
(
'
popstate
'
,
this
.
checkUrl
).
off
(
'
hashchange
'
,
this
.
checkUrl
);
// Add a cross-platform `removeEventListener` shim for older browsers.
var
removeEventListener
=
window
.
removeEventListener
||
function
(
eventName
,
listener
)
{
return
detachEvent
(
'
on
'
+
eventName
,
listener
);
};
// Remove window listeners.
if
(
this
.
_usePushState
)
{
removeEventListener
(
'
popstate
'
,
this
.
checkUrl
,
false
);
}
else
if
(
this
.
_useHashChange
&&
!
this
.
iframe
)
{
removeEventListener
(
'
hashchange
'
,
this
.
checkUrl
,
false
);
}
// Clean up the iframe if necessary.
if
(
this
.
iframe
)
{
document
.
body
.
removeChild
(
this
.
iframe
);
this
.
iframe
=
null
;
}
// Some environments will throw when clearing an undefined interval.
if
(
this
.
_checkUrlInterval
)
clearInterval
(
this
.
_checkUrlInterval
);
History
.
started
=
false
;
},
...
...
@@ -1463,9 +1711,13 @@
// calls `loadUrl`, normalizing across the hidden iframe.
checkUrl
:
function
(
e
)
{
var
current
=
this
.
getFragment
();
// If the user pressed the back button, the iframe's hash will have
// changed and we should use that for comparison.
if
(
current
===
this
.
fragment
&&
this
.
iframe
)
{
current
=
this
.
get
Fragment
(
this
.
getHash
(
this
.
iframe
)
);
current
=
this
.
get
Hash
(
this
.
iframe
.
contentWindow
);
}
if
(
current
===
this
.
fragment
)
return
false
;
if
(
this
.
iframe
)
this
.
navigate
(
current
);
this
.
loadUrl
();
...
...
@@ -1475,6 +1727,8 @@
// match, returns `true`. If no defined routes matches the fragment,
// returns `false`.
loadUrl
:
function
(
fragment
)
{
// If the root doesn't match, no routes can match either.
if
(
!
this
.
matchRoot
())
return
false
;
fragment
=
this
.
fragment
=
this
.
getFragment
(
fragment
);
return
_
.
any
(
this
.
handlers
,
function
(
handler
)
{
if
(
handler
.
route
.
test
(
fragment
))
{
...
...
@@ -1495,31 +1749,42 @@
if
(
!
History
.
started
)
return
false
;
if
(
!
options
||
options
===
true
)
options
=
{
trigger
:
!!
options
};
var
url
=
this
.
root
+
(
fragment
=
this
.
getFragment
(
fragment
||
''
));
// Normalize the fragment.
fragment
=
this
.
getFragment
(
fragment
||
''
);
// Strip the hash for matching.
fragment
=
fragment
.
replace
(
pathStripper
,
''
);
// Don't include a trailing slash on the root.
var
root
=
this
.
root
;
if
(
fragment
===
''
||
fragment
.
charAt
(
0
)
===
'
?
'
)
{
root
=
root
.
slice
(
0
,
-
1
)
||
'
/
'
;
}
var
url
=
root
+
fragment
;
// Strip the hash and decode for matching.
fragment
=
this
.
decodeFragment
(
fragment
.
replace
(
pathStripper
,
''
));
if
(
this
.
fragment
===
fragment
)
return
;
this
.
fragment
=
fragment
;
// Don't include a trailing slash on the root.
if
(
fragment
===
''
&&
url
!==
'
/
'
)
url
=
url
.
slice
(
0
,
-
1
);
// If pushState is available, we use it to set the fragment as a real URL.
if
(
this
.
_
has
PushState
)
{
if
(
this
.
_
use
PushState
)
{
this
.
history
[
options
.
replace
?
'
replaceState
'
:
'
pushState
'
]({},
document
.
title
,
url
);
// If hash changes haven't been explicitly disabled, update the hash
// fragment to store history.
}
else
if
(
this
.
_wantsHashChange
)
{
this
.
_updateHash
(
this
.
location
,
fragment
,
options
.
replace
);
if
(
this
.
iframe
&&
(
fragment
!==
this
.
getFragment
(
this
.
getHash
(
this
.
iframe
))))
{
if
(
this
.
iframe
&&
(
fragment
!==
this
.
getHash
(
this
.
iframe
.
contentWindow
)))
{
var
iWindow
=
this
.
iframe
.
contentWindow
;
// Opening and closing the iframe tricks IE7 and earlier to push a
// history entry on hash-tag change. When replace is true, we don't
// want this.
if
(
!
options
.
replace
)
this
.
iframe
.
document
.
open
().
close
();
this
.
_updateHash
(
this
.
iframe
.
location
,
fragment
,
options
.
replace
);
if
(
!
options
.
replace
)
{
iWindow
.
document
.
open
();
iWindow
.
document
.
close
();
}
this
.
_updateHash
(
iWindow
.
location
,
fragment
,
options
.
replace
);
}
// If you've told us that you explicitly don't want fallback hashchange-
...
...
@@ -1550,7 +1815,7 @@
// Helpers
// -------
// Helper function to correctly set up the prototype chain
,
for subclasses.
// Helper function to correctly set up the prototype chain for subclasses.
// Similar to `goog.inherits`, but uses a hash of prototype properties and
// class properties to be extended.
var
extend
=
function
(
protoProps
,
staticProps
)
{
...
...
@@ -1559,7 +1824,7 @@
// The constructor function for the new subclass is either defined by you
// (the "constructor" property in your `extend` definition), or defaulted
// by us to simply call the parent
's
constructor.
// by us to simply call the parent constructor.
if
(
protoProps
&&
_
.
has
(
protoProps
,
'
constructor
'
))
{
child
=
protoProps
.
constructor
;
}
else
{
...
...
@@ -1570,7 +1835,7 @@
_
.
extend
(
child
,
parent
,
staticProps
);
// Set the prototype chain to inherit from `parent`, without calling
// `parent`
's
constructor function.
// `parent` constructor function.
var
Surrogate
=
function
(){
this
.
constructor
=
child
;
};
Surrogate
.
prototype
=
parent
.
prototype
;
child
.
prototype
=
new
Surrogate
;
...
...
@@ -1598,7 +1863,7 @@
var
wrapError
=
function
(
model
,
options
)
{
var
error
=
options
.
error
;
options
.
error
=
function
(
resp
)
{
if
(
error
)
error
(
model
,
resp
,
options
);
if
(
error
)
error
.
call
(
options
.
context
,
model
,
resp
,
options
);
model
.
trigger
(
'
error
'
,
model
,
resp
,
options
);
};
};
...
...
examples/react-backbone/node_modules/classnames/index.js
View file @
dfe7d63f
...
...
@@ -35,13 +35,13 @@
return
classes
.
substr
(
1
);
}
if
(
typeof
define
===
'
function
'
&&
typeof
define
.
amd
===
'
object
'
&&
define
.
amd
)
{
if
(
typeof
module
!==
'
undefined
'
&&
module
.
exports
)
{
module
.
exports
=
classNames
;
}
else
if
(
typeof
define
===
'
function
'
&&
typeof
define
.
amd
===
'
object
'
&&
define
.
amd
){
// AMD. Register as an anonymous module.
define
(
function
()
{
return
classNames
;
});
}
else
if
(
typeof
module
!==
'
undefined
'
&&
module
.
exports
)
{
module
.
exports
=
classNames
;
}
else
{
window
.
classNames
=
classNames
;
}
...
...
examples/react-backbone/node_modules/jquery/dist/jquery.js
View file @
dfe7d63f
/*!
* jQuery JavaScript Library v2.1.
3
* jQuery JavaScript Library v2.1.
4
* http://jquery.com/
*
* Includes Sizzle.js
...
...
@@ -9,7 +9,7 @@
* Released under the MIT license
* http://jquery.org/license
*
* Date: 201
4-12-18T15:1
1Z
* Date: 201
5-04-28T16:0
1Z
*/
(
function
(
global
,
factory
)
{
...
...
@@ -67,7 +67,7 @@ var
// Use the correct document accordingly with window argument (sandbox)
document
=
window
.
document
,
version
=
"
2.1.
3
"
,
version
=
"
2.1.
4
"
,
// Define a local copy of jQuery
jQuery
=
function
(
selector
,
context
)
{
...
...
@@ -531,7 +531,12 @@ jQuery.each("Boolean Number String Function Array Date RegExp Object Error".spli
});
function
isArraylike
(
obj
)
{
var
length
=
obj
.
length
,
// Support: iOS 8.2 (not reproducible in simulator)
// `in` check used to prevent JIT error (gh-2145)
// hasOwn isn't used here due to false negatives
// regarding Nodelist length in IE
var
length
=
"
length
"
in
obj
&&
obj
.
length
,
type
=
jQuery
.
type
(
obj
);
if
(
type
===
"
function
"
||
jQuery
.
isWindow
(
obj
)
)
{
...
...
examples/react-backbone/node_modules/underscore/underscore.js
View file @
dfe7d63f
// Underscore.js 1.
7.0
// Underscore.js 1.
8.3
// http://underscorejs.org
// (c) 2009-201
4
Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// (c) 2009-201
5
Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
(
function
()
{
...
...
@@ -21,7 +21,6 @@
var
push
=
ArrayProto
.
push
,
slice
=
ArrayProto
.
slice
,
concat
=
ArrayProto
.
concat
,
toString
=
ObjProto
.
toString
,
hasOwnProperty
=
ObjProto
.
hasOwnProperty
;
...
...
@@ -30,7 +29,11 @@
var
nativeIsArray
=
Array
.
isArray
,
nativeKeys
=
Object
.
keys
,
nativeBind
=
FuncProto
.
bind
;
nativeBind
=
FuncProto
.
bind
,
nativeCreate
=
Object
.
create
;
// Naked function reference for surrogate-prototype-swapping.
var
Ctor
=
function
(){};
// Create a safe reference to the Underscore object for use below.
var
_
=
function
(
obj
)
{
...
...
@@ -52,12 +55,12 @@
}
// Current version.
_
.
VERSION
=
'
1.
7.0
'
;
_
.
VERSION
=
'
1.
8.3
'
;
// Internal function that returns an efficient (for current engines) version
// of the passed-in callback, to be repeatedly applied in other Underscore
// functions.
var
createCallback
=
function
(
func
,
context
,
argCount
)
{
var
optimizeCb
=
function
(
func
,
context
,
argCount
)
{
if
(
context
===
void
0
)
return
func
;
switch
(
argCount
==
null
?
3
:
argCount
)
{
case
1
:
return
function
(
value
)
{
...
...
@@ -81,12 +84,60 @@
// A mostly-internal function to generate callbacks that can be applied
// to each element in a collection, returning the desired result — either
// identity, an arbitrary callback, a property matcher, or a property accessor.
_
.
iteratee
=
function
(
value
,
context
,
argCount
)
{
var
cb
=
function
(
value
,
context
,
argCount
)
{
if
(
value
==
null
)
return
_
.
identity
;
if
(
_
.
isFunction
(
value
))
return
createCallback
(
value
,
context
,
argCount
);
if
(
_
.
isObject
(
value
))
return
_
.
matche
s
(
value
);
if
(
_
.
isFunction
(
value
))
return
optimizeCb
(
value
,
context
,
argCount
);
if
(
_
.
isObject
(
value
))
return
_
.
matche
r
(
value
);
return
_
.
property
(
value
);
};
_
.
iteratee
=
function
(
value
,
context
)
{
return
cb
(
value
,
context
,
Infinity
);
};
// An internal function for creating assigner functions.
var
createAssigner
=
function
(
keysFunc
,
undefinedOnly
)
{
return
function
(
obj
)
{
var
length
=
arguments
.
length
;
if
(
length
<
2
||
obj
==
null
)
return
obj
;
for
(
var
index
=
1
;
index
<
length
;
index
++
)
{
var
source
=
arguments
[
index
],
keys
=
keysFunc
(
source
),
l
=
keys
.
length
;
for
(
var
i
=
0
;
i
<
l
;
i
++
)
{
var
key
=
keys
[
i
];
if
(
!
undefinedOnly
||
obj
[
key
]
===
void
0
)
obj
[
key
]
=
source
[
key
];
}
}
return
obj
;
};
};
// An internal function for creating a new object that inherits from another.
var
baseCreate
=
function
(
prototype
)
{
if
(
!
_
.
isObject
(
prototype
))
return
{};
if
(
nativeCreate
)
return
nativeCreate
(
prototype
);
Ctor
.
prototype
=
prototype
;
var
result
=
new
Ctor
;
Ctor
.
prototype
=
null
;
return
result
;
};
var
property
=
function
(
key
)
{
return
function
(
obj
)
{
return
obj
==
null
?
void
0
:
obj
[
key
];
};
};
// Helper for collection methods to determine whether a collection
// should be iterated as an array or as an object
// Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength
// Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094
var
MAX_ARRAY_INDEX
=
Math
.
pow
(
2
,
53
)
-
1
;
var
getLength
=
property
(
'
length
'
);
var
isArrayLike
=
function
(
collection
)
{
var
length
=
getLength
(
collection
);
return
typeof
length
==
'
number
'
&&
length
>=
0
&&
length
<=
MAX_ARRAY_INDEX
;
};
// Collection Functions
// --------------------
...
...
@@ -95,11 +146,10 @@
// Handles raw objects in addition to array-likes. Treats all
// sparse array-likes as if they were dense.
_
.
each
=
_
.
forEach
=
function
(
obj
,
iteratee
,
context
)
{
if
(
obj
==
null
)
return
obj
;
iteratee
=
createCallback
(
iteratee
,
context
);
var
i
,
length
=
obj
.
length
;
if
(
length
===
+
length
)
{
for
(
i
=
0
;
i
<
length
;
i
++
)
{
iteratee
=
optimizeCb
(
iteratee
,
context
);
var
i
,
length
;
if
(
isArrayLike
(
obj
))
{
for
(
i
=
0
,
length
=
obj
.
length
;
i
<
length
;
i
++
)
{
iteratee
(
obj
[
i
],
i
,
obj
);
}
}
else
{
...
...
@@ -113,77 +163,66 @@
// Return the results of applying the iteratee to each element.
_
.
map
=
_
.
collect
=
function
(
obj
,
iteratee
,
context
)
{
if
(
obj
==
null
)
return
[];
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
iteratee
=
cb
(
iteratee
,
context
);
var
keys
=
!
isArrayLike
(
obj
)
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
results
=
Array
(
length
),
currentKey
;
results
=
Array
(
length
);
for
(
var
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
var
currentKey
=
keys
?
keys
[
index
]
:
index
;
results
[
index
]
=
iteratee
(
obj
[
currentKey
],
currentKey
,
obj
);
}
return
results
;
};
var
reduceError
=
'
Reduce of empty array with no initial value
'
;
// Create a reducing function iterating left or right.
function
createReduce
(
dir
)
{
// Optimized iterator function as using arguments.length
// in the main function will deoptimize the, see #1991.
function
iterator
(
obj
,
iteratee
,
memo
,
keys
,
index
,
length
)
{
for
(;
index
>=
0
&&
index
<
length
;
index
+=
dir
)
{
var
currentKey
=
keys
?
keys
[
index
]
:
index
;
memo
=
iteratee
(
memo
,
obj
[
currentKey
],
currentKey
,
obj
);
}
return
memo
;
}
return
function
(
obj
,
iteratee
,
memo
,
context
)
{
iteratee
=
optimizeCb
(
iteratee
,
context
,
4
);
var
keys
=
!
isArrayLike
(
obj
)
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
=
dir
>
0
?
0
:
length
-
1
;
// Determine the initial value if none is provided.
if
(
arguments
.
length
<
3
)
{
memo
=
obj
[
keys
?
keys
[
index
]
:
index
];
index
+=
dir
;
}
return
iterator
(
obj
,
iteratee
,
memo
,
keys
,
index
,
length
);
};
}
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`.
_
.
reduce
=
_
.
foldl
=
_
.
inject
=
function
(
obj
,
iteratee
,
memo
,
context
)
{
if
(
obj
==
null
)
obj
=
[];
iteratee
=
createCallback
(
iteratee
,
context
,
4
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
=
0
,
currentKey
;
if
(
arguments
.
length
<
3
)
{
if
(
!
length
)
throw
new
TypeError
(
reduceError
);
memo
=
obj
[
keys
?
keys
[
index
++
]
:
index
++
];
}
for
(;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
memo
=
iteratee
(
memo
,
obj
[
currentKey
],
currentKey
,
obj
);
}
return
memo
;
};
_
.
reduce
=
_
.
foldl
=
_
.
inject
=
createReduce
(
1
);
// The right-associative version of reduce, also known as `foldr`.
