Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
C
cpython
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Kirill Smelkov
cpython
Commits
e1252684
Commit
e1252684
authored
Apr 09, 2003
by
Guido van Rossum
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Add MessageBeep() API.
parent
ed538d8b
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
23 additions
and
2 deletions
+23
-2
PC/winsound.c
PC/winsound.c
+21
-0
PCbuild/winsound.dsp
PCbuild/winsound.dsp
+2
-2
No files found.
PC/winsound.c
View file @
e1252684
...
...
@@ -56,6 +56,9 @@ PyDoc_STRVAR(sound_beep_doc,
"code doing direct port manipulation is used; it's unknown whether that
\n
"
"will work on all systems."
);
PyDoc_STRVAR
(
sound_msgbeep_doc
,
"MessageBeep(x) - call Windows MessageBeep(x). x defaults to MB_OK."
);
PyDoc_STRVAR
(
sound_module_doc
,
"PlaySound(sound, flags) - play a sound
\n
"
"SND_FILENAME - sound is a wav file name
\n
"
...
...
@@ -173,10 +176,22 @@ sound_beep(PyObject *self, PyObject *args)
return
Py_None
;
}
static
PyObject
*
sound_msgbeep
(
PyObject
*
self
,
PyObject
*
args
)
{
int
x
=
MB_OK
;
if
(
!
PyArg_ParseTuple
(
args
,
"|i:MessageBeep"
,
&
x
))
return
NULL
;
MessageBeep
(
x
);
Py_INCREF
(
Py_None
);
return
Py_None
;
}
static
struct
PyMethodDef
sound_methods
[]
=
{
{
"PlaySound"
,
sound_playsound
,
METH_VARARGS
,
sound_playsound_doc
},
{
"Beep"
,
sound_beep
,
METH_VARARGS
,
sound_beep_doc
},
{
"MessageBeep"
,
sound_msgbeep
,
METH_VARARGS
,
sound_msgbeep_doc
},
{
NULL
,
NULL
}
};
...
...
@@ -216,6 +231,12 @@ initwinsound(void)
ADD_DEFINE
(
SND_LOOP
);
ADD_DEFINE
(
SND_APPLICATION
);
ADD_DEFINE
(
MB_OK
);
ADD_DEFINE
(
MB_ICONASTERISK
);
ADD_DEFINE
(
MB_ICONEXCLAMATION
);
ADD_DEFINE
(
MB_ICONHAND
);
ADD_DEFINE
(
MB_ICONQUESTION
);
version
.
dwOSVersionInfoSize
=
sizeof
(
OSVERSIONINFO
);
GetVersionEx
(
&
version
);
whichOS
=
Win9X
;
...
...
PCbuild/winsound.dsp
View file @
e1252684
...
...
@@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib winmm.lib /nologo /base:"0x1D160000" /dll /machine:I386 /out:"./winsound.pyd"
# ADD LINK32 kernel32.lib winmm.lib
user32.lib
/nologo /base:"0x1D160000" /dll /machine:I386 /out:"./winsound.pyd"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "winsound - Win32 Debug"
...
...
@@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib winmm.lib /nologo /base:"0x1D160000" /dll /debug /machine:I386 /out:"./winsound_d.pyd" /pdbtype:sept
# ADD LINK32
user32.lib
kernel32.lib winmm.lib /nologo /base:"0x1D160000" /dll /debug /machine:I386 /out:"./winsound_d.pyd" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment