Commit 63955b3b authored by Lucas De Marchi's avatar Lucas De Marchi Committed by Rodrigo Vivi

drm/xe: Remove dependency on intel_gpu_commands.h

Copy the macros used by xe in intel_gpu_commands.h to
regs/xe_gpu_commands.h. PIPE_CONTROL_3D_ENGINE_FLAGS and
PIPE_CONTROL_3D_ARCH_FLAGS were already defined in
drivers/gpu/drm/xe/xe_ring_ops.c and only used there. So let that define
to be used instead of also adding to the new header.

v2: Let PIPE_CONTROL_3D_ENGINE_FLAGS/PIPE_CONTROL_3D_ARCH_FLAGS in the
    only .c that uses it instead of redefining (Matt Roper)
Signed-off-by: default avatarLucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: default avatarMatt Roper <matthew.d.roper@intel.com>
Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@intel.com>
parent 0992884d
/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2023 Intel Corporation
*/
#ifndef _XE_GPU_COMMANDS_H_
#define _XE_GPU_COMMANDS_H_
#define INSTR_CLIENT_SHIFT 29
#define INSTR_MI_CLIENT 0x0
#define __INSTR(client) ((client) << INSTR_CLIENT_SHIFT)
#define MI_INSTR(opcode, flags) \
(__INSTR(INSTR_MI_CLIENT) | (opcode) << 23 | (flags))
#define MI_NOOP MI_INSTR(0, 0)
#define MI_USER_INTERRUPT MI_INSTR(0x02, 0)
#define MI_ARB_ON_OFF MI_INSTR(0x08, 0)
#define MI_ARB_ENABLE (1<<0)
#define MI_ARB_DISABLE (0<<0)
#define MI_BATCH_BUFFER_END MI_INSTR(0x0a, 0)
#define MI_STORE_DATA_IMM MI_INSTR(0x20, 0)
#define MI_LOAD_REGISTER_IMM(x) MI_INSTR(0x22, 2*(x)-1)
#define MI_LRI_LRM_CS_MMIO REG_BIT(19)
#define MI_LRI_MMIO_REMAP_EN REG_BIT(17)
#define MI_LRI_FORCE_POSTED (1<<12)
#define MI_FLUSH_DW MI_INSTR(0x26, 1)
#define MI_FLUSH_DW_STORE_INDEX (1<<21)
#define MI_INVALIDATE_TLB (1<<18)
#define MI_FLUSH_DW_CCS (1<<16)
#define MI_FLUSH_DW_OP_STOREDW (1<<14)
#define MI_FLUSH_DW_USE_GTT (1<<2)
#define MI_BATCH_BUFFER_START_GEN8 MI_INSTR(0x31, 1)
#define XY_CTRL_SURF_COPY_BLT ((2 << 29) | (0x48 << 22) | 3)
#define SRC_ACCESS_TYPE_SHIFT 21
#define DST_ACCESS_TYPE_SHIFT 20
#define CCS_SIZE_MASK 0x3FF
#define CCS_SIZE_SHIFT 8
#define XY_CTRL_SURF_MOCS_MASK GENMASK(31, 25)
#define NUM_CCS_BYTES_PER_BLOCK 256
#define NUM_BYTES_PER_CCS_BYTE 256
#define NUM_CCS_BLKS_PER_XFER 1024
#define XY_FAST_COLOR_BLT_CMD (2 << 29 | 0x44 << 22)
#define XY_FAST_COLOR_BLT_DEPTH_32 (2 << 19)
#define XY_FAST_COLOR_BLT_DW 16
#define XY_FAST_COLOR_BLT_MOCS_MASK GENMASK(27, 21)
#define XY_FAST_COLOR_BLT_MEM_TYPE_SHIFT 31
#define GEN9_XY_FAST_COPY_BLT_CMD (2 << 29 | 0x42 << 22)
#define BLT_DEPTH_32 (3<<24)
#define GFX_OP_PIPE_CONTROL(len) ((0x3<<29)|(0x3<<27)|(0x2<<24)|((len)-2))
#define PIPE_CONTROL_TILE_CACHE_FLUSH (1<<28)
#define PIPE_CONTROL_AMFS_FLUSH (1<<25)
#define PIPE_CONTROL_GLOBAL_GTT_IVB (1<<24)
#define PIPE_CONTROL_CS_STALL (1<<20)
#define PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET (1<<19)
#define PIPE_CONTROL_PSD_SYNC (1<<17)
#define PIPE_CONTROL_QW_WRITE (1<<14)
#define PIPE_CONTROL_DEPTH_STALL (1<<13)
#define PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH (1<<12)
#define PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE (1<<10)
#define PIPE_CONTROL_INDIRECT_STATE_DISABLE (1<<9)
#define PIPE_CONTROL_FLUSH_ENABLE (1<<7)
#define PIPE_CONTROL_DC_FLUSH_ENABLE (1<<5)
#define PIPE_CONTROL_VF_CACHE_INVALIDATE (1<<4)
#define PIPE_CONTROL_STALL_AT_SCOREBOARD (1<<1)
#define PIPE_CONTROL_DEPTH_CACHE_FLUSH (1<<0)
#define MI_ARB_CHECK MI_INSTR(0x05, 0)
#endif
......@@ -5,6 +5,7 @@
#include "xe_bb.h"
#include "regs/xe_gpu_commands.h"
#include "xe_device.h"
#include "xe_engine_types.h"
#include "xe_hw_fence.h"
......@@ -12,8 +13,6 @@
#include "xe_sched_job.h"
#include "xe_vm_types.h"
#include "gt/intel_gpu_commands.h"
struct xe_bb *xe_bb_new(struct xe_gt *gt, u32 dwords, bool usm)
{
struct xe_bb *bb = kmalloc(sizeof(*bb), GFP_KERNEL);
......
......@@ -11,12 +11,11 @@ struct xe_file;
#include <drm/drm_util.h>
#include "regs/xe_gpu_commands.h"
#include "xe_device_types.h"
#include "xe_force_wake.h"
#include "xe_macros.h"
#include "gt/intel_gpu_commands.h"
static inline struct xe_device *to_xe_device(const struct drm_device *dev)
{
return container_of(dev, struct xe_device, drm);
......
......@@ -8,6 +8,7 @@
#include <drm/drm_managed.h>
#include "regs/xe_engine_regs.h"
#include "regs/xe_gpu_commands.h"
#include "regs/xe_gt_regs.h"
#include "regs/xe_lrc_layout.h"
#include "xe_bo.h"
......@@ -22,7 +23,6 @@
#include "xe_ring_ops_types.h"
#include "xe_sched_job.h"
#include "gt/intel_gpu_commands.h"
#include "i915_reg.h"
#define XE_EXECLIST_HANG_LIMIT 1
......
......@@ -6,6 +6,7 @@
#include "xe_lrc.h"
#include "regs/xe_engine_regs.h"
#include "regs/xe_gpu_commands.h"
#include "regs/xe_gt_regs.h"
#include "regs/xe_lrc_layout.h"
#include "xe_bo.h"
......@@ -16,7 +17,6 @@
#include "xe_map.h"
#include "xe_vm.h"
#include "gt/intel_gpu_commands.h"
#include "i915_reg.h"
#define GEN8_CTX_VALID (1 << 0)
......
......@@ -11,6 +11,7 @@
#include <drm/ttm/ttm_tt.h>
#include <drm/xe_drm.h>
#include "regs/xe_gpu_commands.h"
#include "xe_bb.h"
#include "xe_bo.h"
#include "xe_engine.h"
......@@ -27,8 +28,6 @@
#include "xe_trace.h"
#include "xe_vm.h"
#include "gt/intel_gpu_commands.h"
/**
* struct xe_migrate - migrate context.
*/
......
......@@ -5,6 +5,7 @@
#include "xe_ring_ops.h"
#include "regs/xe_gpu_commands.h"
#include "regs/xe_gt_regs.h"
#include "regs/xe_lrc_layout.h"
#include "xe_engine_types.h"
......@@ -14,9 +15,32 @@
#include "xe_sched_job.h"
#include "xe_vm_types.h"
#include "gt/intel_gpu_commands.h"
#include "i915_reg.h"
/*
* 3D-related flags that can't be set on _engines_ that lack access to the 3D
* pipeline (i.e., CCS engines).
*/
#define PIPE_CONTROL_3D_ENGINE_FLAGS (\
PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | \
PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
PIPE_CONTROL_TILE_CACHE_FLUSH | \
PIPE_CONTROL_DEPTH_STALL | \
PIPE_CONTROL_STALL_AT_SCOREBOARD | \
PIPE_CONTROL_PSD_SYNC | \
PIPE_CONTROL_AMFS_FLUSH | \
PIPE_CONTROL_VF_CACHE_INVALIDATE | \
PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET)
/* 3D-related flags that can't be set on _platforms_ that lack a 3D pipeline */
#define PIPE_CONTROL_3D_ARCH_FLAGS ( \
PIPE_CONTROL_3D_ENGINE_FLAGS | \
PIPE_CONTROL_INDIRECT_STATE_DISABLE | \
PIPE_CONTROL_FLUSH_ENABLE | \
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
PIPE_CONTROL_DC_FLUSH_ENABLE)
static u32 preparser_disable(bool state)
{
return MI_ARB_CHECK | BIT(8) | state;
......@@ -181,29 +205,6 @@ static void __emit_job_gen12_video(struct xe_sched_job *job, struct xe_lrc *lrc,
xe_lrc_write_ring(lrc, dw, i * sizeof(*dw));
}
/*
* 3D-related flags that can't be set on _engines_ that lack access to the 3D
* pipeline (i.e., CCS engines).
*/
#define PIPE_CONTROL_3D_ENGINE_FLAGS (\
PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | \
PIPE_CONTROL_DEPTH_CACHE_FLUSH | \
PIPE_CONTROL_TILE_CACHE_FLUSH | \
PIPE_CONTROL_DEPTH_STALL | \
PIPE_CONTROL_STALL_AT_SCOREBOARD | \
PIPE_CONTROL_PSD_SYNC | \
PIPE_CONTROL_AMFS_FLUSH | \
PIPE_CONTROL_VF_CACHE_INVALIDATE | \
PIPE_CONTROL_GLOBAL_SNAPSHOT_RESET)
/* 3D-related flags that can't be set on _platforms_ that lack a 3D pipeline */
#define PIPE_CONTROL_3D_ARCH_FLAGS ( \
PIPE_CONTROL_3D_ENGINE_FLAGS | \
PIPE_CONTROL_INDIRECT_STATE_DISABLE | \
PIPE_CONTROL_FLUSH_ENABLE | \
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | \
PIPE_CONTROL_DC_FLUSH_ENABLE)
static void __emit_job_gen12_render_compute(struct xe_sched_job *job,
struct xe_lrc *lrc,
u64 batch_addr, u32 seqno)
......
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