_
.
reduceRight
=
_
.
foldr
=
function
(
obj
,
iteratee
,
memo
,
context
)
{
if
(
obj
==
null
)
obj
=
[];
iteratee
=
createCallback
(
iteratee
,
context
,
4
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
index
=
(
keys
||
obj
).
length
,
currentKey
;
if
(
arguments
.
length
<
3
)
{
if
(
!
index
)
throw
new
TypeError
(
reduceError
);
memo
=
obj
[
keys
?
keys
[
--
index
]
:
--
index
];
}
while
(
index
--
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
memo
=
iteratee
(
memo
,
obj
[
currentKey
],
currentKey
,
obj
);
}
return
memo
;
};
_
.
reduceRight
=
_
.
foldr
=
createReduce
(
-
1
);
// Return the first value which passes a truth test. Aliased as `detect`.
_
.
find
=
_
.
detect
=
function
(
obj
,
predicate
,
context
)
{
var
result
;
predicate
=
_
.
iteratee
(
predicate
,
context
);
_
.
some
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
predicate
(
value
,
index
,
list
))
{
result
=
value
;
return
true
;
}
});
return
result
;
var
key
;
if
(
isArrayLike
(
obj
))
{
key
=
_
.
findIndex
(
obj
,
predicate
,
context
);
}
else
{
key
=
_
.
findKey
(
obj
,
predicate
,
context
);
}
if
(
key
!==
void
0
&&
key
!==
-
1
)
return
obj
[
key
];
};
// Return all the elements that pass a truth test.
// Aliased as `select`.
_
.
filter
=
_
.
select
=
function
(
obj
,
predicate
,
context
)
{
var
results
=
[];
if
(
obj
==
null
)
return
results
;
predicate
=
_
.
iteratee
(
predicate
,
context
);
predicate
=
cb
(
predicate
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
predicate
(
value
,
index
,
list
))
results
.
push
(
value
);
});
...
...
@@ -192,19 +231,17 @@
// Return all the elements for which a truth test fails.
_
.
reject
=
function
(
obj
,
predicate
,
context
)
{
return
_
.
filter
(
obj
,
_
.
negate
(
_
.
iteratee
(
predicate
)),
context
);
return
_
.
filter
(
obj
,
_
.
negate
(
cb
(
predicate
)),
context
);
};
// Determine whether all of the elements match a truth test.
// Aliased as `all`.
_
.
every
=
_
.
all
=
function
(
obj
,
predicate
,
context
)
{
if
(
obj
==
null
)
return
true
;
predicate
=
_
.
iteratee
(
predicate
,
context
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
,
currentKey
;
for
(
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
predicate
=
cb
(
predicate
,
context
);
var
keys
=
!
isArrayLike
(
obj
)
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
;
for
(
var
index
=
0
;
index
<
length
;
index
++
)
{
var
currentKey
=
keys
?
keys
[
index
]
:
index
;
if
(
!
predicate
(
obj
[
currentKey
],
currentKey
,
obj
))
return
false
;
}
return
true
;
...
...
@@ -213,24 +250,22 @@
// Determine if at least one element in the object matches a truth test.
// Aliased as `any`.
_
.
some
=
_
.
any
=
function
(
obj
,
predicate
,
context
)
{
if
(
obj
==
null
)
return
false
;
predicate
=
_
.
iteratee
(
predicate
,
context
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
,
currentKey
;
for
(
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
predicate
=
cb
(
predicate
,
context
);
var
keys
=
!
isArrayLike
(
obj
)
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
;
for
(
var
index
=
0
;
index
<
length
;
index
++
)
{
var
currentKey
=
keys
?
keys
[
index
]
:
index
;
if
(
predicate
(
obj
[
currentKey
],
currentKey
,
obj
))
return
true
;
}
return
false
;
};
// Determine if the array or object contains a given
value
(using `===`).
// Aliased as `include`.
_
.
contains
=
_
.
include
=
function
(
obj
,
target
)
{
if
(
obj
==
null
)
return
false
;
if
(
obj
.
length
!==
+
obj
.
length
)
obj
=
_
.
values
(
obj
)
;
return
_
.
indexOf
(
obj
,
target
)
>=
0
;
// Determine if the array or object contains a given
item
(using `===`).
// Aliased as `include
s` and `include
`.
_
.
contains
=
_
.
include
s
=
_
.
include
=
function
(
obj
,
item
,
fromIndex
,
guard
)
{
if
(
!
isArrayLike
(
obj
))
obj
=
_
.
values
(
obj
)
;
if
(
typeof
fromIndex
!=
'
number
'
||
guard
)
fromIndex
=
0
;
return
_
.
indexOf
(
obj
,
item
,
fromIndex
)
>=
0
;
};
// Invoke a method (with arguments) on every item in a collection.
...
...
@@ -238,7 +273,8 @@
var
args
=
slice
.
call
(
arguments
,
2
);
var
isFunc
=
_
.
isFunction
(
method
);
return
_
.
map
(
obj
,
function
(
value
)
{
return
(
isFunc
?
method
:
value
[
method
]).
apply
(
value
,
args
);
var
func
=
isFunc
?
method
:
value
[
method
];
return
func
==
null
?
func
:
func
.
apply
(
value
,
args
);
});
};
...
...
@@ -250,13 +286,13 @@
// Convenience version of a common use case of `filter`: selecting only objects
// containing specific `key:value` pairs.
_
.
where
=
function
(
obj
,
attrs
)
{
return
_
.
filter
(
obj
,
_
.
matche
s
(
attrs
));
return
_
.
filter
(
obj
,
_
.
matche
r
(
attrs
));
};
// Convenience version of a common use case of `find`: getting the first object
// containing specific `key:value` pairs.
_
.
findWhere
=
function
(
obj
,
attrs
)
{
return
_
.
find
(
obj
,
_
.
matche
s
(
attrs
));
return
_
.
find
(
obj
,
_
.
matche
r
(
attrs
));
};
// Return the maximum element (or element-based computation).
...
...
@@ -264,7 +300,7 @@
var
result
=
-
Infinity
,
lastComputed
=
-
Infinity
,
value
,
computed
;
if
(
iteratee
==
null
&&
obj
!=
null
)
{
obj
=
obj
.
length
===
+
obj
.
length
?
obj
:
_
.
values
(
obj
);
obj
=
isArrayLike
(
obj
)
?
obj
:
_
.
values
(
obj
);
for
(
var
i
=
0
,
length
=
obj
.
length
;
i
<
length
;
i
++
)
{
value
=
obj
[
i
];
if
(
value
>
result
)
{
...
...
@@ -272,7 +308,7 @@
}
}
}
else
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
iteratee
=
cb
(
iteratee
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
,
list
)
{
computed
=
iteratee
(
value
,
index
,
list
);
if
(
computed
>
lastComputed
||
computed
===
-
Infinity
&&
result
===
-
Infinity
)
{
...
...
@@ -289,7 +325,7 @@
var
result
=
Infinity
,
lastComputed
=
Infinity
,
value
,
computed
;
if
(
iteratee
==
null
&&
obj
!=
null
)
{
obj
=
obj
.
length
===
+
obj
.
length
?
obj
:
_
.
values
(
obj
);
obj
=
isArrayLike
(
obj
)
?
obj
:
_
.
values
(
obj
);
for
(
var
i
=
0
,
length
=
obj
.
length
;
i
<
length
;
i
++
)
{
value
=
obj
[
i
];
if
(
value
<
result
)
{
...
...
@@ -297,7 +333,7 @@
}
}
}
else
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
iteratee
=
cb
(
iteratee
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
,
list
)
{
computed
=
iteratee
(
value
,
index
,
list
);
if
(
computed
<
lastComputed
||
computed
===
Infinity
&&
result
===
Infinity
)
{
...
...
