Commit 75fe9e19 authored by Alex Elder's avatar Alex Elder Committed by Sage Weil

rbd: don't use snapc->seq that way

In what appears to be an artifact of a different way of encoding
whether an rbd image maps a snapshot, __rbd_refresh_header() has
code that arranges to update the seq value in an rbd image's
snapshot context to point to the first entry in its snapshot
array if that's where it was pointing initially.

We now use rbd_dev->snap_id to record the snapshot id--using the
special value CEPH_NOSNAP to indicate the rbd_dev is not mapping a
snapshot at all.

There is therefore no need to check for this case, nor to update the
seq value, in __rbd_refresh_header().  Just preserve the seq value
that rbd_read_header() provides (which, at the moment, is nothing).
Signed-off-by: default avatarAlex Elder <elder@inktank.com>
Reviewed-by: default avatarJosh Durgin <josh.durgin@inktank.com>
parent a71b891b
......@@ -1718,8 +1718,6 @@ static int __rbd_refresh_header(struct rbd_device *rbd_dev)
{
int ret;
struct rbd_image_header h;
u64 snap_seq;
int follow_seq = 0;
ret = rbd_read_header(rbd_dev, &h);
if (ret < 0)
......@@ -1735,13 +1733,6 @@ static int __rbd_refresh_header(struct rbd_device *rbd_dev)
set_capacity(rbd_dev->disk, size);
}
snap_seq = rbd_dev->header.snapc->seq;
if (rbd_dev->header.total_snaps &&
rbd_dev->header.snapc->snaps[0] == snap_seq)
/* pointing at the head, will need to follow that
if head moves */
follow_seq = 1;
/* rbd_dev->header.object_prefix shouldn't change */
kfree(rbd_dev->header.snap_sizes);
kfree(rbd_dev->header.snap_names);
......@@ -1759,11 +1750,6 @@ static int __rbd_refresh_header(struct rbd_device *rbd_dev)
WARN_ON(strcmp(rbd_dev->header.object_prefix, h.object_prefix));
kfree(h.object_prefix);
if (follow_seq)
rbd_dev->header.snapc->seq = rbd_dev->header.snapc->snaps[0];
else
rbd_dev->header.snapc->seq = snap_seq;
ret = __rbd_init_snaps_header(rbd_dev);
up_write(&rbd_dev->header_rwsem);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment