Commit e0af2917 authored by Ming Lei's avatar Ming Lei Committed by Jens Axboe

block: check virt boundary in bio_will_gap()

In the following patch, the way for figuring out
the last bvec will be changed with a bit cost introduced,
so return immediately if the queue doesn't have virt
boundary limit. Actually most of devices have not
this limit.
Reviewed-by: default avatarSagi Grimberg <sagig@mellanox.com>
Reviewed-by: default avatarChristoph Hellwig <hch@lst.de>
Signed-off-by: default avatarMing Lei <ming.lei@canonical.com>
Signed-off-by: default avatarJens Axboe <axboe@fb.com>
parent 7bcd79ac
...@@ -1372,6 +1372,13 @@ static inline void put_dev_sector(Sector p) ...@@ -1372,6 +1372,13 @@ static inline void put_dev_sector(Sector p)
page_cache_release(p.v); page_cache_release(p.v);
} }
static inline bool __bvec_gap_to_prev(struct request_queue *q,
struct bio_vec *bprv, unsigned int offset)
{
return offset ||
((bprv->bv_offset + bprv->bv_len) & queue_virt_boundary(q));
}
/* /*
* Check if adding a bio_vec after bprv with offset would create a gap in * Check if adding a bio_vec after bprv with offset would create a gap in
* the SG list. Most drivers don't care about this, but some do. * the SG list. Most drivers don't care about this, but some do.
...@@ -1381,17 +1388,16 @@ static inline bool bvec_gap_to_prev(struct request_queue *q, ...@@ -1381,17 +1388,16 @@ static inline bool bvec_gap_to_prev(struct request_queue *q,
{ {
if (!queue_virt_boundary(q)) if (!queue_virt_boundary(q))
return false; return false;
return offset || return __bvec_gap_to_prev(q, bprv, offset);
((bprv->bv_offset + bprv->bv_len) & queue_virt_boundary(q));
} }
static inline bool bio_will_gap(struct request_queue *q, struct bio *prev, static inline bool bio_will_gap(struct request_queue *q, struct bio *prev,
struct bio *next) struct bio *next)
{ {
if (!bio_has_data(prev)) if (!bio_has_data(prev) || !queue_virt_boundary(q))
return false; return false;
return bvec_gap_to_prev(q, &prev->bi_io_vec[prev->bi_vcnt - 1], return __bvec_gap_to_prev(q, &prev->bi_io_vec[prev->bi_vcnt - 1],
next->bi_io_vec[0].bv_offset); next->bi_io_vec[0].bv_offset);
} }
......
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