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Sven Franck
todomvc
Commits
e80de6d1
Commit
e80de6d1
authored
Dec 14, 2014
by
Pascal Hartig
Browse files
Options
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Plain Diff
Backbone: Update jQuery, localStorage plugin
parent
f6786e58
Changes
5
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Showing
5 changed files
with
582 additions
and
9305 deletions
+582
-9305
examples/backbone/bower.json
examples/backbone/bower.json
+2
-2
examples/backbone/bower_components/backbone.localStorage/backbone.localStorage.js
...components/backbone.localStorage/backbone.localStorage.js
+83
-49
examples/backbone/bower_components/jquery/jquery.js
examples/backbone/bower_components/jquery/jquery.js
+0
-8829
examples/backbone/bower_components/underscore/underscore.js
examples/backbone/bower_components/underscore/underscore.js
+496
-424
examples/backbone/index.html
examples/backbone/index.html
+1
-1
No files found.
examples/backbone/bower.json
View file @
e80de6d1
...
...
@@ -3,8 +3,8 @@
"version"
:
"0.0.0"
,
"dependencies"
:
{
"backbone"
:
"~1.1.1"
,
"underscore"
:
"~1.
6
.0"
,
"jquery"
:
"~2.
0
.0"
,
"underscore"
:
"~1.
7
.0"
,
"jquery"
:
"~2.
1
.0"
,
"todomvc-common"
:
"~0.3.0"
,
"backbone.localStorage"
:
"~1.1.0"
}
...
...
examples/backbone/bower_components/backbone.localStorage/backbone.localStorage.js
View file @
e80de6d1
/**
* Backbone localStorage Adapter
* Version 1.1.
7
* Version 1.1.
14
*
* https://github.com/jeromegn/Backbone.localStorage
*/
(
function
(
root
,
factory
)
{
if
(
typeof
exports
===
'
object
'
&&
typeof
require
===
'
function
'
)
{
module
.
exports
=
factory
(
require
(
"
underscore
"
),
require
(
"
backbone
"
));
module
.
exports
=
factory
(
require
(
"
backbone
"
));
}
else
if
(
typeof
define
===
"
function
"
&&
define
.
amd
)
{
// AMD. Register as an anonymous module.
define
([
"
underscore
"
,
"
backbone
"
],
function
(
_
,
Backbone
)
{
define
([
"
backbone
"
],
function
(
Backbone
)
{
// Use global variables if the locals are undefined.
return
factory
(
_
||
root
.
_
,
Backbone
||
root
.
Backbone
);
return
factory
(
Backbone
||
root
.
Backbone
);
});
}
else
{
// RequireJS isn't being used. Assume underscore and backbone are loaded in <script> tags
factory
(
_
,
Backbone
);
factory
(
Backbone
);
}
}(
this
,
function
(
_
,
Backbone
)
{
}(
this
,
function
(
Backbone
)
{
// A simple module to replace `Backbone.sync` with *localStorage*-based
// persistence. Models are given GUIDS, and saved into a JSON object. Simple
// as that.
// Hold reference to Underscore.js and Backbone.js in the closure in order
// to make things work even if they are removed from the global namespace
// Generate four random hex digits.
function
S4
()
{
return
(((
1
+
Math
.
random
())
*
0x10000
)
|
0
).
toString
(
16
).
substring
(
1
);
...
...
@@ -35,19 +31,49 @@ function guid() {
return
(
S4
()
+
S4
()
+
"
-
"
+
S4
()
+
"
-
"
+
S4
()
+
"
-
"
+
S4
()
+
"
-
"
+
S4
()
+
S4
()
+
S4
());
};
function
isObject
(
item
)
{
return
item
===
Object
(
item
);
}
function
contains
(
array
,
item
)
{
var
i
=
array
.
length
;
while
(
i
--
)
if
(
array
[
i
]
===
item
)
return
true
;
return
false
;
}
function
extend
(
obj
,
props
)
{
for
(
var
key
in
props
)
obj
[
key
]
=
props
[
key
]
return
obj
;
}
function
result
(
object
,
property
)
{
if
(
object
==
null
)
return
void
0
;
var
value
=
object
[
property
];
return
(
typeof
value
===
'
function
'
)
?
object
[
property
]()
:
value
;
}
// Our Store is represented by a single JS object in *localStorage*. Create it
// with a meaningful name, like the name you'd give a table.
// window.Store is deprectated, use Backbone.LocalStorage instead
Backbone
.
LocalStorage
=
window
.
Store
=
function
(
name
)
{
Backbone
.
LocalStorage
=
window
.
Store
=
function
(
name
,
serializer
)
{
if
(
!
this
.
localStorage
)
{
throw
"
Backbone.localStorage: Environment does not support localStorage.
"
}
this
.
name
=
name
;
this
.
serializer
=
serializer
||
{
serialize
:
function
(
item
)
{
return
isObject
(
item
)
?
JSON
.
stringify
(
item
)
:
item
;
},
// fix for "illegal access" error on Android when JSON.parse is passed null
deserialize
:
function
(
data
)
{
return
data
&&
JSON
.
parse
(
data
);
}
};
var
store
=
this
.
localStorage
().
getItem
(
this
.
name
);
this
.
records
=
(
store
&&
store
.
split
(
"
,
"
))
||
[];
};
_
.
extend
(
Backbone
.
LocalStorage
.
prototype
,
{
extend
(
Backbone
.
LocalStorage
.
prototype
,
{
// Save the current state of the **Store** to *localStorage*.
save
:
function
()
{
...
...
@@ -57,11 +83,11 @@ _.extend(Backbone.LocalStorage.prototype, {
// Add a model, giving it a (hopefully)-unique GUID, if it doesn't already
// have an id of it's own.
create
:
function
(
model
)
{
if
(
!
model
.
id
)
{
if
(
!
model
.
id
&&
model
.
id
!==
0
)
{
model
.
id
=
guid
();
model
.
set
(
model
.
idAttribute
,
model
.
id
);
}
this
.
localStorage
().
setItem
(
this
.
name
+
"
-
"
+
model
.
id
,
JSON
.
stringify
(
model
));
this
.
localStorage
().
setItem
(
this
.
_itemName
(
model
.
id
),
this
.
serializer
.
serialize
(
model
));
this
.
records
.
push
(
model
.
id
.
toString
());
this
.
save
();
return
this
.
find
(
model
);
...
...
@@ -69,36 +95,40 @@ _.extend(Backbone.LocalStorage.prototype, {
// Update a model by replacing its copy in `this.data`.
update
:
function
(
model
)
{
this
.
localStorage
().
setItem
(
this
.
name
+
"
-
"
+
model
.
id
,
JSON
.
stringify
(
model
));
if
(
!
_
.
include
(
this
.
records
,
model
.
id
.
toString
()))
this
.
records
.
push
(
model
.
id
.
toString
());
this
.
save
();
this
.
localStorage
().
setItem
(
this
.
_itemName
(
model
.
id
),
this
.
serializer
.
serialize
(
model
));
var
modelId
=
model
.
id
.
toString
();
if
(
!
contains
(
this
.
records
,
modelId
))
{
this
.
records
.
push
(
modelId
);
this
.
save
();
}
return
this
.
find
(
model
);
},
// Retrieve a model from `this.data` by id.
find
:
function
(
model
)
{
return
this
.
jsonData
(
this
.
localStorage
().
getItem
(
this
.
name
+
"
-
"
+
model
.
id
));
return
this
.
serializer
.
deserialize
(
this
.
localStorage
().
getItem
(
this
.
_itemName
(
model
.
id
)
));
},
// Return the array of all models currently in storage.
findAll
:
function
()
{
// Lodash removed _#chain in v1.0.0-rc.1
return
(
_
.
chain
||
_
)(
this
.
records
)
.
map
(
function
(
id
){
return
this
.
jsonData
(
this
.
localStorage
().
getItem
(
this
.
name
+
"
-
"
+
id
));
},
this
)
.
compact
()
.
value
()
;
var
result
=
[];
for
(
var
i
=
0
,
id
,
data
;
i
<
this
.
records
.
length
;
i
++
)
{
id
=
this
.
records
[
i
];
data
=
this
.
serializer
.
deserialize
(
this
.
localStorage
().
getItem
(
this
.
_itemName
(
id
)
));
if
(
data
!=
null
)
result
.
push
(
data
);
}
return
result
;
},
// Delete a model from `this.data`, returning it.
destroy
:
function
(
model
)
{
if
(
model
.
isNew
())
return
false
this
.
localStorage
().
removeItem
(
this
.
name
+
"
-
"
+
model
.
id
);
this
.
records
=
_
.
reject
(
this
.
records
,
function
(
id
){
return
id
===
model
.
id
.
toString
();
});
this
.
localStorage
().
removeItem
(
this
.
_itemName
(
model
.
id
));
var
modelId
=
model
.
id
.
toString
();
for
(
var
i
=
0
,
id
;
i
<
this
.
records
.
length
;
i
++
)
{
if
(
this
.
records
[
i
]
===
modelId
)
{
this
.
records
.
splice
(
i
,
1
);
}
}
this
.
save
();
return
model
;
},
...
...
@@ -107,11 +137,6 @@ _.extend(Backbone.LocalStorage.prototype, {
return
localStorage
;
},
// fix for "illegal access" error on Android when JSON.parse is passed null
jsonData
:
function
(
data
)
{
return
data
&&
JSON
.
parse
(
data
);
},
// Clear localStorage for specific collection.
_clear
:
function
()
{
var
local
=
this
.
localStorage
(),
...
...
@@ -120,11 +145,12 @@ _.extend(Backbone.LocalStorage.prototype, {
// Remove id-tracking item (e.g., "foo").
local
.
removeItem
(
this
.
name
);
// Lodash removed _#chain in v1.0.0-rc.1
// Match all data items (e.g., "foo-ID") and remove.
(
_
.
chain
||
_
)(
local
).
keys
()
.
filter
(
function
(
k
)
{
return
itemRe
.
test
(
k
);
})
.
each
(
function
(
k
)
{
local
.
removeItem
(
k
);
});
for
(
var
k
in
local
)
{
if
(
itemRe
.
test
(
k
))
{
local
.
removeItem
(
k
);
}
}
this
.
records
.
length
=
0
;
},
...
...
@@ -132,6 +158,10 @@ _.extend(Backbone.LocalStorage.prototype, {
// Size of localStorage.
_storageSize
:
function
()
{
return
this
.
localStorage
().
length
;
},
_itemName
:
function
(
id
)
{
return
this
.
name
+
"
-
"
+
id
;
}
});
...
...
@@ -140,9 +170,13 @@ _.extend(Backbone.LocalStorage.prototype, {
// *localStorage* property, which should be an instance of `Store`.
// window.Store.sync and Backbone.localSync is deprecated, use Backbone.LocalStorage.sync instead
Backbone
.
LocalStorage
.
sync
=
window
.
Store
.
sync
=
Backbone
.
localSync
=
function
(
method
,
model
,
options
)
{
var
store
=
model
.
localStorage
||
model
.
collection
.
localStorage
;
var
store
=
result
(
model
,
'
localStorage
'
)
||
result
(
model
.
collection
,
'
localStorage
'
)
;
var
resp
,
errorMessage
,
syncDfd
=
Backbone
.
$
.
Deferred
&&
Backbone
.
$
.
Deferred
();
//If $ is having Deferred - use it.
var
resp
,
errorMessage
;
//If $ is having Deferred - use it.
var
syncDfd
=
Backbone
.
$
?
(
Backbone
.
$
.
Deferred
&&
Backbone
.
$
.
Deferred
())
:
(
Backbone
.
Deferred
&&
Backbone
.
Deferred
());
try
{
...
...
examples/backbone/bower_components/jquery/jquery.js
deleted
100755 → 0
View file @
f6786e58
This source diff could not be displayed because it is too large. You can
view the blob
instead.
examples/backbone/bower_components/underscore/underscore.js
View file @
e80de6d1
// Underscore.js 1.
6
.0
// Underscore.js 1.
7
.0
// http://underscorejs.org
// (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
// Underscore may be freely distributed under the MIT license.
...
...
@@ -14,9 +14,6 @@
// Save the previous value of the `_` variable.
var
previousUnderscore
=
root
.
_
;
// Establish the object that gets returned to break out of a loop iteration.
var
breaker
=
{};
// Save bytes in the minified (but not gzipped) version:
var
ArrayProto
=
Array
.
prototype
,
ObjProto
=
Object
.
prototype
,
FuncProto
=
Function
.
prototype
;
...
...
@@ -31,15 +28,6 @@
// All **ECMAScript 5** native function implementations that we hope to use
// are declared here.
var
nativeForEach
=
ArrayProto
.
forEach
,
nativeMap
=
ArrayProto
.
map
,
nativeReduce
=
ArrayProto
.
reduce
,
nativeReduceRight
=
ArrayProto
.
reduceRight
,
nativeFilter
=
ArrayProto
.
filter
,
nativeEvery
=
ArrayProto
.
every
,
nativeSome
=
ArrayProto
.
some
,
nativeIndexOf
=
ArrayProto
.
indexOf
,
nativeLastIndexOf
=
ArrayProto
.
lastIndexOf
,
nativeIsArray
=
Array
.
isArray
,
nativeKeys
=
Object
.
keys
,
nativeBind
=
FuncProto
.
bind
;
...
...
@@ -53,8 +41,7 @@
// Export the Underscore object for **Node.js**, with
// backwards-compatibility for the old `require()` API. If we're in
// the browser, add `_` as a global object via a string identifier,
// for Closure Compiler "advanced" mode.
// the browser, add `_` as a global object.
if
(
typeof
exports
!==
'
undefined
'
)
{
if
(
typeof
module
!==
'
undefined
'
&&
module
.
exports
)
{
exports
=
module
.
exports
=
_
;
...
...
@@ -65,98 +52,125 @@
}
// Current version.
_
.
VERSION
=
'
1.6.0
'
;
_
.
VERSION
=
'
1.7.0
'
;
// Internal function that returns an efficient (for current engines) version
// of the passed-in callback, to be repeatedly applied in other Underscore
// functions.
var
createCallback
=
function
(
func
,
context
,
argCount
)
{
if
(
context
===
void
0
)
return
func
;
switch
(
argCount
==
null
?
3
:
argCount
)
{
case
1
:
return
function
(
value
)
{
return
func
.
call
(
context
,
value
);
};
case
2
:
return
function
(
value
,
other
)
{
return
func
.
call
(
context
,
value
,
other
);
};
case
3
:
return
function
(
value
,
index
,
collection
)
{
return
func
.
call
(
context
,
value
,
index
,
collection
);
};
case
4
:
return
function
(
accumulator
,
value
,
index
,
collection
)
{
return
func
.
call
(
context
,
accumulator
,
value
,
index
,
collection
);
};
}
return
function
()
{
return
func
.
apply
(
context
,
arguments
);
};
};
// A mostly-internal function to generate callbacks that can be applied
// to each element in a collection, returning the desired result — either
// identity, an arbitrary callback, a property matcher, or a property accessor.
_
.
iteratee
=
function
(
value
,
context
,
argCount
)
{
if
(
value
==
null
)
return
_
.
identity
;
if
(
_
.
isFunction
(
value
))
return
createCallback
(
value
,
context
,
argCount
);
if
(
_
.
isObject
(
value
))
return
_
.
matches
(
value
);
return
_
.
property
(
value
);
};
// Collection Functions
// --------------------
// The cornerstone, an `each` implementation, aka `forEach`.
// Handles
objects with the built-in `forEach`, arrays, and raw objects.
//
Delegates to **ECMAScript 5**'s native `forEach` if availabl
e.
var
each
=
_
.
each
=
_
.
forEach
=
function
(
obj
,
iterator
,
context
)
{
// Handles
raw objects in addition to array-likes. Treats all
//
sparse array-likes as if they were dens
e.
_
.
each
=
_
.
forEach
=
function
(
obj
,
iteratee
,
context
)
{
if
(
obj
==
null
)
return
obj
;
i
f
(
nativeForEach
&&
obj
.
forEach
===
nativeForEach
)
{
obj
.
forEach
(
iterator
,
context
)
;
}
else
if
(
obj
.
length
===
+
obj
.
length
)
{
for
(
var
i
=
0
,
length
=
obj
.
length
;
i
<
length
;
i
++
)
{
i
f
(
iterator
.
call
(
context
,
obj
[
i
],
i
,
obj
)
===
breaker
)
return
;
i
teratee
=
createCallback
(
iteratee
,
context
);
var
i
,
length
=
obj
.
length
;
if
(
length
===
+
length
)
{
for
(
i
=
0
;
i
<
length
;
i
++
)
{
i
teratee
(
obj
[
i
],
i
,
obj
)
;
}
}
else
{
var
keys
=
_
.
keys
(
obj
);
for
(
var
i
=
0
,
length
=
keys
.
length
;
i
<
length
;
i
++
)
{
i
f
(
iterator
.
call
(
context
,
obj
[
keys
[
i
]],
keys
[
i
],
obj
)
===
breaker
)
return
;
for
(
i
=
0
,
length
=
keys
.
length
;
i
<
length
;
i
++
)
{
i
teratee
(
obj
[
keys
[
i
]],
keys
[
i
],
obj
)
;
}
}
return
obj
;
};
// Return the results of applying the iterator to each element.
// Delegates to **ECMAScript 5**'s native `map` if available.
_
.
map
=
_
.
collect
=
function
(
obj
,
iterator
,
context
)
{
var
results
=
[];
if
(
obj
==
null
)
return
results
;
if
(
nativeMap
&&
obj
.
map
===
nativeMap
)
return
obj
.
map
(
iterator
,
context
);
each
(
obj
,
function
(
value
,
index
,
list
)
{
results
.
push
(
iterator
.
call
(
context
,
value
,
index
,
list
));
});
// Return the results of applying the iteratee to each element.
_
.
map
=
_
.
collect
=
function
(
obj
,
iteratee
,
context
)
{
if
(
obj
==
null
)
return
[];
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
results
=
Array
(
length
),
currentKey
;
for
(
var
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
results
[
index
]
=
iteratee
(
obj
[
currentKey
],
currentKey
,
obj
);
}
return
results
;
};
var
reduceError
=
'
Reduce of empty array with no initial value
'
;
// **Reduce** builds up a single result from a list of values, aka `inject`,
// or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
_
.
reduce
=
_
.
foldl
=
_
.
inject
=
function
(
obj
,
iterator
,
memo
,
context
)
{
var
initial
=
arguments
.
length
>
2
;
// or `foldl`.
_
.
reduce
=
_
.
foldl
=
_
.
inject
=
function
(
obj
,
iteratee
,
memo
,
context
)
{
if
(
obj
==
null
)
obj
=
[];
if
(
nativeReduce
&&
obj
.
reduce
===
nativeReduce
)
{
if
(
context
)
iterator
=
_
.
bind
(
iterator
,
context
);
return
initial
?
obj
.
reduce
(
iterator
,
memo
)
:
obj
.
reduce
(
iterator
);
}
each
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
!
initial
)
{
memo
=
value
;
initial
=
true
;
}
else
{
memo
=
iterator
.
call
(
context
,
memo
,
value
,
index
,
list
);
iteratee
=
createCallback
(
iteratee
,
context
,
4
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
=
0
,
currentKey
;
if
(
arguments
.
length
<
3
)
{
if
(
!
length
)
throw
new
TypeError
(
reduceError
);
memo
=
obj
[
keys
?
keys
[
index
++
]
:
index
++
];
}
for
(;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
memo
=
iteratee
(
memo
,
obj
[
currentKey
],
currentKey
,
obj
);
}
});
if
(
!
initial
)
throw
new
TypeError
(
reduceError
);
return
memo
;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_
.
reduceRight
=
_
.
foldr
=
function
(
obj
,
iterator
,
memo
,
context
)
{
var
initial
=
arguments
.
length
>
2
;
_
.
reduceRight
=
_
.
foldr
=
function
(
obj
,
iteratee
,
memo
,
context
)
{
if
(
obj
==
null
)
obj
=
[];
if
(
nativeReduceRight
&&
obj
.
reduceRight
===
nativeReduceRight
)
{
if
(
context
)
iterator
=
_
.
bind
(
iterator
,
context
);
return
initial
?
obj
.
reduceRight
(
iterator
,
memo
)
:
obj
.
reduceRight
(
iterator
);
iteratee
=
createCallback
(
iteratee
,
context
,
4
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
index
=
(
keys
||
obj
).
length
,
currentKey
;
if
(
arguments
.
length
<
3
)
{
if
(
!
index
)
throw
new
TypeError
(
reduceError
);
memo
=
obj
[
keys
?
keys
[
--
index
]
:
--
index
];
}
while
(
index
--
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
memo
=
iteratee
(
memo
,
obj
[
currentKey
],
currentKey
,
obj
);
}
var
length
=
obj
.
length
;
if
(
length
!==
+
length
)
{
var
keys
=
_
.
keys
(
obj
);
length
=
keys
.
length
;
}
each
(
obj
,
function
(
value
,
index
,
list
)
{
index
=
keys
?
keys
[
--
length
]
:
--
length
;
if
(
!
initial
)
{
memo
=
obj
[
index
];
initial
=
true
;
}
else
{
memo
=
iterator
.
call
(
context
,
memo
,
obj
[
index
],
index
,
list
);
}
});
if
(
!
initial
)
throw
new
TypeError
(
reduceError
);
return
memo
;
};
// Return the first value which passes a truth test. Aliased as `detect`.
_
.
find
=
_
.
detect
=
function
(
obj
,
predicate
,
context
)
{
var
result
;
any
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
predicate
.
call
(
context
,
value
,
index
,
list
))
{
predicate
=
_
.
iteratee
(
predicate
,
context
);
_
.
some
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
predicate
(
value
,
index
,
list
))
{
result
=
value
;
return
true
;
}
...
...
@@ -165,61 +179,58 @@
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_
.
filter
=
_
.
select
=
function
(
obj
,
predicate
,
context
)
{
var
results
=
[];
if
(
obj
==
null
)
return
results
;
if
(
nativeFilter
&&
obj
.
filter
===
nativeFilter
)
return
obj
.
filter
(
predicate
,
context
);
each
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
predicate
.
call
(
context
,
value
,
index
,
list
))
results
.
push
(
value
);
predicate
=
_
.
iteratee
(
predicate
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
predicate
(
value
,
index
,
list
))
results
.
push
(
value
);
});
return
results
;
};
// Return all the elements for which a truth test fails.
_
.
reject
=
function
(
obj
,
predicate
,
context
)
{
return
_
.
filter
(
obj
,
function
(
value
,
index
,
list
)
{
return
!
predicate
.
call
(
context
,
value
,
index
,
list
);
},
context
);
return
_
.
filter
(
obj
,
_
.
negate
(
_
.
iteratee
(
predicate
)),
context
);
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_
.
every
=
_
.
all
=
function
(
obj
,
predicate
,
context
)
{
predicate
||
(
predicate
=
_
.
identity
);
var
result
=
true
;
if
(
obj
==
null
)
return
result
;
if
(
nativeEvery
&&
obj
.
every
===
nativeEvery
)
return
obj
.
every
(
predicate
,
context
);
each
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
!
(
result
=
result
&&
predicate
.
call
(
context
,
value
,
index
,
list
)))
return
breaker
;
});
return
!!
result
;
if
(
obj
==
null
)
return
true
;
predicate
=
_
.
iteratee
(
predicate
,
context
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
,
currentKey
;
for
(
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
if
(
!
predicate
(
obj
[
currentKey
],
currentKey
,
obj
))
return
false
;
}
return
true
;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var
any
=
_
.
some
=
_
.
any
=
function
(
obj
,
predicate
,
context
)
{
predicate
||
(
predicate
=
_
.
identity
);
var
result
=
false
;
if
(
obj
==
null
)
return
result
;
if
(
nativeSome
&&
obj
.
some
===
nativeSome
)
return
obj
.
some
(
predicate
,
context
);
each
(
obj
,
function
(
value
,
index
,
list
)
{
if
(
result
||
(
result
=
predicate
.
call
(
context
,
value
,
index
,
list
)))
return
breaker
;
});
return
!!
result
;
_
.
some
=
_
.
any
=
function
(
obj
,
predicate
,
context
)
{
if
(
obj
==
null
)
return
false
;
predicate
=
_
.
iteratee
(
predicate
,
context
);
var
keys
=
obj
.
length
!==
+
obj
.
length
&&
_
.
keys
(
obj
),
length
=
(
keys
||
obj
).
length
,
index
,
currentKey
;
for
(
index
=
0
;
index
<
length
;
index
++
)
{
currentKey
=
keys
?
keys
[
index
]
:
index
;
if
(
predicate
(
obj
[
currentKey
],
currentKey
,
obj
))
return
true
;
}
return
false
;
};
// Determine if the array or object contains a given value (using `===`).
// Aliased as `include`.
_
.
contains
=
_
.
include
=
function
(
obj
,
target
)
{
if
(
obj
==
null
)
return
false
;
if
(
nativeIndexOf
&&
obj
.
indexOf
===
nativeIndexOf
)
return
obj
.
indexOf
(
target
)
!=
-
1
;
return
any
(
obj
,
function
(
value
)
{
return
value
===
target
;
});
if
(
obj
.
length
!==
+
obj
.
length
)
obj
=
_
.
values
(
obj
);
return
_
.
indexOf
(
obj
,
target
)
>=
0
;
};
// Invoke a method (with arguments) on every item in a collection.
...
...
@@ -248,51 +259,67 @@
return
_
.
find
(
obj
,
_
.
matches
(
attrs
));
};
// Return the maximum element or (element-based computation).
// Can't optimize arrays of integers longer than 65,535 elements.
// See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
_
.
max
=
function
(
obj
,
iterator
,
context
)
{
if
(
!
iterator
&&
_
.
isArray
(
obj
)
&&
obj
[
0
]
===
+
obj
[
0
]
&&
obj
.
length
<
65535
)
{
return
Math
.
max
.
apply
(
Math
,
obj
);
// Return the maximum element (or element-based computation).
_
.
max
=
function
(
obj
,
iteratee
,
context
)
{
var
result
=
-
Infinity
,
lastComputed
=
-
Infinity
,
value
,
computed
;
if
(
iteratee
==
null
&&
obj
!=
null
)
{
obj
=
obj
.
length
===
+
obj
.
length
?
obj
:
_
.
values
(
obj
);
for
(
var
i
=
0
,
length
=
obj
.
length
;
i
<
length
;
i
++
)
{
value
=
obj
[
i
];
if
(
value
>
result
)
{
result
=
value
;
}
}
var
result
=
-
Infinity
,
lastComputed
=
-
Infinity
;
each
(
obj
,
function
(
value
,
index
,
list
)
{
var
computed
=
iterator
?
iterator
.
call
(
context
,
value
,
index
,
list
)
:
value
;
if
(
computed
>
lastComputed
)
{
}
else
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
,
list
)
{
computed
=
iteratee
(
value
,
index
,
list
);
if
(
computed
>
lastComputed
||
computed
===
-
Infinity
&&
result
===
-
Infinity
)
{
result
=
value
;
lastComputed
=
computed
;
}
});
}
return
result
;
};
// Return the minimum element (or element-based computation).
_
.
min
=
function
(
obj
,
iterator
,
context
)
{
if
(
!
iterator
&&
_
.
isArray
(
obj
)
&&
obj
[
0
]
===
+
obj
[
0
]
&&
obj
.
length
<
65535
)
{
return
Math
.
min
.
apply
(
Math
,
obj
);
}
var
result
=
Infinity
,
lastComputed
=
Infinity
;
each
(
obj
,
function
(
value
,
index
,
list
)
{
var
computed
=
iterator
?
iterator
.
call
(
context
,
value
,
index
,
list
)
:
value
;
if
(
computed
<
lastComputed
)
{
_
.
min
=
function
(
obj
,
iteratee
,
context
)
{
var
result
=
Infinity
,
lastComputed
=
Infinity
,
value
,
computed
;
if
(
iteratee
==
null
&&
obj
!=
null
)
{
obj
=
obj
.
length
===
+
obj
.
length
?
obj
:
_
.
values
(
obj
);
for
(
var
i
=
0
,
length
=
obj
.
length
;
i
<
length
;
i
++
)
{
value
=
obj
[
i
];
if
(
value
<
result
)
{
result
=
value
;
}
}
}
else
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
,
list
)
{
computed
=
iteratee
(
value
,
index
,
list
);
if
(
computed
<
lastComputed
||
computed
===
Infinity
&&
result
===
Infinity
)
{
result
=
value
;
lastComputed
=
computed
;
}
});
}
return
result
;
};
// Shuffle a
n array
, using the modern version of the
// Shuffle a
collection
, using the modern version of the
// [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
_
.
shuffle
=
function
(
obj
)
{
var
rand
;
var
index
=
0
;
var
shuffled
=
[]
;
each
(
obj
,
function
(
value
)
{
rand
=
_
.
random
(
index
++
);
shuffled
[
index
-
1
]
=
shuffled
[
rand
];
shuffled
[
rand
]
=
value
;
}
);
var
set
=
obj
&&
obj
.
length
===
+
obj
.
length
?
obj
:
_
.
values
(
obj
)
;
var
length
=
set
.
length
;
var
shuffled
=
Array
(
length
)
;
for
(
var
index
=
0
,
rand
;
index
<
length
;
index
++
)
{
rand
=
_
.
random
(
0
,
index
);
if
(
rand
!==
index
)
shuffled
[
index
]
=
shuffled
[
rand
];
shuffled
[
rand
]
=
set
[
index
]
;
}
return
shuffled
;
};
...
...
@@ -307,21 +334,14 @@
return
_
.
shuffle
(
obj
).
slice
(
0
,
Math
.
max
(
0
,
n
));
};
// An internal function to generate lookup iterators.
var
lookupIterator
=
function
(
value
)
{
if
(
value
==
null
)
return
_
.
identity
;
if
(
_
.
isFunction
(
value
))
return
value
;
return
_
.
property
(
value
);
};
// Sort the object's values by a criterion produced by an iterator.
_
.
sortBy
=
function
(
obj
,
iterator
,
context
)
{
iterator
=
lookupIterator
(
iterator
);
// Sort the object's values by a criterion produced by an iteratee.
_
.
sortBy
=
function
(
obj
,
iteratee
,
context
)
{
iteratee
=
_
.
iteratee
(
iteratee
,
context
);
return
_
.
pluck
(
_
.
map
(
obj
,
function
(
value
,
index
,
list
)
{
return
{
value
:
value
,
index
:
index
,
criteria
:
iterat
or
.
call
(
context
,
value
,
index
,
list
)
criteria
:
iterat
ee
(
value
,
index
,
list
)
};
}).
sort
(
function
(
left
,
right
)
{
var
a
=
left
.
criteria
;
...
...
@@ -336,12 +356,12 @@
// An internal function used for aggregate "group by" operations.
var
group
=
function
(
behavior
)
{
return
function
(
obj
,
iterat
or
,
context
)
{
return
function
(
obj
,
iterat
ee
,
context
)
{
var
result
=
{};
iterat
or
=
lookupIterator
(
iterator
);
each
(
obj
,
function
(
value
,
index
)
{
var
key
=
iterat
or
.
call
(
context
,
value
,
index
,
obj
);
behavior
(
result
,
key
,
value
);
iterat
ee
=
_
.
iteratee
(
iteratee
,
context
);
_
.
each
(
obj
,
function
(
value
,
index
)
{
var
key
=
iterat
ee
(
value
,
index
,
obj
);
behavior
(
result
,
value
,
key
);
});
return
result
;
};
...
...
@@ -349,32 +369,32 @@
// Groups the object's values by a criterion. Pass either a string attribute
// to group by, or a function that returns the criterion.
_
.
groupBy
=
group
(
function
(
result
,
key
,
value
)
{
_
.
has
(
result
,
key
)
?
result
[
key
].
push
(
value
)
:
result
[
key
]
=
[
value
];
_
.
groupBy
=
group
(
function
(
result
,
value
,
key
)
{
if
(
_
.
has
(
result
,
key
))
result
[
key
].
push
(
value
);
else
result
[
key
]
=
[
value
];
});
// Indexes the object's values by a criterion, similar to `groupBy`, but for
// when you know that your index values will be unique.
_
.
indexBy
=
group
(
function
(
result
,
key
,
value
)
{
_
.
indexBy
=
group
(
function
(
result
,
value
,
key
)
{
result
[
key
]
=
value
;
});
// Counts instances of an object that group by a certain criterion. Pass
// either a string attribute to count by, or a function that returns the
// criterion.
_
.
countBy
=
group
(
function
(
result
,
key
)
{
_
.
has
(
result
,
key
)
?
result
[
key
]
++
:
result
[
key
]
=
1
;
_
.
countBy
=
group
(
function
(
result
,
value
,
key
)
{
if
(
_
.
has
(
result
,
key
))
result
[
key
]
++
;
else
result
[
key
]
=
1
;
});
// Use a comparator function to figure out the smallest index at which
// an object should be inserted so as to maintain order. Uses binary search.
_
.
sortedIndex
=
function
(
array
,
obj
,
iterat
or
,
context
)
{
iterat
or
=
lookupIterator
(
iterator
);
var
value
=
iterat
or
.
call
(
context
,
obj
);
_
.
sortedIndex
=
function
(
array
,
obj
,
iterat
ee
,
context
)
{
iterat
ee
=
_
.
iteratee
(
iteratee
,
context
,
1
);
var
value
=
iterat
ee
(
obj
);
var
low
=
0
,
high
=
array
.
length
;
while
(
low
<
high
)
{
var
mid
=
(
low
+
high
)
>>>
1
;
i
terator
.
call
(
context
,
array
[
mid
])
<
value
?
low
=
mid
+
1
:
high
=
mid
;
var
mid
=
low
+
high
>>>
1
;
i
f
(
iteratee
(
array
[
mid
])
<
value
)
low
=
mid
+
1
;
else
high
=
mid
;
}
return
low
;
};
...
...
@@ -390,7 +410,18 @@
// Return the number of elements in an object.
_
.
size
=
function
(
obj
)
{
if
(
obj
==
null
)
return
0
;
return
(
obj
.
length
===
+
obj
.
length
)
?
obj
.
length
:
_
.
keys
(
obj
).
length
;
return
obj
.
length
===
+
obj
.
length
?
obj
.
length
:
_
.
keys
(
obj
).
length
;
};
// Split a collection into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_
.
partition
=
function
(
obj
,
predicate
,
context
)
{
predicate
=
_
.
iteratee
(
predicate
,
context
);
var
pass
=
[],
fail
=
[];
_
.
each
(
obj
,
function
(
value
,
key
,
obj
)
{
(
predicate
(
value
,
key
,
obj
)
?
pass
:
fail
).
push
(
value
);
});
return
[
pass
,
fail
];
};
// Array Functions
...
...
@@ -401,7 +432,7 @@
// allows it to work with `_.map`.
_
.
first
=
_
.
head
=
_
.
take
=
function
(
array
,
n
,
guard
)
{
if
(
array
==
null
)
return
void
0
;
if
(
(
n
==
null
)
||
guard
)
return
array
[
0
];
if
(
n
==
null
||
guard
)
return
array
[
0
];
if
(
n
<
0
)
return
[];
return
slice
.
call
(
array
,
0
,
n
);
};
...
...
@@ -411,14 +442,14 @@
// the array, excluding the last N. The **guard** check allows it to work with
// `_.map`.
_
.
initial
=
function
(
array
,
n
,
guard
)
{
return
slice
.
call
(
array
,
0
,
array
.
length
-
((
n
==
null
)
||
guard
?
1
:
n
));
return
slice
.
call
(
array
,
0
,
Math
.
max
(
0
,
array
.
length
-
(
n
==
null
||
guard
?
1
:
n
)
));
};
// Get the last element of an array. Passing **n** will return the last N
// values in the array. The **guard** check allows it to work with `_.map`.
_
.
last
=
function
(
array
,
n
,
guard
)
{
if
(
array
==
null
)
return
void
0
;
if
(
(
n
==
null
)
||
guard
)
return
array
[
array
.
length
-
1
];
if
(
n
==
null
||
guard
)
return
array
[
array
.
length
-
1
];
return
slice
.
call
(
array
,
Math
.
max
(
array
.
length
-
n
,
0
));
};
...
...
@@ -427,7 +458,7 @@
// the rest N values in the array. The **guard**
// check allows it to work with `_.map`.
_
.
rest
=
_
.
tail
=
_
.
drop
=
function
(
array
,
n
,
guard
)
{
return
slice
.
call
(
array
,
(
n
==
null
)
||
guard
?
1
:
n
);
return
slice
.
call
(
array
,
n
==
null
||
guard
?
1
:
n
);
};
// Trim out all falsy values from an array.
...
...
@@ -436,23 +467,26 @@
};
// Internal implementation of a recursive `flatten` function.
var
flatten
=
function
(
input
,
shallow
,
output
)
{
var
flatten
=
function
(
input
,
shallow
,
strict
,
output
)
{
if
(
shallow
&&
_
.
every
(
input
,
_
.
isArray
))
{
return
concat
.
apply
(
output
,
input
);
}
each
(
input
,
function
(
value
)
{
if
(
_
.
isArray
(
value
)
||
_
.
isArguments
(
value
))
{
shallow
?
push
.
apply
(
output
,
value
)
:
flatten
(
value
,
shallow
,
output
);
for
(
var
i
=
0
,
length
=
input
.
length
;
i
<
length
;
i
++
)
{
var
value
=
input
[
i
];
if
(
!
_
.
isArray
(
value
)
&&
!
_
.
isArguments
(
value
))
{
if
(
!
strict
)
output
.
push
(
value
);
}
else
if
(
shallow
)
{
push
.
apply
(
output
,
value
);
}
else
{
output
.
push
(
value
);
flatten
(
value
,
shallow
,
strict
,
output
);
}
}
});
return
output
;
};
// Flatten out an array, either recursively (by default), or just one level.
_
.
flatten
=
function
(
array
,
shallow
)
{
return
flatten
(
array
,
shallow
,
[]);
return
flatten
(
array
,
shallow
,
false
,
[]);
};
// Return a version of the array that does not contain the specified value(s).
...
...
@@ -460,68 +494,77 @@
return
_
.
difference
(
array
,
slice
.
call
(
arguments
,
1
));
};
// Split an array into two arrays: one whose elements all satisfy the given
// predicate, and one whose elements all do not satisfy the predicate.
_
.
partition
=
function
(
array
,
predicate
)
{
var
pass
=
[],
fail
=
[];
each
(
array
,
function
(
elem
)
{
(
predicate
(
elem
)
?
pass
:
fail
).
push
(
elem
);
});
return
[
pass
,
fail
];
};
// Produce a duplicate-free version of the array. If the array has already
// been sorted, you have the option of using a faster algorithm.
// Aliased as `unique`.
_
.
uniq
=
_
.
unique
=
function
(
array
,
isSorted
,
iterator
,
context
)
{
if
(
_
.
isFunction
(
isSorted
))
{
context
=
iterator
;
iterator
=
isSorted
;
_
.
uniq
=
_
.
unique
=
function
(
array
,
isSorted
,
iteratee
,
context
)
{
if
(
array
==
null
)
return
[];
if
(
!
_
.
isBoolean
(
isSorted
))
{
context
=
iteratee
;
iteratee
=
isSorted
;
isSorted
=
false
;
}
var
initial
=
iterator
?
_
.
map
(
array
,
iterator
,
context
)
:
array
;
var
result
s
=
[];
if
(
iteratee
!=
null
)
iteratee
=
_
.
iteratee
(
iteratee
,
context
)
;
var
result
=
[];
var
seen
=
[];
each
(
initial
,
function
(
value
,
index
)
{
if
(
isSorted
?
(
!
index
||
seen
[
seen
.
length
-
1
]
!==
value
)
:
!
_
.
contains
(
seen
,
value
))
{
seen
.
push
(
value
);
results
.
push
(
array
[
index
]);
for
(
var
i
=
0
,
length
=
array
.
length
;
i
<
length
;
i
++
)
{
var
value
=
array
[
i
];
if
(
isSorted
)
{
if
(
!
i
||
seen
!==
value
)
result
.
push
(
value
);
seen
=
value
;
}
else
if
(
iteratee
)
{
var
computed
=
iteratee
(
value
,
i
,
array
);
if
(
_
.
indexOf
(
seen
,
computed
)
<
0
)
{
seen
.
push
(
computed
);
result
.
push
(
value
);
}
});
return
results
;
}
else
if
(
_
.
indexOf
(
result
,
value
)
<
0
)
{
result
.
push
(
value
);
}
}
return
result
;
};
// Produce an array that contains the union: each distinct element from all of
// the passed-in arrays.
_
.
union
=
function
()
{
return
_
.
uniq
(
_
.
flatten
(
arguments
,
true
));
return
_
.
uniq
(
flatten
(
arguments
,
true
,
true
,
[]
));
};
// Produce an array that contains every item shared between all the
// passed-in arrays.
_
.
intersection
=
function
(
array
)
{
var
rest
=
slice
.
call
(
arguments
,
1
);
return
_
.
filter
(
_
.
uniq
(
array
),
function
(
item
)
{
return
_
.
every
(
rest
,
function
(
other
)
{
return
_
.
contains
(
other
,
item
);
});
});
if
(
array
==
null
)
return
[];
var
result
=
[];
var
argsLength
=
arguments
.
length
;
for
(
var
i
=
0
,
length
=
array
.
length
;
i
<
length
;
i
++
)
{
var
item
=
array
[
i
];
if
(
_
.
contains
(
result
,
item
))
continue
;
for
(
var
j
=
1
;
j
<
argsLength
;
j
++
)
{
if
(
!
_
.
contains
(
arguments
[
j
],
item
))
break
;
}
if
(
j
===
argsLength
)
result
.
push
(
item
);
}
return
result
;
};
// Take the difference between one array and a number of other arrays.
// Only the elements present in just the first array will remain.
_
.
difference
=
function
(
array
)
{
var
rest
=
concat
.
apply
(
ArrayProto
,
slice
.
call
(
arguments
,
1
));
return
_
.
filter
(
array
,
function
(
value
){
return
!
_
.
contains
(
rest
,
value
);
});
var
rest
=
flatten
(
slice
.
call
(
arguments
,
1
),
true
,
true
,
[]);
return
_
.
filter
(
array
,
function
(
value
){
return
!
_
.
contains
(
rest
,
value
);
});
};
// Zip together multiple lists into a single array -- elements that share
// an index go together.
_
.
zip
=
function
()
{
var
length
=
_
.
max
(
_
.
pluck
(
arguments
,
'
length
'
).
concat
(
0
));
var
results
=
new
Array
(
length
);
_
.
zip
=
function
(
array
)
{
if
(
array
==
null
)
return
[];
var
length
=
_
.
max
(
arguments
,
'
length
'
).
length
;
var
results
=
Array
(
length
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
results
[
i
]
=
_
.
pluck
(
arguments
,
''
+
i
);
results
[
i
]
=
_
.
pluck
(
arguments
,
i
);
}
return
results
;
};
...
...
@@ -542,10 +585,8 @@
return
result
;
};
// If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
// we need this function. Return the position of the first occurrence of an
// item in an array, or -1 if the item is not included in the array.
// Delegates to **ECMAScript 5**'s native `indexOf` if available.
// Return the position of the first occurrence of an item in an array,
// or -1 if the item is not included in the array.
// If the array is large and already in sort order, pass `true`
// for **isSorted** to use binary search.
_
.
indexOf
=
function
(
array
,
item
,
isSorted
)
{
...
...
@@ -553,26 +594,23 @@
var
i
=
0
,
length
=
array
.
length
;
if
(
isSorted
)
{
if
(
typeof
isSorted
==
'
number
'
)
{
i
=
(
isSorted
<
0
?
Math
.
max
(
0
,
length
+
isSorted
)
:
isSorted
)
;
i
=
isSorted
<
0
?
Math
.
max
(
0
,
length
+
isSorted
)
:
isSorted
;
}
else
{
i
=
_
.
sortedIndex
(
array
,
item
);
return
array
[
i
]
===
item
?
i
:
-
1
;
}
}
if
(
nativeIndexOf
&&
array
.
indexOf
===
nativeIndexOf
)
return
array
.
indexOf
(
item
,
isSorted
);
for
(;
i
<
length
;
i
++
)
if
(
array
[
i
]
===
item
)
return
i
;
return
-
1
;
};
// Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
_
.
lastIndexOf
=
function
(
array
,
item
,
from
)
{
if
(
array
==
null
)
return
-
1
;
var
hasIndex
=
from
!=
null
;
if
(
nativeLastIndexOf
&&
array
.
lastIndexOf
===
nativeLastIndexOf
)
{
return
hasIndex
?
array
.
lastIndexOf
(
item
,
from
)
:
array
.
lastIndexOf
(
item
);
var
idx
=
array
.
length
;
if
(
typeof
from
==
'
number
'
)
{
idx
=
from
<
0
?
idx
+
from
+
1
:
Math
.
min
(
idx
,
from
+
1
);
}
var
i
=
(
hasIndex
?
from
:
array
.
length
);
while
(
i
--
)
if
(
array
[
i
]
===
item
)
return
i
;
while
(
--
idx
>=
0
)
if
(
array
[
idx
]
===
item
)
return
idx
;
return
-
1
;
};
...
...
@@ -584,15 +622,13 @@
stop
=
start
||
0
;
start
=
0
;
}
step
=
arguments
[
2
]
||
1
;
step
=
step
||
1
;
var
length
=
Math
.
max
(
Math
.
ceil
((
stop
-
start
)
/
step
),
0
);
var
idx
=
0
;
var
range
=
new
Array
(
length
);
var
range
=
Array
(
length
);
while
(
idx
<
length
)
{
range
[
idx
++
]
=
start
;
start
+=
step
;
for
(
var
idx
=
0
;
idx
<
length
;
idx
++
,
start
+=
step
)
{
range
[
idx
]
=
start
;
}
return
range
;
...
...
@@ -602,7 +638,7 @@
// ------------------
// Reusable constructor function for prototype setting.
var
c
tor
=
function
(){};
var
C
tor
=
function
(){};
// Create a function bound to a given object (assigning `this`, and arguments,
// optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
...
...
@@ -610,17 +646,18 @@
_
.
bind
=
function
(
func
,
context
)
{
var
args
,
bound
;
if
(
nativeBind
&&
func
.
bind
===
nativeBind
)
return
nativeBind
.
apply
(
func
,
slice
.
call
(
arguments
,
1
));
if
(
!
_
.
isFunction
(
func
))
throw
new
TypeError
;
if
(
!
_
.
isFunction
(
func
))
throw
new
TypeError
(
'
Bind must be called on a function
'
)
;
args
=
slice
.
call
(
arguments
,
2
);
return
bound
=
function
()
{
bound
=
function
()
{
if
(
!
(
this
instanceof
bound
))
return
func
.
apply
(
context
,
args
.
concat
(
slice
.
call
(
arguments
)));
c
tor
.
prototype
=
func
.
prototype
;
var
self
=
new
c
tor
;
c
tor
.
prototype
=
null
;
C
tor
.
prototype
=
func
.
prototype
;
var
self
=
new
C
tor
;
C
tor
.
prototype
=
null
;
var
result
=
func
.
apply
(
self
,
args
.
concat
(
slice
.
call
(
arguments
)));
if
(
Object
(
result
)
===
result
)
return
result
;
if
(
_
.
isObject
(
result
)
)
return
result
;
return
self
;
};
return
bound
;
};
// Partially apply a function by creating a version that has had some of its
...
...
@@ -643,27 +680,34 @@
// are the method names to be bound. Useful for ensuring that all callbacks
// defined on an object belong to it.
_
.
bindAll
=
function
(
obj
)
{
var
funcs
=
slice
.
call
(
arguments
,
1
);
if
(
funcs
.
length
===
0
)
throw
new
Error
(
'
bindAll must be passed function names
'
);
each
(
funcs
,
function
(
f
)
{
obj
[
f
]
=
_
.
bind
(
obj
[
f
],
obj
);
});
var
i
,
length
=
arguments
.
length
,
key
;
if
(
length
<=
1
)
throw
new
Error
(
'
bindAll must be passed function names
'
);
for
(
i
=
1
;
i
<
length
;
i
++
)
{
key
=
arguments
[
i
];
obj
[
key
]
=
_
.
bind
(
obj
[
key
],
obj
);
}
return
obj
;
};
// Memoize an expensive function by storing its results.
_
.
memoize
=
function
(
func
,
hasher
)
{
var
memo
=
{};
hasher
||
(
hasher
=
_
.
identity
)
;
return
function
()
{
var
key
=
hasher
.
apply
(
this
,
arguments
);
return
_
.
has
(
memo
,
key
)
?
memo
[
key
]
:
(
memo
[
key
]
=
func
.
apply
(
this
,
arguments
))
;
var
memo
ize
=
function
(
key
)
{
var
cache
=
memoize
.
cache
;
var
address
=
hasher
?
hasher
.
apply
(
this
,
arguments
)
:
key
;
if
(
!
_
.
has
(
cache
,
address
))
cache
[
address
]
=
func
.
apply
(
this
,
arguments
);
return
cache
[
address
]
;
};
memoize
.
cache
=
{};
return
memoize
;
};
// Delays a function for the given number of milliseconds, and then calls
// it with the arguments supplied.
_
.
delay
=
function
(
func
,
wait
)
{
var
args
=
slice
.
call
(
arguments
,
2
);
return
setTimeout
(
function
(){
return
func
.
apply
(
null
,
args
);
},
wait
);
return
setTimeout
(
function
(){
return
func
.
apply
(
null
,
args
);
},
wait
);
};
// Defers a function, scheduling it to run after the current call stack has
...
...
@@ -681,12 +725,12 @@
var
context
,
args
,
result
;
var
timeout
=
null
;
var
previous
=
0
;
options
||
(
options
=
{})
;
if
(
!
options
)
options
=
{}
;
var
later
=
function
()
{
previous
=
options
.
leading
===
false
?
0
:
_
.
now
();
timeout
=
null
;
result
=
func
.
apply
(
context
,
args
);
context
=
args
=
null
;
if
(
!
timeout
)
context
=
args
=
null
;
};
return
function
()
{
var
now
=
_
.
now
();
...
...
@@ -694,12 +738,12 @@
var
remaining
=
wait
-
(
now
-
previous
);
context
=
this
;
args
=
arguments
;
if
(
remaining
<=
0
)
{
if
(
remaining
<=
0
||
remaining
>
wait
)
{
clearTimeout
(
timeout
);
timeout
=
null
;
previous
=
now
;
result
=
func
.
apply
(
context
,
args
);
context
=
args
=
null
;
if
(
!
timeout
)
context
=
args
=
null
;
}
else
if
(
!
timeout
&&
options
.
trailing
!==
false
)
{
timeout
=
setTimeout
(
later
,
remaining
);
}
...
...
@@ -716,13 +760,14 @@
var
later
=
function
()
{
var
last
=
_
.
now
()
-
timestamp
;
if
(
last
<
wait
)
{
if
(
last
<
wait
&&
last
>
0
)
{
timeout
=
setTimeout
(
later
,
wait
-
last
);
}
else
{
timeout
=
null
;
if
(
!
immediate
)
{
result
=
func
.
apply
(
context
,
args
);
context
=
args
=
null
;
if
(
!
timeout
)
context
=
args
=
null
;
}
}
};
...
...
@@ -732,9 +777,7 @@
args
=
arguments
;
timestamp
=
_
.
now
();
var
callNow
=
immediate
&&
!
timeout
;
if
(
!
timeout
)
{
timeout
=
setTimeout
(
later
,
wait
);
}
if
(
!
timeout
)
timeout
=
setTimeout
(
later
,
wait
);
if
(
callNow
)
{
result
=
func
.
apply
(
context
,
args
);
context
=
args
=
null
;
...
...
@@ -744,19 +787,6 @@
};
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_
.
once
=
function
(
func
)
{
var
ran
=
false
,
memo
;
return
function
()
{
if
(
ran
)
return
memo
;
ran
=
true
;
memo
=
func
.
apply
(
this
,
arguments
);
func
=
null
;
return
memo
;
};
};
// Returns the first function passed as an argument to the second,
// allowing you to adjust arguments, run code before and after, and
// conditionally execute the original function.
...
...
@@ -764,16 +794,23 @@
return
_
.
partial
(
wrapper
,
func
);
};
// Returns a negated version of the passed-in predicate.
_
.
negate
=
function
(
predicate
)
{
return
function
()
{
return
!
predicate
.
apply
(
this
,
arguments
);
};
};
// Returns a function that is the composition of a list of functions, each
// consuming the return value of the function that follows.
_
.
compose
=
function
()
{
var
funcs
=
arguments
;
return
function
()
{
var
args
=
arguments
;
for
(
var
i
=
funcs
.
length
-
1
;
i
>=
0
;
i
--
)
{
args
=
[
funcs
[
i
].
apply
(
this
,
args
)];
}
return
args
[
0
];
var
start
=
args
.
length
-
1
;
return
function
()
{
var
i
=
start
;
var
result
=
args
[
start
].
apply
(
this
,
arguments
);
while
(
i
--
)
result
=
args
[
i
].
call
(
this
,
result
);
return
result
;
};
};
...
...
@@ -786,6 +823,23 @@
};
};
// Returns a function that will only be executed before being called N times.
_
.
before
=
function
(
times
,
func
)
{
var
memo
;
return
function
()
{
if
(
--
times
>
0
)
{
memo
=
func
.
apply
(
this
,
arguments
);
}
else
{
func
=
null
;
}
return
memo
;
};
};
// Returns a function that will be executed at most one time, no matter how
// often you call it. Useful for lazy initialization.
_
.
once
=
_
.
partial
(
_
.
before
,
2
);
// Object Functions
// ----------------
...
...
@@ -803,7 +857,7 @@
_
.
values
=
function
(
obj
)
{
var
keys
=
_
.
keys
(
obj
);
var
length
=
keys
.
length
;
var
values
=
new
Array
(
length
);
var
values
=
Array
(
length
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
values
[
i
]
=
obj
[
keys
[
i
]];
}
...
...
@@ -814,7 +868,7 @@
_
.
pairs
=
function
(
obj
)
{
var
keys
=
_
.
keys
(
obj
);
var
length
=
keys
.
length
;
var
pairs
=
new
Array
(
length
);
var
pairs
=
Array
(
length
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
pairs
[
i
]
=
[
keys
[
i
],
obj
[
keys
[
i
]]];
}
...
...
@@ -843,45 +897,62 @@
// Extend a given object with all the properties in passed-in object(s).
_
.
extend
=
function
(
obj
)
{
each
(
slice
.
call
(
arguments
,
1
),
function
(
source
)
{
if
(
source
)
{
for
(
var
prop
in
source
)
{
if
(
!
_
.
isObject
(
obj
))
return
obj
;
var
source
,
prop
;
for
(
var
i
=
1
,
length
=
arguments
.
length
;
i
<
length
;
i
++
)
{
source
=
arguments
[
i
];
for
(
prop
in
source
)
{
if
(
hasOwnProperty
.
call
(
source
,
prop
))
{
obj
[
prop
]
=
source
[
prop
];
}
}
}
);
}
return
obj
;
};
// Return a copy of the object only containing the whitelisted properties.
_
.
pick
=
function
(
obj
)
{
var
copy
=
{};
var
keys
=
concat
.
apply
(
ArrayProto
,
slice
.
call
(
arguments
,
1
));
each
(
keys
,
function
(
key
)
{
if
(
key
in
obj
)
copy
[
key
]
=
obj
[
key
];
});
return
copy
;
_
.
pick
=
function
(
obj
,
iteratee
,
context
)
{
var
result
=
{},
key
;
if
(
obj
==
null
)
return
result
;
if
(
_
.
isFunction
(
iteratee
))
{
iteratee
=
createCallback
(
iteratee
,
context
);
for
(
key
in
obj
)
{
var
value
=
obj
[
key
];
if
(
iteratee
(
value
,
key
,
obj
))
result
[
key
]
=
value
;
}
}
else
{
var
keys
=
concat
.
apply
([],
slice
.
call
(
arguments
,
1
));
obj
=
new
Object
(
obj
);
for
(
var
i
=
0
,
length
=
keys
.
length
;
i
<
length
;
i
++
)
{
key
=
keys
[
i
];
if
(
key
in
obj
)
result
[
key
]
=
obj
[
key
];
}
}
return
result
;
};
// Return a copy of the object without the blacklisted properties.
_
.
omit
=
function
(
obj
)
{
var
copy
=
{};
var
keys
=
concat
.
apply
(
ArrayProto
,
slice
.
call
(
arguments
,
1
));
for
(
var
key
in
obj
)
{
if
(
!
_
.
contains
(
keys
,
key
))
copy
[
key
]
=
obj
[
key
];
_
.
omit
=
function
(
obj
,
iteratee
,
context
)
{
if
(
_
.
isFunction
(
iteratee
))
{
iteratee
=
_
.
negate
(
iteratee
);
}
else
{
var
keys
=
_
.
map
(
concat
.
apply
([],
slice
.
call
(
arguments
,
1
)),
String
);
iteratee
=
function
(
value
,
key
)
{
return
!
_
.
contains
(
keys
,
key
);
};
}
return
copy
;
return
_
.
pick
(
obj
,
iteratee
,
context
)
;
};
// Fill in a given object with default properties.
_
.
defaults
=
function
(
obj
)
{
each
(
slice
.
call
(
arguments
,
1
),
function
(
source
)
{
if
(
source
)
{
if
(
!
_
.
isObject
(
obj
))
return
obj
;
for
(
var
i
=
1
,
length
=
arguments
.
length
;
i
<
length
;
i
++
)
{
var
source
=
arguments
[
i
];
for
(
var
prop
in
source
)
{
if
(
obj
[
prop
]
===
void
0
)
obj
[
prop
]
=
source
[
prop
];
}
}
});
return
obj
;
};
...
...
@@ -903,7 +974,7 @@
var
eq
=
function
(
a
,
b
,
aStack
,
bStack
)
{
// Identical objects are equal. `0 === -0`, but they aren't identical.
// See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
if
(
a
===
b
)
return
a
!==
0
||
1
/
a
==
1
/
b
;
if
(
a
===
b
)
return
a
!==
0
||
1
/
a
==
=
1
/
b
;
// A strict comparison is necessary because `null == undefined`.
if
(
a
==
null
||
b
==
null
)
return
a
===
b
;
// Unwrap any wrapped objects.
...
...
@@ -911,29 +982,27 @@
if
(
b
instanceof
_
)
b
=
b
.
_wrapped
;
// Compare `[[Class]]` names.
var
className
=
toString
.
call
(
a
);
if
(
className
!=
toString
.
call
(
b
))
return
false
;
if
(
className
!=
=
toString
.
call
(
b
))
return
false
;
switch
(
className
)
{
// Strings, numbers, dates, and booleans are compared by value.
// Strings, numbers, regular expressions, dates, and booleans are compared by value.
case
'
[object RegExp]
'
:
// RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
case
'
[object String]
'
:
// Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
// equivalent to `new String("5")`.
return
a
==
String
(
b
)
;
return
''
+
a
===
''
+
b
;
case
'
[object Number]
'
:
// `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
// other numeric values.
return
a
!=
+
a
?
b
!=
+
b
:
(
a
==
0
?
1
/
a
==
1
/
b
:
a
==
+
b
);
// `NaN`s are equivalent, but non-reflexive.
// Object(NaN) is equivalent to NaN
if
(
+
a
!==
+
a
)
return
+
b
!==
+
b
;
// An `egal` comparison is performed for other numeric values.
return
+
a
===
0
?
1
/
+
a
===
1
/
b
:
+
a
===
+
b
;
case
'
[object Date]
'
:
case
'
[object Boolean]
'
:
// Coerce dates and booleans to numeric primitive values. Dates are compared by their
// millisecond representations. Note that invalid dates with millisecond representations
// of `NaN` are not equivalent.
return
+
a
==
+
b
;
// RegExps are compared by their source patterns and flags.
case
'
[object RegExp]
'
:
return
a
.
source
==
b
.
source
&&
a
.
global
==
b
.
global
&&
a
.
multiline
==
b
.
multiline
&&
a
.
ignoreCase
==
b
.
ignoreCase
;
return
+
a
===
+
b
;
}
if
(
typeof
a
!=
'
object
'
||
typeof
b
!=
'
object
'
)
return
false
;
// Assume equality for cyclic structures. The algorithm for detecting cyclic
...
...
@@ -942,25 +1011,29 @@
while
(
length
--
)
{
// Linear search. Performance is inversely proportional to the number of
// unique nested structures.
if
(
aStack
[
length
]
==
a
)
return
bStack
[
length
]
==
b
;
if
(
aStack
[
length
]
==
=
a
)
return
bStack
[
length
]
=
==
b
;
}
// Objects with different constructors are not equivalent, but `Object`s
// from different frames are.
var
aCtor
=
a
.
constructor
,
bCtor
=
b
.
constructor
;
if
(
aCtor
!==
bCtor
&&
!
(
_
.
isFunction
(
aCtor
)
&&
(
aCtor
instanceof
aCtor
)
&&
_
.
isFunction
(
bCtor
)
&&
(
bCtor
instanceof
bCtor
))
&&
(
'
constructor
'
in
a
&&
'
constructor
'
in
b
))
{
if
(
aCtor
!==
bCtor
&&
// Handle Object.create(x) cases
'
constructor
'
in
a
&&
'
constructor
'
in
b
&&
!
(
_
.
isFunction
(
aCtor
)
&&
aCtor
instanceof
aCtor
&&
_
.
isFunction
(
bCtor
)
&&
bCtor
instanceof
bCtor
)
)
{
return
false
;
}
// Add the first object to the stack of traversed objects.
aStack
.
push
(
a
);
bStack
.
push
(
b
);
var
size
=
0
,
result
=
true
;
var
size
,
result
;
// Recursively compare objects and arrays.
if
(
className
==
'
[object Array]
'
)
{
if
(
className
==
=
'
[object Array]
'
)
{
// Compare array lengths to determine if a deep comparison is necessary.
size
=
a
.
length
;
result
=
size
==
b
.
length
;
result
=
size
==
=
b
.
length
;
if
(
result
)
{
// Deep compare the contents, ignoring non-numeric properties.
while
(
size
--
)
{
...
...
@@ -969,20 +1042,16 @@
}
}
else
{
// Deep compare objects.
for
(
var
key
in
a
)
{
if
(
_
.
has
(
a
,
key
))
{
// Count the expected number of properties.
size
++
;
// Deep compare each member.
if
(
!
(
result
=
_
.
has
(
b
,
key
)
&&
eq
(
a
[
key
],
b
[
key
],
aStack
,
bStack
)))
break
;
}
}
// Ensure that both objects contain the same number of properties.
var
keys
=
_
.
keys
(
a
),
key
;
size
=
keys
.
length
;
// Ensure that both objects contain the same number of properties before comparing deep equality.
result
=
_
.
keys
(
b
).
length
===
size
;
if
(
result
)
{
for
(
key
in
b
)
{
if
(
_
.
has
(
b
,
key
)
&&
!
(
size
--
))
break
;
while
(
size
--
)
{
// Deep compare each member
key
=
keys
[
size
];
if
(
!
(
result
=
_
.
has
(
b
,
key
)
&&
eq
(
a
[
key
],
b
[
key
],
aStack
,
bStack
)))
break
;
}
result
=
!
size
;
}
}
// Remove the first object from the stack of traversed objects.
...
...
@@ -1000,7 +1069,7 @@
// An "empty" object has no enumerable own-properties.
_
.
isEmpty
=
function
(
obj
)
{
if
(
obj
==
null
)
return
true
;
if
(
_
.
isArray
(
obj
)
||
_
.
isString
(
obj
))
return
obj
.
length
===
0
;
if
(
_
.
isArray
(
obj
)
||
_
.
isString
(
obj
)
||
_
.
isArguments
(
obj
)
)
return
obj
.
length
===
0
;
for
(
var
key
in
obj
)
if
(
_
.
has
(
obj
,
key
))
return
false
;
return
true
;
};
...
...
@@ -1013,18 +1082,19 @@
// Is a given value an array?
// Delegates to ECMA5's native Array.isArray
_
.
isArray
=
nativeIsArray
||
function
(
obj
)
{
return
toString
.
call
(
obj
)
==
'
[object Array]
'
;
return
toString
.
call
(
obj
)
==
=
'
[object Array]
'
;
};
// Is a given variable an object?
_
.
isObject
=
function
(
obj
)
{
return
obj
===
Object
(
obj
);
var
type
=
typeof
obj
;
return
type
===
'
function
'
||
type
===
'
object
'
&&
!!
obj
;
};
// Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
each
([
'
Arguments
'
,
'
Function
'
,
'
String
'
,
'
Number
'
,
'
Date
'
,
'
RegExp
'
],
function
(
name
)
{
_
.
each
([
'
Arguments
'
,
'
Function
'
,
'
String
'
,
'
Number
'
,
'
Date
'
,
'
RegExp
'
],
function
(
name
)
{
_
[
'
is
'
+
name
]
=
function
(
obj
)
{
return
toString
.
call
(
obj
)
==
'
[object
'
+
name
+
'
]
'
;
return
toString
.
call
(
obj
)
==
=
'
[object
'
+
name
+
'
]
'
;
};
});
...
...
@@ -1032,14 +1102,14 @@
// there isn't any inspectable "Arguments" type.
if
(
!
_
.
isArguments
(
arguments
))
{
_
.
isArguments
=
function
(
obj
)
{
return
!!
(
obj
&&
_
.
has
(
obj
,
'
callee
'
)
);
return
_
.
has
(
obj
,
'
callee
'
);
};
}
// Optimize `isFunction` if appropriate.
if
(
typeof
(
/./
)
!==
'
function
'
)
{
// Optimize `isFunction` if appropriate.
Work around an IE 11 bug.
if
(
typeof
/./
!==
'
function
'
)
{
_
.
isFunction
=
function
(
obj
)
{
return
typeof
obj
==
=
'
function
'
;
return
typeof
obj
==
'
function
'
||
false
;
};
}
...
...
@@ -1050,12 +1120,12 @@
// Is the given value `NaN`? (NaN is the only number which does not equal itself).
_
.
isNaN
=
function
(
obj
)
{
return
_
.
isNumber
(
obj
)
&&
obj
!=
+
obj
;
return
_
.
isNumber
(
obj
)
&&
obj
!=
=
+
obj
;
};
// Is a given value a boolean?
_
.
isBoolean
=
function
(
obj
)
{
return
obj
===
true
||
obj
===
false
||
toString
.
call
(
obj
)
==
'
[object Boolean]
'
;
return
obj
===
true
||
obj
===
false
||
toString
.
call
(
obj
)
==
=
'
[object Boolean]
'
;
};
// Is a given value equal to null?
...
...
@@ -1071,7 +1141,7 @@
// Shortcut function for checking if an object has a given property directly
// on itself (in other words, not on a prototype).
_
.
has
=
function
(
obj
,
key
)
{
return
hasOwnProperty
.
call
(
obj
,
key
);
return
obj
!=
null
&&
hasOwnProperty
.
call
(
obj
,
key
);
};
// Utility Functions
...
...
@@ -1084,17 +1154,19 @@
return
this
;
};
// Keep the identity function around for default iterat
or
s.
// Keep the identity function around for default iterat
ee
s.
_
.
identity
=
function
(
value
)
{
return
value
;
};
_
.
constant
=
function
(
value
)
{
return
function
()
{
return
function
()
{
return
value
;
};
};
_
.
noop
=
function
(){};
_
.
property
=
function
(
key
)
{
return
function
(
obj
)
{
return
obj
[
key
];
...
...
@@ -1103,20 +1175,23 @@
// Returns a predicate for checking whether an object has a given set of `key:value` pairs.
_
.
matches
=
function
(
attrs
)
{
var
pairs
=
_
.
pairs
(
attrs
),
length
=
pairs
.
length
;
return
function
(
obj
)
{
if
(
obj
===
attrs
)
return
true
;
//avoid comparing an object to itself.
for
(
var
key
in
attrs
)
{
if
(
attrs
[
key
]
!==
obj
[
key
])
return
false
;
if
(
obj
==
null
)
return
!
length
;
obj
=
new
Object
(
obj
);
for
(
var
i
=
0
;
i
<
length
;
i
++
)
{
var
pair
=
pairs
[
i
],
key
=
pair
[
0
];
if
(
pair
[
1
]
!==
obj
[
key
]
||
!
(
key
in
obj
))
return
false
;
}
return
true
;
}
}
;
};
// Run a function **n** times.
_
.
times
=
function
(
n
,
iterat
or
,
context
)
{
_
.
times
=
function
(
n
,
iterat
ee
,
context
)
{
var
accum
=
Array
(
Math
.
max
(
0
,
n
));
for
(
var
i
=
0
;
i
<
n
;
i
++
)
accum
[
i
]
=
iterator
.
call
(
context
,
i
);
iteratee
=
createCallback
(
iteratee
,
context
,
1
);
for
(
var
i
=
0
;
i
<
n
;
i
++
)
accum
[
i
]
=
iteratee
(
i
);
return
accum
;
};
...
...
@@ -1130,54 +1205,44 @@
};
// A (possibly faster) way to get the current timestamp as an integer.
_
.
now
=
Date
.
now
||
function
()
{
return
new
Date
().
getTime
();
};
_
.
now
=
Date
.
now
||
function
()
{
return
new
Date
().
getTime
();
};
// List of HTML entities for escaping.
var
entityMap
=
{
escape
:
{
var
escapeMap
=
{
'
&
'
:
'
&
'
,
'
<
'
:
'
<
'
,
'
>
'
:
'
>
'
,
'
"
'
:
'
"
'
,
"
'
"
:
'
'
'
}
};
entityMap
.
unescape
=
_
.
invert
(
entityMap
.
escape
);
// Regexes containing the keys and values listed immediately above.
var
entityRegexes
=
{
escape
:
new
RegExp
(
'
[
'
+
_
.
keys
(
entityMap
.
escape
).
join
(
''
)
+
'
]
'
,
'
g
'
),
unescape
:
new
RegExp
(
'
(
'
+
_
.
keys
(
entityMap
.
unescape
).
join
(
'
|
'
)
+
'
)
'
,
'
g
'
)
"
'
"
:
'
'
'
,
'
`
'
:
'
`
'
};
var
unescapeMap
=
_
.
invert
(
escapeMap
);
// Functions for escaping and unescaping strings to/from HTML interpolation.
_
.
each
([
'
escape
'
,
'
unescape
'
],
function
(
method
)
{
_
[
method
]
=
function
(
string
)
{
if
(
string
==
null
)
return
''
;
return
(
''
+
string
).
replace
(
entityRegexes
[
method
],
function
(
match
)
{
return
entityMap
[
method
][
match
];
});
var
createEscaper
=
function
(
map
)
{
var
escaper
=
function
(
match
)
{
return
map
[
match
];
};
});
// Regexes for identifying a key that needs to be escaped
var
source
=
'
(?:
'
+
_
.
keys
(
map
).
join
(
'
|
'
)
+
'
)
'
;
var
testRegexp
=
RegExp
(
source
);
var
replaceRegexp
=
RegExp
(
source
,
'
g
'
);
return
function
(
string
)
{
string
=
string
==
null
?
''
:
''
+
string
;
return
testRegexp
.
test
(
string
)
?
string
.
replace
(
replaceRegexp
,
escaper
)
:
string
;
};
};
_
.
escape
=
createEscaper
(
escapeMap
);
_
.
unescape
=
createEscaper
(
unescapeMap
);
// If the value of the named `property` is a function then invoke it with the
// `object` as context; otherwise, return it.
_
.
result
=
function
(
object
,
property
)
{
if
(
object
==
null
)
return
void
0
;
var
value
=
object
[
property
];
return
_
.
isFunction
(
value
)
?
value
.
call
(
object
)
:
value
;
};
// Add your own custom functions to the Underscore object.
_
.
mixin
=
function
(
obj
)
{
each
(
_
.
functions
(
obj
),
function
(
name
)
{
var
func
=
_
[
name
]
=
obj
[
name
];
_
.
prototype
[
name
]
=
function
()
{
var
args
=
[
this
.
_wrapped
];
push
.
apply
(
args
,
arguments
);
return
result
.
call
(
this
,
func
.
apply
(
_
,
args
));
};
});
return
_
.
isFunction
(
value
)
?
object
[
property
]()
:
value
;
};
// Generate a unique integer id (unique within the entire client session).
...
...
@@ -1208,22 +1273,26 @@
'
\\
'
:
'
\\
'
,
'
\r
'
:
'
r
'
,
'
\n
'
:
'
n
'
,
'
\t
'
:
'
t
'
,
'
\
u2028
'
:
'
u2028
'
,
'
\
u2029
'
:
'
u2029
'
};
var
escaper
=
/
\\
|'|
\r
|
\n
|
\t
|
\u
2028|
\u
2029/g
;
var
escaper
=
/
\\
|'|
\r
|
\n
|
\u
2028|
\u
2029/g
;
var
escapeChar
=
function
(
match
)
{
return
'
\\
'
+
escapes
[
match
];
};
// JavaScript micro-templating, similar to John Resig's implementation.
// Underscore templating handles arbitrary delimiters, preserves whitespace,
// and correctly escapes quotes within interpolated code.
_
.
template
=
function
(
text
,
data
,
settings
)
{
var
render
;
// NB: `oldSettings` only exists for backwards compatibility.
_
.
template
=
function
(
text
,
settings
,
oldSettings
)
{
if
(
!
settings
&&
oldSettings
)
settings
=
oldSettings
;
settings
=
_
.
defaults
({},
settings
,
_
.
templateSettings
);
// Combine delimiters into one regular expression via alternation.
var
matcher
=
new
RegExp
([
var
matcher
=
RegExp
([
(
settings
.
escape
||
noMatch
).
source
,
(
settings
.
interpolate
||
noMatch
).
source
,
(
settings
.
evaluate
||
noMatch
).
source
...
...
@@ -1233,19 +1302,18 @@
var
index
=
0
;
var
source
=
"
__p+='
"
;
text
.
replace
(
matcher
,
function
(
match
,
escape
,
interpolate
,
evaluate
,
offset
)
{
source
+=
text
.
slice
(
index
,
offset
)
.
replace
(
escaper
,
function
(
match
)
{
return
'
\\
'
+
escapes
[
match
];
})
;
source
+=
text
.
slice
(
index
,
offset
)
.
replace
(
escaper
,
escapeChar
);
index
=
offset
+
match
.
length
;
if
(
escape
)
{
source
+=
"
'+
\n
((__t=(
"
+
escape
+
"
))==null?'':_.escape(__t))+
\n
'
"
;
}
if
(
interpolate
)
{
}
else
if
(
interpolate
)
{
source
+=
"
'+
\n
((__t=(
"
+
interpolate
+
"
))==null?'':__t)+
\n
'
"
;
}
if
(
evaluate
)
{
}
else
if
(
evaluate
)
{
source
+=
"
';
\n
"
+
evaluate
+
"
\n
__p+='
"
;
}
index
=
offset
+
match
.
length
;
// Adobe VMs need the match returned to produce the correct offest.
return
match
;
});
source
+=
"
';
\n
"
;
...
...
@@ -1255,29 +1323,31 @@
source
=
"
var __t,__p='',__j=Array.prototype.join,
"
+
"
print=function(){__p+=__j.call(arguments,'');};
\n
"
+
source
+
"
return __p;
\n
"
;
source
+
'
return __p;
\n
'
;
try
{
render
=
new
Function
(
settings
.
variable
||
'
obj
'
,
'
_
'
,
source
);
var
render
=
new
Function
(
settings
.
variable
||
'
obj
'
,
'
_
'
,
source
);
}
catch
(
e
)
{
e
.
source
=
source
;
throw
e
;
}
if
(
data
)
return
render
(
data
,
_
);
var
template
=
function
(
data
)
{
return
render
.
call
(
this
,
data
,
_
);
};
// Provide the compiled function source as a convenience for precompilation.
template
.
source
=
'
function(
'
+
(
settings
.
variable
||
'
obj
'
)
+
'
){
\n
'
+
source
+
'
}
'
;
// Provide the compiled source as a convenience for precompilation.
var
argument
=
settings
.
variable
||
'
obj
'
;
template
.
source
=
'
function(
'
+
argument
+
'
){
\n
'
+
source
+
'
}
'
;
return
template
;
};
// Add a "chain" function
, which will delegate to the wrapper
.
// Add a "chain" function
. Start chaining a wrapped Underscore object
.
_
.
chain
=
function
(
obj
)
{
return
_
(
obj
).
chain
();
var
instance
=
_
(
obj
);
instance
.
_chain
=
true
;
return
instance
;
};
// OOP
...
...
@@ -1291,42 +1361,44 @@
return
this
.
_chain
?
_
(
obj
).
chain
()
:
obj
;
};
// Add your own custom functions to the Underscore object.
_
.
mixin
=
function
(
obj
)
{
_
.
each
(
_
.
functions
(
obj
),
function
(
name
)
{
var
func
=
_
[
name
]
=
obj
[
name
];
_
.
prototype
[
name
]
=
function
()
{
var
args
=
[
this
.
_wrapped
];
push
.
apply
(
args
,
arguments
);
return
result
.
call
(
this
,
func
.
apply
(
_
,
args
));
};
});
};
// Add all of the Underscore functions to the wrapper object.
_
.
mixin
(
_
);
// Add all mutator Array functions to the wrapper.
each
([
'
pop
'
,
'
push
'
,
'
reverse
'
,
'
shift
'
,
'
sort
'
,
'
splice
'
,
'
unshift
'
],
function
(
name
)
{
_
.
each
([
'
pop
'
,
'
push
'
,
'
reverse
'
,
'
shift
'
,
'
sort
'
,
'
splice
'
,
'
unshift
'
],
function
(
name
)
{
var
method
=
ArrayProto
[
name
];
_
.
prototype
[
name
]
=
function
()
{
var
obj
=
this
.
_wrapped
;
method
.
apply
(
obj
,
arguments
);
if
((
name
==
'
shift
'
||
name
==
'
splice
'
)
&&
obj
.
length
===
0
)
delete
obj
[
0
];
if
((
name
==
=
'
shift
'
||
name
=
==
'
splice
'
)
&&
obj
.
length
===
0
)
delete
obj
[
0
];
return
result
.
call
(
this
,
obj
);
};
});
// Add all accessor Array functions to the wrapper.
each
([
'
concat
'
,
'
join
'
,
'
slice
'
],
function
(
name
)
{
_
.
each
([
'
concat
'
,
'
join
'
,
'
slice
'
],
function
(
name
)
{
var
method
=
ArrayProto
[
name
];
_
.
prototype
[
name
]
=
function
()
{
return
result
.
call
(
this
,
method
.
apply
(
this
.
_wrapped
,
arguments
));
};
});
_
.
extend
(
_
.
prototype
,
{
// Start chaining a wrapped Underscore object.
chain
:
function
()
{
this
.
_chain
=
true
;
return
this
;
},
// Extracts the result from a wrapped and chained object.
value
:
function
()
{
_
.
prototype
.
value
=
function
()
{
return
this
.
_wrapped
;
}
});
};
// AMD registration happens at the end for compatibility with AMD loaders
// that may not enforce next-turn semantics on modules. Even though general
...
...
@@ -1340,4 +1412,4 @@
return
_
;
});
}
}
).
call
(
this
);
}
.
call
(
this
)
);
examples/backbone/index.html
View file @
e80de6d1
...
...
@@ -49,7 +49,7 @@
<%
}
%>
</script>
<script
src=
"bower_components/todomvc-common/base.js"
></script>
<script
src=
"bower_components/jquery/jquery.js"
></script>
<script
src=
"bower_components/jquery/
dist/
jquery.js"
></script>
<script
src=
"bower_components/underscore/underscore.js"
></script>
<script
src=
"bower_components/backbone/backbone.js"
></script>
<script
src=
"bower_components/backbone.localStorage/backbone.localStorage.js"
></script>
...
...
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