Commit 08e41f62 authored by Kieran Bingham's avatar Kieran Bingham Committed by Mauro Carvalho Chehab

media: vsp1: Use header display lists for all WPF outputs linked to the DU

Header mode display lists are now supported on all WPF outputs. To
support extended headers and auto-fld capabilities for interlaced mode
handling only header mode display lists can be used.

Disable the headerless display list configuration, and remove the dead
code.
Signed-off-by: default avatarKieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: default avatarLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+samsung@kernel.org>
parent 177fb098
...@@ -95,7 +95,7 @@ struct vsp1_dl_body_pool { ...@@ -95,7 +95,7 @@ struct vsp1_dl_body_pool {
* struct vsp1_dl_list - Display list * struct vsp1_dl_list - Display list
* @list: entry in the display list manager lists * @list: entry in the display list manager lists
* @dlm: the display list manager * @dlm: the display list manager
* @header: display list header, NULL for headerless lists * @header: display list header
* @dma: DMA address for the header * @dma: DMA address for the header
* @body0: first display list body * @body0: first display list body
* @bodies: list of extra display list bodies * @bodies: list of extra display list bodies
...@@ -119,15 +119,9 @@ struct vsp1_dl_list { ...@@ -119,15 +119,9 @@ struct vsp1_dl_list {
bool internal; bool internal;
}; };
enum vsp1_dl_mode {
VSP1_DL_MODE_HEADER,
VSP1_DL_MODE_HEADERLESS,
};
/** /**
* struct vsp1_dl_manager - Display List manager * struct vsp1_dl_manager - Display List manager
* @index: index of the related WPF * @index: index of the related WPF
* @mode: display list operation mode (header or headerless)
* @singleshot: execute the display list in single-shot mode * @singleshot: execute the display list in single-shot mode
* @vsp1: the VSP1 device * @vsp1: the VSP1 device
* @lock: protects the free, active, queued, and pending lists * @lock: protects the free, active, queued, and pending lists
...@@ -139,7 +133,6 @@ enum vsp1_dl_mode { ...@@ -139,7 +133,6 @@ enum vsp1_dl_mode {
*/ */
struct vsp1_dl_manager { struct vsp1_dl_manager {
unsigned int index; unsigned int index;
enum vsp1_dl_mode mode;
bool singleshot; bool singleshot;
struct vsp1_device *vsp1; struct vsp1_device *vsp1;
...@@ -319,6 +312,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) ...@@ -319,6 +312,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
{ {
struct vsp1_dl_list *dl; struct vsp1_dl_list *dl;
size_t header_offset;
dl = kzalloc(sizeof(*dl), GFP_KERNEL); dl = kzalloc(sizeof(*dl), GFP_KERNEL);
if (!dl) if (!dl)
...@@ -331,16 +325,14 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) ...@@ -331,16 +325,14 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
dl->body0 = vsp1_dl_body_get(dlm->pool); dl->body0 = vsp1_dl_body_get(dlm->pool);
if (!dl->body0) if (!dl->body0)
return NULL; return NULL;
if (dlm->mode == VSP1_DL_MODE_HEADER) {
size_t header_offset = dl->body0->max_entries header_offset = dl->body0->max_entries * sizeof(*dl->body0->entries);
* sizeof(*dl->body0->entries);
dl->header = ((void *)dl->body0->entries) + header_offset; dl->header = ((void *)dl->body0->entries) + header_offset;
dl->dma = dl->body0->dma + header_offset; dl->dma = dl->body0->dma + header_offset;
memset(dl->header, 0, sizeof(*dl->header)); memset(dl->header, 0, sizeof(*dl->header));
dl->header->lists[0].addr = dl->body0->dma; dl->header->lists[0].addr = dl->body0->dma;
}
return dl; return dl;
} }
...@@ -472,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl) ...@@ -472,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl)
* *
* The reference must be explicitly released by a call to vsp1_dl_body_put() * The reference must be explicitly released by a call to vsp1_dl_body_put()
* when the body isn't needed anymore. * when the body isn't needed anymore.
*
* Additional bodies are only usable for display lists in header mode.
* Attempting to add a body to a header-less display list will return an error.
*/ */
int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb)
{ {
/* Multi-body lists are only available in header mode. */
if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
return -EINVAL;
refcount_inc(&dlb->refcnt); refcount_inc(&dlb->refcnt);
list_add_tail(&dlb->list, &dl->bodies); list_add_tail(&dlb->list, &dl->bodies);
...@@ -502,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) ...@@ -502,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb)
* Adding a display list to a chain passes ownership of the display list to * Adding a display list to a chain passes ownership of the display list to
* the head display list item. The chain is released when the head dl item is * the head display list item. The chain is released when the head dl item is
* put back with __vsp1_dl_list_put(). * put back with __vsp1_dl_list_put().
*
* Chained display lists are only usable in header mode. Attempts to add a
* display list to a chain in header-less mode will return an error.
*/ */
int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
struct vsp1_dl_list *dl) struct vsp1_dl_list *dl)
{ {
/* Chained lists are only available in header mode. */
if (head->dlm->mode != VSP1_DL_MODE_HEADER)
return -EINVAL;
head->has_chain = true; head->has_chain = true;
list_add_tail(&dl->chain, &head->chain); list_add_tail(&dl->chain, &head->chain);
return 0; return 0;
...@@ -580,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm) ...@@ -580,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm)
return false; return false;
/* /*
* Check whether the VSP1 has taken the update. In headerless mode the * Check whether the VSP1 has taken the update. The hardware indicates
* hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE * this by clearing the UPDHDR bit in the CMD register.
* register, and in header mode by clearing the UPDHDR bit in the CMD */
* register. return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
*/
if (dlm->mode == VSP1_DL_MODE_HEADERLESS)
return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE)
& VI6_DL_BODY_SIZE_UPD);
else
return !!(vsp1_read(vsp1, VI6_CMD(dlm->index))
& VI6_CMD_UPDHDR);
} }
static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
...@@ -598,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) ...@@ -598,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
struct vsp1_dl_manager *dlm = dl->dlm; struct vsp1_dl_manager *dlm = dl->dlm;
struct vsp1_device *vsp1 = dlm->vsp1; struct vsp1_device *vsp1 = dlm->vsp1;
if (dlm->mode == VSP1_DL_MODE_HEADERLESS) {
/*
* In headerless mode, program the hardware directly with the
* display list body address and size and set the UPD bit. The
* bit will be cleared by the hardware when the display list
* processing starts.
*/
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
(dl->body0->num_entries * sizeof(*dl->header->lists)));
} else {
/* /*
* In header mode, program the display list header address. If * Program the display list header address. If the hardware is idle
* the hardware is idle (single-shot mode or first frame in * (single-shot mode or first frame in continuous mode) it will then be
* continuous mode) it will then be started independently. If * started independently. If the hardware is operating, the
* the hardware is operating, the VI6_DL_HDR_REF_ADDR register * VI6_DL_HDR_REF_ADDR register will be updated with the display list
* will be updated with the display list address. * address.
*/ */
vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
}
} }
static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl)
...@@ -675,7 +634,6 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal) ...@@ -675,7 +634,6 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal)
struct vsp1_dl_list *dl_next; struct vsp1_dl_list *dl_next;
unsigned long flags; unsigned long flags;
if (dlm->mode == VSP1_DL_MODE_HEADER) {
/* Fill the header for the head and chained display lists. */ /* Fill the header for the head and chained display lists. */
vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
...@@ -684,7 +642,6 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal) ...@@ -684,7 +642,6 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal)
vsp1_dl_list_fill_header(dl_next, last); vsp1_dl_list_fill_header(dl_next, last);
} }
}
dl->internal = internal; dl->internal = internal;
...@@ -712,7 +669,7 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal) ...@@ -712,7 +669,7 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal)
* has completed at frame end. If the flag is not returned display list * has completed at frame end. If the flag is not returned display list
* completion has been delayed by one frame because the display list commit * completion has been delayed by one frame because the display list commit
* raced with the frame end interrupt. The function always returns with the flag * raced with the frame end interrupt. The function always returns with the flag
* set in header mode as display list processing is then not continuous and * set in single-shot mode as display list processing is then not continuous and
* races never occur. * races never occur.
* *
* The VSP1_DL_FRAME_END_INTERNAL flag indicates that the previous display list * The VSP1_DL_FRAME_END_INTERNAL flag indicates that the previous display list
...@@ -784,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1) ...@@ -784,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1)
| VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
| VI6_DL_CTRL_DLE; | VI6_DL_CTRL_DLE;
/*
* The DRM pipeline operates with display lists in Continuous Frame
* Mode, all other pipelines use manual start.
*/
if (vsp1->drm)
ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
vsp1_write(vsp1, VI6_DL_CTRL, ctrl); vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
} }
...@@ -830,8 +780,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, ...@@ -830,8 +780,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
return NULL; return NULL;
dlm->index = index; dlm->index = index;
dlm->mode = index == 0 && !vsp1->info->uapi
? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
dlm->singleshot = vsp1->info->uapi; dlm->singleshot = vsp1->info->uapi;
dlm->vsp1 = vsp1; dlm->vsp1 = vsp1;
...@@ -840,14 +788,12 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, ...@@ -840,14 +788,12 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
/* /*
* Initialize the display list body and allocate DMA memory for the body * Initialize the display list body and allocate DMA memory for the body
* and the optional header. Both are allocated together to avoid memory * and the header. Both are allocated together to avoid memory
* fragmentation, with the header located right after the body in * fragmentation, with the header located right after the body in
* memory. An extra body is allocated on top of the prealloc to account * memory. An extra body is allocated on top of the prealloc to account
* for the cached body used by the vsp1_pipeline object. * for the cached body used by the vsp1_pipeline object.
*/ */
header_size = dlm->mode == VSP1_DL_MODE_HEADER header_size = ALIGN(sizeof(struct vsp1_dl_header), 8);
? ALIGN(sizeof(struct vsp1_dl_header), 8)
: 0;
dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1, dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1,
VSP1_DL_NUM_ENTRIES, header_size); VSP1_DL_NUM_ENTRIES, header_size);
......
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