Commit 766e137d authored by Mauro Carvalho Chehab's avatar Mauro Carvalho Chehab

doc-rst: linux_tv/index: add xrefs for document divisions

Make easier to navigate at the media document by adding the
links to each of the parts of the document.
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@s-opensource.com>
parent 9e00ffca
...@@ -39,19 +39,19 @@ A typical media device hardware is shown at ...@@ -39,19 +39,19 @@ A typical media device hardware is shown at
The media infrastructure API was designed to control such devices. It is The media infrastructure API was designed to control such devices. It is
divided into four parts. divided into four parts.
The first part covers radio, video capture and output, The :Ref:`first part <v4l2spec>` covers radio, video capture and output,
cameras, analog TV devices and codecs. cameras, analog TV devices and codecs.
The second part covers the API used for digital TV and Internet The :Ref:`second part <dvbapi>` covers the API used for digital TV and
reception via one of the several digital tv standards. While it is Internet reception via one of the several digital tv standards. While it
called as DVB API, in fact it covers several different video standards is called as DVB API, in fact it covers several different video
including DVB-T/T2, DVB-S/S2, DVB-C, ATSC, ISDB-T, ISDB-S, DTMB, etc. standards including DVB-T/T2, DVB-S/S2, DVB-C, ATSC, ISDB-T, ISDB-S,
The complete list of supported standards can be found at DTMB, etc. The complete list of supported standards can be found at
:ref:`fe-delivery-system-t`. :ref:`fe-delivery-system-t`.
The third part covers the Remote Controller API. The :Ref:`third part <remote_controllers>` covers the Remote Controller API.
The fourth part covers the Media Controller API. The :Ref:`fourth part <media_controller>` covers the Media Controller API.
It should also be noted that a media device may also have audio It should also be noted that a media device may also have audio
components, like mixers, PCM capture, PCM playback, etc, which are components, like mixers, PCM capture, PCM playback, etc, which are
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