Commit d883ca1d authored by Fred Drake's avatar Fred Drake

Logical markup.

parent 816671c6
\section{Built-in Module \sectcode{socket}}
\label{module-socket}
\bimodindex{socket}
This module provides access to the BSD \emph{socket} interface.
It is available on \UNIX{} systems that support this interface.
......@@ -16,17 +16,17 @@ socket semantics.
The Python interface is a straightforward transliteration of the
\UNIX{} system call and library interface for sockets to Python's
object-oriented style: the \code{socket()} function returns a
object-oriented style: the \function{socket()} function returns a
\dfn{socket object} whose methods implement the various socket system
calls. Parameter types are somewhat higher-level than in the C
interface: as with \code{read()} and \code{write()} operations on Python
files, buffer allocation on receive operations is automatic, and
buffer length is implicit on send operations.
interface: as with \method{read()} and \method{write()} operations on
Python files, buffer allocation on receive operations is automatic,
and buffer length is implicit on send operations.
Socket addresses are represented as a single string for the
\code{AF_UNIX} address family and as a pair
\code{(\var{host}, \var{port})} for the \code{AF_INET} address family,
where \var{host} is a string representing
\constant{AF_UNIX} address family and as a pair
\code{(\var{host}, \var{port})} for the \constant{AF_INET} address
family, where \var{host} is a string representing
either a hostname in Internet domain notation like
\code{'daring.cwi.nl'} or an IP address like \code{'100.50.200.5'},
and \var{port} is an integral port number. Other address families are
......@@ -35,8 +35,8 @@ socket object is automatically selected based on the address family
specified when the socket object was created.
For IP addresses, two special forms are accepted instead of a host
address: the empty string represents \code{INADDR_ANY}, and the string
\code{"<broadcast>"} represents \code{INADDR_BROADCAST}.
address: the empty string represents \constant{INADDR_ANY}, and the string
\code{"<broadcast>"} represents \constant{INADDR_BROADCAST}.
All errors raise exceptions. The normal exceptions for invalid
argument types and out-of-memory conditions can be raised; errors
......@@ -45,9 +45,9 @@ related to socket or address semantics raise the error \code{socket.error}.
Non-blocking mode is supported through the \code{setblocking()}
method.
The module \code{socket} exports the following constants and functions:
The module \module{socket} exports the following constants and functions:
\setindexsubitem{(in module socket)}
\begin{excdesc}{error}
This exception is raised for socket- or address-related errors.
The accompanying value is either a string telling what went wrong or a
......@@ -61,8 +61,9 @@ names for the error codes defined by the underlying operating system.
\begin{datadesc}{AF_UNIX}
\dataline{AF_INET}
These constants represent the address (and protocol) families,
used for the first argument to \code{socket()}. If the \code{AF_UNIX}
constant is not defined then this protocol is unsupported.
used for the first argument to \function{socket()}. If the
\constant{AF_UNIX} constant is not defined then this protocol is
unsupported.
\end{datadesc}
\begin{datadesc}{SOCK_STREAM}
......@@ -71,9 +72,9 @@ constant is not defined then this protocol is unsupported.
\dataline{SOCK_RDM}
\dataline{SOCK_SEQPACKET}
These constants represent the socket types,
used for the second argument to \code{socket()}.
(Only \code{SOCK_STREAM} and
\code{SOCK_DGRAM} appear to be generally useful.)
used for the second argument to \function{socket()}.
(Only \constant{SOCK_STREAM} and
\constant{SOCK_DGRAM} appear to be generally useful.)
\end{datadesc}
\begin{datadesc}{SO_*}
......@@ -86,8 +87,8 @@ used for the second argument to \code{socket()}.
\dataline{IP_*}
Many constants of these forms, documented in the \UNIX{} documentation on
sockets and/or the IP protocol, are also defined in the socket module.
They are generally used in arguments to the \code{setsockopt} and
\code{getsockopt} methods of socket objects. In most cases, only
They are generally used in arguments to the \method{setsockopt()} and
\method{getsockopt()} methods of socket objects. In most cases, only
those symbols that are defined in the \UNIX{} header files are defined;
for a few symbols, default values are provided.
\end{datadesc}
......@@ -101,20 +102,19 @@ is an IP address itself it is returned unchanged.
\begin{funcdesc}{gethostname}{}
Return a string containing the hostname of the machine where
the Python interpreter is currently executing. If you want to know the
current machine's IP address, use
\code{socket.gethostbyname(socket.gethostname())}.
Note: \code{gethostname()} doesn't always return the fully qualified
domain name; use \code{socket.gethostbyaddr(socket.gethostname())}
current machine's IP address, use \code{gethostbyname(gethostname())}.
Note: \function{gethostname()} doesn't always return the fully qualified
domain name; use \code{gethostbyaddr(gethostname())}
(see below).
\end{funcdesc}
\begin{funcdesc}{gethostbyaddr}{ip_address}
Return a triple \code{(hostname, aliaslist, ipaddrlist)} where
\code{hostname} is the primary host name responding to the given
\var{ip_address}, \code{aliaslist} is a (possibly empty) list of
alternative host names for the same address, and \code{ipaddrlist} is
a list of IP addresses for the same interface on the same
host (most likely containing only a single address).
Return a triple \code{(\var{hostname}, \var{aliaslist},
\var{ipaddrlist})} where \var{hostname} is the primary host name
responding to the given \var{ip_address}, \var{aliaslist} is a
(possibly empty) list of alternative host names for the same address,
and \var{ipaddrlist} is a list of IP addresses for the same interface
on the same host (most likely containing only a single address).
To find the fully qualified domain name, check \var{hostname} and the
items of \var{aliaslist} for an entry containing at least one period.
\end{funcdesc}
......@@ -122,29 +122,29 @@ items of \var{aliaslist} for an entry containing at least one period.
\begin{funcdesc}{getprotobyname}{protocolname}
Translate an Internet protocol name (e.g. \code{'icmp'}) to a constant
suitable for passing as the (optional) third argument to the
\code{socket()} function. This is usually only needed for sockets
opened in ``raw'' mode (\code{SOCK_RAW}); for the normal socket modes,
the correct protocol is chosen automatically if the protocol is
\function{socket()} function. This is usually only needed for sockets
opened in ``raw'' mode (\constant{SOCK_RAW}); for the normal socket
modes, the correct protocol is chosen automatically if the protocol is
omitted or zero.
\end{funcdesc}
\begin{funcdesc}{getservbyname}{servicename\, protocolname}
\begin{funcdesc}{getservbyname}{servicename, protocolname}
Translate an Internet service name and protocol name to a port number
for that service. The protocol name should be \code{'tcp'} or
\code{'udp'}.
\end{funcdesc}
\begin{funcdesc}{socket}{family\, type\optional{\, proto}}
\begin{funcdesc}{socket}{family, type\optional{, proto}}
Create a new socket using the given address family, socket type and
protocol number. The address family should be \code{AF_INET} or
\code{AF_UNIX}. The socket type should be \code{SOCK_STREAM},
\code{SOCK_DGRAM} or perhaps one of the other \samp{SOCK_} constants.
protocol number. The address family should be \constant{AF_INET} or
\constant{AF_UNIX}. The socket type should be \constant{SOCK_STREAM},
\constant{SOCK_DGRAM} or perhaps one of the other \samp{SOCK_} constants.
The protocol number is usually zero and may be omitted in that case.
\end{funcdesc}
\begin{funcdesc}{fromfd}{fd\, family\, type\optional{\, proto}}
\begin{funcdesc}{fromfd}{fd, family, type\optional{, proto}}
Build a socket object from an existing file descriptor (an integer as
returned by a file object's \code{fileno} method). Address family,
returned by a file object's \method{fileno()} method). Address family,
socket type and protocol number are as for the \code{socket} function
above. The file descriptor should refer to a socket, but this is not
checked --- subsequent operations on the object may fail if the file
......@@ -180,15 +180,14 @@ no-op; otherwise, it performs a 2-byte swap operation.
\begin{datadesc}{SocketType}
This is a Python type object that represents the socket object type.
It is the same as \code{type(socket.socket(...))}.
It is the same as \code{type(socket(...))}.
\end{datadesc}
\subsection{Socket Objects}
\noindent
Socket objects have the following methods. Except for
\code{makefile()} these correspond to \UNIX{} system calls applicable to
sockets.
