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Kirill Smelkov
cython
Commits
59491eea
Commit
59491eea
authored
Jun 29, 2012
by
Stefan Behnel
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added doc section on 'const char*' and friends, use sphinx annotations for C types in strings.rst
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6e4c6fd4
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docs/src/tutorial/strings.rst
View file @
59491eea
...
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@@ -27,12 +27,12 @@ therefore only work correctly for C strings that do not contain null
bytes.
Besides not working for null bytes, the above is also very inefficient
for long strings, since Cython has to call
``strlen()`` on the C string
first to find out the length by counting the bytes up to the terminating
null byte. In many cases, the user code will know the length already,
e.g. because a C function returned it. In this case, it is much more
efficient to tell Cython the exact number of bytes by slicing the C
string::
for long strings, since Cython has to call
:c:func:`strlen()` on the
C string first to find out the length by counting the bytes up to the
terminating null byte. In many cases, the user code will know the
length already, e.g. because a C function returned it. In this case,
it is much more efficient to tell Cython the exact number of bytes by
s
licing the C s
tring::
cdef char* c_string = NULL
cdef Py_ssize_t length = 0
...
...
@@ -47,9 +47,9 @@ the ``c_string`` will be copied into the Python bytes object, including
any null bytes.
Note that the creation of the Python bytes string can fail with an
exception, e.g. due to insufficient memory. If you need to
``free()``
the string after the conversion, you should wrap the assignment in a
try-finally construct::
exception, e.g. due to insufficient memory. If you need to
:c:func:`free()` the string after the conversion, you should wrap
t
he assignment in a t
ry-finally construct::
cimport stdlib
cdef bytes py_string
...
...
@@ -59,8 +59,8 @@ try-finally construct::
finally:
stdlib.free(c_string)
To convert the byte string back into a C
``char*``, use the opposit
e
assignment::
To convert the byte string back into a C
:c:type:`char*`, use th
e
opposite
assignment::
cdef char* other_c_string = py_string
...
...
@@ -68,13 +68,45 @@ This is a very fast operation after which ``other_c_string`` points to
the byte string buffer of the Python string itself. It is tied to the
life time of the Python string. When the Python string is garbage
collected, the pointer becomes invalid. It is therefore important to
keep a reference to the Python string as long as the
``char*`` is in
use. Often enough, this only spans the call to a C function that
keep a reference to the Python string as long as the
:c:type:`char*`
is in
use. Often enough, this only spans the call to a C function that
receives the pointer as parameter. Special care must be taken,
however, when the C function stores the pointer for later use. Apart
from keeping a Python reference to the string object, no manual memory
management is required.
Dealing with "const"
--------------------
Many C libraries use the ``const`` modifier in their API to declare
that they will not modify a string, or to require that users must
not modify a string they return, for example:
.. code-block:: c
int process_string(const char* s);
const unsigned char* look_up_cached_string(const unsigned char* key);
Cython does not currently have support for the "const" modifier in
the language, but it allows users to make the necessary declarations
at a textual level.
In general, for arguments of external C functions, the ``const``
modifier does not matter and can be left out in the Cython
declaration (e.g. in a .pxd file). The C compiler will still do
the right thing.
However, in most other situations, e.g. for return values and
specifically typedef-ed API types, it does matter and the C compiler
will emit a warning if used incorrectly. To help with this, you can
use the type definitions in the ``libc.string`` module, e.g.::
from libc.string cimport const_char, const_uchar
cdef extern from "someheader.h":
int process_string(const_char* s)
const_uchar* look_up_cached_string(const_uchar* key)
Decoding bytes to text
----------------------
...
...
@@ -140,9 +172,9 @@ use separate conversion functions for different types of strings.
Encoding text to bytes
----------------------
The reverse way, converting a Python unicode string to a C
``char*``,
is pretty efficient by itself, assuming that what you actually want is
a memory managed byte string::
The reverse way, converting a Python unicode string to a C
:c:type:`char*`, is pretty efficient by itself, assuming that what
you actually want is
a memory managed byte string::
py_byte_string = py_unicode_string.encode('UTF-8')
cdef char* c_string = py_byte_string
...
...
@@ -216,24 +248,25 @@ unicode string literals, just like Python 3.
Single bytes and characters
---------------------------
The Python C-API uses the normal C ``char`` type to represent a byte
value, but it has two special integer types for a Unicode code point
value, i.e. a single Unicode character: ``Py_UNICODE`` and
``Py_UCS4``. Since version 0.13, Cython supports the first natively,
support for ``Py_UCS4`` is new in Cython 0.15. ``Py_UNICODE`` is
either defined as an unsigned 2-byte or 4-byte integer, or as
``wchar_t``, depending on the platform. The exact type is a compile
time option in the build of the CPython interpreter and extension
modules inherit this definition at C compile time. The advantage of
``Py_UCS4`` is that it is guaranteed to be large enough for any
Unicode code point value, regardless of the platform. It is defined
as a 32bit unsigned int or long.
