drm/vmwgfx: check master authentication in surface_ref ioctls
With later commit we'll rework DRM authentication handling. Namely DRM_AUTH will not be a requirement for DRM_RENDER_ALLOW ioctls. Since vmwgfx does isolation for primary clients in different master realms, the DRM_AUTH can be dropped. The only place where authentication matters, is surface_reference ioctls whenever a legacy (non-prime) handle is used. For those ioctls we call vmw_surface_handle_reference(), where we explicitly check if the client is both a) master and b) unauthenticated - bailing out as result. Otherwise the usual isolation path kicks in and we're all good. v2: Reword commit message, since the isolation work has landed. Cc: VMware Graphics <linux-graphics-maintainer@vmware.com> Cc: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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