\method{makefile()} these correspond to \UNIX{} system calls
applicable to sockets.
\setindexsubitem{(socket method)}
\begin{funcdesc}{accept}{}
......@@ -213,19 +212,20 @@ Sockets are automatically closed when they are garbage-collected.
\begin{funcdesc}{connect}{address}
Connect to a remote socket at \var{address}.
(The format of \var{address} depends on the address family --- see above.)
(The format of \var{address} depends on the address family --- see
above.)
\end{funcdesc}
\begin{funcdesc}{connect_ex}{address}
Like \code{connect(\var{address})}, but return an error indicator
instead of raising an exception. The error indicator is 0 if the
operation succeeded, otherwise the value of the \code{errno}
operation succeeded, otherwise the value of the \cdata{errno}
variable. This is useful e.g. for asynchronous connects.
\end{funcdesc}
\begin{funcdesc}{fileno}{}
Return the socket's file descriptor (a small integer). This is useful
with \code{select}.
with \function{select.select()}.
\end{funcdesc}
\begin{funcdesc}{getpeername}{}
......@@ -242,16 +242,16 @@ number of an IP socket, for instance.
see above.)
\end{funcdesc}
\begin{funcdesc}{getsockopt}{level\, optname\optional{\, buflen}}
\begin{funcdesc}{getsockopt}{level, optname\optional{, buflen}}
Return the value of the given socket option (see the \UNIX{} man page
\emph{getsockopt}(2)). The needed symbolic constants (\code{SO_*} etc.)
are defined in this module. If \var{buflen}
\manpage{getsockopt}{2}). The needed symbolic constants
(\constant{SO_*} etc.) are defined in this module. If \var{buflen}
is absent, an integer option is assumed and its integer value
is returned by the function. If \var{buflen} is present, it specifies
the maximum length of the buffer used to receive the option in, and
this buffer is returned as a string. It is up to the caller to decode
the contents of the buffer (see the optional built-in module
\code{struct} for a way to decode C structures encoded as strings).
\module{struct} for a way to decode C structures encoded as strings).
\end{funcdesc}
\begin{funcdesc}{listen}{backlog}
......@@ -262,42 +262,42 @@ least 1; the maximum value is system-dependent (usually 5).
\begin{funcdesc}{makefile}{\optional{mode\optional{\, bufsize}}}
Return a \dfn{file object} associated with the socket. (File objects
were described earlier under Built-in Types.) The file object
references a \code{dup()}ped version of the socket file descriptor, so
the file object and socket object may be closed or garbage-collected
independently. The optional \var{mode} and \var{bufsize} arguments
are interpreted the same way as by the built-in
\code{open()} function.
were described earlier in \ref{bltin-file-objects}, ``File Objects.'')
The file object references a \cfunction{dup()}ped version of the
socket file descriptor, so the file object and socket object may be
closed or garbage-collected independently. The optional \var{mode}
and \var{bufsize} arguments are interpreted the same way as by the
built-in \function{open()} function.
\end{funcdesc}
\begin{funcdesc}{recv}{bufsize\optional{\, flags}}
\begin{funcdesc}{recv}{bufsize\optional{, flags}}
Receive data from the socket. The return value is a string representing
the data received. The maximum amount of data to be received
at once is specified by \var{bufsize}. See the \UNIX{} manual page
for the meaning of the optional argument \var{flags}; it defaults to
zero.
\manpage{recv}{2} for the meaning of the optional argument
\var{flags}; it defaults to zero.
\end{funcdesc}
\begin{funcdesc}{recvfrom}{bufsize\optional{\, flags}}
\begin{funcdesc}{recvfrom}{bufsize\optional{, flags}}
Receive data from the socket. The return value is a pair
\code{(\var{string}, \var{address})} where \var{string} is a string
representing the data received and \var{address} is the address of the
socket sending the data. The optional \var{flags} argument has the
same meaning as for \code{recv()} above.
same meaning as for \method{recv()} above.
(The format of \var{address} depends on the address family --- see above.)
\end{funcdesc}
\begin{funcdesc}{send}{string\optional{\, flags}}
\begin{funcdesc}{send}{string\optional{, flags}}
Send data to the socket. The socket must be connected to a remote
socket. The optional \var{flags} argument has the same meaning as for
\code{recv()} above. Return the number of bytes sent.
\method{recv()} above. Returns the number of bytes sent.
\end{funcdesc}
\begin{funcdesc}{sendto}{string\optional{\, flags}\, address}
Send data to the socket. The socket should not be connected to a
remote socket, since the destination socket is specified by
\code{address}. The optional \var{flags} argument has the same
meaning as for \code{recv()} above. Return the number of bytes sent.
\var{address}. The optional \var{flags} argument has the same
meaning as for \method{recv()} above. Return the number of bytes sent.
(The format of \var{address} depends on the address family --- see above.)
\end{funcdesc}
......@@ -305,30 +305,32 @@ meaning as for \code{recv()} above. Return the number of bytes sent.
Set blocking or non-blocking mode of the socket: if \var{flag} is 0,
the socket is set to non-blocking, else to blocking mode. Initially
all sockets are in blocking mode. In non-blocking mode, if a
\code{recv} call doesn't find any data, or if a \code{send} call can't
immediately dispose of the data, a \code{socket.error} exception is
\method{recv()} call doesn't find any data, or if a \code{send} call can't
immediately dispose of the data, a \exception{error} exception is
raised; in blocking mode, the calls block until they can proceed.
\end{funcdesc}
\begin{funcdesc}{setsockopt}{level\, optname\, value}
Set the value of the given socket option (see the \UNIX{} man page
\emph{setsockopt}(2)). The needed symbolic constants are defined in
the \code{socket} module (\code{SO_*} etc.). The value can be an
\manpage{setsockopt}{2}). The needed symbolic constants are defined in
the \module{socket} module (\code{SO_*} etc.). The value can be an
integer or a string representing a buffer. In the latter case it is
up to the caller to ensure that the string contains the proper bits
(see the optional built-in module
\code{struct} for a way to encode C structures as strings).
\module{struct}\refbimodindex{struct} for a way to encode C structures
as strings).
\end{funcdesc}
\begin{funcdesc}{shutdown}{how}
Shut down one or both halves of the connection. If \var{how} is \code{0},
further receives are disallowed. If \var{how} is \code{1}, further sends are
disallowed. If \var{how} is \code{2}, further sends and receives are
disallowed.
Shut down one or both halves of the connection. If \var{how} is
\code{0}, further receives are disallowed. If \var{how} is \code{1},
further sends are disallowed. If \var{how} is \code{2}, further sends
and receives are disallowed.
\end{funcdesc}
Note that there are no methods \code{read()} or \code{write()}; use
\code{recv()} and \code{send()} without \var{flags} argument instead.
Note that there are no methods \method{read()} or \method{write()};
use \method{recv()} and \method{send()} without \var{flags} argument
instead.
\subsection{Example}
\nodename{Socket Example}
......@@ -336,12 +338,13 @@ Note that there are no methods \code{read()} or \code{write()}; use
Here are two minimal example programs using the TCP/IP protocol:\ a
server that echoes all data that it receives back (servicing only one
client), and a client using it. Note that a server must perform the
sequence \code{socket}, \code{bind}, \code{listen}, \code{accept}
(possibly repeating the \code{accept} to service more than one client),
while a client only needs the sequence \code{socket}, \code{connect}.
Also note that the server does not \code{send}/\code{receive} on the
sequence \function{socket()}, \method{bind()}, \method{listen()},
\method{accept()} (possibly repeating the \method{accept()} to service
more than one client), while a client only needs the sequence
\function{socket()}, \method{connect()}. Also note that the server
does not \method{send()}/\method{recv()} on the
socket it is listening on but on the new socket returned by
\code{accept}.
\method{accept()}.
\begin{verbatim}
# Echo server program
......@@ -359,7 +362,7 @@ while 1:
conn.send(data)
conn.close()
\end{verbatim}
%
\begin{verbatim}
# Echo client program
from socket import *
......@@ -372,7 +375,7 @@ data = s.recv(1024)
s.close()
print 'Received', `data`
\end{verbatim}
%
\begin{seealso}
\seemodule{SocketServer}{classes that simplify writing network servers}
\end{seealso}
\section{Built-in Module \sectcode{socket}}
\label{module-socket}
\bimodindex{socket}
This module provides access to the BSD \emph{socket} interface.