@@ -312,7 +348,7 @@
// Shuffle a collection, using the modern version of the
// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
_
.
shuffle
=
function
(
obj
)
{
var
set
=
obj
&&
obj
.
length
===
+
obj
.
length
?
obj
:
_
.
values
(
obj
);
var
set
=
isArrayLike
(
obj
)
?
obj
:
_
.
values
(
obj
);
var
length
=
set
.
length
;
var
shuffled
=
Array
(
length
);
for
(
var
index
=
0
,
rand
;
index
<
length
;
index
++
)
{
...
...
@@ -328,7 +364,7 @@
// The internal `guard` argument allows it to work with `map`.
_
.
sample
=
function
(
obj
,
n
,
guard
)
{
if
(
n
==
null
||
guard
)
{
if
(
obj
.
length
!==
+
obj
.
length
)
obj
=
_
.
values
(
obj
);
if
(
!
isArrayLike
(
obj
)
)
obj
=
_
.
values
(
obj
);
return
obj
[
_
.
random
(
obj
.
length
-
1
)];
}
return
_
.
shuffle
(
obj
).
slice
(
0
,
Math
.
max
(
0
,
n
));
...
...
@@ -336,7 +372,7 @@
// Sort the object's values by a criterion produced by an iteratee.
_
.
sortBy
=
function
(
obj
,
iteratee
,
context
)
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
iteratee
=
cb
(
iteratee
,
context
);
return
_
.
pluck
(
_
.
map
(
obj
,
function
(
value
,
index
,
list
)
{
return
{
value
:
value
,
...
...
@@ -358,7 +394,7 @@
var
group
=
function
(
behavior
)
{
return
function
(
obj
,
iteratee
,
context
)
{
var
result
=
{};
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
iteratee
=
cb
(
iteratee
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
)
{
var
key
=
iteratee
(
value
,
index
,
obj
);
behavior
(
result
,
value
,
key
);
...
...
@@ -386,37 +422,24 @@
if
(
_
.
has
(
result
,
key
))
result
[
key
]
++
;
else
result
[
key
]
=
1
;
});
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_
.
sortedIndex
=
function
(
array
,
obj
,
iteratee
,
context
)
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
,
1
);
var
value
=
iteratee
(
obj
);
var
low
=
0
,
high
=
array
.
length
;
while
(
low
<
high
)
{
var
mid
=
low
+
high
>>>
1
;
if
(
iteratee
(
array
[
mid
])
<
value
)
low
=
mid
+
1
;
else
high
=
mid
;
}
return
low
;
};
// Safely create a real, live array from anything iterable.
_
.
toArray
=
function
(
obj
)
{
if
(
!
obj
)
return
[];
if
(
_
.
isArray
(
obj
))
return
slice
.
call
(
obj
);
if
(
obj
.
length
===
+
obj
.
length
)
return
_
.
map
(
obj
,
_
.
identity
);
if
(
isArrayLike
(
obj
)
)
return
_
.
map
(
obj
,
_
.
identity
);
return
_
.
values
(
obj
);
};
// Return the number of elements in an object.
_
.
size
=
function
(
obj
)
{
if
(
obj
==
null
)
return
0
;
return
obj
.
length
===
+
obj
.
length
?
obj
.
length
:
_
.
keys
(
obj
).
length
;
return
isArrayLike
(
obj
)
?
obj
.
length
:
_
.
keys
(
obj
).
length
;
};
// Split a collection into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_
.
partition
=
function
(
obj
,
predicate
,
context
)
{
predicate
=
_
.
iteratee
(
predicate
,
context
);
predicate
=
cb
(
predicate
,
context
);
var
pass
=
[],
fail
=
[];
_
.
each
(
obj
,
function
(
value
,
key
,
obj
)
{
(
predicate
(
value
,
key
,
obj
)
?
pass
:
fail
).
push
(
value
);
...
...
@@ -433,30 +456,27 @@
_
.
first
=
_
.
head
=
_
.
take
=
function
(
array
,
n
,
guard
)
{
if
(
array
==
null
)
return
void
0
;
if
(
n
==
null
||
guard
)
return
array
[
0
];
if
(
n
<
0
)
return
[];
return
slice
.
call
(
array
,
0
,
n
);
return
_
.
initial
(
array
,
array
.
length
-
n
);
};
// Returns everything but the last entry of the array. Especially useful on
// the arguments object. Passing **n** will return all the values in
// the array, excluding the last N. The **guard** check allows it to work with
// `_.map`.
// the array, excluding the last N.
_
.
initial
=
function
(
array
,
n
,
guard
)
{
return
slice
.
call
(
array
,
0
,
Math
.
max
(
0
,
array
.
length
-
(
n
==
null
||
guard
?
1
:
n
)));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array.
The **guard** check allows it to work with `_.map`.
// values in the array.
_
.
last
=
function
(
array
,
n
,
guard
)
{
if
(
array
==
null
)
return
void
0
;
if
(
n
==
null
||
guard
)
return
array
[
array
.
length
-
1
];
return
slice
.
call
(
array
,
Math
.
max
(
array
.
length
-
n
,
0
));
return
_
.
rest
(
array
,
Math
.
max
(
0
,
array
.
length
-
n
));
};
// Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
// Especially useful on the arguments object. Passing an **n** will return
// the rest N values in the array. The **guard**
// check allows it to work with `_.map`.
// the rest N values in the array.
_
.
rest
=
_
.
tail
=
_
.
drop
=
function
(
array
,
n
,
guard
)
{
return
slice
.
call
(
array
,
n
==
null
||
guard
?
1
:
n
);
};
...
...
@@ -467,18 +487,20 @@
};
// Internal implementation of a recursive `flatten` function.
var
flatten
=
function
(
input
,
shallow
,
strict
,
output
)
{
if
(
shallow
&&
_
.
every
(
input
,
_
.
isArray
))
{
return
concat
.
apply
(
output
,
input
);
}
for
(
var
i
=
0
,
length
=
input
.
length
;
i
<
length
;
i
++
)
{
var
flatten
=
function
(
input
,
shallow
,
strict
,
startIndex
)
{
var
output
=
[],
idx
=
0
;
for
(
var
i
=
startIndex
||
0
,
length
=
getLength
(
input
);
i
<
length
;
i
++
)
{
var
value
=
input
[
i
];
if
(
!
_
.
isArray
(
value
)
&&
!
_
.
isArguments
(
value
))
{
if
(
!
strict
)
output
.
push
(
value
);
}
else
if
(
shallow
)
{
push
.
apply
(
output
,
value
);
}
else
{
flatten
(
value
,
shallow
,
strict
,
output
);
if
(
isArrayLike
(
value
)
&&
(
_
.
isArray
(
value
)
||
_
.
isArguments
(
value
)))
{
//flatten current level of array or arguments object
if
(
!
shallow
)
value
=
flatten
(
value
,
shallow
,
strict
);
var
j
=
0
,
len
=
value
.
length
;
output
.
length
+=
len
;
while
(
j
<
len
)
{
output
[
idx
++
]
=
value
[
j
++
];
}
}
else
if
(
!
strict
)
{
output
[
idx
++
]
=
value
;
}
}
return
output
;
...
...
@@ -486,7 +508,7 @@
// Flatten out an array, either recursively (by default), or just one level.
_
.
flatten
=
function
(
array
,
shallow
)
{
return
flatten
(
array
,
shallow
,
false
,
[]
);
return
flatten
(
array
,
shallow
,
false
);
};
// Return a version of the array that does not contain the specified value(s).
...
...
@@ -498,27 +520,26 @@
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_
.
uniq
=
_
.
unique
=
function
(
array
,
isSorted
,
iteratee
,
context
)
{
if
(
array
==
null
)
return
[];
if
(
!
_
.
isBoolean
(
isSorted
))
{
context
=
iteratee
;
iteratee
=
isSorted
;
isSorted
=
false
;
}
if
(
iteratee
!=
null
)
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
if
(
iteratee
!=
null
)
iteratee
=
cb
(
iteratee
,
context
);
var
result
=
[];
var
seen
=
[];
for
(
var
i
=
0
,
length
=
array
.
length
;
i
<
length
;
i
++
)
{
var
value
=
array
[
i
];
for
(
var
i
=
0
,
length
=
getLength
(
array
);
i
<
length
;
i
++
)
{
var
value
=
array
[
i
],
computed
=
iteratee
?
iteratee
(
value
,
i
,
array
)
:
value
;
if
(
isSorted
)
{
if
(
!
i
||
seen
!==
value
)
result
.
push
(
value
);
seen
=
value
;
if
(
!
i
||
seen
!==
computed
)
result
.
push
(
value
);
seen
=
computed
;
}
else
if
(
iteratee
)
{
var
computed
=
iteratee
(
value
,
i
,
array
);
if
(
_
.
indexOf
(
seen
,
computed
)
<
0
)
{
if
(
!
_
.
contains
(
seen
,
computed
))
{
seen
.
push
(
computed
);
result
.
push
(
value
);
}
}
else
if
(
_
.
indexOf
(
result
,
value
)
<
0
)
{
}
else
if
(
!
_
.
contains
(
result
,
value
)
)
{
result
.
push
(
value
);
}
}
...
...
@@ -528,16 +549,15 @@
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_
.
union
=
function
()
{
return
_
.
uniq
(
flatten
(
arguments
,
true
,
true
,
[]
));
return
_
.
uniq
(
flatten
(
arguments
,
true
,
true
));
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_
.
intersection
=
function
(
array
)
{
if
(
array
==
null
)
return
[];
var
result
=
[];
var
argsLength
=
arguments
.
length
;
for
(
var
i
=
0
,
length
=
array
.
length
;
i
<
length
;
i
++
)
{
for
(
var
i
=
0
,
length
=
getLength
(
array
)
;
i
<
length
;
i
++
)
{
var
item
=
array
[
i
];
if
(
_
.
contains
(
result
,
item
))
continue
;
for
(
var
j
=
1
;
j
<
argsLength
;
j
++
)
{
...
...
@@ -551,7 +571,7 @@
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_
.
difference
=
function
(
array
)
{
var
rest
=
flatten
(
slice
.
call
(
arguments
,
1
),
true
,
true
,
[]
);
var
rest
=
flatten
(
arguments
,
true
,
true
,
1
);
return
_
.
filter
(
array
,
function
(
value
){
return
!
_
.
contains
(
rest
,
value
);
});
...
...
@@ -559,23 +579,28 @@
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_
.
zip
=
function
(
array
)
{
if
(
array
==
null
)
return
[];
var
length
=
_
.
max
(
arguments
,
'
length
'
).
length
;
var
results
=
Array
(
length
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
results
[
i
]
=
_
.
pluck
(
arguments
,
i
);
_
.
zip
=
function
()
{
return
_
.
unzip
(
arguments
);
};
// Complement of _.zip. Unzip accepts an array of arrays and groups
// each array's elements on shared indices
_
.
unzip
=
function
(
array
)
{
var
length
=
array
&&
_
.
max
(
array
,
getLength
).
length
||
0
;
var
result
=
Array
(
length
);
for
(
var
index
=
0
;
index
<
length
;
index
++
)
{
result
[
index
]
=
_
.
pluck
(
array
,
index
);
}
return
result
s
;
return
result
;
};
// Converts lists into objects. Pass either a single array of `[key, value]`
// pairs, or two parallel arrays of the same length -- one of keys, and one of
// the corresponding values.
_
.
object
=
function
(
list
,
values
)
{
if
(
list
==
null
)
return
{};
var
result
=
{};
for
(
var
i
=
0
,
length
=
list
.
length
;
i
<
length
;
i
++
)
{
for
(
var
i
=
0
,
length
=
getLength
(
list
)
;
i
<
length
;
i
++
)
{
if
(
values
)
{
result
[
list
[
i
]]
=
values
[
i
];
}
else
{
...
...
@@ -585,40 +610,73 @@
return
result
;
};
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_
.
indexOf
=
function
(
array
,
item
,
isSorted
)
{
if
(
array
==
null
)
return
-
1
;
var
i
=
0
,
length
=
array
.
length
;
if
(
isSorted
)
{
if
(
typeof
isSorted
==
'
number
'
)
{
i
=
isSorted
<
0
?
Math
.
max
(
0
,
length
+
isSorted
)
:
isSorted
;
}
else
{
i
=
_
.
sortedIndex
(
array
,
item
);
return
array
[
i
]
===
item
?
i
:
-
1
;
// Generator function to create the findIndex and findLastIndex functions
function
createPredicateIndexFinder
(
dir
)
{
return
function
(
array
,
predicate
,
context
)
{
predicate
=
cb
(
predicate
,
context
);
var
length
=
getLength
(
array
);
var
index
=
dir
>
0
?
0
:
length
-
1
;
for
(;
index
>=
0
&&
index
<
length
;
index
+=
dir
)
{
if
(
predicate
(
array
[
index
],
index
,
array
))
return
index
;
}
}
for
(;
i
<
length
;
i
++
)
if
(
array
[
i
]
===
item
)
return
i
;
return
-
1
;
};
return
-
1
;
};
}
// Returns the first index on an array-like that passes a predicate test
_
.
findIndex
=
createPredicateIndexFinder
(
1
);
_
.
findLastIndex
=
createPredicateIndexFinder
(
-
1
);
_
.
lastIndexOf
=
function
(
array
,
item
,
from
)
{
if
(
array
==
null
)
return
-
1
;
var
idx
=
array
.
length
;
if
(
typeof
from
==
'
number
'
)
{
idx
=
from
<
0
?
idx
+
from
+
1
:
Math
.
min
(
idx
,
from
+
1
);
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_
.
sortedIndex
=
function
(
array
,
obj
,
iteratee
,
context
)
{
iteratee
=
cb
(
iteratee
,
context
,
1
);
var
value
=
iteratee
(
obj
);
var
low
=
0
,
high
=
getLength
(
array
);
while
(
low
<
high
)
{
var
mid
=
Math
.
floor
((
low
+
high
)
/
2
);
if
(
iteratee
(
array
[
mid
])
<
value
)
low
=
mid
+
1
;
else
high
=
mid
;
}
while
(
--
idx
>=
0
)
if
(
array
[
idx
]
===
item
)
return
idx
;
return
-
1
;
return
low
;
};
// Generator function to create the indexOf and lastIndexOf functions
function
createIndexFinder
(
dir
,
predicateFind
,
sortedIndex
)
{
return
function
(
array
,
item
,
idx
)
{
var
i
=
0
,
length
=
getLength
(
array
);
if
(
typeof
idx
==
'
number
'
)
{
if
(
dir
>
0
)
{
i
=
idx
>=
0
?
idx
:
Math
.
max
(
idx
+
length
,
i
);
}
else
{
length
=
idx
>=
0
?
Math
.
min
(
idx
+
1
,
length
)
:
idx
+
length
+
1
;
}
}
else
if
(
sortedIndex
&&
idx
&&
length
)
{
idx
=
sortedIndex
(
array
,
item
);
return
array
[
idx
]
===
item
?
idx
:
-
1
;
}
if
(
item
!==
item
)
{
idx
=
predicateFind
(
slice
.
call
(
array
,
i
,
length
),
_
.
isNaN
);
return
idx
>=
0
?
idx
+
i
:
-
1
;
}
for
(
idx
=
dir
>
0
?
i
:
length
-
1
;
idx
>=
0
&&
idx
<
length
;
idx
+=
dir
)
{
if
(
array
[
idx
]
===
item
)
return
idx
;
}
return
-
1
;
};
}
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_
.
indexOf
=
createIndexFinder
(
1
,
_
.
findIndex
,
_
.
sortedIndex
);
_
.
lastIndexOf
=
createIndexFinder
(
-
1
,
_
.
findLastIndex
);
// Generate an integer Array containing an arithmetic progression. A port of
// the native Python `range()` function. See
// [the Python documentation](http://docs.python.org/library/functions.html#range).
_
.
range
=
function
(
start
,
stop
,
step
)
{
if
(
arguments
.
length
<=
1
)
{
if
(
stop
==
null
)
{
stop
=
start
||
0
;
start
=
0
;
}
...
...
@@ -637,25 +695,25 @@
// Function (ahem) Functions
// ------------------
// Reusable constructor function for prototype setting.
var
Ctor
=
function
(){};
// Determines whether to execute a function as a constructor
// or a normal function with the provided arguments
var
executeBound
=
function
(
sourceFunc
,
boundFunc
,
context
,
callingContext
,
args
)
{
if
(
!
(
callingContext
instanceof
boundFunc
))
return
sourceFunc
.
apply
(
context
,
args
);
var
self
=
baseCreate
(
sourceFunc
.
prototype
);
var
result
=
sourceFunc
.
apply
(
self
,
args
);
if
(
_
.
isObject
(
result
))
return
result
;
return
self
;
};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
// available.
_
.
bind
=
function
(
func
,
context
)
{
var
args
,
bound
;
if
(
nativeBind
&&
func
.
bind
===
nativeBind
)
return
nativeBind
.
apply
(
func
,
slice
.
call
(
arguments
,
1
));
if
(
!
_
.
isFunction
(
func
))
throw
new
TypeError
(
'
Bind must be called on a function
'
);
args
=
slice
.
call
(
arguments
,
2
);
bound
=
function
()
{
if
(
!
(
this
instanceof
bound
))
return
func
.
apply
(
context
,
args
.
concat
(
slice
.
call
(
arguments
)));
Ctor
.
prototype
=
func
.
prototype
;
var
self
=
new
Ctor
;
Ctor
.
prototype
=
null
;
var
result
=
func
.
apply
(
self
,
args
.
concat
(
slice
.
call
(
arguments
)));
if
(
_
.
isObject
(
result
))
return
result
;
return
self
;
var
args
=
slice
.
call
(
arguments
,
2
);
var
bound
=
function
()
{
return
executeBound
(
func
,
bound
,
context
,
this
,
args
.
concat
(
slice
.
call
(
arguments
)));
};
return
bound
;
};
...
...
@@ -665,15 +723,16 @@
// as a placeholder, allowing any combination of arguments to be pre-filled.
_
.
partial
=
function
(
func
)
{
var
boundArgs
=
slice
.
call
(
arguments
,
1
);
return
function
()
{
var
position
=
0
;
var
args
=
boundArgs
.
slice
(
);
for
(
var
i
=
0
,
length
=
args
.
length
;
i
<
length
;
i
++
)
{
if
(
args
[
i
]
===
_
)
args
[
i
]
=
arguments
[
position
++
];
var
bound
=
function
()
{
var
position
=
0
,
length
=
boundArgs
.
length
;
var
args
=
Array
(
length
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
args
[
i
]
=
boundArgs
[
i
]
===
_
?
arguments
[
position
++
]
:
boundArgs
[
i
];
}
while
(
position
<
arguments
.
length
)
args
.
push
(
arguments
[
position
++
]);
return
func
.
apply
(
this
,
args
);
return
executeBound
(
func
,
bound
,
this
,
this
,
args
);
};
return
bound
;
};
// Bind a number of an object's methods to that object. Remaining arguments
...
...
@@ -693,7 +752,7 @@
_
.
memoize
=
function
(
func
,
hasher
)
{
var
memoize
=
function
(
key
)
{
var
cache
=
memoize
.
cache
;
var
address
=
hasher
?
hasher
.
apply
(
this
,
arguments
)
:
key
;
var
address
=
''
+
(
hasher
?
hasher
.
apply
(
this
,
arguments
)
:
key
)
;
if
(
!
_
.
has
(
cache
,
address
))
cache
[
address
]
=
func
.
apply
(
this
,
arguments
);
return
cache
[
address
];
};
...
...
@@ -712,9 +771,7 @@
// Defers a function, scheduling it to run after the current call stack has
// cleared.
_
.
defer
=
function
(
func
)
{
return
_
.
delay
.
apply
(
_
,
[
func
,
1
].
concat
(
slice
.
call
(
arguments
,
1
)));
};
_
.
defer
=
_
.
partial
(
_
.
delay
,
_
,
1
);
// Returns a function, that, when invoked, will only be triggered at most once
// during a given window of time. Normally, the throttled function will run
...
...
@@ -739,8 +796,10 @@
context
=
this
;
args
=
arguments
;
if
(
remaining
<=
0
||
remaining
>
wait
)
{
clearTimeout
(
timeout
);
timeout
=
null
;
if
(
timeout
)
{
clearTimeout
(
timeout
);
timeout
=
null
;
}
previous
=
now
;
result
=
func
.
apply
(
context
,
args
);
if
(
!
timeout
)
context
=
args
=
null
;
...
...
@@ -761,7 +820,7 @@
var
later
=
function
()
{
var
last
=
_
.
now
()
-
timestamp
;
if
(
last
<
wait
&&
last
>
0
)
{
if
(
last
<
wait
&&
last
>
=
0
)
{
timeout
=
setTimeout
(
later
,
wait
-
last
);
}
else
{
timeout
=
null
;
...
...
@@ -814,7 +873,7 @@
};
};
// Returns a function that will only be executed
after being called N times
.
// Returns a function that will only be executed
on and after the Nth call
.
_
.
after
=
function
(
times
,
func
)
{
return
function
()
{
if
(
--
times
<
1
)
{
...
...
@@ -823,15 +882,14 @@
};
};
// Returns a function that will only be executed
before being called N times
.
// Returns a function that will only be executed
up to (but not including) the Nth call
.
_
.
before
=
function
(
times
,
func
)
{
var
memo
;
return
function
()
{
if
(
--
times
>
0
)
{
memo
=
func
.
apply
(
this
,
arguments
);
}
else
{
func
=
null
;
}
if
(
times
<=
1
)
func
=
null
;
return
memo
;
};
};
...
...
@@ -843,13 +901,47 @@
// Object Functions
// ----------------
// Retrieve the names of an object's properties.
// Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed.
var
hasEnumBug
=
!
{
toString
:
null
}.
propertyIsEnumerable
(
'
toString
'
);
var
nonEnumerableProps
=
[
'
valueOf
'
,
'
isPrototypeOf
'
,
'
toString
'
,
'
propertyIsEnumerable
'
,
'
hasOwnProperty
'
,
'
toLocaleString
'
];
function
collectNonEnumProps
(
obj
,
keys
)
{
var
nonEnumIdx
=
nonEnumerableProps
.
length
;
var
constructor
=
obj
.
constructor
;
var
proto
=
(
_
.
isFunction
(
constructor
)
&&
constructor
.
prototype
)
||
ObjProto
;
// Constructor is a special case.
var
prop
=
'
constructor
'
;
if
(
_
.
has
(
obj
,
prop
)
&&
!
_
.
contains
(
keys
,
prop
))
keys
.
push
(
prop
);
while
(
nonEnumIdx
--
)
{
prop
=
nonEnumerableProps
[
nonEnumIdx
];
if
(
prop
in
obj
&&
obj
[
prop
]
!==
proto
[
prop
]
&&
!
_
.
contains
(
keys
,
prop
))
{
keys
.
push
(
prop
);
}
}
}
// Retrieve the names of an object's own properties.
// Delegates to **ECMAScript 5**'s native `Object.keys`
_
.
keys
=
function
(
obj
)
{
if
(
!
_
.
isObject
(
obj
))
return
[];
if
(
nativeKeys
)
return
nativeKeys
(
obj
);
var
keys
=
[];
for
(
var
key
in
obj
)
if
(
_
.
has
(
obj
,
key
))
keys
.
push
(
key
);
// Ahem, IE < 9.
if
(
hasEnumBug
)
collectNonEnumProps
(
obj
,
keys
);
return
keys
;
};
// Retrieve all the property names of an object.
_
.
allKeys
=
function
(
obj
)
{
if
(
!
_
.
isObject
(
obj
))
return
[];
var
keys
=
[];
for
(
var
key
in
obj
)
keys
.
push
(
key
);
// Ahem, IE < 9.
if
(
hasEnumBug
)
collectNonEnumProps
(
obj
,
keys
);
return
keys
;
};
...
...
@@ -864,6 +956,21 @@
return
values
;
};
// Returns the results of applying the iteratee to each element of the object
// In contrast to _.map it returns an object
_
.
mapObject
=
function
(
obj
,
iteratee
,
context
)
{
iteratee
=
cb
(
iteratee
,
context
);
var
keys
=
_
.
keys
(
obj
),
length
=
keys
.
length
,
results
=
{},
currentKey
;
for
(
var
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
[
index
];
results
[
currentKey
]
=
iteratee
(
obj
[
currentKey
],
currentKey
,
obj
);
}
return
results
;
};
// Convert an object into a list of `[key, value]` pairs.
_
.
pairs
=
function
(
obj
)
{
var
keys
=
_
.
keys
(
obj
);
...
...
@@ -896,37 +1003,38 @@
};
// Extend a given object with all the properties in passed-in object(s).
_
.
extend
=
function
(
obj
)
{
if
(
!
_
.
isObject
(
obj
))
return
obj
;
var
source
,
prop
;
for
(
var
i
=
1
,
length
=
arguments
.
length
;
i
<
length
;
i
++
)
{
source
=
arguments
[
i
];
for
(
prop
in
source
)
{
if
(
hasOwnProperty
.
call
(
source
,
prop
))
{
obj
[
prop
]
=
source
[
prop
];
}
}
_
.
extend
=
createAssigner
(
_
.
allKeys
);
// Assigns a given object with all the own properties in the passed-in object(s)
// (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign)
_
.
extendOwn
=
_
.
assign
=
createAssigner
(
_
.
keys
);
// Returns the first key on an object that passes a predicate test
_
.
findKey
=
function
(
obj
,
predicate
,
context
)
{
predicate
=
cb
(
predicate
,
context
);
var
keys
=
_
.
keys
(
obj
),
key
;
for
(
var
i
=
0
,
length
=
keys
.
length
;
i
<
length
;
i
++
)
{
key
=
keys
[
i
];
if
(
predicate
(
obj
[
key
],
key
,
obj
))
return
key
;
}
return
obj
;
};
// Return a copy of the object only containing the whitelisted properties.
_
.
pick
=
function
(
obj
,
iteratee
,
context
)
{
var
result
=
{},
key
;
_
.
pick
=
function
(
obj
ect
,
o
iteratee
,
context
)
{
var
result
=
{},
obj
=
object
,
iteratee
,
keys
;
if
(
obj
==
null
)
return
result
;
if
(
_
.
isFunction
(
iteratee
))
{
iteratee
=
createCallback
(
iteratee
,
context
);
for
(
key
in
obj
)
{
var
value
=
obj
[
key
];
if
(
iteratee
(
value
,
key
,
obj
))
result
[
key
]
=
value
;
}
if
(
_
.
isFunction
(
oiteratee
))
{
keys
=
_
.
allKeys
(
obj
);
iteratee
=
optimizeCb
(
oiteratee
,
context
);
}
else
{
var
keys
=
concat
.
apply
([],
slice
.
call
(
arguments
,
1
));
obj
=
new
Object
(
obj
);
for
(
var
i
=
0
,
length
=
keys
.
length
;
i
<
length
;
i
++
)
{
key
=
keys
[
i
];
if
(
key
in
obj
)
result
[
key
]
=
obj
[
key
];
}
keys
=
flatten
(
arguments
,
false
,
false
,
1
);
iteratee
=
function
(
value
,
key
,
obj
)
{
return
key
in
obj
;
};
obj
=
Object
(
obj
);
}
for
(
var
i
=
0
,
length
=
keys
.
length
;
i
<
length
;
i
++
)
{
var
key
=
keys
[
i
];
var
value
=
obj
[
key
];
if
(
iteratee
(
value
,
key
,
obj
))
result
[
key
]
=
value
;
}
return
result
;
};
...
...
@@ -936,7 +1044,7 @@
if
(
_
.
isFunction
(
iteratee
))
{
iteratee
=
_
.
negate
(
iteratee
);
}
else
{
var
keys
=
_
.
map
(
concat
.
apply
([],
slice
.
call
(
arguments
,
1
)
),
String
);
var
keys
=
_
.
map
(
flatten
(
arguments
,
false
,
false
,
1
),
String
);
iteratee
=
function
(
value
,
key
)
{
return
!
_
.
contains
(
keys
,
key
);
};
...
...
@@ -945,15 +1053,15 @@
};
// Fill in a given object with default properties.
_
.
defaults
=
function
(
obj
)
{
if
(
!
_
.
isObject
(
obj
))
return
obj
;
for
(
var
i
=
1
,
length
=
arguments
.
length
;
i
<
length
;
i
++
)
{
var
source
=
arguments
[
i
];
for
(
var
prop
in
source
)
{
if
(
obj
[
prop
]
===
void
0
)
obj
[
prop
]
=
source
[
prop
];
}
}
return
obj
;
_
.
defaults
=
createAssigner
(
_
.
allKeys
,
true
);
// Creates an object that inherits from the given prototype object.
// If additional properties are provided then they will be added to the
// created object.
_
.
create
=
function
(
prototype
,
props
)
{
var
result
=
baseCreate
(
prototype
);
if
(
props
)
_
.
extendOwn
(
result
,
props
);
return
result
;
};
// Create a (shallow-cloned) duplicate of an object.
...
...
@@ -970,6 +1078,19 @@
return
obj
;
};
// Returns whether an object has a given set of `key:value` pairs.
_
.
isMatch
=
function
(
object
,
attrs
)
{
var
keys
=
_
.
keys
(
attrs
),
length
=
keys
.
length
;
if
(
object
==
null
)
return
!
length
;
var
obj
=
Object
(
object
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
var
key
=
keys
[
i
];
if
(
attrs
[
key
]
!==
obj
[
key
]
||
!
(
key
in
obj
))
return
false
;
}
return
true
;
};
// Internal recursive comparison function for `isEqual`.
var
eq
=
function
(
a
,
b
,
aStack
,
bStack
)
{
// Identical objects are equal. `0 === -0`, but they aren't identical.
...
...
@@ -1004,74 +1125,76 @@
// of `NaN` are not equivalent.
return
+
a
===
+
b
;
}
if
(
typeof
a
!=
'
object
'
||
typeof
b
!=
'
object
'
)
return
false
;
var
areArrays
=
className
===
'
[object Array]
'
;
if
(
!
areArrays
)
{
if
(
typeof
a
!=
'
object
'
||
typeof
b
!=
'
object
'
)
return
false
;
// Objects with different constructors are not equivalent, but `Object`s or `Array`s
// from different frames are.
var
aCtor
=
a
.
constructor
,
bCtor
=
b
.
constructor
;
if
(
aCtor
!==
bCtor
&&
!
(
_
.
isFunction
(
aCtor
)
&&
aCtor
instanceof
aCtor
&&
_
.
isFunction
(
bCtor
)
&&
bCtor
instanceof
bCtor
)
&&
(
'
constructor
'
in
a
&&
'
constructor
'
in
b
))
{
return
false
;
}
}
// Assume equality for cyclic structures. The algorithm for detecting cyclic
// structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
// Initializing stack of traversed objects.
// It's done here since we only need them for objects and arrays comparison.
aStack
=
aStack
||
[];
bStack
=
bStack
||
[];
var
length
=
aStack
.
length
;
while
(
length
--
)
{
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if
(
aStack
[
length
]
===
a
)
return
bStack
[
length
]
===
b
;
}
// Objects with different constructors are not equivalent, but `Object`s
// from different frames are.
var
aCtor
=
a
.
constructor
,
bCtor
=
b
.
constructor
;
if
(
aCtor
!==
bCtor
&&
// Handle Object.create(x) cases
'
constructor
'
in
a
&&
'
constructor
'
in
b
&&
!
(
_
.
isFunction
(
aCtor
)
&&
aCtor
instanceof
aCtor
&&
_
.
isFunction
(
bCtor
)
&&
bCtor
instanceof
bCtor
)
)
{
return
false
;
}
// Add the first object to the stack of traversed objects.
aStack
.
push
(
a
);
bStack
.
push
(
b
);
var
size
,
result
;
// Recursively compare objects and arrays.
if
(
className
===
'
[object Array]
'
)
{
if
(
areArrays
)
{
// Compare array lengths to determine if a deep comparison is necessary.
size
=
a
.
length
;
result
=
size
===
b
.
length
;
if
(
result
)
{
// Deep compare the contents, ignoring non-numeric properties.
while
(
size
--
)
{
if
(
!
(
result
=
eq
(
a
[
size
],
b
[
size
],
aStack
,
bStack
)))
break
;
}
length
=
a
.
length
;
if
(
length
!==
b
.
length
)
return
false
;
// Deep compare the contents, ignoring non-numeric properties.
while
(
length
--
)
{
if
(
!
eq
(
a
[
length
],
b
[
length
],
aStack
,
bStack
))
return
false
;
}
}
else
{
// Deep compare objects.
var
keys
=
_
.
keys
(
a
),
key
;
size
=
keys
.
length
;
length
=
keys
.
length
;
// Ensure that both objects contain the same number of properties before comparing deep equality.
result
=
_
.
keys
(
b
).
length
===
size
;
if
(
result
)
{
while
(
size
--
)
{
// Deep compare each member
key
=
keys
[
size
];
if
(
!
(
result
=
_
.
has
(
b
,
key
)
&&
eq
(
a
[
key
],
b
[
key
],
aStack
,
bStack
)))
break
;
}
if
(
_
.
keys
(
b
).
length
!==
length
)
return
false
;
while
(
length
--
)
{
// Deep compare each member
key
=
keys
[
length
];
if
(
!
(
_
.
has
(
b
,
key
)
&&
eq
(
a
[
key
],
b
[
key
],
aStack
,
bStack
)))
return
false
;
}
}
// Remove the first object from the stack of traversed objects.
aStack
.
pop
();
bStack
.
pop
();
return
result
;
return
true
;
};
// Perform a deep comparison to check if two objects are equal.
_
.
isEqual
=
function
(
a
,
b
)
{
return
eq
(
a
,
b
,
[],
[]
);
return
eq
(
a
,
b
);
};
// Is a given array, string, or object empty?
// An "empty" object has no enumerable own-properties.
_
.
isEmpty
=
function
(
obj
)
{
if
(
obj
==
null
)
return
true
;
if
(
_
.
isArray
(
obj
)
||
_
.
isString
(
obj
)
||
_
.
isArguments
(
obj
))
return
obj
.
length
===
0
;
for
(
var
key
in
obj
)
if
(
_
.
has
(
obj
,
key
))
return
false
;
return
true
;
if
(
isArrayLike
(
obj
)
&&
(
_
.
isArray
(
obj
)
||
_
.
isString
(
obj
)
||
_
.
isArguments
(
obj
)))
return
obj
.
length
===
0
;
return
_
.
keys
(
obj
).
length
===
0
;
};
// Is a given value a DOM element?
...
...
@@ -1091,14 +1214,14 @@
return
type
===
'
function
'
||
type
===
'
object
'
&&
!!
obj
;
};
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
_
.
each
([
'
Arguments
'
,
'
Function
'
,
'
String
'
,
'
Number
'
,
'
Date
'
,
'
RegExp
'
],
function
(
name
)
{
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp
, isError
.
_
.
each
([
'
Arguments
'
,
'
Function
'
,
'
String
'
,
'
Number
'
,
'
Date
'
,
'
RegExp
'
,
'
Error
'
],
function
(
name
)
{
_
[
'
is
'
+
name
]
=
function
(
obj
)
{
return
toString
.
call
(
obj
)
===
'
[object
'
+
name
+
'
]
'
;
};
});
// Define a fallback version of the method in browsers (ahem, IE), where
// Define a fallback version of the method in browsers (ahem, IE
< 9
), where
// there isn't any inspectable "Arguments" type.
if
(
!
_
.
isArguments
(
arguments
))
{
_
.
isArguments
=
function
(
obj
)
{
...
...
@@ -1106,8 +1229,9 @@
};
}
// Optimize `isFunction` if appropriate. Work around an IE 11 bug.
if
(
typeof
/./
!==
'
function
'
)
{
// Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8,
// IE 11 (#1621), and in Safari 8 (#1929).
if
(
typeof
/./
!=
'
function
'
&&
typeof
Int8Array
!=
'
object
'
)
{
_
.
isFunction
=
function
(
obj
)
{
return
typeof
obj
==
'
function
'
||
false
;
};
...
...
@@ -1159,6 +1283,7 @@
return
value
;
};
// Predicate-generating functions. Often useful outside of Underscore.
_
.
constant
=
function
(
value
)
{
return
function
()
{
return
value
;
...
...
@@ -1167,30 +1292,28 @@
_
.
noop
=
function
(){};
_
.
property
=
function
(
key
)
{
return
function
(
obj
)
{
_
.
property
=
property
;
// Generates a function for a given object that returns a given property.
_
.
propertyOf
=
function
(
obj
)
{
return
obj
==
null
?
function
(){}
:
function
(
key
)
{
return
obj
[
key
];
};
};
// Returns a predicate for checking whether an object has a given set of `key:value` pairs.
_
.
matches
=
function
(
attrs
)
{
var
pairs
=
_
.
pairs
(
attrs
),
length
=
pairs
.
length
;
// Returns a predicate for checking whether an object has a given set of
// `key:value` pairs.
_
.
matcher
=
_
.
matches
=
function
(
attrs
)
{
attrs
=
_
.
extendOwn
({},
attrs
);
return
function
(
obj
)
{
if
(
obj
==
null
)
return
!
length
;
obj
=
new
Object
(
obj
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
var
pair
=
pairs
[
i
],
key
=
pair
[
0
];
if
(
pair
[
1
]
!==
obj
[
key
]
||
!
(
key
in
obj
))
return
false
;
}
return
true
;
return
_
.
isMatch
(
obj
,
attrs
);
};
};
// Run a function **n** times.
_
.
times
=
function
(
n
,
iteratee
,
context
)
{
var
accum
=
Array
(
Math
.
max
(
0
,
n
));
iteratee
=
createCallback
(
iteratee
,
context
,
1
);
iteratee
=
optimizeCb
(
iteratee
,
context
,
1
);
for
(
var
i
=
0
;
i
<
n
;
i
++
)
accum
[
i
]
=
iteratee
(
i
);
return
accum
;
};
...
...
@@ -1239,10 +1362,12 @@
// If the value of the named `property` is a function then invoke it with the
// `object` as context; otherwise, return it.
_
.
result
=
function
(
object
,
property
)
{
if
(
object
==
null
)
return
void
0
;
var
value
=
object
[
property
];
return
_
.
isFunction
(
value
)
?
object
[
property
]()
:
value
;
_
.
result
=
function
(
object
,
property
,
fallback
)
{
var
value
=
object
==
null
?
void
0
:
object
[
property
];
if
(
value
===
void
0
)
{
value
=
fallback
;
}
return
_
.
isFunction
(
value
)
?
value
.
call
(
object
)
:
value
;
};
// Generate a unique integer id (unique within the entire client session).
...
...
@@ -1357,8 +1482,8 @@
// underscore functions. Wrapped objects may be chained.
// Helper function to continue chaining intermediate results.
var
result
=
function
(
obj
)
{
return
this
.
_chain
?
_
(
obj
).
chain
()
:
obj
;
var
result
=
function
(
instance
,
obj
)
{
return
instance
.
_chain
?
_
(
obj
).
chain
()
:
obj
;
};
// Add your own custom functions to the Underscore object.
...
...
@@ -1368,7 +1493,7 @@
_
.
prototype
[
name
]
=
function
()
{
var
args
=
[
this
.
_wrapped
];
push
.
apply
(
args
,
arguments
);
return
result
.
call
(
this
,
func
.
apply
(
_
,
args
));
return
result
(
this
,
func
.
apply
(
_
,
args
));
};
});
};
...
...
@@ -1383,7 +1508,7 @@
var
obj
=
this
.
_wrapped
;
method
.
apply
(
obj
,
arguments
);
if
((
name
===
'
shift
'
||
name
===
'
splice
'
)
&&
obj
.
length
===
0
)
delete
obj
[
0
];
return
result
.
call
(
this
,
obj
);
return
result
(
this
,
obj
);
};
});
...
...
@@ -1391,7 +1516,7 @@
_
.
each
([
'
concat
'
,
'
join
'
,
'
slice
'
],
function
(
name
)
{
var
method
=
ArrayProto
[
name
];
_
.
prototype
[
name
]
=
function
()
{
return
result
.
call
(
this
,
method
.
apply
(
this
.
_wrapped
,
arguments
));
return
result
(
this
,
method
.
apply
(
this
.
_wrapped
,
arguments
));
};
});
...
...
@@ -1400,6 +1525,14 @@
return
this
.
_wrapped
;
};
// Provide unwrapping proxy for some methods used in engine operations
// such as arithmetic and JSON stringification.
_
.
prototype
.
valueOf
=
_
.
prototype
.
toJSON
=
_
.
prototype
.
value
;
_
.
prototype
.
toString
=
function
()
{
return
''
+
this
.
_wrapped
;
};
// AMD registration happens at the end for compatibility with AMD loaders
// that may not enforce next-turn semantics on modules. Even though general
// practice for AMD registration is to be anonymous, underscore registers
...
...
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