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Kirill Smelkov
cpython
Commits
19af43d7
Commit
19af43d7
authored
Jul 02, 2001
by
Fredrik Lundh
Browse files
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added martin's BIGCHARSET patch to SRE 2.1.1. martin reports 2x
speedups for certain unicode character ranges.
parent
1fb5ce03
Changes
4
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Inline
Side-by-side
Showing
4 changed files
with
107 additions
and
31 deletions
+107
-31
Lib/sre_compile.py
Lib/sre_compile.py
+71
-10
Lib/sre_constants.py
Lib/sre_constants.py
+3
-2
Modules/_sre.c
Modules/_sre.c
+13
-0
Modules/sre_constants.h
Modules/sre_constants.h
+20
-19
No files found.
Lib/sre_compile.py
View file @
19af43d7
...
@@ -156,6 +156,8 @@ def _compile_charset(charset, flags, code, fixup=None):
...
@@ -156,6 +156,8 @@ def _compile_charset(charset, flags, code, fixup=None):
emit
(
fixup
(
av
[
1
]))
emit
(
fixup
(
av
[
1
]))
elif
op
is
CHARSET
:
elif
op
is
CHARSET
:
code
.
extend
(
av
)
code
.
extend
(
av
)
elif
op
is
BIGCHARSET
:
code
.
extend
(
av
)
elif
op
is
CATEGORY
:
elif
op
is
CATEGORY
:
if
flags
&
SRE_FLAG_LOCALE
:
if
flags
&
SRE_FLAG_LOCALE
:
emit
(
CHCODES
[
CH_LOCALE
[
av
]])
emit
(
CHCODES
[
CH_LOCALE
[
av
]])
...
@@ -185,7 +187,7 @@ def _optimize_charset(charset, fixup):
...
@@ -185,7 +187,7 @@ def _optimize_charset(charset, fixup):
return
charset
# cannot compress
return
charset
# cannot compress
except
IndexError
:
except
IndexError
:
# character set contains unicode characters
# character set contains unicode characters
return
charset
return
_optimize_unicode
(
charset
,
fixup
)
# compress character map
# compress character map
i
=
p
=
n
=
0
i
=
p
=
n
=
0
runs
=
[]
runs
=
[]
...
@@ -211,18 +213,77 @@ def _optimize_charset(charset, fixup):
...
@@ -211,18 +213,77 @@ def _optimize_charset(charset, fixup):
return
out
return
out
else
:
else
:
# use bitmap
# use bitmap
data
=
_mk_bitmap
(
charmap
)
out
.
append
((
CHARSET
,
data
))
return
out
return
charset
def
_mk_bitmap
(
bits
):
data
=
[]
data
=
[]
m
=
1
;
v
=
0
m
=
1
;
v
=
0
for
c
in
charmap
:
for
c
in
bits
:
if
c
:
if
c
:
v
=
v
+
m
v
=
v
+
m
m
=
m
<<
1
m
=
m
<<
1
if
m
>
MAXCODE
:
if
m
>
MAXCODE
:
data
.
append
(
v
)
data
.
append
(
v
)
m
=
1
;
v
=
0
m
=
1
;
v
=
0
out
.
append
((
CHARSET
,
data
))
return
data
return
out
return
charset
# To represent a big charset, first a bitmap of all characters in the
# set is constructed. Then, this bitmap is sliced into chunks of 256
# characters, duplicate chunks are eliminitated, and each chunk is
# given a number. In the compiled expression, the charset is
# represented by a 16-bit word sequence, consisting of one word for
# the number of different chunks, a sequence of 256 bytes (128 words)
# of chunk numbers indexed by their original chunk position, and a
# sequence of chunks (16 words each).
# Compression is normally good: in a typical charset, large ranges of
# Unicode will be either completely excluded (e.g. if only cyrillic
# letters are to be matched), or completely included (e.g. if large
# subranges of Kanji match). These ranges will be represented by
# chunks of all one-bits or all zero-bits.
# Matching can be also done efficiently: the more significant byte of
# the Unicode character is an index into the chunk number, and the
# less significant byte is a bit index in the chunk (just like the
# CHARSET matching).
def
_optimize_unicode
(
charset
,
fixup
):
charmap
=
[
0
]
*
65536
negate
=
0
for
op
,
av
in
charset
:
if
op
is
NEGATE
:
negate
=
1
elif
op
is
LITERAL
:
charmap
[
fixup
(
av
)]
=
1
elif
op
is
RANGE
:
for
i
in
range
(
fixup
(
av
[
0
]),
fixup
(
av
[
1
])
+
1
):
charmap
[
i
]
=
1
elif
op
is
CATEGORY
:
# XXX: could expand category
return
charset
# cannot compress
if
negate
:
for
i
in
range
(
65536
):
charmap
[
i
]
=
not
charmap
[
i
]
comps
=
{}
mapping
=
[
0
]
*
256
block
=
0
data
=
[]
for
i
in
range
(
256
):
chunk
=
tuple
(
charmap
[
i
*
256
:(
i
+
1
)
*
256
])
new
=
comps
.
setdefault
(
chunk
,
block
)
mapping
[
i
]
=
new
if
new
==
block
:
block
+=
1
data
+=
_mk_bitmap
(
chunk
)
header
=
[
block
]
assert
MAXCODE
==
65535
for
i
in
range
(
128
):
header
.
append
(
mapping
[
2
*
i
]
+
256
*
mapping
[
2
*
i
+
1
])
data
[
0
:
0
]
=
header
return
[(
BIGCHARSET
,
data
)]
def
_simple
(
av
):
def
_simple
(
av
):
# check if av is a "simple" operator
# check if av is a "simple" operator
...
...
Lib/sre_constants.py
View file @
19af43d7
...
@@ -11,7 +11,7 @@
...
@@ -11,7 +11,7 @@
# update when constants are added or removed
# update when constants are added or removed
MAGIC
=
20010
320
MAGIC
=
20010
701
# max code word in this release
# max code word in this release
...
@@ -33,6 +33,7 @@ ANY_ALL = "any_all"
...
@@ -33,6 +33,7 @@ ANY_ALL = "any_all"
ASSERT
=
"assert"
ASSERT
=
"assert"
ASSERT_NOT
=
"assert_not"
ASSERT_NOT
=
"assert_not"
AT
=
"at"
AT
=
"at"
BIGCHARSET
=
"bigcharset"
BRANCH
=
"branch"
BRANCH
=
"branch"
CALL
=
"call"
CALL
=
"call"
CATEGORY
=
"category"
CATEGORY
=
"category"
...
@@ -103,7 +104,7 @@ OPCODES = [
...
@@ -103,7 +104,7 @@ OPCODES = [
BRANCH
,
BRANCH
,
CALL
,
CALL
,
CATEGORY
,
CATEGORY
,
CHARSET
,
CHARSET
,
BIGCHARSET
,
GROUPREF
,
GROUPREF_IGNORE
,
GROUPREF
,
GROUPREF_IGNORE
,
IN
,
IN_IGNORE
,
IN
,
IN_IGNORE
,
INFO
,
INFO
,
...
...
Modules/_sre.c
View file @
19af43d7
...
@@ -506,6 +506,19 @@ SRE_CHARSET(SRE_CODE* set, SRE_CODE ch)
...
@@ -506,6 +506,19 @@ SRE_CHARSET(SRE_CODE* set, SRE_CODE ch)
set
+=
16
;
set
+=
16
;
break
;
break
;
case
SRE_OP_BIGCHARSET
:
/* <BIGCHARSET> <blockcount> <256 blockindices> <blocks> */
{
int
count
,
block
;
count
=
*
(
set
++
);
block
=
((
unsigned
char
*
)
set
)[
ch
>>
8
];
set
+=
128
;
if
(
set
[
block
*
16
+
((
ch
&
255
)
>>
4
)]
&
(
1
<<
(
ch
&
15
)))
return
ok
;
set
+=
count
*
16
;
break
;
}
case
SRE_OP_CATEGORY
:
case
SRE_OP_CATEGORY
:
/* <CATEGORY> <code> */
/* <CATEGORY> <code> */
if
(
sre_category
(
set
[
0
],
(
int
)
ch
))
if
(
sre_category
(
set
[
0
],
(
int
)
ch
))
...
...
Modules/sre_constants.h
View file @
19af43d7
...
@@ -11,7 +11,7 @@
...
@@ -11,7 +11,7 @@
* See the _sre.c file for information on usage and redistribution.
* See the _sre.c file for information on usage and redistribution.
*/
*/
#define SRE_MAGIC 20010
320
#define SRE_MAGIC 20010
701
#define SRE_OP_FAILURE 0
#define SRE_OP_FAILURE 0
#define SRE_OP_SUCCESS 1
#define SRE_OP_SUCCESS 1
#define SRE_OP_ANY 2
#define SRE_OP_ANY 2
...
@@ -23,24 +23,25 @@
...
@@ -23,24 +23,25 @@
#define SRE_OP_CALL 8
#define SRE_OP_CALL 8
#define SRE_OP_CATEGORY 9
#define SRE_OP_CATEGORY 9
#define SRE_OP_CHARSET 10
#define SRE_OP_CHARSET 10
#define SRE_OP_GROUPREF 11
#define SRE_OP_BIGCHARSET 11
#define SRE_OP_GROUPREF_IGNORE 12
#define SRE_OP_GROUPREF 12
#define SRE_OP_IN 13
#define SRE_OP_GROUPREF_IGNORE 13
#define SRE_OP_IN_IGNORE 14
#define SRE_OP_IN 14
#define SRE_OP_INFO 15
#define SRE_OP_IN_IGNORE 15
#define SRE_OP_JUMP 16
#define SRE_OP_INFO 16
#define SRE_OP_LITERAL 17
#define SRE_OP_JUMP 17
#define SRE_OP_LITERAL_IGNORE 18
#define SRE_OP_LITERAL 18
#define SRE_OP_MARK 19
#define SRE_OP_LITERAL_IGNORE 19
#define SRE_OP_MAX_UNTIL 20
#define SRE_OP_MARK 20
#define SRE_OP_MIN_UNTIL 21
#define SRE_OP_MAX_UNTIL 21
#define SRE_OP_NOT_LITERAL 22
#define SRE_OP_MIN_UNTIL 22
#define SRE_OP_NOT_LITERAL_IGNORE 23
#define SRE_OP_NOT_LITERAL 23
#define SRE_OP_NEGATE 24
#define SRE_OP_NOT_LITERAL_IGNORE 24
#define SRE_OP_RANGE 25
#define SRE_OP_NEGATE 25
#define SRE_OP_REPEAT 26
#define SRE_OP_RANGE 26
#define SRE_OP_REPEAT_ONE 27
#define SRE_OP_REPEAT 27
#define SRE_OP_SUBPATTERN 28
#define SRE_OP_REPEAT_ONE 28
#define SRE_OP_SUBPATTERN 29
#define SRE_AT_BEGINNING 0
#define SRE_AT_BEGINNING 0
#define SRE_AT_BEGINNING_LINE 1
#define SRE_AT_BEGINNING_LINE 1
#define SRE_AT_BEGINNING_STRING 2
#define SRE_AT_BEGINNING_STRING 2
...
...
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