It is available on \UNIX{} systems that support this interface.
......@@ -16,17 +16,17 @@ socket semantics.
The Python interface is a straightforward transliteration of the
\UNIX{} system call and library interface for sockets to Python's
object-oriented style: the \code{socket()} function returns a
object-oriented style: the \function{socket()} function returns a
\dfn{socket object} whose methods implement the various socket system
calls. Parameter types are somewhat higher-level than in the C
interface: as with \code{read()} and \code{write()} operations on Python
files, buffer allocation on receive operations is automatic, and
buffer length is implicit on send operations.
interface: as with \method{read()} and \method{write()} operations on
Python files, buffer allocation on receive operations is automatic,
and buffer length is implicit on send operations.
Socket addresses are represented as a single string for the
\code{AF_UNIX} address family and as a pair
\code{(\var{host}, \var{port})} for the \code{AF_INET} address family,
where \var{host} is a string representing
\constant{AF_UNIX} address family and as a pair
\code{(\var{host}, \var{port})} for the \constant{AF_INET} address
family, where \var{host} is a string representing
either a hostname in Internet domain notation like
\code{'daring.cwi.nl'} or an IP address like \code{'100.50.200.5'},
and \var{port} is an integral port number. Other address families are
......@@ -35,8 +35,8 @@ socket object is automatically selected based on the address family
specified when the socket object was created.
For IP addresses, two special forms are accepted instead of a host
address: the empty string represents \code{INADDR_ANY}, and the string
\code{"<broadcast>"} represents \code{INADDR_BROADCAST}.
address: the empty string represents \constant{INADDR_ANY}, and the string
\code{"<broadcast>"} represents \constant{INADDR_BROADCAST}.
All errors raise exceptions. The normal exceptions for invalid
argument types and out-of-memory conditions can be raised; errors
......@@ -45,9 +45,9 @@ related to socket or address semantics raise the error \code{socket.error}.
Non-blocking mode is supported through the \code{setblocking()}
method.
The module \code{socket} exports the following constants and functions:
The module \module{socket} exports the following constants and functions:
\setindexsubitem{(in module socket)}
\begin{excdesc}{error}
This exception is raised for socket- or address-related errors.
The accompanying value is either a string telling what went wrong or a
......@@ -61,8 +61,9 @@ names for the error codes defined by the underlying operating system.
\begin{datadesc}{AF_UNIX}
\dataline{AF_INET}
These constants represent the address (and protocol) families,
used for the first argument to \code{socket()}. If the \code{AF_UNIX}
constant is not defined then this protocol is unsupported.
used for the first argument to \function{socket()}. If the
\constant{AF_UNIX} constant is not defined then this protocol is
unsupported.
\end{datadesc}
\begin{datadesc}{SOCK_STREAM}
......@@ -71,9 +72,9 @@ constant is not defined then this protocol is unsupported.
\dataline{SOCK_RDM}
\dataline{SOCK_SEQPACKET}
These constants represent the socket types,
used for the second argument to \code{socket()}.
(Only \code{SOCK_STREAM} and
\code{SOCK_DGRAM} appear to be generally useful.)
used for the second argument to \function{socket()}.
(Only \constant{SOCK_STREAM} and
\constant{SOCK_DGRAM} appear to be generally useful.)
\end{datadesc}
\begin{datadesc}{SO_*}
......@@ -86,8 +87,8 @@ used for the second argument to \code{socket()}.
\dataline{IP_*}
Many constants of these forms, documented in the \UNIX{} documentation on
sockets and/or the IP protocol, are also defined in the socket module.
They are generally used in arguments to the \code{setsockopt} and
\code{getsockopt} methods of socket objects. In most cases, only
They are generally used in arguments to the \method{setsockopt()} and
\method{getsockopt()} methods of socket objects. In most cases, only
those symbols that are defined in the \UNIX{} header files are defined;
for a few symbols, default values are provided.
