Commit b838d36f authored by Benjamin Tissoires's avatar Benjamin Tissoires

Merge branch 'for-6.3/steam' into for-linus

Add Steam Deck support (Vicki Pfau)
parents 52bb0598 9cd61c81
...@@ -1025,13 +1025,21 @@ config HID_SPEEDLINK ...@@ -1025,13 +1025,21 @@ config HID_SPEEDLINK
Support for Speedlink Vicious and Divine Cezanne mouse. Support for Speedlink Vicious and Divine Cezanne mouse.
config HID_STEAM config HID_STEAM
tristate "Steam Controller support" tristate "Steam Controller/Deck support"
select POWER_SUPPLY select POWER_SUPPLY
help help
Say Y here if you have a Steam Controller if you want to use it Say Y here if you have a Steam Controller or Deck if you want to use it
without running the Steam Client. It supports both the wired and without running the Steam Client. It supports both the wired and
the wireless adaptor. the wireless adaptor.
config STEAM_FF
bool "Steam Deck force feedback support"
depends on HID_STEAM
select INPUT_FF_MEMLESS
help
Say Y here if you want to enable force feedback support for the Steam
Deck.
config HID_STEELSERIES config HID_STEELSERIES
tristate "Steelseries SRW-S1 steering wheel support" tristate "Steelseries SRW-S1 steering wheel support"
help help
......
...@@ -1189,6 +1189,7 @@ ...@@ -1189,6 +1189,7 @@
#define USB_VENDOR_ID_VALVE 0x28de #define USB_VENDOR_ID_VALVE 0x28de
#define USB_DEVICE_ID_STEAM_CONTROLLER 0x1102 #define USB_DEVICE_ID_STEAM_CONTROLLER 0x1102
#define USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS 0x1142 #define USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS 0x1142
#define USB_DEVICE_ID_STEAM_DECK 0x1205
#define USB_VENDOR_ID_STEELSERIES 0x1038 #define USB_VENDOR_ID_STEELSERIES 0x1038
#define USB_DEVICE_ID_STEELSERIES_SRWS1 0x1410 #define USB_DEVICE_ID_STEELSERIES_SRWS1 0x1410
......
...@@ -3,6 +3,7 @@ ...@@ -3,6 +3,7 @@
* HID driver for Valve Steam Controller * HID driver for Valve Steam Controller
* *
* Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
* Copyright (c) 2022 Valve Software
* *
* Supports both the wired and wireless interfaces. * Supports both the wired and wireless interfaces.
* *
...@@ -53,6 +54,7 @@ static DEFINE_MUTEX(steam_devices_lock); ...@@ -53,6 +54,7 @@ static DEFINE_MUTEX(steam_devices_lock);
static LIST_HEAD(steam_devices); static LIST_HEAD(steam_devices);
#define STEAM_QUIRK_WIRELESS BIT(0) #define STEAM_QUIRK_WIRELESS BIT(0)
#define STEAM_QUIRK_DECK BIT(1)
/* Touch pads are 40 mm in diameter and 65535 units */ /* Touch pads are 40 mm in diameter and 65535 units */
#define STEAM_PAD_RESOLUTION 1638 #define STEAM_PAD_RESOLUTION 1638
...@@ -60,6 +62,10 @@ static LIST_HEAD(steam_devices); ...@@ -60,6 +62,10 @@ static LIST_HEAD(steam_devices);
#define STEAM_TRIGGER_RESOLUTION 51 #define STEAM_TRIGGER_RESOLUTION 51
/* Joystick runs are about 5 mm and 256 units */ /* Joystick runs are about 5 mm and 256 units */
#define STEAM_JOYSTICK_RESOLUTION 51 #define STEAM_JOYSTICK_RESOLUTION 51
/* Trigger runs are about 6 mm and 32768 units */
#define STEAM_DECK_TRIGGER_RESOLUTION 5461
/* Joystick runs are about 5 mm and 32768 units */
#define STEAM_DECK_JOYSTICK_RESOLUTION 6553
#define STEAM_PAD_FUZZ 256 #define STEAM_PAD_FUZZ 256
...@@ -85,6 +91,7 @@ static LIST_HEAD(steam_devices); ...@@ -85,6 +91,7 @@ static LIST_HEAD(steam_devices);
#define STEAM_CMD_FORCEFEEDBAK 0x8f #define STEAM_CMD_FORCEFEEDBAK 0x8f
#define STEAM_CMD_REQUEST_COMM_STATUS 0xb4 #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
#define STEAM_CMD_GET_SERIAL 0xae #define STEAM_CMD_GET_SERIAL 0xae
#define STEAM_CMD_HAPTIC_RUMBLE 0xeb
/* Some useful register ids */ /* Some useful register ids */
#define STEAM_REG_LPAD_MODE 0x07 #define STEAM_REG_LPAD_MODE 0x07
...@@ -92,11 +99,14 @@ static LIST_HEAD(steam_devices); ...@@ -92,11 +99,14 @@ static LIST_HEAD(steam_devices);
#define STEAM_REG_RPAD_MARGIN 0x18 #define STEAM_REG_RPAD_MARGIN 0x18
#define STEAM_REG_LED 0x2d #define STEAM_REG_LED 0x2d
#define STEAM_REG_GYRO_MODE 0x30 #define STEAM_REG_GYRO_MODE 0x30
#define STEAM_REG_LPAD_CLICK_PRESSURE 0x34
#define STEAM_REG_RPAD_CLICK_PRESSURE 0x35
/* Raw event identifiers */ /* Raw event identifiers */
#define STEAM_EV_INPUT_DATA 0x01 #define STEAM_EV_INPUT_DATA 0x01
#define STEAM_EV_CONNECT 0x03 #define STEAM_EV_CONNECT 0x03
#define STEAM_EV_BATTERY 0x04 #define STEAM_EV_BATTERY 0x04
#define STEAM_EV_DECK_INPUT_DATA 0x09
/* Values for GYRO_MODE (bitmask) */ /* Values for GYRO_MODE (bitmask) */
#define STEAM_GYRO_MODE_OFF 0x0000 #define STEAM_GYRO_MODE_OFF 0x0000
...@@ -124,6 +134,10 @@ struct steam_device { ...@@ -124,6 +134,10 @@ struct steam_device {
struct power_supply __rcu *battery; struct power_supply __rcu *battery;
u8 battery_charge; u8 battery_charge;
u16 voltage; u16 voltage;
struct delayed_work heartbeat;
struct work_struct rumble_work;
u16 rumble_left;
u16 rumble_right;
}; };
static int steam_recv_report(struct steam_device *steam, static int steam_recv_report(struct steam_device *steam,
...@@ -193,7 +207,7 @@ static int steam_send_report(struct steam_device *steam, ...@@ -193,7 +207,7 @@ static int steam_send_report(struct steam_device *steam,
*/ */
do { do {
ret = hid_hw_raw_request(steam->hdev, 0, ret = hid_hw_raw_request(steam->hdev, 0,
buf, size + 1, buf, max(size, 64) + 1,
HID_FEATURE_REPORT, HID_REQ_SET_REPORT); HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
if (ret != -EPIPE) if (ret != -EPIPE)
break; break;
...@@ -219,6 +233,7 @@ static int steam_write_registers(struct steam_device *steam, ...@@ -219,6 +233,7 @@ static int steam_write_registers(struct steam_device *steam,
u8 reg; u8 reg;
u16 val; u16 val;
u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00}; u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
int ret;
va_list args; va_list args;
va_start(args, steam); va_start(args, steam);
...@@ -234,7 +249,16 @@ static int steam_write_registers(struct steam_device *steam, ...@@ -234,7 +249,16 @@ static int steam_write_registers(struct steam_device *steam,
} }
va_end(args); va_end(args);
return steam_send_report(steam, cmd, 2 + cmd[1]); ret = steam_send_report(steam, cmd, 2 + cmd[1]);
if (ret < 0)
return ret;
/*
* Sometimes a lingering report for this command can
* get read back instead of the last set report if
* this isn't explicitly queried
*/
return steam_recv_report(steam, cmd, 2 + cmd[1]);
} }
static int steam_get_serial(struct steam_device *steam) static int steam_get_serial(struct steam_device *steam)
...@@ -270,6 +294,45 @@ static inline int steam_request_conn_status(struct steam_device *steam) ...@@ -270,6 +294,45 @@ static inline int steam_request_conn_status(struct steam_device *steam)
return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS); return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
} }
static inline int steam_haptic_rumble(struct steam_device *steam,
u16 intensity, u16 left_speed, u16 right_speed,
u8 left_gain, u8 right_gain)
{
u8 report[11] = {STEAM_CMD_HAPTIC_RUMBLE, 9};
report[3] = intensity & 0xFF;
report[4] = intensity >> 8;
report[5] = left_speed & 0xFF;
report[6] = left_speed >> 8;
report[7] = right_speed & 0xFF;
report[8] = right_speed >> 8;
report[9] = left_gain;
report[10] = right_gain;
return steam_send_report(steam, report, sizeof(report));
}
static void steam_haptic_rumble_cb(struct work_struct *work)
{
struct steam_device *steam = container_of(work, struct steam_device,
rumble_work);
steam_haptic_rumble(steam, 0, steam->rumble_left,
steam->rumble_right, 2, 0);
}
#ifdef CONFIG_STEAM_FF
static int steam_play_effect(struct input_dev *dev, void *data,
struct ff_effect *effect)
{
struct steam_device *steam = input_get_drvdata(dev);
steam->rumble_left = effect->u.rumble.strong_magnitude;
steam->rumble_right = effect->u.rumble.weak_magnitude;
return schedule_work(&steam->rumble_work);
}
#endif
static void steam_set_lizard_mode(struct steam_device *steam, bool enable) static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
{ {
if (enable) { if (enable) {
...@@ -280,13 +343,33 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable) ...@@ -280,13 +343,33 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
steam_write_registers(steam, steam_write_registers(steam,
STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */ STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
0); 0);
cancel_delayed_work_sync(&steam->heartbeat);
} else { } else {
/* disable esc, enter, cursor */ /* disable esc, enter, cursor */
steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
steam_write_registers(steam,
STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ if (steam->quirks & STEAM_QUIRK_DECK) {
STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ steam_write_registers(steam,
0); STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
STEAM_REG_LPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
STEAM_REG_RPAD_CLICK_PRESSURE, 0xFFFF, /* disable clicky pad */
0);
/*
* The Steam Deck has a watchdog that automatically enables
* lizard mode if it doesn't see any traffic for too long
*/
if (!work_busy(&steam->heartbeat.work))
schedule_delayed_work(&steam->heartbeat, 5 * HZ);
} else {
steam_write_registers(steam,
STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
STEAM_REG_LPAD_MODE, 0x07, /* disable mouse */
STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
0);
}
} }
} }
...@@ -413,8 +496,8 @@ static int steam_input_register(struct steam_device *steam) ...@@ -413,8 +496,8 @@ static int steam_input_register(struct steam_device *steam)
input->open = steam_input_open; input->open = steam_input_open;
input->close = steam_input_close; input->close = steam_input_close;
input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
"Wireless Steam Controller" : (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
"Steam Controller"; "Steam Controller";
input->phys = hdev->phys; input->phys = hdev->phys;
input->uniq = steam->serial_no; input->uniq = steam->serial_no;
...@@ -438,33 +521,76 @@ static int steam_input_register(struct steam_device *steam) ...@@ -438,33 +521,76 @@ static int steam_input_register(struct steam_device *steam)
input_set_capability(input, EV_KEY, BTN_SELECT); input_set_capability(input, EV_KEY, BTN_SELECT);
input_set_capability(input, EV_KEY, BTN_MODE); input_set_capability(input, EV_KEY, BTN_MODE);
input_set_capability(input, EV_KEY, BTN_START); input_set_capability(input, EV_KEY, BTN_START);
input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
input_set_capability(input, EV_KEY, BTN_GEAR_UP);
input_set_capability(input, EV_KEY, BTN_THUMBR); input_set_capability(input, EV_KEY, BTN_THUMBR);
input_set_capability(input, EV_KEY, BTN_THUMBL); input_set_capability(input, EV_KEY, BTN_THUMBL);
input_set_capability(input, EV_KEY, BTN_THUMB); input_set_capability(input, EV_KEY, BTN_THUMB);
input_set_capability(input, EV_KEY, BTN_THUMB2); input_set_capability(input, EV_KEY, BTN_THUMB2);
if (steam->quirks & STEAM_QUIRK_DECK) {
input_set_capability(input, EV_KEY, BTN_BASE);
input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
} else {
input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
input_set_capability(input, EV_KEY, BTN_GEAR_UP);
}
input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
input_set_abs_params(input, ABS_RX, -32767, 32767,
STEAM_PAD_FUZZ, 0);
input_set_abs_params(input, ABS_RY, -32767, 32767,
STEAM_PAD_FUZZ, 0);
input_set_abs_params(input, ABS_HAT0X, -32767, 32767, input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
STEAM_PAD_FUZZ, 0); STEAM_PAD_FUZZ, 0);
input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
STEAM_PAD_FUZZ, 0); STEAM_PAD_FUZZ, 0);
input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); if (steam->quirks & STEAM_QUIRK_DECK) {
input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
STEAM_PAD_FUZZ, 0);
input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
STEAM_PAD_FUZZ, 0);
input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
} else {
input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
input_set_abs_params(input, ABS_RX, -32767, 32767,
STEAM_PAD_FUZZ, 0);
input_set_abs_params(input, ABS_RY, -32767, 32767,
STEAM_PAD_FUZZ, 0);
input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
}
input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); #ifdef CONFIG_STEAM_FF
if (steam->quirks & STEAM_QUIRK_DECK) {
input_set_capability(input, EV_FF, FF_RUMBLE);
ret = input_ff_create_memless(input, NULL, steam_play_effect);
if (ret)
goto input_register_fail;
}
#endif
ret = input_register_device(input); ret = input_register_device(input);
if (ret) if (ret)
...@@ -612,6 +738,22 @@ static bool steam_is_valve_interface(struct hid_device *hdev) ...@@ -612,6 +738,22 @@ static bool steam_is_valve_interface(struct hid_device *hdev)
return !list_empty(&rep_enum->report_list); return !list_empty(&rep_enum->report_list);
} }
static void steam_lizard_mode_heartbeat(struct work_struct *work)
{
struct steam_device *steam = container_of(work, struct steam_device,
heartbeat.work);
mutex_lock(&steam->mutex);
if (!steam->client_opened && steam->client_hdev) {
steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
steam_write_registers(steam,
STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
0);
schedule_delayed_work(&steam->heartbeat, 5 * HZ);
}
mutex_unlock(&steam->mutex);
}
static int steam_client_ll_parse(struct hid_device *hdev) static int steam_client_ll_parse(struct hid_device *hdev)
{ {
struct steam_device *steam = hdev->driver_data; struct steam_device *steam = hdev->driver_data;
...@@ -750,6 +892,8 @@ static int steam_probe(struct hid_device *hdev, ...@@ -750,6 +892,8 @@ static int steam_probe(struct hid_device *hdev,
steam->quirks = id->driver_data; steam->quirks = id->driver_data;
INIT_WORK(&steam->work_connect, steam_work_connect_cb); INIT_WORK(&steam->work_connect, steam_work_connect_cb);
INIT_LIST_HEAD(&steam->list); INIT_LIST_HEAD(&steam->list);
INIT_DEFERRABLE_WORK(&steam->heartbeat, steam_lizard_mode_heartbeat);
INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
steam->client_hdev = steam_create_client_hid(hdev); steam->client_hdev = steam_create_client_hid(hdev);
if (IS_ERR(steam->client_hdev)) { if (IS_ERR(steam->client_hdev)) {
...@@ -805,6 +949,8 @@ static int steam_probe(struct hid_device *hdev, ...@@ -805,6 +949,8 @@ static int steam_probe(struct hid_device *hdev,
hid_destroy_device(steam->client_hdev); hid_destroy_device(steam->client_hdev);
client_hdev_fail: client_hdev_fail:
cancel_work_sync(&steam->work_connect); cancel_work_sync(&steam->work_connect);
cancel_delayed_work_sync(&steam->heartbeat);
cancel_work_sync(&steam->rumble_work);
steam_alloc_fail: steam_alloc_fail:
hid_err(hdev, "%s: failed with error %d\n", hid_err(hdev, "%s: failed with error %d\n",
__func__, ret); __func__, ret);
...@@ -821,7 +967,11 @@ static void steam_remove(struct hid_device *hdev) ...@@ -821,7 +967,11 @@ static void steam_remove(struct hid_device *hdev)
} }
hid_destroy_device(steam->client_hdev); hid_destroy_device(steam->client_hdev);
mutex_lock(&steam->mutex);
steam->client_hdev = NULL;
steam->client_opened = false; steam->client_opened = false;
cancel_delayed_work_sync(&steam->heartbeat);
mutex_unlock(&steam->mutex);
cancel_work_sync(&steam->work_connect); cancel_work_sync(&steam->work_connect);
if (steam->quirks & STEAM_QUIRK_WIRELESS) { if (steam->quirks & STEAM_QUIRK_WIRELESS) {
hid_info(hdev, "Steam wireless receiver disconnected"); hid_info(hdev, "Steam wireless receiver disconnected");
...@@ -906,10 +1056,10 @@ static inline s16 steam_le16(u8 *data) ...@@ -906,10 +1056,10 @@ static inline s16 steam_le16(u8 *data)
* 8.5 | BTN_B | button B * 8.5 | BTN_B | button B
* 8.6 | BTN_X | button X * 8.6 | BTN_X | button X
* 8.7 | BTN_A | button A * 8.7 | BTN_A | button A
* 9.0 | BTN_DPAD_UP | lef-pad up * 9.0 | BTN_DPAD_UP | left-pad up
* 9.1 | BTN_DPAD_RIGHT | lef-pad right * 9.1 | BTN_DPAD_RIGHT | left-pad right
* 9.2 | BTN_DPAD_LEFT | lef-pad left * 9.2 | BTN_DPAD_LEFT | left-pad left
* 9.3 | BTN_DPAD_DOWN | lef-pad down * 9.3 | BTN_DPAD_DOWN | left-pad down
* 9.4 | BTN_SELECT | menu left * 9.4 | BTN_SELECT | menu left
* 9.5 | BTN_MODE | steam logo * 9.5 | BTN_MODE | steam logo
* 9.6 | BTN_START | menu right * 9.6 | BTN_START | menu right
...@@ -993,6 +1143,172 @@ static void steam_do_input_event(struct steam_device *steam, ...@@ -993,6 +1143,172 @@ static void steam_do_input_event(struct steam_device *steam,
input_sync(input); input_sync(input);
} }
/*
* The size for this message payload is 56.
* The known values are:
* Offset| Type | Mapped to |Meaning
* -------+-------+-----------+--------------------------
* 4-7 | u32 | -- | sequence number
* 8-15 | u64 | see below | buttons
* 16-17 | s16 | ABS_HAT0X | left-pad X value
* 18-19 | s16 | ABS_HAT0Y | left-pad Y value
* 20-21 | s16 | ABS_HAT1X | right-pad X value
* 22-23 | s16 | ABS_HAT1Y | right-pad Y value
* 24-25 | s16 | -- | accelerometer X value
* 26-27 | s16 | -- | accelerometer Y value
* 28-29 | s16 | -- | accelerometer Z value
* 30-31 | s16 | -- | gyro X value
* 32-33 | s16 | -- | gyro Y value
* 34-35 | s16 | -- | gyro Z value
* 36-37 | s16 | -- | quaternion W value
* 38-39 | s16 | -- | quaternion X value
* 40-41 | s16 | -- | quaternion Y value
* 42-43 | s16 | -- | quaternion Z value
* 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated)
* 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated)
* 48-49 | s16 | ABS_X | left joystick X
* 50-51 | s16 | ABS_Y | left joystick Y
* 52-53 | s16 | ABS_RX | right joystick X
* 54-55 | s16 | ABS_RY | right joystick Y
* 56-57 | u16 | -- | left pad pressure
* 58-59 | u16 | -- | right pad pressure
*
* The buttons are:
* Bit | Mapped to | Description
* ------+------------+--------------------------------
* 8.0 | BTN_TR2 | right trigger fully pressed
* 8.1 | BTN_TL2 | left trigger fully pressed
* 8.2 | BTN_TR | right shoulder
* 8.3 | BTN_TL | left shoulder
* 8.4 | BTN_Y | button Y
* 8.5 | BTN_B | button B
* 8.6 | BTN_X | button X
* 8.7 | BTN_A | button A
* 9.0 | BTN_DPAD_UP | left-pad up
* 9.1 | BTN_DPAD_RIGHT | left-pad right
* 9.2 | BTN_DPAD_LEFT | left-pad left
* 9.3 | BTN_DPAD_DOWN | left-pad down
* 9.4 | BTN_SELECT | menu left
* 9.5 | BTN_MODE | steam logo
* 9.6 | BTN_START | menu right
* 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button
* 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
* 10.1 | BTN_THUMB | left pad pressed
* 10.2 | BTN_THUMB2 | right pad pressed
* 10.3 | -- | left pad touched
* 10.4 | -- | right pad touched
* 10.5 | -- | unknown
* 10.6 | BTN_THUMBL | left joystick clicked
* 10.7 | -- | unknown
* 11.0 | -- | unknown
* 11.1 | -- | unknown
* 11.2 | BTN_THUMBR | right joystick clicked
* 11.3 | -- | unknown
* 11.4 | -- | unknown
* 11.5 | -- | unknown
* 11.6 | -- | unknown
* 11.7 | -- | unknown
* 12.0 | -- | unknown
* 12.1 | -- | unknown
* 12.2 | -- | unknown
* 12.3 | -- | unknown
* 12.4 | -- | unknown
* 12.5 | -- | unknown
* 12.6 | -- | unknown
* 12.7 | -- | unknown
* 13.0 | -- | unknown
* 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
* 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
* 13.3 | -- | unknown
* 13.4 | -- | unknown
* 13.5 | -- | unknown
* 13.6 | -- | left joystick touched
* 13.7 | -- | right joystick touched
* 14.0 | -- | unknown
* 14.1 | -- | unknown
* 14.2 | BTN_BASE | quick access button
* 14.3 | -- | unknown
* 14.4 | -- | unknown
* 14.5 | -- | unknown
* 14.6 | -- | unknown
* 14.7 | -- | unknown
* 15.0 | -- | unknown
* 15.1 | -- | unknown
* 15.2 | -- | unknown
* 15.3 | -- | unknown
* 15.4 | -- | unknown
* 15.5 | -- | unknown
* 15.6 | -- | unknown
* 15.7 | -- | unknown
*/
static void steam_do_deck_input_event(struct steam_device *steam,
struct input_dev *input, u8 *data)
{
u8 b8, b9, b10, b11, b13, b14;
bool lpad_touched, rpad_touched;
b8 = data[8];
b9 = data[9];
b10 = data[10];
b11 = data[11];
b13 = data[13];
b14 = data[14];
lpad_touched = b10 & BIT(3);
rpad_touched = b10 & BIT(4);
if (lpad_touched) {
input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
} else {
input_report_abs(input, ABS_HAT0X, 0);
input_report_abs(input, ABS_HAT0Y, 0);
}
if (rpad_touched) {
input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
} else {
input_report_abs(input, ABS_HAT1X, 0);
input_report_abs(input, ABS_HAT1Y, 0);
}
input_report_abs(input, ABS_X, steam_le16(data + 48));
input_report_abs(input, ABS_Y, -steam_le16(data + 50));
input_report_abs(input, ABS_RX, steam_le16(data + 52));
input_report_abs(input, ABS_RY, -steam_le16(data + 54));
input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
input_sync(input);
}
/* /*
* The size for this message payload is 11. * The size for this message payload is 11.
* The known values are: * The known values are:
...@@ -1052,6 +1368,7 @@ static int steam_raw_event(struct hid_device *hdev, ...@@ -1052,6 +1368,7 @@ static int steam_raw_event(struct hid_device *hdev,
* 0x01: input data (60 bytes) * 0x01: input data (60 bytes)
* 0x03: wireless connect/disconnect (1 byte) * 0x03: wireless connect/disconnect (1 byte)
* 0x04: battery status (11 bytes) * 0x04: battery status (11 bytes)
* 0x09: Steam Deck input data (56 bytes)
*/ */
if (size != 64 || data[0] != 1 || data[1] != 0) if (size != 64 || data[0] != 1 || data[1] != 0)
...@@ -1067,6 +1384,15 @@ static int steam_raw_event(struct hid_device *hdev, ...@@ -1067,6 +1384,15 @@ static int steam_raw_event(struct hid_device *hdev,
steam_do_input_event(steam, input, data); steam_do_input_event(steam, input, data);
rcu_read_unlock(); rcu_read_unlock();
break; break;
case STEAM_EV_DECK_INPUT_DATA:
if (steam->client_opened)
return 0;
rcu_read_lock();
input = rcu_dereference(steam->input);
if (likely(input))
steam_do_deck_input_event(steam, input, data);
rcu_read_unlock();
break;
case STEAM_EV_CONNECT: case STEAM_EV_CONNECT:
/* /*
* The payload of this event is a single byte: * The payload of this event is a single byte:
...@@ -1141,6 +1467,11 @@ static const struct hid_device_id steam_controllers[] = { ...@@ -1141,6 +1467,11 @@ static const struct hid_device_id steam_controllers[] = {
USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
.driver_data = STEAM_QUIRK_WIRELESS .driver_data = STEAM_QUIRK_WIRELESS
}, },
{ /* Steam Deck */
HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
USB_DEVICE_ID_STEAM_DECK),
.driver_data = STEAM_QUIRK_DECK
},
{} {}
}; };
......
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