Commit 403fef50 authored by Deepak Rawat's avatar Deepak Rawat Committed by Roland Scheidegger

drm/vmwgfx: Rename stream output target binding tracker struct

Previous name vmw_ctx_bindinfo_so is misleading because it actually
represent so target and stream output is a new resource type that needs
tracking for SM5 capable device. Also rename binding type enum and
internal functions to reflect these belongs to so targets.
Signed-off-by: default avatarDeepak Rawat <drawat.floss@gmail.com>
Reviewed-by: default avatarThomas Hellström (VMware) <thomas_os@shipmail.org>
Reviewed-by: default avatarRoland Scheidegger <sroland@vmware.com>
Signed-off-by: default avatarRoland Scheidegger <sroland@vmware.com>
parent b6fad739
......@@ -57,7 +57,7 @@
#define VMW_BINDING_RT_BIT 0
#define VMW_BINDING_PS_BIT 1
#define VMW_BINDING_SO_BIT 2
#define VMW_BINDING_SO_T_BIT 2
#define VMW_BINDING_VB_BIT 3
#define VMW_BINDING_UAV_BIT 4
#define VMW_BINDING_CS_UAV_BIT 5
......@@ -98,7 +98,7 @@ struct vmw_ctx_binding_state {
struct vmw_ctx_bindinfo_view render_targets[SVGA3D_RT_MAX];
struct vmw_ctx_bindinfo_tex texture_units[SVGA3D_NUM_TEXTURE_UNITS];
struct vmw_ctx_bindinfo_view ds_view;
struct vmw_ctx_bindinfo_so so_targets[SVGA3D_DX_MAX_SOTARGETS];
struct vmw_ctx_bindinfo_so_target so_targets[SVGA3D_DX_MAX_SOTARGETS];
struct vmw_ctx_bindinfo_vb vertex_buffers[SVGA3D_DX_MAX_VERTEXBUFFERS];
struct vmw_ctx_bindinfo_ib index_buffer;
struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE];
......@@ -119,7 +119,7 @@ static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs);
static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi,
bool rebind);
......@@ -187,7 +187,7 @@ static const size_t vmw_binding_sr_offsets[] = {
offsetof(struct vmw_ctx_binding_state, per_shader[4].shader_res),
offsetof(struct vmw_ctx_binding_state, per_shader[5].shader_res),
};
static const size_t vmw_binding_so_offsets[] = {
static const size_t vmw_binding_so_target_offsets[] = {
offsetof(struct vmw_ctx_binding_state, so_targets),
};
static const size_t vmw_binding_vb_offsets[] = {
......@@ -236,10 +236,10 @@ static const struct vmw_binding_info vmw_binding_infos[] = {
.size = sizeof(struct vmw_ctx_bindinfo_view),
.offsets = vmw_binding_dx_ds_offsets,
.scrub_func = vmw_binding_scrub_dx_rt},
[vmw_ctx_binding_so] = {
.size = sizeof(struct vmw_ctx_bindinfo_so),
.offsets = vmw_binding_so_offsets,
.scrub_func = vmw_binding_scrub_so},
[vmw_ctx_binding_so_target] = {
.size = sizeof(struct vmw_ctx_bindinfo_so_target),
.offsets = vmw_binding_so_target_offsets,
.scrub_func = vmw_binding_scrub_so_target},
[vmw_ctx_binding_vb] = {
.size = sizeof(struct vmw_ctx_bindinfo_vb),
.offsets = vmw_binding_vb_offsets,
......@@ -874,8 +874,8 @@ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs,
const struct vmw_ctx_bindinfo *bi,
u32 max_num)
{
const struct vmw_ctx_bindinfo_so *biso =
container_of(bi, struct vmw_ctx_bindinfo_so, bi);
const struct vmw_ctx_bindinfo_so_target *biso =
container_of(bi, struct vmw_ctx_bindinfo_so_target, bi);
unsigned long i;
SVGA3dSoTarget *so_buffer = (SVGA3dSoTarget *) cbs->bind_cmd_buffer;
......@@ -900,11 +900,11 @@ static void vmw_collect_so_targets(struct vmw_ctx_binding_state *cbs,
}
/**
* vmw_binding_emit_set_so - Issue delayed streamout binding commands
* vmw_emit_set_so_target - Issue delayed streamout binding commands
*
* @cbs: Pointer to the context's struct vmw_ctx_binding_state
*/
static int vmw_emit_set_so(struct vmw_ctx_binding_state *cbs)
static int vmw_emit_set_so_target(struct vmw_ctx_binding_state *cbs)
{
const struct vmw_ctx_bindinfo *loc = &cbs->so_targets[0].bi;
struct {
......@@ -1136,8 +1136,8 @@ static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs)
case VMW_BINDING_PS_BIT:
ret = vmw_binding_emit_dirty_ps(cbs);
break;
case VMW_BINDING_SO_BIT:
ret = vmw_emit_set_so(cbs);
case VMW_BINDING_SO_T_BIT:
ret = vmw_emit_set_so_target(cbs);
break;
case VMW_BINDING_VB_BIT:
ret = vmw_emit_set_vb(cbs);
......@@ -1201,18 +1201,18 @@ static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind)
}
/**
* vmw_binding_scrub_so - Schedule a dx streamoutput buffer binding
* vmw_binding_scrub_so_target - Schedule a dx streamoutput buffer binding
* scrub from a context
*
* @bi: single binding information.
* @rebind: Whether to issue a bind instead of scrub command.
*/
static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind)
static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind)
{
struct vmw_ctx_binding_state *cbs =
vmw_context_binding_state(bi->ctx);
__set_bit(VMW_BINDING_SO_BIT, &cbs->dirty);
__set_bit(VMW_BINDING_SO_T_BIT, &cbs->dirty);
return 0;
}
......@@ -1387,7 +1387,7 @@ u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type)
[vmw_ctx_binding_rt] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_dx_rt] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_ds] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_so] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_so_target] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_uav] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_cs_uav] = VMW_RES_DIRTY_SET,
};
......
......@@ -50,7 +50,7 @@ enum vmw_ctx_binding_type {
vmw_ctx_binding_dx_rt,
vmw_ctx_binding_sr,
vmw_ctx_binding_ds,
vmw_ctx_binding_so,
vmw_ctx_binding_so_target,
vmw_ctx_binding_vb,
vmw_ctx_binding_ib,
vmw_ctx_binding_uav,
......@@ -132,14 +132,14 @@ struct vmw_ctx_bindinfo_view {
};
/**
* struct vmw_ctx_bindinfo_so - StreamOutput binding metadata
* struct vmw_ctx_bindinfo_so_target - StreamOutput binding metadata
*
* @bi: struct vmw_ctx_bindinfo we derive from.
* @offset: Device data used to reconstruct binding command.
* @size: Device data used to reconstruct binding command.
* @slot: Device data used to reconstruct binding command.
*/
struct vmw_ctx_bindinfo_so {
struct vmw_ctx_bindinfo_so_target {
struct vmw_ctx_bindinfo bi;
uint32 offset;
uint32 size;
......
......@@ -2479,7 +2479,7 @@ static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
SVGA3dCmdHeader *header)
{
struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
struct vmw_ctx_bindinfo_so binding;
struct vmw_ctx_bindinfo_so_target binding;
struct vmw_resource *res;
struct {
SVGA3dCmdHeader header;
......@@ -2509,7 +2509,7 @@ static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
binding.bi.ctx = ctx_node->ctx;
binding.bi.res = res;
binding.bi.bt = vmw_ctx_binding_so,
binding.bi.bt = vmw_ctx_binding_so_target,
binding.offset = cmd->targets[i].offset;
binding.size = cmd->targets[i].sizeInBytes;
binding.slot = i;
......
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