\end{datadesc}
......@@ -101,20 +102,19 @@ is an IP address itself it is returned unchanged.
\begin{funcdesc}{gethostname}{}
Return a string containing the hostname of the machine where
the Python interpreter is currently executing. If you want to know the
current machine's IP address, use
\code{socket.gethostbyname(socket.gethostname())}.
Note: \code{gethostname()} doesn't always return the fully qualified
domain name; use \code{socket.gethostbyaddr(socket.gethostname())}
current machine's IP address, use \code{gethostbyname(gethostname())}.
Note: \function{gethostname()} doesn't always return the fully qualified
domain name; use \code{gethostbyaddr(gethostname())}
(see below).
\end{funcdesc}
\begin{funcdesc}{gethostbyaddr}{ip_address}
Return a triple \code{(hostname, aliaslist, ipaddrlist)} where
\code{hostname} is the primary host name responding to the given
\var{ip_address}, \code{aliaslist} is a (possibly empty) list of
alternative host names for the same address, and \code{ipaddrlist} is
a list of IP addresses for the same interface on the same
host (most likely containing only a single address).
Return a triple \code{(\var{hostname}, \var{aliaslist},
\var{ipaddrlist})} where \var{hostname} is the primary host name
responding to the given \var{ip_address}, \var{aliaslist} is a
(possibly empty) list of alternative host names for the same address,
and \var{ipaddrlist} is a list of IP addresses for the same interface
on the same host (most likely containing only a single address).
To find the fully qualified domain name, check \var{hostname} and the
items of \var{aliaslist} for an entry containing at least one period.
\end{funcdesc}
......@@ -122,29 +122,29 @@ items of \var{aliaslist} for an entry containing at least one period.
\begin{funcdesc}{getprotobyname}{protocolname}
Translate an Internet protocol name (e.g. \code{'icmp'}) to a constant
suitable for passing as the (optional) third argument to the
\code{socket()} function. This is usually only needed for sockets
opened in ``raw'' mode (\code{SOCK_RAW}); for the normal socket modes,
the correct protocol is chosen automatically if the protocol is
\function{socket()} function. This is usually only needed for sockets
opened in ``raw'' mode (\constant{SOCK_RAW}); for the normal socket
modes, the correct protocol is chosen automatically if the protocol is
omitted or zero.
\end{funcdesc}
\begin{funcdesc}{getservbyname}{servicename\, protocolname}
\begin{funcdesc}{getservbyname}{servicename, protocolname}
Translate an Internet service name and protocol name to a port number
for that service. The protocol name should be \code{'tcp'} or
\code{'udp'}.
\end{funcdesc}
\begin{funcdesc}{socket}{family\, type\optional{\, proto}}
\begin{funcdesc}{socket}{family, type\optional{, proto}}
Create a new socket using the given address family, socket type and
protocol number. The address family should be \code{AF_INET} or
\code{AF_UNIX}. The socket type should be \code{SOCK_STREAM},
\code{SOCK_DGRAM} or perhaps one of the other \samp{SOCK_} constants.
protocol number. The address family should be \constant{AF_INET} or
\constant{AF_UNIX}. The socket type should be \constant{SOCK_STREAM},
\constant{SOCK_DGRAM} or perhaps one of the other \samp{SOCK_} constants.
The protocol number is usually zero and may be omitted in that case.
\end{funcdesc}
\begin{funcdesc}{fromfd}{fd\, family\, type\optional{\, proto}}
\begin{funcdesc}{fromfd}{fd, family, type\optional{, proto}}
Build a socket object from an existing file descriptor (an integer as
returned by a file object's \code{fileno} method). Address family,
returned by a file object's \method{fileno()} method). Address family,
socket type and protocol number are as for the \code{socket} function
above. The file descriptor should refer to a socket, but this is not
checked --- subsequent operations on the object may fail if the file
......@@ -180,15 +180,14 @@ no-op; otherwise, it performs a 2-byte swap operation.
\begin{datadesc}{SocketType}
This is a Python type object that represents the socket object type.
It is the same as \code{type(socket.socket(...))}.
It is the same as \code{type(socket(...))}.
\end{datadesc}
\subsection{Socket Objects}
\noindent
Socket objects have the following methods. Except for
\code{makefile()} these correspond to \UNIX{} system calls applicable to
sockets.
\method{makefile()} these correspond to \UNIX{} system calls
applicable to sockets.
\setindexsubitem{(socket method)}
\begin{funcdesc}{accept}{}
......@@ -213,19 +212,20 @@ Sockets are automatically closed when they are garbage-collected.
\begin{funcdesc}{connect}{address}
Connect to a remote socket at \var{address}.
(The format of \var{address} depends on the address family --- see above.)
(The format of \var{address} depends on the address family --- see
above.)
\end{funcdesc}
\begin{funcdesc}{connect_ex}{address}
Like \code{connect(\var{address})}, but return an error indicator
instead of raising an exception. The error indicator is 0 if the
operation succeeded, otherwise the value of the \code{errno}
operation succeeded, otherwise the value of the \cdata{errno}
variable. This is useful e.g. for asynchronous connects.
\end{funcdesc}
\begin{funcdesc}{fileno}{}
Return the socket's file descriptor (a small integer). This is useful
with \code{select}.
with \function{select.select()}.
\end{funcdesc}
\begin{funcdesc}{getpeername}{}
......@@ -242,16 +242,16 @@ number of an IP socket, for instance.
see above.)
\end{funcdesc}
\begin{funcdesc}{getsockopt}{level\, optname\optional{\, buflen}}
\begin{funcdesc}{getsockopt}{level, optname\optional{, buflen}}
Return the value of the given socket option (see the \UNIX{} man page
\emph{getsockopt}(2)). The needed symbolic constants (\code{SO_*} etc.)
are defined in this module. If \var{buflen}
\manpage{getsockopt}{2}). The needed symbolic constants
(\constant{SO_*} etc.) are defined in this module. If \var{buflen}
is absent, an integer option is assumed and its integer value
is returned by the function. If \var{buflen} is present, it specifies
the maximum length of the buffer used to receive the option in, and
this buffer is returned as a string. It is up to the caller to decode
the contents of the buffer (see the optional built-in module
\code{struct} for a way to decode C structures encoded as strings).
\module{struct} for a way to decode C structures encoded as strings).
\end{funcdesc}
\begin{funcdesc}{listen}{backlog}
......@@ -262,42 +262,42 @@ least 1; the maximum value is system-dependent (usually 5).
\begin{funcdesc}{makefile}{\optional{mode\optional{\, bufsize}}}
Return a \dfn{file object} associated with the socket. (File objects
were described earlier under Built-in Types.) The file object
references a \code{dup()}ped version of the socket file descriptor, so
the file object and socket object may be closed or garbage-collected
independently. The optional \var{mode} and \var{bufsize} arguments
are interpreted the same way as by the built-in
\code{open()} function.
were described earlier in \ref{bltin-file-objects}, ``File Objects.'')
The file object references a \cfunction{dup()}ped version of the
socket file descriptor, so the file object and socket object may be
closed or garbage-collected independently. The optional \var{mode}
and \var{bufsize} arguments are interpreted the same way as by the
built-in \function{open()} function.
\end{funcdesc}
\begin{funcdesc}{recv}{bufsize\optional{\, flags}}
\begin{funcdesc}{recv}{bufsize\optional{, flags}}
Receive data from the socket. The return value is a string representing
the data received. The maximum amount of data to be received
at once is specified by \var{bufsize}. See the \UNIX{} manual page
for the meaning of the optional argument \var{flags}; it defaults to
zero.
\manpage{recv}{2} for the meaning of the optional argument
\var{flags}; it defaults to zero.
\end{funcdesc}
\begin{funcdesc}{recvfrom}{bufsize\optional{\, flags}}
\begin{funcdesc}{recvfrom}{bufsize\optional{, flags}}
Receive data from the socket. The return value is a pair
\code{(\var{string}, \var{address})} where \var{string} is a string
representing the data received and \var{address} is the address of the
socket sending the data. The optional \var{flags} argument has the
same meaning as for \code{recv()} above.
same meaning as for \method{recv()} above.
(The format of \var{address} depends on the address family --- see above.)
\end{funcdesc}
\begin{funcdesc}{send}{string\optional{\, flags}}
\begin{funcdesc}{send}{string\optional{, flags}}
Send data to the socket. The socket must be connected to a remote
socket. The optional \var{flags} argument has the same meaning as for
\code{recv()} above. Return the number of bytes sent.
