Commit b41bbb33 authored by Ingo Molnar's avatar Ingo Molnar

Merge branch 'sched/eevdf' into sched/core

Pick up the EEVDF work into the main branch - it's looking good so far.

 Conflicts:
	kernel/sched/features.h
Signed-off-by: default avatarIngo Molnar <mingo@kernel.org>
parents 88c56cfe d07f09a1
......@@ -60,6 +60,32 @@ rb_insert_augmented_cached(struct rb_node *node,
rb_insert_augmented(node, &root->rb_root, augment);
}
static __always_inline struct rb_node *
rb_add_augmented_cached(struct rb_node *node, struct rb_root_cached *tree,
bool (*less)(struct rb_node *, const struct rb_node *),
const struct rb_augment_callbacks *augment)
{
struct rb_node **link = &tree->rb_root.rb_node;
struct rb_node *parent = NULL;
bool leftmost = true;
while (*link) {
parent = *link;
if (less(node, parent)) {
link = &parent->rb_left;
} else {
link = &parent->rb_right;
leftmost = false;
}
}
rb_link_node(node, parent, link);
augment->propagate(parent, NULL); /* suboptimal */
rb_insert_augmented_cached(node, tree, leftmost, augment);
return leftmost ? node : NULL;
}
/*
* Template for declaring augmented rbtree callbacks (generic case)
*
......
......@@ -549,13 +549,18 @@ struct sched_entity {
/* For load-balancing: */
struct load_weight load;
struct rb_node run_node;
u64 deadline;
u64 min_deadline;
struct list_head group_node;
unsigned int on_rq;
u64 exec_start;
u64 sum_exec_runtime;
u64 vruntime;
u64 prev_sum_exec_runtime;
u64 vruntime;
s64 vlag;
u64 slice;
u64 nr_migrations;
......
......@@ -4527,6 +4527,8 @@ static void __sched_fork(unsigned long clone_flags, struct task_struct *p)
p->se.prev_sum_exec_runtime = 0;
p->se.nr_migrations = 0;
p->se.vruntime = 0;
p->se.vlag = 0;
p->se.slice = sysctl_sched_base_slice;
INIT_LIST_HEAD(&p->se.group_node);
#ifdef CONFIG_FAIR_GROUP_SCHED
......
......@@ -347,10 +347,7 @@ static __init int sched_init_debug(void)
debugfs_create_file("preempt", 0644, debugfs_sched, NULL, &sched_dynamic_fops);
#endif
debugfs_create_u32("latency_ns", 0644, debugfs_sched, &sysctl_sched_latency);
debugfs_create_u32("min_granularity_ns", 0644, debugfs_sched, &sysctl_sched_min_granularity);
debugfs_create_u32("idle_min_granularity_ns", 0644, debugfs_sched, &sysctl_sched_idle_min_granularity);
debugfs_create_u32("wakeup_granularity_ns", 0644, debugfs_sched, &sysctl_sched_wakeup_granularity);
debugfs_create_u32("base_slice_ns", 0644, debugfs_sched, &sysctl_sched_base_slice);
debugfs_create_u32("latency_warn_ms", 0644, debugfs_sched, &sysctl_resched_latency_warn_ms);
debugfs_create_u32("latency_warn_once", 0644, debugfs_sched, &sysctl_resched_latency_warn_once);
......@@ -582,9 +579,13 @@ print_task(struct seq_file *m, struct rq *rq, struct task_struct *p)
else
SEQ_printf(m, " %c", task_state_to_char(p));
SEQ_printf(m, " %15s %5d %9Ld.%06ld %9Ld %5d ",
SEQ_printf(m, "%15s %5d %9Ld.%06ld %c %9Ld.%06ld %9Ld.%06ld %9Ld.%06ld %9Ld %5d ",
p->comm, task_pid_nr(p),
SPLIT_NS(p->se.vruntime),
entity_eligible(cfs_rq_of(&p->se), &p->se) ? 'E' : 'N',
SPLIT_NS(p->se.deadline),
SPLIT_NS(p->se.slice),
SPLIT_NS(p->se.sum_exec_runtime),
(long long)(p->nvcsw + p->nivcsw),
p->prio);
......@@ -627,10 +628,9 @@ static void print_rq(struct seq_file *m, struct rq *rq, int rq_cpu)
void print_cfs_rq(struct seq_file *m, int cpu, struct cfs_rq *cfs_rq)
{
s64 MIN_vruntime = -1, min_vruntime, max_vruntime = -1,
spread, rq0_min_vruntime, spread0;
s64 left_vruntime = -1, min_vruntime, right_vruntime = -1, spread;
struct sched_entity *last, *first;
struct rq *rq = cpu_rq(cpu);
struct sched_entity *last;
unsigned long flags;
#ifdef CONFIG_FAIR_GROUP_SCHED
......@@ -644,26 +644,25 @@ void print_cfs_rq(struct seq_file *m, int cpu, struct cfs_rq *cfs_rq)
SPLIT_NS(cfs_rq->exec_clock));
raw_spin_rq_lock_irqsave(rq, flags);
if (rb_first_cached(&cfs_rq->tasks_timeline))
MIN_vruntime = (__pick_first_entity(cfs_rq))->vruntime;
first = __pick_first_entity(cfs_rq);
if (first)
left_vruntime = first->vruntime;
last = __pick_last_entity(cfs_rq);
if (last)
max_vruntime = last->vruntime;
right_vruntime = last->vruntime;
min_vruntime = cfs_rq->min_vruntime;
rq0_min_vruntime = cpu_rq(0)->cfs.min_vruntime;
raw_spin_rq_unlock_irqrestore(rq, flags);
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "MIN_vruntime",
SPLIT_NS(MIN_vruntime));
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "left_vruntime",
SPLIT_NS(left_vruntime));
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "min_vruntime",
SPLIT_NS(min_vruntime));
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "max_vruntime",
SPLIT_NS(max_vruntime));
spread = max_vruntime - MIN_vruntime;
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "spread",
SPLIT_NS(spread));
spread0 = min_vruntime - rq0_min_vruntime;
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "spread0",
SPLIT_NS(spread0));
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "avg_vruntime",
SPLIT_NS(avg_vruntime(cfs_rq)));
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "right_vruntime",
SPLIT_NS(right_vruntime));
spread = right_vruntime - left_vruntime;
SEQ_printf(m, " .%-30s: %Ld.%06ld\n", "spread", SPLIT_NS(spread));
SEQ_printf(m, " .%-30s: %d\n", "nr_spread_over",
cfs_rq->nr_spread_over);
SEQ_printf(m, " .%-30s: %d\n", "nr_running", cfs_rq->nr_running);
......@@ -864,10 +863,7 @@ static void sched_debug_header(struct seq_file *m)
SEQ_printf(m, " .%-40s: %Ld\n", #x, (long long)(x))
#define PN(x) \
SEQ_printf(m, " .%-40s: %Ld.%06ld\n", #x, SPLIT_NS(x))
PN(sysctl_sched_latency);
PN(sysctl_sched_min_granularity);
PN(sysctl_sched_idle_min_granularity);
PN(sysctl_sched_wakeup_granularity);
PN(sysctl_sched_base_slice);
P(sysctl_sched_child_runs_first);
P(sysctl_sched_features);
#undef PN
......
......@@ -47,6 +47,7 @@
#include <linux/psi.h>
#include <linux/ratelimit.h>
#include <linux/task_work.h>
#include <linux/rbtree_augmented.h>
#include <asm/switch_to.h>
......@@ -56,22 +57,6 @@
#include "stats.h"
#include "autogroup.h"
/*
* Targeted preemption latency for CPU-bound tasks:
*
* NOTE: this latency value is not the same as the concept of
* 'timeslice length' - timeslices in CFS are of variable length
* and have no persistent notion like in traditional, time-slice
* based scheduling concepts.
*
* (to see the precise effective timeslice length of your workload,
* run vmstat and monitor the context-switches (cs) field)
*
* (default: 6ms * (1 + ilog(ncpus)), units: nanoseconds)
*/
unsigned int sysctl_sched_latency = 6000000ULL;
static unsigned int normalized_sysctl_sched_latency = 6000000ULL;
/*
* The initial- and re-scaling of tunables is configurable
*
......@@ -90,21 +75,8 @@ unsigned int sysctl_sched_tunable_scaling = SCHED_TUNABLESCALING_LOG;
*
* (default: 0.75 msec * (1 + ilog(ncpus)), units: nanoseconds)
*/
unsigned int sysctl_sched_min_granularity = 750000ULL;
static unsigned int normalized_sysctl_sched_min_granularity = 750000ULL;
/*
* Minimal preemption granularity for CPU-bound SCHED_IDLE tasks.
* Applies only when SCHED_IDLE tasks compete with normal tasks.
*
* (default: 0.75 msec)
*/
unsigned int sysctl_sched_idle_min_granularity = 750000ULL;
/*
* This value is kept at sysctl_sched_latency/sysctl_sched_min_granularity
*/
static unsigned int sched_nr_latency = 8;
unsigned int sysctl_sched_base_slice = 750000ULL;
static unsigned int normalized_sysctl_sched_base_slice = 750000ULL;
/*
* After fork, child runs first. If set to 0 (default) then
......@@ -112,18 +84,6 @@ static unsigned int sched_nr_latency = 8;
*/
unsigned int sysctl_sched_child_runs_first __read_mostly;
/*
* SCHED_OTHER wake-up granularity.
*
* This option delays the preemption effects of decoupled workloads
* and reduces their over-scheduling. Synchronous workloads will still
* have immediate wakeup/sleep latencies.
*
* (default: 1 msec * (1 + ilog(ncpus)), units: nanoseconds)
*/
unsigned int sysctl_sched_wakeup_granularity = 1000000UL;
static unsigned int normalized_sysctl_sched_wakeup_granularity = 1000000UL;
const_debug unsigned int sysctl_sched_migration_cost = 500000UL;
int sched_thermal_decay_shift;
......@@ -277,9 +237,7 @@ static void update_sysctl(void)
#define SET_SYSCTL(name) \
(sysctl_##name = (factor) * normalized_sysctl_##name)
SET_SYSCTL(sched_min_granularity);
SET_SYSCTL(sched_latency);
SET_SYSCTL(sched_wakeup_granularity);
SET_SYSCTL(sched_base_slice);
#undef SET_SYSCTL
}
......@@ -347,6 +305,16 @@ static u64 __calc_delta(u64 delta_exec, unsigned long weight, struct load_weight
return mul_u64_u32_shr(delta_exec, fact, shift);
}
/*
* delta /= w
*/
static inline u64 calc_delta_fair(u64 delta, struct sched_entity *se)
{
if (unlikely(se->load.weight != NICE_0_LOAD))
delta = __calc_delta(delta, NICE_0_LOAD, &se->load);
return delta;
}
const struct sched_class fair_sched_class;
......@@ -601,13 +569,198 @@ static inline bool entity_before(const struct sched_entity *a,
return (s64)(a->vruntime - b->vruntime) < 0;
}
static inline s64 entity_key(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
return (s64)(se->vruntime - cfs_rq->min_vruntime);
}
#define __node_2_se(node) \
rb_entry((node), struct sched_entity, run_node)
/*
* Compute virtual time from the per-task service numbers:
*
* Fair schedulers conserve lag:
*
* \Sum lag_i = 0
*
* Where lag_i is given by:
*
* lag_i = S - s_i = w_i * (V - v_i)
*
* Where S is the ideal service time and V is it's virtual time counterpart.
* Therefore:
*
* \Sum lag_i = 0
* \Sum w_i * (V - v_i) = 0
* \Sum w_i * V - w_i * v_i = 0
*
* From which we can solve an expression for V in v_i (which we have in
* se->vruntime):
*
* \Sum v_i * w_i \Sum v_i * w_i
* V = -------------- = --------------
* \Sum w_i W
*
* Specifically, this is the weighted average of all entity virtual runtimes.
*
* [[ NOTE: this is only equal to the ideal scheduler under the condition
* that join/leave operations happen at lag_i = 0, otherwise the
* virtual time has non-continguous motion equivalent to:
*
* V +-= lag_i / W
*
* Also see the comment in place_entity() that deals with this. ]]
*
* However, since v_i is u64, and the multiplcation could easily overflow
* transform it into a relative form that uses smaller quantities:
*
* Substitute: v_i == (v_i - v0) + v0
*
* \Sum ((v_i - v0) + v0) * w_i \Sum (v_i - v0) * w_i
* V = ---------------------------- = --------------------- + v0
* W W
*
* Which we track using:
*
* v0 := cfs_rq->min_vruntime
* \Sum (v_i - v0) * w_i := cfs_rq->avg_vruntime
* \Sum w_i := cfs_rq->avg_load
*
* Since min_vruntime is a monotonic increasing variable that closely tracks
* the per-task service, these deltas: (v_i - v), will be in the order of the
* maximal (virtual) lag induced in the system due to quantisation.
*
* Also, we use scale_load_down() to reduce the size.
*
* As measured, the max (key * weight) value was ~44 bits for a kernel build.
*/
static void
avg_vruntime_add(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
unsigned long weight = scale_load_down(se->load.weight);
s64 key = entity_key(cfs_rq, se);
cfs_rq->avg_vruntime += key * weight;
cfs_rq->avg_load += weight;
}
static void
avg_vruntime_sub(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
unsigned long weight = scale_load_down(se->load.weight);
s64 key = entity_key(cfs_rq, se);
cfs_rq->avg_vruntime -= key * weight;
cfs_rq->avg_load -= weight;
}
static inline
void avg_vruntime_update(struct cfs_rq *cfs_rq, s64 delta)
{
/*
* v' = v + d ==> avg_vruntime' = avg_runtime - d*avg_load
*/
cfs_rq->avg_vruntime -= cfs_rq->avg_load * delta;
}
u64 avg_vruntime(struct cfs_rq *cfs_rq)
{
struct sched_entity *curr = cfs_rq->curr;
s64 avg = cfs_rq->avg_vruntime;
long load = cfs_rq->avg_load;
if (curr && curr->on_rq) {
unsigned long weight = scale_load_down(curr->load.weight);
avg += entity_key(cfs_rq, curr) * weight;
load += weight;
}
if (load)
avg = div_s64(avg, load);
return cfs_rq->min_vruntime + avg;
}
/*
* lag_i = S - s_i = w_i * (V - v_i)
*
* However, since V is approximated by the weighted average of all entities it
* is possible -- by addition/removal/reweight to the tree -- to move V around
* and end up with a larger lag than we started with.
*
* Limit this to either double the slice length with a minimum of TICK_NSEC
* since that is the timing granularity.
*
* EEVDF gives the following limit for a steady state system:
*
* -r_max < lag < max(r_max, q)
*
* XXX could add max_slice to the augmented data to track this.
*/
void update_entity_lag(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
s64 lag, limit;
SCHED_WARN_ON(!se->on_rq);
lag = avg_vruntime(cfs_rq) - se->vruntime;
limit = calc_delta_fair(max_t(u64, 2*se->slice, TICK_NSEC), se);
se->vlag = clamp(lag, -limit, limit);
}
/*
* Entity is eligible once it received less service than it ought to have,
* eg. lag >= 0.
*
* lag_i = S - s_i = w_i*(V - v_i)
*
* lag_i >= 0 -> V >= v_i
*
* \Sum (v_i - v)*w_i
* V = ------------------ + v
* \Sum w_i
*
* lag_i >= 0 -> \Sum (v_i - v)*w_i >= (v_i - v)*(\Sum w_i)
*
* Note: using 'avg_vruntime() > se->vruntime' is inacurate due
* to the loss in precision caused by the division.
*/
int entity_eligible(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
struct sched_entity *curr = cfs_rq->curr;
s64 avg = cfs_rq->avg_vruntime;
long load = cfs_rq->avg_load;
if (curr && curr->on_rq) {
unsigned long weight = scale_load_down(curr->load.weight);
avg += entity_key(cfs_rq, curr) * weight;
load += weight;
}
return avg >= entity_key(cfs_rq, se) * load;
}
static u64 __update_min_vruntime(struct cfs_rq *cfs_rq, u64 vruntime)
{
u64 min_vruntime = cfs_rq->min_vruntime;
/*
* open coded max_vruntime() to allow updating avg_vruntime
*/
s64 delta = (s64)(vruntime - min_vruntime);
if (delta > 0) {
avg_vruntime_update(cfs_rq, delta);
min_vruntime = vruntime;
}
return min_vruntime;
}
static void update_min_vruntime(struct cfs_rq *cfs_rq)
{
struct sched_entity *se = __pick_first_entity(cfs_rq);
struct sched_entity *curr = cfs_rq->curr;
struct rb_node *leftmost = rb_first_cached(&cfs_rq->tasks_timeline);
u64 vruntime = cfs_rq->min_vruntime;
......@@ -618,9 +771,7 @@ static void update_min_vruntime(struct cfs_rq *cfs_rq)
curr = NULL;
}
if (leftmost) { /* non-empty tree */
struct sched_entity *se = __node_2_se(leftmost);
if (se) {
if (!curr)
vruntime = se->vruntime;
else
......@@ -629,7 +780,7 @@ static void update_min_vruntime(struct cfs_rq *cfs_rq)
/* ensure we never gain time by being placed backwards. */
u64_u32_store(cfs_rq->min_vruntime,
max_vruntime(cfs_rq->min_vruntime, vruntime));
__update_min_vruntime(cfs_rq, vruntime));
}
static inline bool __entity_less(struct rb_node *a, const struct rb_node *b)
......@@ -637,17 +788,51 @@ static inline bool __entity_less(struct rb_node *a, const struct rb_node *b)
return entity_before(__node_2_se(a), __node_2_se(b));
}
#define deadline_gt(field, lse, rse) ({ (s64)((lse)->field - (rse)->field) > 0; })
static inline void __update_min_deadline(struct sched_entity *se, struct rb_node *node)
{
if (node) {
struct sched_entity *rse = __node_2_se(node);
if (deadline_gt(min_deadline, se, rse))
se->min_deadline = rse->min_deadline;
}
}
/*
* se->min_deadline = min(se->deadline, left->min_deadline, right->min_deadline)
*/
static inline bool min_deadline_update(struct sched_entity *se, bool exit)
{
u64 old_min_deadline = se->min_deadline;
struct rb_node *node = &se->run_node;
se->min_deadline = se->deadline;
__update_min_deadline(se, node->rb_right);
__update_min_deadline(se, node->rb_left);
return se->min_deadline == old_min_deadline;
}
RB_DECLARE_CALLBACKS(static, min_deadline_cb, struct sched_entity,
run_node, min_deadline, min_deadline_update);
/*
* Enqueue an entity into the rb-tree:
*/
static void __enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
rb_add_cached(&se->run_node, &cfs_rq->tasks_timeline, __entity_less);
avg_vruntime_add(cfs_rq, se);
se->min_deadline = se->deadline;
rb_add_augmented_cached(&se->run_node, &cfs_rq->tasks_timeline,
__entity_less, &min_deadline_cb);
}
static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
rb_erase_cached(&se->run_node, &cfs_rq->tasks_timeline);
rb_erase_augmented_cached(&se->run_node, &cfs_rq->tasks_timeline,
&min_deadline_cb);
avg_vruntime_sub(cfs_rq, se);
}
struct sched_entity *__pick_first_entity(struct cfs_rq *cfs_rq)
......@@ -660,14 +845,81 @@ struct sched_entity *__pick_first_entity(struct cfs_rq *cfs_rq)
return __node_2_se(left);
}
static struct sched_entity *__pick_next_entity(struct sched_entity *se)
/*
* Earliest Eligible Virtual Deadline First
*
* In order to provide latency guarantees for different request sizes
* EEVDF selects the best runnable task from two criteria:
*
* 1) the task must be eligible (must be owed service)
*
* 2) from those tasks that meet 1), we select the one
* with the earliest virtual deadline.
*
* We can do this in O(log n) time due to an augmented RB-tree. The
* tree keeps the entries sorted on service, but also functions as a
* heap based on the deadline by keeping:
*
* se->min_deadline = min(se->deadline, se->{left,right}->min_deadline)
*
* Which allows an EDF like search on (sub)trees.
*/
static struct sched_entity *pick_eevdf(struct cfs_rq *cfs_rq)
{
struct rb_node *next = rb_next(&se->run_node);
struct rb_node *node = cfs_rq->tasks_timeline.rb_root.rb_node;
struct sched_entity *curr = cfs_rq->curr;
struct sched_entity *best = NULL;
if (!next)
return NULL;
if (curr && (!curr->on_rq || !entity_eligible(cfs_rq, curr)))
curr = NULL;
while (node) {
struct sched_entity *se = __node_2_se(node);
return __node_2_se(next);
/*
* If this entity is not eligible, try the left subtree.
*/
if (!entity_eligible(cfs_rq, se)) {
node = node->rb_left;
continue;
}
/*
* If this entity has an earlier deadline than the previous
* best, take this one. If it also has the earliest deadline
* of its subtree, we're done.
*/
if (!best || deadline_gt(deadline, best, se)) {
best = se;
if (best->deadline == best->min_deadline)
break;
}
/*
* If the earlest deadline in this subtree is in the fully
* eligible left half of our space, go there.
*/
if (node->rb_left &&
__node_2_se(node->rb_left)->min_deadline == se->min_deadline) {
node = node->rb_left;
continue;
}
node = node->rb_right;
}
if (!best || (curr && deadline_gt(deadline, best, curr)))
best = curr;
if (unlikely(!best)) {
struct sched_entity *left = __pick_first_entity(cfs_rq);
if (left) {
pr_err("EEVDF scheduling fail, picking leftmost\n");
return left;
}
}
return best;
}
#ifdef CONFIG_SCHED_DEBUG
......@@ -689,104 +941,45 @@ int sched_update_scaling(void)
{
unsigned int factor = get_update_sysctl_factor();
sched_nr_latency = DIV_ROUND_UP(sysctl_sched_latency,
sysctl_sched_min_granularity);
#define WRT_SYSCTL(name) \
(normalized_sysctl_##name = sysctl_##name / (factor))
WRT_SYSCTL(sched_min_granularity);
WRT_SYSCTL(sched_latency);
WRT_SYSCTL(sched_wakeup_granularity);
WRT_SYSCTL(sched_base_slice);
#undef WRT_SYSCTL
return 0;
}
#endif
/*
* delta /= w
*/
static inline u64 calc_delta_fair(u64 delta, struct sched_entity *se)
{
if (unlikely(se->load.weight != NICE_0_LOAD))
delta = __calc_delta(delta, NICE_0_LOAD, &se->load);
return delta;
}
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se);
/*
* The idea is to set a period in which each task runs once.
*
* When there are too many tasks (sched_nr_latency) we have to stretch
* this period because otherwise the slices get too small.
*
* p = (nr <= nl) ? l : l*nr/nl
* XXX: strictly: vd_i += N*r_i/w_i such that: vd_i > ve_i
* this is probably good enough.
*/
static u64 __sched_period(unsigned long nr_running)
static void update_deadline(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (unlikely(nr_running > sched_nr_latency))
return nr_running * sysctl_sched_min_granularity;
else
return sysctl_sched_latency;
}
static bool sched_idle_cfs_rq(struct cfs_rq *cfs_rq);
/*
* We calculate the wall-time slice from the period by taking a part
* proportional to the weight.
*
* s = p*P[w/rw]
*/
static u64 sched_slice(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
unsigned int nr_running = cfs_rq->nr_running;
struct sched_entity *init_se = se;
unsigned int min_gran;
u64 slice;
if (sched_feat(ALT_PERIOD))
nr_running = rq_of(cfs_rq)->cfs.h_nr_running;
slice = __sched_period(nr_running + !se->on_rq);
for_each_sched_entity(se) {
struct load_weight *load;
struct load_weight lw;
struct cfs_rq *qcfs_rq;
qcfs_rq = cfs_rq_of(se);
load = &qcfs_rq->load;
if (unlikely(!se->on_rq)) {
lw = qcfs_rq->load;
if ((s64)(se->vruntime - se->deadline) < 0)
return;
update_load_add(&lw, se->load.weight);
load = &lw;
}
slice = __calc_delta(slice, se->load.weight, load);
}
/*
* For EEVDF the virtual time slope is determined by w_i (iow.
* nice) while the request time r_i is determined by
* sysctl_sched_base_slice.
*/
se->slice = sysctl_sched_base_slice;
if (sched_feat(BASE_SLICE)) {
if (se_is_idle(init_se) && !sched_idle_cfs_rq(cfs_rq))
min_gran = sysctl_sched_idle_min_granularity;
else
min_gran = sysctl_sched_min_granularity;
/*
* EEVDF: vd_i = ve_i + r_i / w_i
*/
se->deadline = se->vruntime + calc_delta_fair(se->slice, se);
slice = max_t(u64, slice, min_gran);
/*
* The task has consumed its request, reschedule.
*/
if (cfs_rq->nr_running > 1) {
resched_curr(rq_of(cfs_rq));
clear_buddies(cfs_rq, se);
}
return slice;
}
/*
* We calculate the vruntime slice of a to-be-inserted task.
*
* vs = s/w
*/
static u64 sched_vslice(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
return calc_delta_fair(sched_slice(cfs_rq, se), se);
}
#include "pelt.h"
......@@ -921,6 +1114,7 @@ static void update_curr(struct cfs_rq *cfs_rq)
schedstat_add(cfs_rq->exec_clock, delta_exec);
curr->vruntime += calc_delta_fair(delta_exec, curr);
update_deadline(cfs_rq, curr);
update_min_vruntime(cfs_rq);
if (entity_is_task(curr)) {
......@@ -3375,16 +3569,36 @@ dequeue_load_avg(struct cfs_rq *cfs_rq, struct sched_entity *se) { }
static void reweight_entity(struct cfs_rq *cfs_rq, struct sched_entity *se,
unsigned long weight)
{
unsigned long old_weight = se->load.weight;
if (se->on_rq) {
/* commit outstanding execution time */
if (cfs_rq->curr == se)
update_curr(cfs_rq);
else
avg_vruntime_sub(cfs_rq, se);
update_load_sub(&cfs_rq->load, se->load.weight);
}
dequeue_load_avg(cfs_rq, se);
update_load_set(&se->load, weight);
if (!se->on_rq) {
/*
* Because we keep se->vlag = V - v_i, while: lag_i = w_i*(V - v_i),
* we need to scale se->vlag when w_i changes.
*/
se->vlag = div_s64(se->vlag * old_weight, weight);
} else {
s64 deadline = se->deadline - se->vruntime;
/*
* When the weight changes, the virtual time slope changes and
* we should adjust the relative virtual deadline accordingly.
*/
deadline = div_s64(deadline * old_weight, weight);
se->deadline = se->vruntime + deadline;
}
#ifdef CONFIG_SMP
do {
u32 divider = get_pelt_divider(&se->avg);
......@@ -3394,9 +3608,11 @@ static void reweight_entity(struct cfs_rq *cfs_rq, struct sched_entity *se,
#endif
enqueue_load_avg(cfs_rq, se);
if (se->on_rq)
if (se->on_rq) {
update_load_add(&cfs_rq->load, se->load.weight);
if (cfs_rq->curr != se)
avg_vruntime_add(cfs_rq, se);
}
}
void reweight_task(struct task_struct *p, int prio)
......@@ -4692,98 +4908,103 @@ static inline void update_misfit_status(struct task_struct *p, struct rq *rq) {}
#endif /* CONFIG_SMP */
static void check_spread(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
#ifdef CONFIG_SCHED_DEBUG
s64 d = se->vruntime - cfs_rq->min_vruntime;
if (d < 0)
d = -d;
if (d > 3*sysctl_sched_latency)
schedstat_inc(cfs_rq->nr_spread_over);
#endif
}
static inline bool entity_is_long_sleeper(struct sched_entity *se)
static void
place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
{
struct cfs_rq *cfs_rq;
u64 sleep_time;
if (se->exec_start == 0)
return false;
u64 vslice = calc_delta_fair(se->slice, se);
u64 vruntime = avg_vruntime(cfs_rq);
s64 lag = 0;
cfs_rq = cfs_rq_of(se);
sleep_time = rq_clock_task(rq_of(cfs_rq));
/*
* Due to how V is constructed as the weighted average of entities,
* adding tasks with positive lag, or removing tasks with negative lag
* will move 'time' backwards, this can screw around with the lag of
* other tasks.
*
* EEVDF: placement strategy #1 / #2
*/
if (sched_feat(PLACE_LAG) && cfs_rq->nr_running) {
struct sched_entity *curr = cfs_rq->curr;
unsigned long load;
/* Happen while migrating because of clock task divergence */
if (sleep_time <= se->exec_start)
return false;
lag = se->vlag;
sleep_time -= se->exec_start;
if (sleep_time > ((1ULL << 63) / scale_load_down(NICE_0_LOAD)))
return true;
/*
* If we want to place a task and preserve lag, we have to
* consider the effect of the new entity on the weighted
* average and compensate for this, otherwise lag can quickly
* evaporate.
*
* Lag is defined as:
*
* lag_i = S - s_i = w_i * (V - v_i)
*
* To avoid the 'w_i' term all over the place, we only track
* the virtual lag:
*
* vl_i = V - v_i <=> v_i = V - vl_i
*
* And we take V to be the weighted average of all v:
*
* V = (\Sum w_j*v_j) / W
*
* Where W is: \Sum w_j
*
* Then, the weighted average after adding an entity with lag
* vl_i is given by:
*
* V' = (\Sum w_j*v_j + w_i*v_i) / (W + w_i)
* = (W*V + w_i*(V - vl_i)) / (W + w_i)
* = (W*V + w_i*V - w_i*vl_i) / (W + w_i)
* = (V*(W + w_i) - w_i*l) / (W + w_i)
* = V - w_i*vl_i / (W + w_i)
*
* And the actual lag after adding an entity with vl_i is:
*
* vl'_i = V' - v_i
* = V - w_i*vl_i / (W + w_i) - (V - vl_i)
* = vl_i - w_i*vl_i / (W + w_i)
*
* Which is strictly less than vl_i. So in order to preserve lag
* we should inflate the lag before placement such that the
* effective lag after placement comes out right.
*
* As such, invert the above relation for vl'_i to get the vl_i
* we need to use such that the lag after placement is the lag
* we computed before dequeue.
*
* vl'_i = vl_i - w_i*vl_i / (W + w_i)
* = ((W + w_i)*vl_i - w_i*vl_i) / (W + w_i)
*
* (W + w_i)*vl'_i = (W + w_i)*vl_i - w_i*vl_i
* = W*vl_i
*
* vl_i = (W + w_i)*vl'_i / W
*/
load = cfs_rq->avg_load;
if (curr && curr->on_rq)
load += scale_load_down(curr->load.weight);
return false;
}
lag *= load + scale_load_down(se->load.weight);
if (WARN_ON_ONCE(!load))
load = 1;
lag = div_s64(lag, load);
}
static void
place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
{
u64 vruntime = cfs_rq->min_vruntime;
se->vruntime = vruntime - lag;
/*
* The 'current' period is already promised to the current tasks,
* however the extra weight of the new task will slow them down a
* little, place the new task so that it fits in the slot that
* stays open at the end.
* When joining the competition; the exisiting tasks will be,
* on average, halfway through their slice, as such start tasks
* off with half a slice to ease into the competition.
*/
if (initial && sched_feat(START_DEBIT))
vruntime += sched_vslice(cfs_rq, se);
if (sched_feat(PLACE_DEADLINE_INITIAL) && (flags & ENQUEUE_INITIAL))
vslice /= 2;
/* sleeps up to a single latency don't count. */
if (!initial) {
unsigned long thresh;
if (se_is_idle(se))
thresh = sysctl_sched_min_granularity;
else
thresh = sysctl_sched_latency;
/*
* Halve their sleep time's effect, to allow
* for a gentler effect of sleepers:
*/
if (sched_feat(GENTLE_FAIR_SLEEPERS))
thresh >>= 1;
vruntime -= thresh;
}
/*
* Pull vruntime of the entity being placed to the base level of
* cfs_rq, to prevent boosting it if placed backwards.
* However, min_vruntime can advance much faster than real time, with
* the extreme being when an entity with the minimal weight always runs
* on the cfs_rq. If the waking entity slept for a long time, its
* vruntime difference from min_vruntime may overflow s64 and their
* comparison may get inversed, so ignore the entity's original
* vruntime in that case.
* The maximal vruntime speedup is given by the ratio of normal to
* minimal weight: scale_load_down(NICE_0_LOAD) / MIN_SHARES.
* When placing a migrated waking entity, its exec_start has been set
* from a different rq. In order to take into account a possible
* divergence between new and prev rq's clocks task because of irq and
* stolen time, we take an additional margin.
* So, cutting off on the sleep time of
* 2^63 / scale_load_down(NICE_0_LOAD) ~ 104 days
* should be safe.
*/
if (entity_is_long_sleeper(se))
se->vruntime = vruntime;
else
se->vruntime = max_vruntime(se->vruntime, vruntime);
/*
* EEVDF: vd_i = ve_i + r_i/w_i
*/
se->deadline = se->vruntime + vslice;
}
static void check_enqueue_throttle(struct cfs_rq *cfs_rq);
......@@ -4791,60 +5012,20 @@ static inline int cfs_rq_throttled(struct cfs_rq *cfs_rq);
static inline bool cfs_bandwidth_used(void);
/*
* MIGRATION
*
* dequeue
* update_curr()
* update_min_vruntime()
* vruntime -= min_vruntime
*
* enqueue
* update_curr()
* update_min_vruntime()
* vruntime += min_vruntime
*
* this way the vruntime transition between RQs is done when both
* min_vruntime are up-to-date.
*
* WAKEUP (remote)
*
* ->migrate_task_rq_fair() (p->state == TASK_WAKING)
* vruntime -= min_vruntime
*
* enqueue
* update_curr()
* update_min_vruntime()
* vruntime += min_vruntime
*
* this way we don't have the most up-to-date min_vruntime on the originating
* CPU and an up-to-date min_vruntime on the destination CPU.
*/
static void
enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
{
bool renorm = !(flags & ENQUEUE_WAKEUP) || (flags & ENQUEUE_MIGRATED);
bool curr = cfs_rq->curr == se;
/*
* If we're the current task, we must renormalise before calling
* update_curr().
*/
if (renorm && curr)
se->vruntime += cfs_rq->min_vruntime;
if (curr)
place_entity(cfs_rq, se, flags);
update_curr(cfs_rq);
/*
* Otherwise, renormalise after, such that we're placed at the current
* moment in time, instead of some random moment in the past. Being
* placed in the past could significantly boost this task to the
* fairness detriment of existing tasks.
*/
if (renorm && !curr)
se->vruntime += cfs_rq->min_vruntime;
/*
* When enqueuing a sched_entity, we must:
* - Update loads to have both entity and cfs_rq synced with now.
......@@ -4856,18 +5037,28 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
*/
update_load_avg(cfs_rq, se, UPDATE_TG | DO_ATTACH);
se_update_runnable(se);
/*
* XXX update_load_avg() above will have attached us to the pelt sum;
* but update_cfs_group() here will re-adjust the weight and have to
* undo/redo all that. Seems wasteful.
*/
update_cfs_group(se);
/*
* XXX now that the entity has been re-weighted, and it's lag adjusted,
* we can place the entity.
*/
if (!curr)
place_entity(cfs_rq, se, flags);
account_entity_enqueue(cfs_rq, se);
if (flags & ENQUEUE_WAKEUP)
place_entity(cfs_rq, se, 0);
/* Entity has migrated, no longer consider this task hot */
if (flags & ENQUEUE_MIGRATED)
se->exec_start = 0;
check_schedstat_required();
update_stats_enqueue_fair(cfs_rq, se, flags);
check_spread(cfs_rq, se);
if (!curr)
__enqueue_entity(cfs_rq, se);
se->on_rq = 1;
......@@ -4889,17 +5080,6 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
}
}
static void __clear_buddies_last(struct sched_entity *se)
{
for_each_sched_entity(se) {
struct cfs_rq *cfs_rq = cfs_rq_of(se);
if (cfs_rq->last != se)
break;
cfs_rq->last = NULL;
}
}
static void __clear_buddies_next(struct sched_entity *se)
{
for_each_sched_entity(se) {
......@@ -4911,27 +5091,10 @@ static void __clear_buddies_next(struct sched_entity *se)
}
}
static void __clear_buddies_skip(struct sched_entity *se)
{
for_each_sched_entity(se) {
struct cfs_rq *cfs_rq = cfs_rq_of(se);
if (cfs_rq->skip != se)
break;
cfs_rq->skip = NULL;
}
}
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->last == se)
__clear_buddies_last(se);
if (cfs_rq->next == se)
__clear_buddies_next(se);
if (cfs_rq->skip == se)
__clear_buddies_skip(se);
}
static __always_inline void return_cfs_rq_runtime(struct cfs_rq *cfs_rq);
......@@ -4965,20 +5128,12 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
clear_buddies(cfs_rq, se);
update_entity_lag(cfs_rq, se);
if (se != cfs_rq->curr)
__dequeue_entity(cfs_rq, se);
se->on_rq = 0;
account_entity_dequeue(cfs_rq, se);
/*
* Normalize after update_curr(); which will also have moved
* min_vruntime if @se is the one holding it back. But before doing
* update_min_vruntime() again, which will discount @se's position and
* can move min_vruntime forward still more.
*/
if (!(flags & DEQUEUE_SLEEP))
se->vruntime -= cfs_rq->min_vruntime;
/* return excess runtime on last dequeue */
return_cfs_rq_runtime(cfs_rq);
......@@ -4997,52 +5152,6 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
update_idle_cfs_rq_clock_pelt(cfs_rq);
}
/*
* Preempt the current task with a newly woken task if needed:
*/
static void
check_preempt_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr)
{
unsigned long ideal_runtime, delta_exec;
struct sched_entity *se;
s64 delta;
/*
* When many tasks blow up the sched_period; it is possible that
* sched_slice() reports unusually large results (when many tasks are
* very light for example). Therefore impose a maximum.
*/
ideal_runtime = min_t(u64, sched_slice(cfs_rq, curr), sysctl_sched_latency);
delta_exec = curr->sum_exec_runtime - curr->prev_sum_exec_runtime;
if (delta_exec > ideal_runtime) {
resched_curr(rq_of(cfs_rq));
/*
* The current task ran long enough, ensure it doesn't get
* re-elected due to buddy favours.
*/
clear_buddies(cfs_rq, curr);
return;
}
/*
* Ensure that a task that missed wakeup preemption by a
* narrow margin doesn't have to wait for a full slice.
* This also mitigates buddy induced latencies under load.
*/
if (delta_exec < sysctl_sched_min_granularity)
return;
se = __pick_first_entity(cfs_rq);
delta = curr->vruntime - se->vruntime;
if (delta < 0)
return;
if (delta > ideal_runtime)
resched_curr(rq_of(cfs_rq));
}
static void
set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
......@@ -5081,9 +5190,6 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
se->prev_sum_exec_runtime = se->sum_exec_runtime;
}
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
/*
* Pick the next process, keeping these things in mind, in this order:
* 1) keep things fair between processes/task groups
......@@ -5094,50 +5200,14 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
static struct sched_entity *
pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr)
{
struct sched_entity *left = __pick_first_entity(cfs_rq);
struct sched_entity *se;
/*
* If curr is set we have to see if its left of the leftmost entity
* still in the tree, provided there was anything in the tree at all.
*/
if (!left || (curr && entity_before(curr, left)))
left = curr;
se = left; /* ideally we run the leftmost entity */
/*
* Avoid running the skip buddy, if running something else can
* be done without getting too unfair.
* Enabling NEXT_BUDDY will affect latency but not fairness.
*/
if (cfs_rq->skip && cfs_rq->skip == se) {
struct sched_entity *second;
if (se == curr) {
second = __pick_first_entity(cfs_rq);
} else {
second = __pick_next_entity(se);
if (!second || (curr && entity_before(curr, second)))
second = curr;
}
if (second && wakeup_preempt_entity(second, left) < 1)
se = second;
}
if (sched_feat(NEXT_BUDDY) &&
cfs_rq->next && entity_eligible(cfs_rq, cfs_rq->next))
return cfs_rq->next;
if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1) {
/*
* Someone really wants this to run. If it's not unfair, run it.
*/
se = cfs_rq->next;
} else if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, left) < 1) {
/*
* Prefer last buddy, try to return the CPU to a preempted task.
*/
se = cfs_rq->last;
}
return se;
return pick_eevdf(cfs_rq);
}
static bool check_cfs_rq_runtime(struct cfs_rq *cfs_rq);
......@@ -5154,8 +5224,6 @@ static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
/* throttle cfs_rqs exceeding runtime */
check_cfs_rq_runtime(cfs_rq);
check_spread(cfs_rq, prev);
if (prev->on_rq) {
update_stats_wait_start_fair(cfs_rq, prev);
/* Put 'current' back into the tree. */
......@@ -5196,9 +5264,6 @@ entity_tick(struct cfs_rq *cfs_rq, struct sched_entity *curr, int queued)
hrtimer_active(&rq_of(cfs_rq)->hrtick_timer))
return;
#endif
if (cfs_rq->nr_running > 1)
check_preempt_tick(cfs_rq, curr);
}
......@@ -6291,13 +6356,12 @@ static inline void sched_fair_update_stop_tick(struct rq *rq, struct task_struct
static void hrtick_start_fair(struct rq *rq, struct task_struct *p)
{
struct sched_entity *se = &p->se;
struct cfs_rq *cfs_rq = cfs_rq_of(se);
SCHED_WARN_ON(task_rq(p) != rq);
if (rq->cfs.h_nr_running > 1) {
u64 slice = sched_slice(cfs_rq, se);
u64 ran = se->sum_exec_runtime - se->prev_sum_exec_runtime;
u64 slice = se->slice;
s64 delta = slice - ran;
if (delta < 0) {
......@@ -6321,8 +6385,7 @@ static void hrtick_update(struct rq *rq)
if (!hrtick_enabled_fair(rq) || curr->sched_class != &fair_sched_class)
return;
if (cfs_rq_of(&curr->se)->nr_running < sched_nr_latency)
hrtick_start_fair(rq, curr);
hrtick_start_fair(rq, curr);
}
#else /* !CONFIG_SCHED_HRTICK */
static inline void
......@@ -6363,17 +6426,6 @@ static int sched_idle_rq(struct rq *rq)
rq->nr_running);
}
/*
* Returns true if cfs_rq only has SCHED_IDLE entities enqueued. Note the use
* of idle_nr_running, which does not consider idle descendants of normal
* entities.
*/
static bool sched_idle_cfs_rq(struct cfs_rq *cfs_rq)
{
return cfs_rq->nr_running &&
cfs_rq->nr_running == cfs_rq->idle_nr_running;
}
#ifdef CONFIG_SMP
static int sched_idle_cpu(int cpu)
{
......@@ -7876,18 +7928,6 @@ static void migrate_task_rq_fair(struct task_struct *p, int new_cpu)
{
struct sched_entity *se = &p->se;
/*
* As blocked tasks retain absolute vruntime the migration needs to
* deal with this by subtracting the old and adding the new
* min_vruntime -- the latter is done by enqueue_entity() when placing
* the task on the new runqueue.
*/
if (READ_ONCE(p->__state) == TASK_WAKING) {
struct cfs_rq *cfs_rq = cfs_rq_of(se);
se->vruntime -= u64_u32_load(cfs_rq->min_vruntime);
}
if (!task_on_rq_migrating(p)) {
remove_entity_load_avg(se);
......@@ -7925,66 +7965,6 @@ balance_fair(struct rq *rq, struct task_struct *prev, struct rq_flags *rf)
}
#endif /* CONFIG_SMP */
static unsigned long wakeup_gran(struct sched_entity *se)
{
unsigned long gran = sysctl_sched_wakeup_granularity;
/*
* Since its curr running now, convert the gran from real-time
* to virtual-time in his units.
*
* By using 'se' instead of 'curr' we penalize light tasks, so
* they get preempted easier. That is, if 'se' < 'curr' then
* the resulting gran will be larger, therefore penalizing the
* lighter, if otoh 'se' > 'curr' then the resulting gran will
* be smaller, again penalizing the lighter task.
*
* This is especially important for buddies when the leftmost
* task is higher priority than the buddy.
*/
return calc_delta_fair(gran, se);
}
/*
* Should 'se' preempt 'curr'.
*
* |s1
* |s2
* |s3
* g
* |<--->|c
*
* w(c, s1) = -1
* w(c, s2) = 0
* w(c, s3) = 1
*
*/
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se)
{
s64 gran, vdiff = curr->vruntime - se->vruntime;
if (vdiff <= 0)
return -1;
gran = wakeup_gran(se);
if (vdiff > gran)
return 1;
return 0;
}
static void set_last_buddy(struct sched_entity *se)
{
for_each_sched_entity(se) {
if (SCHED_WARN_ON(!se->on_rq))
return;
if (se_is_idle(se))
return;
cfs_rq_of(se)->last = se;
}
}
static void set_next_buddy(struct sched_entity *se)
{
for_each_sched_entity(se) {
......@@ -7996,12 +7976,6 @@ static void set_next_buddy(struct sched_entity *se)
}
}
static void set_skip_buddy(struct sched_entity *se)
{
for_each_sched_entity(se)
cfs_rq_of(se)->skip = se;
}
/*
* Preempt the current task with a newly woken task if needed:
*/
......@@ -8010,7 +7984,6 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
struct task_struct *curr = rq->curr;
struct sched_entity *se = &curr->se, *pse = &p->se;
struct cfs_rq *cfs_rq = task_cfs_rq(curr);
int scale = cfs_rq->nr_running >= sched_nr_latency;
int next_buddy_marked = 0;
int cse_is_idle, pse_is_idle;
......@@ -8026,7 +7999,7 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
if (unlikely(throttled_hierarchy(cfs_rq_of(pse))))
return;
if (sched_feat(NEXT_BUDDY) && scale && !(wake_flags & WF_FORK)) {
if (sched_feat(NEXT_BUDDY) && !(wake_flags & WF_FORK)) {
set_next_buddy(pse);
next_buddy_marked = 1;
}
......@@ -8071,35 +8044,19 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int wake_
if (cse_is_idle != pse_is_idle)
return;
update_curr(cfs_rq_of(se));
if (wakeup_preempt_entity(se, pse) == 1) {
/*
* Bias pick_next to pick the sched entity that is
* triggering this preemption.
*/
if (!next_buddy_marked)
set_next_buddy(pse);
cfs_rq = cfs_rq_of(se);
update_curr(cfs_rq);
/*
* XXX pick_eevdf(cfs_rq) != se ?
*/
if (pick_eevdf(cfs_rq) == pse)
goto preempt;
}
return;
preempt:
resched_curr(rq);
/*
* Only set the backward buddy when the current task is still
* on the rq. This can happen when a wakeup gets interleaved
* with schedule on the ->pre_schedule() or idle_balance()
* point, either of which can * drop the rq lock.
*
* Also, during early boot the idle thread is in the fair class,
* for obvious reasons its a bad idea to schedule back to it.
*/
if (unlikely(!se->on_rq || curr == rq->idle))
return;
if (sched_feat(LAST_BUDDY) && scale && entity_is_task(se))
set_last_buddy(se);
}
#ifdef CONFIG_SMP
......@@ -8301,8 +8258,6 @@ static void put_prev_task_fair(struct rq *rq, struct task_struct *prev)
/*
* sched_yield() is very simple
*
* The magic of dealing with the ->skip buddy is in pick_next_entity.
*/
static void yield_task_fair(struct rq *rq)
{
......@@ -8318,21 +8273,19 @@ static void yield_task_fair(struct rq *rq)
clear_buddies(cfs_rq, se);
if (curr->policy != SCHED_BATCH) {
update_rq_clock(rq);
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
/*
* Tell update_rq_clock() that we've just updated,
* so we don't do microscopic update in schedule()
* and double the fastpath cost.
*/
rq_clock_skip_update(rq);
}
update_rq_clock(rq);
/*
* Update run-time statistics of the 'current'.
*/
update_curr(cfs_rq);
/*
* Tell update_rq_clock() that we've just updated,
* so we don't do microscopic update in schedule()
* and double the fastpath cost.
*/
rq_clock_skip_update(rq);
set_skip_buddy(se);
se->deadline += calc_delta_fair(se->slice, se);
}
static bool yield_to_task_fair(struct rq *rq, struct task_struct *p)
......@@ -8580,8 +8533,7 @@ static int task_hot(struct task_struct *p, struct lb_env *env)
* Buddy candidates are cache hot:
*/
if (sched_feat(CACHE_HOT_BUDDY) && env->dst_rq->nr_running &&
(&p->se == cfs_rq_of(&p->se)->next ||
&p->se == cfs_rq_of(&p->se)->last))
(&p->se == cfs_rq_of(&p->se)->next))
return 1;
if (sysctl_sched_migration_cost == -1)
......@@ -12207,8 +12159,8 @@ static void rq_offline_fair(struct rq *rq)
static inline bool
__entity_slice_used(struct sched_entity *se, int min_nr_tasks)
{
u64 slice = sched_slice(cfs_rq_of(se), se);
u64 rtime = se->sum_exec_runtime - se->prev_sum_exec_runtime;
u64 slice = se->slice;
return (rtime * min_nr_tasks > slice);
}
......@@ -12364,8 +12316,8 @@ static void task_tick_fair(struct rq *rq, struct task_struct *curr, int queued)
*/
static void task_fork_fair(struct task_struct *p)
{
struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se, *curr;
struct cfs_rq *cfs_rq;
struct rq *rq = this_rq();
struct rq_flags rf;
......@@ -12374,22 +12326,9 @@ static void task_fork_fair(struct task_struct *p)
cfs_rq = task_cfs_rq(current);
curr = cfs_rq->curr;
if (curr) {
if (curr)
update_curr(cfs_rq);
se->vruntime = curr->vruntime;
}
place_entity(cfs_rq, se, 1);
if (sysctl_sched_child_runs_first && curr && entity_before(curr, se)) {
/*
* Upon rescheduling, sched_class::put_prev_task() will place
* 'current' within the tree based on its new key value.
*/
swap(curr->vruntime, se->vruntime);
resched_curr(rq);
}
se->vruntime -= cfs_rq->min_vruntime;
place_entity(cfs_rq, se, ENQUEUE_INITIAL);
rq_unlock(rq, &rf);
}
......@@ -12418,34 +12357,6 @@ prio_changed_fair(struct rq *rq, struct task_struct *p, int oldprio)
check_preempt_curr(rq, p, 0);
}
static inline bool vruntime_normalized(struct task_struct *p)
{
struct sched_entity *se = &p->se;
/*
* In both the TASK_ON_RQ_QUEUED and TASK_ON_RQ_MIGRATING cases,
* the dequeue_entity(.flags=0) will already have normalized the
* vruntime.
*/
if (p->on_rq)
return true;
/*
* When !on_rq, vruntime of the task has usually NOT been normalized.
* But there are some cases where it has already been normalized:
*
* - A forked child which is waiting for being woken up by
* wake_up_new_task().
* - A task which has been woken up by try_to_wake_up() and
* waiting for actually being woken up by sched_ttwu_pending().
*/
if (!se->sum_exec_runtime ||
(READ_ONCE(p->__state) == TASK_WAKING && p->sched_remote_wakeup))
return true;
return false;
}
#ifdef CONFIG_FAIR_GROUP_SCHED
/*
* Propagate the changes of the sched_entity across the tg tree to make it
......@@ -12516,16 +12427,6 @@ static void attach_entity_cfs_rq(struct sched_entity *se)
static void detach_task_cfs_rq(struct task_struct *p)
{
struct sched_entity *se = &p->se;
struct cfs_rq *cfs_rq = cfs_rq_of(se);
if (!vruntime_normalized(p)) {
/*
* Fix up our vruntime so that the current sleep doesn't
* cause 'unlimited' sleep bonus.
*/
place_entity(cfs_rq, se, 0);
se->vruntime -= cfs_rq->min_vruntime;
}
detach_entity_cfs_rq(se);
}
......@@ -12533,12 +12434,8 @@ static void detach_task_cfs_rq(struct task_struct *p)
static void attach_task_cfs_rq(struct task_struct *p)
{
struct sched_entity *se = &p->se;
struct cfs_rq *cfs_rq = cfs_rq_of(se);
attach_entity_cfs_rq(se);
if (!vruntime_normalized(p))
se->vruntime += cfs_rq->min_vruntime;
}
static void switched_from_fair(struct rq *rq, struct task_struct *p)
......@@ -12903,7 +12800,7 @@ static unsigned int get_rr_interval_fair(struct rq *rq, struct task_struct *task
* idle runqueue:
*/
if (rq->cfs.load.weight)
rr_interval = NS_TO_JIFFIES(sched_slice(cfs_rq_of(se), se));
rr_interval = NS_TO_JIFFIES(se->slice);
return rr_interval;
}
......
/* SPDX-License-Identifier: GPL-2.0 */
/*
* Only give sleepers 50% of their service deficit. This allows
* them to run sooner, but does not allow tons of sleepers to
* rip the spread apart.
*/
SCHED_FEAT(GENTLE_FAIR_SLEEPERS, true)
/*
* Place new tasks ahead so that they do not starve already running
* tasks
* Using the avg_vruntime, do the right thing and preserve lag across
* sleep+wake cycles. EEVDF placement strategy #1, #2 if disabled.
*/
SCHED_FEAT(START_DEBIT, true)
SCHED_FEAT(PLACE_LAG, true)
SCHED_FEAT(PLACE_DEADLINE_INITIAL, true)
/*
* Prefer to schedule the task we woke last (assuming it failed
......@@ -19,13 +14,6 @@ SCHED_FEAT(START_DEBIT, true)
*/
SCHED_FEAT(NEXT_BUDDY, false)
/*
* Prefer to schedule the task that ran last (when we did
* wake-preempt) as that likely will touch the same data, increases
* cache locality.
*/
SCHED_FEAT(LAST_BUDDY, true)
/*
* Consider buddies to be cache hot, decreases the likeliness of a
* cache buddy being migrated away, increases cache locality.
......@@ -99,7 +87,4 @@ SCHED_FEAT(UTIL_EST_FASTUP, true)
SCHED_FEAT(LATENCY_WARN, false)
SCHED_FEAT(ALT_PERIOD, true)
SCHED_FEAT(BASE_SLICE, true)
SCHED_FEAT(HZ_BW, true)
......@@ -550,6 +550,9 @@ struct cfs_rq {
unsigned int idle_nr_running; /* SCHED_IDLE */
unsigned int idle_h_nr_running; /* SCHED_IDLE */
s64 avg_vruntime;
u64 avg_load;
u64 exec_clock;
u64 min_vruntime;
#ifdef CONFIG_SCHED_CORE
......@@ -569,8 +572,6 @@ struct cfs_rq {
*/
struct sched_entity *curr;
struct sched_entity *next;
struct sched_entity *last;
struct sched_entity *skip;
#ifdef CONFIG_SCHED_DEBUG
unsigned int nr_spread_over;
......@@ -2200,6 +2201,7 @@ extern const u32 sched_prio_to_wmult[40];
#else
#define ENQUEUE_MIGRATED 0x00
#endif
#define ENQUEUE_INITIAL 0x80
#define RETRY_TASK ((void *)-1UL)
......@@ -2504,11 +2506,9 @@ extern void check_preempt_curr(struct rq *rq, struct task_struct *p, int flags);
extern const_debug unsigned int sysctl_sched_nr_migrate;
extern const_debug unsigned int sysctl_sched_migration_cost;
extern unsigned int sysctl_sched_base_slice;
#ifdef CONFIG_SCHED_DEBUG
extern unsigned int sysctl_sched_latency;
extern unsigned int sysctl_sched_min_granularity;
extern unsigned int sysctl_sched_idle_min_granularity;
extern unsigned int sysctl_sched_wakeup_granularity;
extern int sysctl_resched_latency_warn_ms;
extern int sysctl_resched_latency_warn_once;
......@@ -3485,4 +3485,7 @@ static inline void task_tick_mm_cid(struct rq *rq, struct task_struct *curr) { }
static inline void init_sched_mm_cid(struct task_struct *t) { }
#endif
extern u64 avg_vruntime(struct cfs_rq *cfs_rq);
extern int entity_eligible(struct cfs_rq *cfs_rq, struct sched_entity *se);
#endif /* _KERNEL_SCHED_SCHED_H */
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