media: platform: mtk-mdp3: chip config split about pipe info
In MDP3, a pipe is used to represent a data path which consisting of different components and MUTEX, as shown in the following diagram: +----------------------------+ | MUTEX [*1] | +----------------------------+ S ^ S ^ S ^ S ^ S ^ | | | | | | | | | | | | | | | | | | | | +--------------+ | | | | | | | | +-------------+ | +--------------+ | | | | | | +-------------+ | | | +------+ | | | | +------+ | | | | | +------+ | | +------+ | | | | | | | | | | | | | | | | | | | | | | | v E v E v E v E v E +-------+ +-----+ +-------+ +-----+ +-------+ B>--->| RDMA0 |>-->| PQ |>-->| RSZ0 |>-->| PQ |>-->| WROT0 |>-->B +-------+ +-----+ +-------+ +-----+ +-------+ [*1] MUTEX is SOF/EOF signal controller [*2] S = Start of frame (SOF) [*3] E = End of frame (EOF) [*4] B = frame buffer More pipes will be introduced in future chips for applications such as higher frame rate frequency, which should integrate and reorder related information into specific chip config file. Signed-off-by: Moudy Ho <moudy.ho@mediatek.com> Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
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