\method{recv()} above. Returns the number of bytes sent.
\end{funcdesc}
\begin{funcdesc}{sendto}{string\optional{\, flags}\, address}
Send data to the socket. The socket should not be connected to a
remote socket, since the destination socket is specified by
\code{address}. The optional \var{flags} argument has the same
meaning as for \code{recv()} above. Return the number of bytes sent.
\var{address}. The optional \var{flags} argument has the same
meaning as for \method{recv()} above. Return the number of bytes sent.
(The format of \var{address} depends on the address family --- see above.)
\end{funcdesc}
......@@ -305,30 +305,32 @@ meaning as for \code{recv()} above. Return the number of bytes sent.
Set blocking or non-blocking mode of the socket: if \var{flag} is 0,
the socket is set to non-blocking, else to blocking mode. Initially
all sockets are in blocking mode. In non-blocking mode, if a
\code{recv} call doesn't find any data, or if a \code{send} call can't
immediately dispose of the data, a \code{socket.error} exception is
\method{recv()} call doesn't find any data, or if a \code{send} call can't
immediately dispose of the data, a \exception{error} exception is
raised; in blocking mode, the calls block until they can proceed.
\end{funcdesc}
\begin{funcdesc}{setsockopt}{level\, optname\, value}
Set the value of the given socket option (see the \UNIX{} man page
\emph{setsockopt}(2)). The needed symbolic constants are defined in
the \code{socket} module (\code{SO_*} etc.). The value can be an
\manpage{setsockopt}{2}). The needed symbolic constants are defined in
the \module{socket} module (\code{SO_*} etc.). The value can be an
integer or a string representing a buffer. In the latter case it is
up to the caller to ensure that the string contains the proper bits
(see the optional built-in module
\code{struct} for a way to encode C structures as strings).
\module{struct}\refbimodindex{struct} for a way to encode C structures
as strings).
\end{funcdesc}
\begin{funcdesc}{shutdown}{how}
Shut down one or both halves of the connection. If \var{how} is \code{0},
further receives are disallowed. If \var{how} is \code{1}, further sends are
disallowed. If \var{how} is \code{2}, further sends and receives are
disallowed.
Shut down one or both halves of the connection. If \var{how} is
\code{0}, further receives are disallowed. If \var{how} is \code{1},
further sends are disallowed. If \var{how} is \code{2}, further sends
and receives are disallowed.
\end{funcdesc}
Note that there are no methods \code{read()} or \code{write()}; use
\code{recv()} and \code{send()} without \var{flags} argument instead.
Note that there are no methods \method{read()} or \method{write()};
use \method{recv()} and \method{send()} without \var{flags} argument
instead.
\subsection{Example}
\nodename{Socket Example}
......@@ -336,12 +338,13 @@ Note that there are no methods \code{read()} or \code{write()}; use
Here are two minimal example programs using the TCP/IP protocol:\ a
server that echoes all data that it receives back (servicing only one
client), and a client using it. Note that a server must perform the
sequence \code{socket}, \code{bind}, \code{listen}, \code{accept}
(possibly repeating the \code{accept} to service more than one client),
while a client only needs the sequence \code{socket}, \code{connect}.
Also note that the server does not \code{send}/\code{receive} on the
sequence \function{socket()}, \method{bind()}, \method{listen()},
\method{accept()} (possibly repeating the \method{accept()} to service
more than one client), while a client only needs the sequence
\function{socket()}, \method{connect()}. Also note that the server
does not \method{send()}/\method{recv()} on the
socket it is listening on but on the new socket returned by
\code{accept}.
\method{accept()}.
\begin{verbatim}
# Echo server program
......@@ -359,7 +362,7 @@ while 1:
conn.send(data)
conn.close()
\end{verbatim}
%
\begin{verbatim}
# Echo client program
from socket import *
......@@ -372,7 +375,7 @@ data = s.recv(1024)
s.close()
print 'Received', `data`
\end{verbatim}
%
\begin{seealso}
\seemodule{SocketServer}{classes that simplify writing network servers}
\end{seealso}
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