Commit e0ccdef9 authored by Takashi Iwai's avatar Takashi Iwai

ALSA: usb-audio: Clean up check_input_term()

The primary changes in this patch are cleanups of __check_input_term()
and move to a non-nested switch-case block by evaluating the pair of
UAC version and the unit type, as we've done for parse_audio_unit().
Also each parser is split into the function for readability.

Now, a slight behavior change by this cleanup is the handling of
processing and extension units.  Formerly we've dealt with them
differently between UAC1/2 and UAC3; the latter returns an error if no
input sources are available, while the former continues to parse.

In this patch, unify the behavior in all cases: when input sources are
available, it parses recursively, then override the type and the id,
as well as channel information if not provided yet.
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent 744f51e8
......@@ -758,224 +758,242 @@ static int uac_mixer_unit_get_channels(struct mixer_build *state,
}
/*
* parse the source unit recursively until it reaches to a terminal
* or a branched unit.
* Parse Input Terminal Unit
*/
static int __check_input_term(struct mixer_build *state, int id,
struct usb_audio_term *term)
struct usb_audio_term *term);
static int parse_term_uac1_iterm_unit(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
int protocol = state->mixer->protocol;
struct uac_input_terminal_descriptor *d = p1;
term->type = le16_to_cpu(d->wTerminalType);
term->channels = d->bNrChannels;
term->chconfig = le16_to_cpu(d->wChannelConfig);
term->name = d->iTerminal;
return 0;
}
static int parse_term_uac2_iterm_unit(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
struct uac2_input_terminal_descriptor *d = p1;
int err;
void *p1;
unsigned char *hdr;
memset(term, 0, sizeof(*term));
for (;;) {
/* a loop in the terminal chain? */
if (test_and_set_bit(id, state->termbitmap))
return -EINVAL;
/* call recursively to verify the referenced clock entity */
err = __check_input_term(state, d->bCSourceID, term);
if (err < 0)
return err;
p1 = find_audio_control_unit(state, id);
if (!p1)
break;
if (!snd_usb_validate_audio_desc(p1, protocol))
break; /* bad descriptor */
/* save input term properties after recursion,
* to ensure they are not overriden by the recursion calls
*/
term->id = id;
term->type = le16_to_cpu(d->wTerminalType);
term->channels = d->bNrChannels;
term->chconfig = le32_to_cpu(d->bmChannelConfig);
term->name = d->iTerminal;
return 0;
}
hdr = p1;
term->id = id;
static int parse_term_uac3_iterm_unit(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
struct uac3_input_terminal_descriptor *d = p1;
int err;
if (protocol == UAC_VERSION_1 || protocol == UAC_VERSION_2) {
switch (hdr[2]) {
case UAC_INPUT_TERMINAL:
if (protocol == UAC_VERSION_1) {
struct uac_input_terminal_descriptor *d = p1;
term->type = le16_to_cpu(d->wTerminalType);
term->channels = d->bNrChannels;
term->chconfig = le16_to_cpu(d->wChannelConfig);
term->name = d->iTerminal;
} else { /* UAC_VERSION_2 */
struct uac2_input_terminal_descriptor *d = p1;
/* call recursively to verify that the
* referenced clock entity is valid */
err = __check_input_term(state, d->bCSourceID, term);
if (err < 0)
return err;
/* call recursively to verify the referenced clock entity */
err = __check_input_term(state, d->bCSourceID, term);
if (err < 0)
return err;
/* save input term properties after recursion,
* to ensure they are not overriden by the
* recursion calls */
term->id = id;
term->type = le16_to_cpu(d->wTerminalType);
term->channels = d->bNrChannels;
term->chconfig = le32_to_cpu(d->bmChannelConfig);
term->name = d->iTerminal;
}
return 0;
case UAC_FEATURE_UNIT: {
/* the header is the same for v1 and v2 */
struct uac_feature_unit_descriptor *d = p1;
/* save input term properties after recursion,
* to ensure they are not overriden by the recursion calls
*/
term->id = id;
term->type = le16_to_cpu(d->wTerminalType);
id = d->bSourceID;
break; /* continue to parse */
}
case UAC_MIXER_UNIT: {
struct uac_mixer_unit_descriptor *d = p1;
term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
term->channels = uac_mixer_unit_bNrChannels(d);
term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
term->name = uac_mixer_unit_iMixer(d);
return 0;
}
case UAC_SELECTOR_UNIT:
case UAC2_CLOCK_SELECTOR: {
struct uac_selector_unit_descriptor *d = p1;
/* call recursively to retrieve the channel info */
err = __check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
term->id = id;
term->name = uac_selector_unit_iSelector(d);
return 0;
}
case UAC1_PROCESSING_UNIT:
/* UAC2_EFFECT_UNIT */
if (protocol == UAC_VERSION_1)
term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
else /* UAC_VERSION_2 */
term->type = UAC3_EFFECT_UNIT << 16; /* virtual type */
/* fall through */
case UAC1_EXTENSION_UNIT:
/* UAC2_PROCESSING_UNIT_V2 */
if (protocol == UAC_VERSION_1 && !term->type)
term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
else if (protocol == UAC_VERSION_2 && !term->type)
term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
/* fall through */
case UAC2_EXTENSION_UNIT_V2: {
struct uac_processing_unit_descriptor *d = p1;
if (protocol == UAC_VERSION_2 &&
hdr[2] == UAC2_EFFECT_UNIT) {
/* UAC2/UAC1 unit IDs overlap here in an
* uncompatible way. Ignore this unit for now.
*/
return 0;
}
err = get_cluster_channels_v3(state, le16_to_cpu(d->wClusterDescrID));
if (err < 0)
return err;
term->channels = err;
if (d->bNrInPins) {
id = d->baSourceID[0];
break; /* continue to parse */
}
if (!term->type)
term->type = UAC3_EXTENSION_UNIT << 16; /* virtual type */
/* REVISIT: UAC3 IT doesn't have channels cfg */
term->chconfig = 0;
term->channels = uac_processing_unit_bNrChannels(d);
term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
term->name = uac_processing_unit_iProcessing(d, protocol);
return 0;
}
case UAC2_CLOCK_SOURCE: {
struct uac_clock_source_descriptor *d = p1;
term->name = le16_to_cpu(d->wTerminalDescrStr);
return 0;
}
term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
term->id = id;
term->name = d->iClockSource;
return 0;
}
default:
return -ENODEV;
}
} else { /* UAC_VERSION_3 */
switch (hdr[2]) {
case UAC_INPUT_TERMINAL: {
struct uac3_input_terminal_descriptor *d = p1;
/* call recursively to verify that the
* referenced clock entity is valid */
err = __check_input_term(state, d->bCSourceID, term);
if (err < 0)
return err;
static int parse_term_mixer_unit(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
struct uac_mixer_unit_descriptor *d = p1;
int protocol = state->mixer->protocol;
int err;
/* save input term properties after recursion,
* to ensure they are not overriden by the
* recursion calls */
term->id = id;
term->type = le16_to_cpu(d->wTerminalType);
err = uac_mixer_unit_get_channels(state, d);
if (err <= 0)
return err;
err = get_cluster_channels_v3(state, le16_to_cpu(d->wClusterDescrID));
if (err < 0)
return err;
term->channels = err;
term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
term->channels = err;
if (protocol != UAC_VERSION_3) {
term->chconfig = uac_mixer_unit_wChannelConfig(d, protocol);
term->name = uac_mixer_unit_iMixer(d);
}
return 0;
}
static int parse_term_selector_unit(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
struct uac_selector_unit_descriptor *d = p1;
int err;
/* REVISIT: UAC3 IT doesn't have channels cfg */
term->chconfig = 0;
/* call recursively to retrieve the channel info */
err = __check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
term->id = id;
if (state->mixer->protocol != UAC_VERSION_3)
term->name = uac_selector_unit_iSelector(d);
return 0;
}
term->name = le16_to_cpu(d->wTerminalDescrStr);
return 0;
}
case UAC3_FEATURE_UNIT: {
struct uac3_feature_unit_descriptor *d = p1;
static int parse_term_proc_unit(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id, int vtype)
{
struct uac_processing_unit_descriptor *d = p1;
int protocol = state->mixer->protocol;
int err;
id = d->bSourceID;
break; /* continue to parse */
}
case UAC3_CLOCK_SOURCE: {
struct uac3_clock_source_descriptor *d = p1;
if (d->bNrInPins) {
/* call recursively to retrieve the channel info */
err = __check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
}
term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
term->id = id;
term->name = le16_to_cpu(d->wClockSourceStr);
return 0;
}
case UAC3_MIXER_UNIT: {
struct uac_mixer_unit_descriptor *d = p1;
term->type = vtype << 16; /* virtual type */
term->id = id;
err = uac_mixer_unit_get_channels(state, d);
if (err <= 0)
return err;
if (protocol == UAC_VERSION_3)
return 0;
term->channels = err;
term->type = UAC3_MIXER_UNIT << 16; /* virtual type */
if (!term->channels) {
term->channels = uac_processing_unit_bNrChannels(d);
term->chconfig = uac_processing_unit_wChannelConfig(d, protocol);
}
term->name = uac_processing_unit_iProcessing(d, protocol);
return 0;
}
return 0;
}
case UAC3_SELECTOR_UNIT:
case UAC3_CLOCK_SELECTOR: {
struct uac_selector_unit_descriptor *d = p1;
/* call recursively to retrieve the channel info */
err = __check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
term->type = UAC3_SELECTOR_UNIT << 16; /* virtual type */
term->id = id;
term->name = 0; /* TODO: UAC3 Class-specific strings */
static int parse_term_uac2_clock_source(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
struct uac_clock_source_descriptor *d = p1;
return 0;
}
case UAC3_PROCESSING_UNIT: {
struct uac_processing_unit_descriptor *d = p1;
term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
term->id = id;
term->name = d->iClockSource;
return 0;
}
if (!d->bNrInPins)
return -EINVAL;
static int parse_term_uac3_clock_source(struct mixer_build *state,
struct usb_audio_term *term,
void *p1, int id)
{
struct uac3_clock_source_descriptor *d = p1;
/* call recursively to retrieve the channel info */
err = __check_input_term(state, d->baSourceID[0], term);
if (err < 0)
return err;
term->type = UAC3_CLOCK_SOURCE << 16; /* virtual type */
term->id = id;
term->name = le16_to_cpu(d->wClockSourceStr);
return 0;
}
term->type = UAC3_PROCESSING_UNIT << 16; /* virtual type */
term->id = id;
term->name = 0; /* TODO: UAC3 Class-specific strings */
#define PTYPE(a, b) ((a) << 8 | (b))
return 0;
}
default:
return -ENODEV;
}
/*
* parse the source unit recursively until it reaches to a terminal
* or a branched unit.
