Commit d725d3b2 authored by Igor Grinberg's avatar Igor Grinberg Committed by Greg Kroah-Hartman

ARM: PXA3xx: program the CSMSADRCFG register

commit d107a204 upstream.

The Chip Select Configuration Register must be programmed to 0x2 in
order to achieve the correct behavior of the Static Memory Controller.

Without this patch devices wired to DFI and accessed through SMC cannot
be accessed after resume from S2.

Do not rely on the boot loader to program the CSMSADRCFG register by
programming it in the kernel smemc module.
Signed-off-by: default avatarIgor Grinberg <grinberg@compulab.co.il>
Acked-by: default avatarEric Miao <eric.y.miao@gmail.com>
Signed-off-by: default avatarHaojian Zhuang <haojian.zhuang@gmail.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent aae09660
......@@ -37,6 +37,7 @@
#define CSADRCFG1 (SMEMC_VIRT + 0x84) /* Address Configuration Register for CS1 */
#define CSADRCFG2 (SMEMC_VIRT + 0x88) /* Address Configuration Register for CS2 */
#define CSADRCFG3 (SMEMC_VIRT + 0x8C) /* Address Configuration Register for CS3 */
#define CSMSADRCFG (SMEMC_VIRT + 0xA0) /* Chip Select Configuration Register */
/*
* More handy macros for PCMCIA
......
......@@ -40,6 +40,8 @@ static void pxa3xx_smemc_resume(void)
__raw_writel(csadrcfg[1], CSADRCFG1);
__raw_writel(csadrcfg[2], CSADRCFG2);
__raw_writel(csadrcfg[3], CSADRCFG3);
/* CSMSADRCFG wakes up in its default state (0), so we need to set it */
__raw_writel(0x2, CSMSADRCFG);
}
static struct syscore_ops smemc_syscore_ops = {
......@@ -49,8 +51,19 @@ static struct syscore_ops smemc_syscore_ops = {
static int __init smemc_init(void)
{
if (cpu_is_pxa3xx())
if (cpu_is_pxa3xx()) {
/*
* The only documentation we have on the
* Chip Select Configuration Register (CSMSADRCFG) is that
* it must be programmed to 0x2.
* Moreover, in the bit definitions, the second bit
* (CSMSADRCFG[1]) is called "SETALWAYS".
* Other bits are reserved in this register.
*/
__raw_writel(0x2, CSMSADRCFG);
register_syscore_ops(&smemc_syscore_ops);
}
return 0;
}
......
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