Commit 1193c3bc authored by Rob Clark's avatar Rob Clark

drm/msm: drop return from gpu->submit()

At this point, there is nothing left to fail.  And submit already has a
fence assigned and is added to the submit_list.  Any problems from here
on out are asynchronous (ie. hangcheck/recovery).
Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
parent ed19075b
......@@ -133,7 +133,7 @@ void adreno_recover(struct msm_gpu *gpu)
}
}
int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
......@@ -212,8 +212,6 @@ int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
#endif
gpu->funcs->flush(gpu);
return 0;
}
void adreno_flush(struct msm_gpu *gpu)
......
......@@ -238,7 +238,7 @@ int adreno_get_param(struct msm_gpu *gpu, uint32_t param, uint64_t *value);
int adreno_hw_init(struct msm_gpu *gpu);
uint32_t adreno_last_fence(struct msm_gpu *gpu);
void adreno_recover(struct msm_gpu *gpu);
int adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx);
void adreno_flush(struct msm_gpu *gpu);
void adreno_idle(struct msm_gpu *gpu);
......
......@@ -540,12 +540,12 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
}
ret = gpu->funcs->submit(gpu, submit, ctx);
gpu->funcs->submit(gpu, submit, ctx);
priv->lastctx = ctx;
hangcheck_timer_reset(gpu);
return ret;
return 0;
}
/*
......
......@@ -47,7 +47,7 @@ struct msm_gpu_funcs {
int (*hw_init)(struct msm_gpu *gpu);
int (*pm_suspend)(struct msm_gpu *gpu);
int (*pm_resume)(struct msm_gpu *gpu);
int (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx);
void (*flush)(struct msm_gpu *gpu);
void (*idle)(struct msm_gpu *gpu);
......
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