*/
static int __check_input_term(struct mixer_build *state, int id,
struct usb_audio_term *term)
{
int protocol = state->mixer->protocol;
void *p1;
unsigned char *hdr;
for (;;) {
/* a loop in the terminal chain? */
if (test_and_set_bit(id, state->termbitmap))
return -EINVAL;
p1 = find_audio_control_unit(state, id);
if (!p1)
break;
if (!snd_usb_validate_audio_desc(p1, protocol))
break; /* bad descriptor */
hdr = p1;
term->id = id;
switch (PTYPE(protocol, hdr[2])) {
case PTYPE(UAC_VERSION_1, UAC_FEATURE_UNIT):
case PTYPE(UAC_VERSION_2, UAC_FEATURE_UNIT):
case PTYPE(UAC_VERSION_3, UAC3_FEATURE_UNIT): {
/* the header is the same for all versions */
struct uac_feature_unit_descriptor *d = p1;
id = d->bSourceID;
break; /* continue to parse */
}
case PTYPE(UAC_VERSION_1, UAC_INPUT_TERMINAL):
return parse_term_uac1_iterm_unit(state, term, p1, id);
case PTYPE(UAC_VERSION_2, UAC_INPUT_TERMINAL):
return parse_term_uac2_iterm_unit(state, term, p1, id);
case PTYPE(UAC_VERSION_3, UAC_INPUT_TERMINAL):
return parse_term_uac3_iterm_unit(state, term, p1, id);
case PTYPE(UAC_VERSION_1, UAC_MIXER_UNIT):
case PTYPE(UAC_VERSION_2, UAC_MIXER_UNIT):
case PTYPE(UAC_VERSION_3, UAC3_MIXER_UNIT):
return parse_term_mixer_unit(state, term, p1, id);
case PTYPE(UAC_VERSION_1, UAC_SELECTOR_UNIT):
case PTYPE(UAC_VERSION_2, UAC_SELECTOR_UNIT):
case PTYPE(UAC_VERSION_2, UAC2_CLOCK_SELECTOR):
case PTYPE(UAC_VERSION_3, UAC3_SELECTOR_UNIT):
case PTYPE(UAC_VERSION_3, UAC3_CLOCK_SELECTOR):
return parse_term_selector_unit(state, term, p1, id);
case PTYPE(UAC_VERSION_1, UAC1_PROCESSING_UNIT):
case PTYPE(UAC_VERSION_2, UAC2_PROCESSING_UNIT_V2):
case PTYPE(UAC_VERSION_3, UAC3_PROCESSING_UNIT):
return parse_term_proc_unit(state, term, p1, id,
UAC3_PROCESSING_UNIT);
case PTYPE(UAC_VERSION_2, UAC2_EFFECT_UNIT):
case PTYPE(UAC_VERSION_3, UAC3_EFFECT_UNIT):
return parse_term_proc_unit(state, term, p1, id,
UAC3_EFFECT_UNIT);
case PTYPE(UAC_VERSION_1, UAC1_EXTENSION_UNIT):
case PTYPE(UAC_VERSION_2, UAC2_EXTENSION_UNIT_V2):
case PTYPE(UAC_VERSION_3, UAC3_EXTENSION_UNIT):
return parse_term_proc_unit(state, term, p1, id,
UAC3_EXTENSION_UNIT);
case PTYPE(UAC_VERSION_2, UAC2_CLOCK_SOURCE):
return parse_term_uac2_clock_source(state, term, p1, id);
case PTYPE(UAC_VERSION_3, UAC3_CLOCK_SOURCE):
return parse_term_uac3_clock_source(state, term, p1, id);
default:
return -ENODEV;
}
}
return -ENODEV;
......@@ -2712,7 +2730,6 @@ static int parse_audio_unit(struct mixer_build *state, int unitid)
return 0; /* skip invalid unit */
}
#define PTYPE(a, b) ((a) << 8 | (b))
switch (PTYPE(protocol, p1[2])) {
case PTYPE(UAC_VERSION_1, UAC_INPUT_TERMINAL):
case PTYPE(UAC_VERSION_2, UAC_INPUT_TERMINAL):
......
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