In Cython, the ``char`` type behaves differently from the
``Py_UNICODE`` and ``Py_UCS4`` types when coercing to Python objects.
Similar to the behaviour of the bytes type in Python 3, the ``char``
type coerces to a Python integer value by default, so that the
following prints 65 and not ``A``::
The Python C-API uses the normal C :c:type:`char` type to represent
a byte value, but it has two special integer types for a Unicode code
point value, i.e. a single Unicode character: :c:type:`Py_UNICODE`
and :c:type:`Py_UCS4``. Since version 0.13, Cython supports the
first natively, support for :c:type:`Py_UCS4` is new in Cython 0.15.
:c:type:`Py_UNICODE` is either defined as an unsigned 2-byte or
4-byte integer, or as :c:type:`wchar_t`, depending on the platform.
The exact type is a compile time option in the build of the CPython
interpreter and extension modules inherit this definition at C
compile time. The advantage of :c:type:`Py_UCS4` is that it is
guaranteed to be large enough for any Unicode code point value,
regardless of the platform. It is defined as a 32bit unsigned int
or long.
In Cython, the :c:type:`char` type behaves differently from the
:c:type:`Py_UNICODE` and :c:type:`Py_UCS4` types when coercing
to Python objects. Similar to the behaviour of the bytes type in
Python 3, the :c:type:`char` type coerces to a Python integer
value by default, so that the following prints 65 and not ``A``::
# -*- coding: ASCII -*-
...
...
@@ -248,18 +281,18 @@ explicitly, and the following will print ``A`` (or ``b'A'`` in Python
print( <bytes>char_val )
The explicit coercion works for any C integer type. Values outside of
the range of a
``char`` or ``unsigned char`
` will raise an
the range of a
:c:type:`char` or :c:type:`unsigned char
` will raise an
``OverflowError`` at runtime. Coercion will also happen automatically
when assigning to a typed variable, e.g.::
cdef bytes py_byte_string
py_byte_string = char_val
On the other hand, the
``Py_UNICODE`` and ``Py_UCS4`` types are rarely
used outside of the context of a Python unicode string, so their
default behaviour is to coerce to a Python unicode object. The
On the other hand, the
:c:type:`Py_UNICODE` and :c:type:`Py_UCS4`
types are rarely used outside of the context of a Python unicode string,
so their
default behaviour is to coerce to a Python unicode object. The
following will therefore print the character ``A``, as would the same
code with the
``Py_UNICODE`
` type::
code with the
:c:type:`Py_UNICODE
` type::
cdef Py_UCS4 uchar_val = u'A'
assert uchar_val == 65 # character point value of u'A'
...
...
@@ -283,8 +316,8 @@ Narrow Unicode builds
In narrow Unicode builds of CPython, i.e. builds where
``sys.maxunicode`` is 65535 (such as all Windows builds, as opposed to
1114111 in wide builds), it is still possible to use Unicode character
code points that do not fit into the 16 bit wide
``Py_UNICODE`` type.
For example, such a CPython build will accept the unicode literal
code points that do not fit into the 16 bit wide
:c:type:`Py_UNICODE`
type.
For example, such a CPython build will accept the unicode literal
``u'\U00012345'``. However, the underlying system level encoding
leaks into Python space in this case, so that the length of this
literal becomes 2 instead of 1. This also shows when iterating over
...
...
@@ -306,7 +339,7 @@ decoding and printing will work as expected, so that the above literal
turns into exactly the same byte sequence on both narrow and wide
Unicode platforms.
However, programmers should be aware that a single
``Py_UNICODE`
`
However, programmers should be aware that a single
:c:type:`Py_UNICODE
`
value (or single 'character' unicode string in CPython) may not be
enough to represent a complete Unicode character on narrow platforms.
For example, if an independent search for ``u'\uD808'`` and
...
...
@@ -320,7 +353,7 @@ pair is always identifiable in a sequence of code points.
As of version 0.15, Cython has extended support for surrogate pairs so
that you can safely use an ``in`` test to search character values from
the full
``Py_UCS4`
` range even on narrow platforms::
the full
:c:type:`Py_UCS4
` range even on narrow platforms::
cdef Py_UCS4 uchar = 0x12345
print( uchar in some_unicode_string )
...
...
@@ -336,9 +369,10 @@ platforms::
Iteration
---------
Cython 0.13 supports efficient iteration over ``char*``, bytes and
unicode strings, as long as the loop variable is appropriately typed.
So the following will generate the expected C code::
Cython 0.13 supports efficient iteration over :c:type:`char*`,
bytes and unicode strings, as long as the loop variable is
appropriately typed. So the following will generate the expected
C code::
cdef char* c_string = ...
...
...
@@ -355,7 +389,7 @@ The same applies to bytes objects::
if c == 'A': ...
For unicode objects, Cython will automatically infer the type of the
loop variable as
``Py_UCS4`
`::
loop variable as
:c:type:`Py_UCS4
`::
cdef unicode ustring = ...
...
...
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