Commit a0bcad23 authored by Ricardo B. Marliere's avatar Ricardo B. Marliere Committed by Martin K. Petersen

scsi: core: Make scsi_bus_type const

Since commit d492cc25 ("driver core: device.h: make struct bus_type a
const *"), the driver core can properly handle constant struct bus_type,
move the scsi_bus_type variable to be a constant structure as well, placing
it into read-only memory which can not be modified at runtime.

Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Suggested-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: default avatarRicardo B. Marliere <ricardo@marliere.net>
Link: https://lore.kernel.org/r/20240212-bus_cleanup-scsi2-v2-1-65004493ff09@marliere.netReviewed-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: default avatarMartin K. Petersen <martin.petersen@oracle.com>
parent f7c7190f
...@@ -156,7 +156,7 @@ extern void scsi_sysfs_device_initialize(struct scsi_device *); ...@@ -156,7 +156,7 @@ extern void scsi_sysfs_device_initialize(struct scsi_device *);
extern struct scsi_transport_template blank_transport_template; extern struct scsi_transport_template blank_transport_template;
extern void __scsi_remove_device(struct scsi_device *); extern void __scsi_remove_device(struct scsi_device *);
extern struct bus_type scsi_bus_type; extern const struct bus_type scsi_bus_type;
extern const struct attribute_group *scsi_shost_groups[]; extern const struct attribute_group *scsi_shost_groups[];
/* scsi_netlink.c */ /* scsi_netlink.c */
......
...@@ -549,7 +549,7 @@ static int scsi_bus_uevent(const struct device *dev, struct kobj_uevent_env *env ...@@ -549,7 +549,7 @@ static int scsi_bus_uevent(const struct device *dev, struct kobj_uevent_env *env
return 0; return 0;
} }
struct bus_type scsi_bus_type = { const struct bus_type scsi_bus_type = {
.name = "scsi", .name = "scsi",
.match = scsi_bus_match, .match = scsi_bus_match,
.uevent = scsi_bus_uevent, .uevent = scsi_bus_uevent,
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment