Commit 000a0134 authored by Thomas Zimmermann's avatar Thomas Zimmermann

drm/sti: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.
Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: default avatarJavier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-15-tzimmermann@suse.de
parent 5fe96f6a
...@@ -14,7 +14,7 @@ ...@@ -14,7 +14,7 @@
#include <drm/drm_atomic_helper.h> #include <drm/drm_atomic_helper.h>
#include <drm/drm_debugfs.h> #include <drm/drm_debugfs.h>
#include <drm/drm_drv.h> #include <drm/drm_drv.h>
#include <drm/drm_fbdev_generic.h> #include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h> #include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h> #include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_of.h> #include <drm/drm_of.h>
...@@ -199,7 +199,7 @@ static int sti_bind(struct device *dev) ...@@ -199,7 +199,7 @@ static int sti_bind(struct device *dev)
drm_mode_config_reset(ddev); drm_mode_config_reset(ddev);
drm_fbdev_generic_setup(ddev, 32); drm_fbdev_dma_setup(ddev, 32);
return 0; return 0;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment