Commit 5d32bcd0 authored by Imre Deak's avatar Imre Deak

drm/i915/intel_fb: Factor out calc_plane_normal_size()

Factor out to a new function the logic to calculate an FB plane's
normal-view size.

Instead of using intel_remapped_plane_info, which is related only to
remapping, add a helper to get the tile pitch and rows for an FB plane,
so these helpers can be used both by the normal size calculation and the
remapping code.

Also add a new fb_plane_view_dims struct in which we can pass around the
view (either FB plane or plane source) and tile dimensions conveniently
to functions calculating further view parameters.

v2:
- Add back the +1 tile adjustment for x!=0 in calc_plane_normal_size(). (Ville)
- s/pages/tiles/ in calc_plane_normal_size(). (Ville)
- Add a helper for the plane view width calculation. (Ville)
- Return tiles as unsigned int from calc_plane_normal_size().

Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarImre Deak <imre.deak@intel.com>
Reviewed-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210325214808.2071517-16-imre.deak@intel.com
parent 435b3e7e
......@@ -632,6 +632,74 @@ static u32 setup_fb_rotation(int plane, const struct intel_remapped_plane_info *
return plane_info->width * plane_info->height;
}
struct fb_plane_view_dims {
unsigned int width, height;
unsigned int tile_width, tile_height;
};
static void init_plane_view_dims(const struct intel_framebuffer *fb, int color_plane,
unsigned int width, unsigned int height,
struct fb_plane_view_dims *dims)
{
dims->width = width;
dims->height = height;
intel_tile_dims(&fb->base, color_plane, &dims->tile_width, &dims->tile_height);
}
static unsigned int
plane_view_stride_tiles(const struct intel_framebuffer *fb, int color_plane,
const struct fb_plane_view_dims *dims)
{
return DIV_ROUND_UP(fb->base.pitches[color_plane],
dims->tile_width * fb->base.format->cpp[color_plane]);
}
static unsigned int
plane_view_width_tiles(const struct intel_framebuffer *fb, int color_plane,
const struct fb_plane_view_dims *dims,
int x)
{
return DIV_ROUND_UP(x + dims->width, dims->tile_width);
}
static unsigned int
plane_view_height_tiles(const struct intel_framebuffer *fb, int color_plane,
const struct fb_plane_view_dims *dims,
int y)
{
return DIV_ROUND_UP(y + dims->height, dims->tile_height);
}
/* Return number of tiles @color_plane needs. */
static unsigned int
calc_plane_normal_size(const struct intel_framebuffer *fb, int color_plane,
const struct fb_plane_view_dims *dims,
int x, int y)
{
struct drm_i915_private *i915 = to_i915(fb->base.dev);
unsigned int tiles;
if (is_surface_linear(&fb->base, color_plane)) {
unsigned int size;
size = (y + dims->height) * fb->base.pitches[color_plane] +
x * fb->base.format->cpp[color_plane];
tiles = DIV_ROUND_UP(size, intel_tile_size(i915));
} else {
tiles = plane_view_stride_tiles(fb, color_plane, dims) *
plane_view_height_tiles(fb, color_plane, dims, y);
/*
* If the plane isn't horizontally tile aligned,
* we need one more tile.
*/
if (x != 0)
tiles++;
}
return tiles;
}
int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb)
{
struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
......@@ -642,6 +710,7 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb
unsigned int tile_size = intel_tile_size(i915);
for (i = 0; i < num_planes; i++) {
struct fb_plane_view_dims view_dims;
unsigned int width, height;
unsigned int cpp, size;
u32 offset;
......@@ -667,6 +736,8 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb
if (ret)
return ret;
init_plane_view_dims(intel_fb, i, width, height, &view_dims);
/*
* First pixel of the framebuffer from
* the start of the normal gtt mapping.
......@@ -678,38 +749,22 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb
if (!is_surface_linear(fb, i)) {
struct intel_remapped_plane_info plane_info;
unsigned int tile_width, tile_height;
intel_tile_dims(fb, i, &tile_width, &tile_height);
plane_info.offset = offset;
plane_info.stride = DIV_ROUND_UP(fb->pitches[i],
tile_width * cpp);
plane_info.width = DIV_ROUND_UP(x + width, tile_width);
plane_info.height = DIV_ROUND_UP(y + height,
tile_height);
/* how many tiles does this plane need */
size = plane_info.stride * plane_info.height;
/*
* If the plane isn't horizontally tile aligned,
* we need one more tile.
*/
if (x != 0)
size++;
plane_info.stride = plane_view_stride_tiles(intel_fb, i, &view_dims);
plane_info.width = plane_view_width_tiles(intel_fb, i, &view_dims, x);
plane_info.height = plane_view_height_tiles(intel_fb, i, &view_dims, y);
gtt_offset_rotated +=
setup_fb_rotation(i, &plane_info,
gtt_offset_rotated,
x, y, width, height,
tile_size,
tile_width, tile_height,
view_dims.tile_width, view_dims.tile_height,
fb);
} else {
size = DIV_ROUND_UP((y + height) * fb->pitches[i] +
x * cpp, tile_size);
}
size = calc_plane_normal_size(intel_fb, i, &view_dims, x, y);
/* how many tiles in total needed in the bo */
max_size = max(max_size, offset + size);
}
......
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