Commit 35e160e7 authored by Christian König's avatar Christian König Committed by Alex Deucher

drm/scheduler: change entities rq even earlier

Looks like for correct debugging we need to know the scheduler even
earlier. So move picking a rq for an entity into job creation.
Signed-off-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarNayan Deshmukh <nayan26deshmukh@gmail.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 573edb24
......@@ -549,6 +549,34 @@ drm_sched_entity_pop_job(struct drm_sched_entity *entity)
return sched_job;
}
/**
* drm_sched_entity_select_rq - select a new rq for the entity
*
* @entity: scheduler entity
*
* Check all prerequisites and select a new rq for the entity for load
* balancing.
*/
static void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
{
struct dma_fence *fence;
struct drm_sched_rq *rq;
if (!spsc_queue_count(&entity->job_queue) == 0 ||
entity->num_rq_list <= 1)
return;
fence = READ_ONCE(entity->last_scheduled);
if (fence && !dma_fence_is_signaled(fence))
return;
rq = drm_sched_entity_get_free_sched(entity);
spin_lock(&entity->rq_lock);
drm_sched_rq_remove_entity(entity->rq, entity);
entity->rq = rq;
spin_unlock(&entity->rq_lock);
}
/**
* drm_sched_entity_push_job - Submit a job to the entity's job queue
*
......@@ -564,25 +592,8 @@ drm_sched_entity_pop_job(struct drm_sched_entity *entity)
void drm_sched_entity_push_job(struct drm_sched_job *sched_job,
struct drm_sched_entity *entity)
{
struct drm_sched_rq *rq = entity->rq;
bool first;
first = spsc_queue_count(&entity->job_queue) == 0;
if (first && (entity->num_rq_list > 1)) {
struct dma_fence *fence;
fence = READ_ONCE(entity->last_scheduled);
if (fence == NULL || dma_fence_is_signaled(fence)) {
rq = drm_sched_entity_get_free_sched(entity);
spin_lock(&entity->rq_lock);
drm_sched_rq_remove_entity(entity->rq, entity);
entity->rq = rq;
spin_unlock(&entity->rq_lock);
}
}
sched_job->sched = entity->rq->sched;
sched_job->s_fence->sched = entity->rq->sched;
trace_drm_sched_job(sched_job, entity);
atomic_inc(&entity->rq->sched->num_jobs);
WRITE_ONCE(entity->last_user, current->group_leader);
......@@ -786,7 +797,10 @@ int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner)
{
struct drm_gpu_scheduler *sched = entity->rq->sched;
struct drm_gpu_scheduler *sched;
drm_sched_entity_select_rq(entity);
sched = entity->rq->sched;
job->sched = sched;
job->entity = entity;
......
......@@ -161,7 +161,7 @@ struct drm_sched_fence *drm_sched_fence_create(struct drm_sched_entity *entity,
return NULL;
fence->owner = owner;
fence->sched = NULL;
fence->sched = entity->rq->sched;
spin_lock_init(&fence->lock);
seq = atomic_inc_return(&entity->fence_seq);
......
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