Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
L
linux
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Kirill Smelkov
linux
Commits
1429b47b
Commit
1429b47b
authored
Aug 20, 2018
by
Jiri Kosina
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'for-4.19/wiimote' into for-linus
Guitar-Hero devices support for hid-wiimote
parents
ffbeeaa4
d4bdf2d2
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
457 additions
and
0 deletions
+457
-0
drivers/hid/hid-wiimote-core.c
drivers/hid/hid-wiimote-core.c
+14
-0
drivers/hid/hid-wiimote-modules.c
drivers/hid/hid-wiimote-modules.c
+440
-0
drivers/hid/hid-wiimote.h
drivers/hid/hid-wiimote.h
+3
-0
No files found.
drivers/hid/hid-wiimote-core.c
View file @
1429b47b
...
@@ -455,6 +455,12 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
...
@@ -455,6 +455,12 @@ static __u8 wiimote_cmd_read_ext(struct wiimote_data *wdata, __u8 *rmem)
return
WIIMOTE_EXT_BALANCE_BOARD
;
return
WIIMOTE_EXT_BALANCE_BOARD
;
if
(
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x20
)
if
(
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x20
)
return
WIIMOTE_EXT_PRO_CONTROLLER
;
return
WIIMOTE_EXT_PRO_CONTROLLER
;
if
(
rmem
[
0
]
==
0x01
&&
rmem
[
1
]
==
0x00
&&
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x03
)
return
WIIMOTE_EXT_DRUMS
;
if
(
rmem
[
0
]
==
0x00
&&
rmem
[
1
]
==
0x00
&&
rmem
[
4
]
==
0x01
&&
rmem
[
5
]
==
0x03
)
return
WIIMOTE_EXT_GUITAR
;
return
WIIMOTE_EXT_UNKNOWN
;
return
WIIMOTE_EXT_UNKNOWN
;
}
}
...
@@ -488,6 +494,8 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
...
@@ -488,6 +494,8 @@ static bool wiimote_cmd_map_mp(struct wiimote_data *wdata, __u8 exttype)
/* map MP with correct pass-through mode */
/* map MP with correct pass-through mode */
switch
(
exttype
)
{
switch
(
exttype
)
{
case
WIIMOTE_EXT_CLASSIC_CONTROLLER
:
case
WIIMOTE_EXT_CLASSIC_CONTROLLER
:
case
WIIMOTE_EXT_DRUMS
:
case
WIIMOTE_EXT_GUITAR
:
wmem
=
0x07
;
wmem
=
0x07
;
break
;
break
;
case
WIIMOTE_EXT_NUNCHUK
:
case
WIIMOTE_EXT_NUNCHUK
:
...
@@ -1075,6 +1083,8 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
...
@@ -1075,6 +1083,8 @@ static const char *wiimote_exttype_names[WIIMOTE_EXT_NUM] = {
[
WIIMOTE_EXT_CLASSIC_CONTROLLER
]
=
"Nintendo Wii Classic Controller"
,
[
WIIMOTE_EXT_CLASSIC_CONTROLLER
]
=
"Nintendo Wii Classic Controller"
,
[
WIIMOTE_EXT_BALANCE_BOARD
]
=
"Nintendo Wii Balance Board"
,
[
WIIMOTE_EXT_BALANCE_BOARD
]
=
"Nintendo Wii Balance Board"
,
[
WIIMOTE_EXT_PRO_CONTROLLER
]
=
"Nintendo Wii U Pro Controller"
,
[
WIIMOTE_EXT_PRO_CONTROLLER
]
=
"Nintendo Wii U Pro Controller"
,
[
WIIMOTE_EXT_DRUMS
]
=
"Nintendo Wii Drums"
,
[
WIIMOTE_EXT_GUITAR
]
=
"Nintendo Wii Guitar"
,
};
};
/*
/*
...
@@ -1660,6 +1670,10 @@ static ssize_t wiimote_ext_show(struct device *dev,
...
@@ -1660,6 +1670,10 @@ static ssize_t wiimote_ext_show(struct device *dev,
return
sprintf
(
buf
,
"balanceboard
\n
"
);
return
sprintf
(
buf
,
"balanceboard
\n
"
);
case
WIIMOTE_EXT_PRO_CONTROLLER
:
case
WIIMOTE_EXT_PRO_CONTROLLER
:
return
sprintf
(
buf
,
"procontroller
\n
"
);
return
sprintf
(
buf
,
"procontroller
\n
"
);
case
WIIMOTE_EXT_DRUMS
:
return
sprintf
(
buf
,
"drums
\n
"
);
case
WIIMOTE_EXT_GUITAR
:
return
sprintf
(
buf
,
"guitar
\n
"
);
case
WIIMOTE_EXT_UNKNOWN
:
case
WIIMOTE_EXT_UNKNOWN
:
/* fallthrough */
/* fallthrough */
default:
default:
...
...
drivers/hid/hid-wiimote-modules.c
View file @
1429b47b
...
@@ -1949,6 +1949,444 @@ static const struct wiimod_ops wiimod_pro = {
...
@@ -1949,6 +1949,444 @@ static const struct wiimod_ops wiimod_pro = {
.
in_ext
=
wiimod_pro_in_ext
,
.
in_ext
=
wiimod_pro_in_ext
,
};
};
/*
* Drums
* Guitar-Hero, Rock-Band and other games came bundled with drums which can
* be plugged as extension to a Wiimote. Drum-reports are still not entirely
* figured out, but the most important information is known.
* We create a separate device for drums and report all information via this
* input device.
*/
static
inline
void
wiimod_drums_report_pressure
(
struct
wiimote_data
*
wdata
,
__u8
none
,
__u8
which
,
__u8
pressure
,
__u8
onoff
,
__u8
*
store
,
__u16
code
,
__u8
which_code
)
{
static
const
__u8
default_pressure
=
3
;
if
(
!
none
&&
which
==
which_code
)
{
*
store
=
pressure
;
input_report_abs
(
wdata
->
extension
.
input
,
code
,
*
store
);
}
else
if
(
onoff
!=
!!*
store
)
{
*
store
=
onoff
?
default_pressure
:
0
;
input_report_abs
(
wdata
->
extension
.
input
,
code
,
*
store
);
}
}
static
void
wiimod_drums_in_ext
(
struct
wiimote_data
*
wdata
,
const
__u8
*
ext
)
{
__u8
pressure
,
which
,
none
,
hhp
,
sx
,
sy
;
__u8
o
,
r
,
y
,
g
,
b
,
bass
,
bm
,
bp
;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----------------------------+-----+
* 3 | HPP | NON | WHICH <5:1> | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | ? | 1 | 1 | B- | 1 | B+ | 1 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | O | R | Y | G | B | BSS | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, the following bits will get invalid:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> |XXXXX|
* 2 | 0 | 0 | SY <5:1> |XXXXX|
* -----+-----+-----+-----------------------------+-----+
* 3 | HPP | NON | WHICH <5:1> | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 4 | SOFT <7:5> | 0 | 1 | 1 | 0 | ? |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | ? | 1 | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | O | R | Y | G | B | BSS |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
pressure
=
7
-
(
ext
[
3
]
>>
5
);
which
=
(
ext
[
2
]
>>
1
)
&
0x1f
;
none
=
!!
(
ext
[
2
]
&
0x40
);
hhp
=
!
(
ext
[
2
]
&
0x80
);
sx
=
ext
[
0
]
&
0x3f
;
sy
=
ext
[
1
]
&
0x3f
;
o
=
!
(
ext
[
5
]
&
0x80
);
r
=
!
(
ext
[
5
]
&
0x40
);
y
=
!
(
ext
[
5
]
&
0x20
);
g
=
!
(
ext
[
5
]
&
0x10
);
b
=
!
(
ext
[
5
]
&
0x08
);
bass
=
!
(
ext
[
5
]
&
0x04
);
bm
=
!
(
ext
[
4
]
&
0x10
);
bp
=
!
(
ext
[
4
]
&
0x04
);
if
(
wdata
->
state
.
flags
&
WIIPROTO_FLAG_MP_ACTIVE
)
{
sx
&=
0x3e
;
sy
&=
0x3e
;
}
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
o
,
&
wdata
->
state
.
pressure_drums
[
0
],
ABS_HAT2Y
,
0x0e
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
r
,
&
wdata
->
state
.
pressure_drums
[
1
],
ABS_HAT0X
,
0x19
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
y
,
&
wdata
->
state
.
pressure_drums
[
2
],
ABS_HAT2X
,
0x11
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
g
,
&
wdata
->
state
.
pressure_drums
[
3
],
ABS_HAT1X
,
0x12
);
wiimod_drums_report_pressure
(
wdata
,
none
,
which
,
pressure
,
b
,
&
wdata
->
state
.
pressure_drums
[
4
],
ABS_HAT0Y
,
0x0f
);
/* Bass shares pressure with hi-hat (set via hhp) */
wiimod_drums_report_pressure
(
wdata
,
none
,
hhp
?
0xff
:
which
,
pressure
,
bass
,
&
wdata
->
state
.
pressure_drums
[
5
],
ABS_HAT3X
,
0x1b
);
/* Hi-hat has no on/off values, just pressure. Force to off/0. */
wiimod_drums_report_pressure
(
wdata
,
none
,
hhp
?
which
:
0xff
,
pressure
,
0
,
&
wdata
->
state
.
pressure_drums
[
6
],
ABS_HAT3Y
,
0x0e
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_X
,
sx
-
0x20
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_Y
,
sy
-
0x20
);
input_report_key
(
wdata
->
extension
.
input
,
BTN_START
,
bp
);
input_report_key
(
wdata
->
extension
.
input
,
BTN_SELECT
,
bm
);
input_sync
(
wdata
->
extension
.
input
);
}
static
int
wiimod_drums_open
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
|=
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
return
0
;
}
static
void
wiimod_drums_close
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
&=
~
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
}
static
int
wiimod_drums_probe
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
int
ret
;
wdata
->
extension
.
input
=
input_allocate_device
();
if
(
!
wdata
->
extension
.
input
)
return
-
ENOMEM
;
input_set_drvdata
(
wdata
->
extension
.
input
,
wdata
);
wdata
->
extension
.
input
->
open
=
wiimod_drums_open
;
wdata
->
extension
.
input
->
close
=
wiimod_drums_close
;
wdata
->
extension
.
input
->
dev
.
parent
=
&
wdata
->
hdev
->
dev
;
wdata
->
extension
.
input
->
id
.
bustype
=
wdata
->
hdev
->
bus
;
wdata
->
extension
.
input
->
id
.
vendor
=
wdata
->
hdev
->
vendor
;
wdata
->
extension
.
input
->
id
.
product
=
wdata
->
hdev
->
product
;
wdata
->
extension
.
input
->
id
.
version
=
wdata
->
hdev
->
version
;
wdata
->
extension
.
input
->
name
=
WIIMOTE_NAME
" Drums"
;
set_bit
(
EV_KEY
,
wdata
->
extension
.
input
->
evbit
);
set_bit
(
BTN_START
,
wdata
->
extension
.
input
->
keybit
);
set_bit
(
BTN_SELECT
,
wdata
->
extension
.
input
->
keybit
);
set_bit
(
EV_ABS
,
wdata
->
extension
.
input
->
evbit
);
set_bit
(
ABS_X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT0X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT0Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT1X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT2X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT2Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT3X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT3Y
,
wdata
->
extension
.
input
->
absbit
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_X
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_Y
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT0X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT0Y
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT1X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT2X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT2Y
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT3X
,
0
,
7
,
0
,
0
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT3Y
,
0
,
7
,
0
,
0
);
ret
=
input_register_device
(
wdata
->
extension
.
input
);
if
(
ret
)
goto
err_free
;
return
0
;
err_free:
input_free_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
return
ret
;
}
static
void
wiimod_drums_remove
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
if
(
!
wdata
->
extension
.
input
)
return
;
input_unregister_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
}
static
const
struct
wiimod_ops
wiimod_drums
=
{
.
flags
=
0
,
.
arg
=
0
,
.
probe
=
wiimod_drums_probe
,
.
remove
=
wiimod_drums_remove
,
.
in_ext
=
wiimod_drums_in_ext
,
};
/*
* Guitar
* Guitar-Hero, Rock-Band and other games came bundled with guitars which can
* be plugged as extension to a Wiimote.
* We create a separate device for guitars and report all information via this
* input device.
*/
enum
wiimod_guitar_keys
{
WIIMOD_GUITAR_KEY_G
,
WIIMOD_GUITAR_KEY_R
,
WIIMOD_GUITAR_KEY_Y
,
WIIMOD_GUITAR_KEY_B
,
WIIMOD_GUITAR_KEY_O
,
WIIMOD_GUITAR_KEY_UP
,
WIIMOD_GUITAR_KEY_DOWN
,
WIIMOD_GUITAR_KEY_PLUS
,
WIIMOD_GUITAR_KEY_MINUS
,
WIIMOD_GUITAR_KEY_NUM
,
};
static
const
__u16
wiimod_guitar_map
[]
=
{
BTN_1
,
/* WIIMOD_GUITAR_KEY_G */
BTN_2
,
/* WIIMOD_GUITAR_KEY_R */
BTN_3
,
/* WIIMOD_GUITAR_KEY_Y */
BTN_4
,
/* WIIMOD_GUITAR_KEY_B */
BTN_5
,
/* WIIMOD_GUITAR_KEY_O */
BTN_DPAD_UP
,
/* WIIMOD_GUITAR_KEY_UP */
BTN_DPAD_DOWN
,
/* WIIMOD_GUITAR_KEY_DOWN */
BTN_START
,
/* WIIMOD_GUITAR_KEY_PLUS */
BTN_SELECT
,
/* WIIMOD_GUITAR_KEY_MINUS */
};
static
void
wiimod_guitar_in_ext
(
struct
wiimote_data
*
wdata
,
const
__u8
*
ext
)
{
__u8
sx
,
sy
,
tb
,
wb
,
bd
,
bm
,
bp
,
bo
,
br
,
bb
,
bg
,
by
,
bu
;
/* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:0> |
* 2 | 0 | 0 | SY <5:0> |
* -----+-----+-----+-----+-----------------------------+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 | 1 | BU |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* All buttons are 0 if pressed
*
* With Motion+ enabled, it will look like this:
* Byte | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 1 | 0 | 0 | SX <5:1> | BU |
* 2 | 0 | 0 | SY <5:1> | 1 |
* -----+-----+-----+-----+-----------------------+-----+
* 3 | 0 | 0 | 0 | TB <4:0> |
* -----+-----+-----+-----+-----------------------------+
* 4 | 0 | 0 | 0 | WB <4:0> |
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 5 | 1 | BD | 1 | B- | 1 | B+ | 1 |XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
* 6 | BO | BR | BB | BG | BY | 1 |XXXXX|XXXXX|
* -----+-----+-----+-----+-----+-----+-----+-----+-----+
*/
sx
=
ext
[
0
]
&
0x3f
;
sy
=
ext
[
1
]
&
0x3f
;
tb
=
ext
[
2
]
&
0x1f
;
wb
=
ext
[
3
]
&
0x1f
;
bd
=
!
(
ext
[
4
]
&
0x40
);
bm
=
!
(
ext
[
4
]
&
0x10
);
bp
=
!
(
ext
[
4
]
&
0x04
);
bo
=
!
(
ext
[
5
]
&
0x80
);
br
=
!
(
ext
[
5
]
&
0x40
);
bb
=
!
(
ext
[
5
]
&
0x20
);
bg
=
!
(
ext
[
5
]
&
0x10
);
by
=
!
(
ext
[
5
]
&
0x08
);
bu
=
!
(
ext
[
5
]
&
0x01
);
if
(
wdata
->
state
.
flags
&
WIIPROTO_FLAG_MP_ACTIVE
)
{
bu
=
!
(
ext
[
0
]
&
0x01
);
sx
&=
0x3e
;
sy
&=
0x3e
;
}
input_report_abs
(
wdata
->
extension
.
input
,
ABS_X
,
sx
-
0x20
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_Y
,
sy
-
0x20
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_HAT0X
,
tb
);
input_report_abs
(
wdata
->
extension
.
input
,
ABS_HAT1X
,
wb
-
0x10
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_G
],
bg
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_R
],
br
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_Y
],
by
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_B
],
bb
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_O
],
bo
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_UP
],
bu
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_DOWN
],
bd
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_PLUS
],
bp
);
input_report_key
(
wdata
->
extension
.
input
,
wiimod_guitar_map
[
WIIMOD_GUITAR_KEY_MINUS
],
bm
);
input_sync
(
wdata
->
extension
.
input
);
}
static
int
wiimod_guitar_open
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
|=
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
return
0
;
}
static
void
wiimod_guitar_close
(
struct
input_dev
*
dev
)
{
struct
wiimote_data
*
wdata
=
input_get_drvdata
(
dev
);
unsigned
long
flags
;
spin_lock_irqsave
(
&
wdata
->
state
.
lock
,
flags
);
wdata
->
state
.
flags
&=
~
WIIPROTO_FLAG_EXT_USED
;
wiiproto_req_drm
(
wdata
,
WIIPROTO_REQ_NULL
);
spin_unlock_irqrestore
(
&
wdata
->
state
.
lock
,
flags
);
}
static
int
wiimod_guitar_probe
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
int
ret
,
i
;
wdata
->
extension
.
input
=
input_allocate_device
();
if
(
!
wdata
->
extension
.
input
)
return
-
ENOMEM
;
input_set_drvdata
(
wdata
->
extension
.
input
,
wdata
);
wdata
->
extension
.
input
->
open
=
wiimod_guitar_open
;
wdata
->
extension
.
input
->
close
=
wiimod_guitar_close
;
wdata
->
extension
.
input
->
dev
.
parent
=
&
wdata
->
hdev
->
dev
;
wdata
->
extension
.
input
->
id
.
bustype
=
wdata
->
hdev
->
bus
;
wdata
->
extension
.
input
->
id
.
vendor
=
wdata
->
hdev
->
vendor
;
wdata
->
extension
.
input
->
id
.
product
=
wdata
->
hdev
->
product
;
wdata
->
extension
.
input
->
id
.
version
=
wdata
->
hdev
->
version
;
wdata
->
extension
.
input
->
name
=
WIIMOTE_NAME
" Guitar"
;
set_bit
(
EV_KEY
,
wdata
->
extension
.
input
->
evbit
);
for
(
i
=
0
;
i
<
WIIMOD_GUITAR_KEY_NUM
;
++
i
)
set_bit
(
wiimod_guitar_map
[
i
],
wdata
->
extension
.
input
->
keybit
);
set_bit
(
EV_ABS
,
wdata
->
extension
.
input
->
evbit
);
set_bit
(
ABS_X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_Y
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT0X
,
wdata
->
extension
.
input
->
absbit
);
set_bit
(
ABS_HAT1X
,
wdata
->
extension
.
input
->
absbit
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_X
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_Y
,
-
32
,
31
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT0X
,
0
,
0x1f
,
1
,
1
);
input_set_abs_params
(
wdata
->
extension
.
input
,
ABS_HAT1X
,
0
,
0x0f
,
1
,
1
);
ret
=
input_register_device
(
wdata
->
extension
.
input
);
if
(
ret
)
goto
err_free
;
return
0
;
err_free:
input_free_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
return
ret
;
}
static
void
wiimod_guitar_remove
(
const
struct
wiimod_ops
*
ops
,
struct
wiimote_data
*
wdata
)
{
if
(
!
wdata
->
extension
.
input
)
return
;
input_unregister_device
(
wdata
->
extension
.
input
);
wdata
->
extension
.
input
=
NULL
;
}
static
const
struct
wiimod_ops
wiimod_guitar
=
{
.
flags
=
0
,
.
arg
=
0
,
.
probe
=
wiimod_guitar_probe
,
.
remove
=
wiimod_guitar_remove
,
.
in_ext
=
wiimod_guitar_in_ext
,
};
/*
/*
* Builtin Motion Plus
* Builtin Motion Plus
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
* This module simply sets the WIIPROTO_FLAG_BUILTIN_MP protocol flag which
...
@@ -2201,4 +2639,6 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
...
@@ -2201,4 +2639,6 @@ const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM] = {
[
WIIMOTE_EXT_CLASSIC_CONTROLLER
]
=
&
wiimod_classic
,
[
WIIMOTE_EXT_CLASSIC_CONTROLLER
]
=
&
wiimod_classic
,
[
WIIMOTE_EXT_BALANCE_BOARD
]
=
&
wiimod_bboard
,
[
WIIMOTE_EXT_BALANCE_BOARD
]
=
&
wiimod_bboard
,
[
WIIMOTE_EXT_PRO_CONTROLLER
]
=
&
wiimod_pro
,
[
WIIMOTE_EXT_PRO_CONTROLLER
]
=
&
wiimod_pro
,
[
WIIMOTE_EXT_DRUMS
]
=
&
wiimod_drums
,
[
WIIMOTE_EXT_GUITAR
]
=
&
wiimod_guitar
,
};
};
drivers/hid/hid-wiimote.h
View file @
1429b47b
...
@@ -89,6 +89,8 @@ enum wiimote_exttype {
...
@@ -89,6 +89,8 @@ enum wiimote_exttype {
WIIMOTE_EXT_CLASSIC_CONTROLLER
,
WIIMOTE_EXT_CLASSIC_CONTROLLER
,
WIIMOTE_EXT_BALANCE_BOARD
,
WIIMOTE_EXT_BALANCE_BOARD
,
WIIMOTE_EXT_PRO_CONTROLLER
,
WIIMOTE_EXT_PRO_CONTROLLER
,
WIIMOTE_EXT_DRUMS
,
WIIMOTE_EXT_GUITAR
,
WIIMOTE_EXT_NUM
,
WIIMOTE_EXT_NUM
,
};
};
...
@@ -137,6 +139,7 @@ struct wiimote_state {
...
@@ -137,6 +139,7 @@ struct wiimote_state {
/* calibration/cache data */
/* calibration/cache data */
__u16
calib_bboard
[
4
][
3
];
__u16
calib_bboard
[
4
][
3
];
__s16
calib_pro_sticks
[
4
];
__s16
calib_pro_sticks
[
4
];
__u8
pressure_drums
[
7
];
__u8
cache_rumble
;
__u8
cache_rumble
;
};
};
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment