net: reorganize struct sock for better data locality
Group fields used in TX path, and keep some cache lines mostly read to permit sharing among cpus. Gained two 4 bytes holes on 64bit arches. Added a place holder for tcp tsq_flags, next to sk_wmem_alloc to speed up tcp_wfree() in the following patch. I have not added ____cacheline_aligned_in_smp, this might be done later. I prefer doing this once inet and tcp/udp sockets reorg is also done. Tested with both TCP and UDP. UDP receiver performance under flood increased by ~20 % : Accessing sk_filter/sk_wq/sk_napi_id no longer stalls because sk_drops was moved away from a critical cache line, now mostly read and shared. /* --- cacheline 4 boundary (256 bytes) --- */ unsigned int sk_napi_id; /* 0x100 0x4 */ int sk_rcvbuf; /* 0x104 0x4 */ struct sk_filter * sk_filter; /* 0x108 0x8 */ union { struct socket_wq * sk_wq; /* 0x8 */ struct socket_wq * sk_wq_raw; /* 0x8 */ }; /* 0x110 0x8 */ struct xfrm_policy * sk_policy[2]; /* 0x118 0x10 */ struct dst_entry * sk_rx_dst; /* 0x128 0x8 */ struct dst_entry * sk_dst_cache; /* 0x130 0x8 */ atomic_t sk_omem_alloc; /* 0x138 0x4 */ int sk_sndbuf; /* 0x13c 0x4 */ /* --- cacheline 5 boundary (320 bytes) --- */ int sk_wmem_queued; /* 0x140 0x4 */ atomic_t sk_wmem_alloc; /* 0x144 0x4 */ long unsigned int sk_tsq_flags; /* 0x148 0x8 */ struct sk_buff * sk_send_head; /* 0x150 0x8 */ struct sk_buff_head sk_write_queue; /* 0x158 0x18 */ __s32 sk_peek_off; /* 0x170 0x4 */ int sk_write_pending; /* 0x174 0x4 */ long int sk_sndtimeo; /* 0x178 0x8 */ Signed-off-by: Eric Dumazet <edumazet@google.com> Tested-by: Paolo Abeni <pabeni@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
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