Commit bc62d8dc authored by Tim Peters's avatar Tim Peters

Merge rev 28769 from 3.3 branch.

Forward-port from ZODB 3.2.

Collector 1503:  excessive logging.

ClientStorage._wait_sync():  Don't log more than one "waiting for cache
verification to finish" message per 5 minutes.
parent 999247a0
......@@ -78,6 +78,15 @@ ZEO client cache
- Fixed a bug wherein an object removed from the client cache didn't
properly mark the file slice it occupied as being available for reuse.
ZEO
---
Collector 1503: excessive logging. It was possible for a ZEO client to
log "waiting for cache verification to finish" messages at a very high
rate, producing gigabytes of such messages in short order.
``ClientStorage._wait_sync()`` was changed to log no more than one
such message per 5 minutes.
persistent
----------
......@@ -112,7 +121,6 @@ made, it was possible for the pack routine to die with a reference to an
undefined global while it was trying to raise ``CorruptedError``. It
raises ``CorruptedError``, as it always intended, in these cases now.
Install
-------
......
......@@ -353,20 +353,28 @@ class ClientStorage(object):
self._wait_sync(deadline)
def _wait_sync(self, deadline=None):
# If there is no mainloop running, this code needs
# to call poll() to cause asyncore to handle events.
while 1:
if self._ready.isSet():
break
if deadline and time.time() > deadline:
# Log no more than one "waiting" message per LOG_THROTTLE seconds.
LOG_THROTTLE = 300 # 5 minutes
next_log_time = time.time()
while not self._ready.isSet():
now = time.time()
if deadline and now > deadline:
log2("Timed out waiting for connection", level=logging.WARNING)
break
if now >= next_log_time:
log2("Waiting for cache verification to finish")
next_log_time = now + LOG_THROTTLE
if self._connection is None:
# If the connection was closed while we were
# waiting for it to become ready, start over.
return self._wait(deadline - time.time())
if deadline is None:
timeout = None
else:
timeout = deadline - now
return self._wait(timeout)
# No mainloop ia running, so we need to call something fancy to
# handle asyncore events.
self._connection.pending(30)
def close(self):
......
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