Commit e5b0d1c6 authored by Philipp Zabel's avatar Philipp Zabel Committed by Mauro Carvalho Chehab

[media] coda: store per-context work buffer size in struct coda_devtype

We had the workbuf_size field since the beginning.
Use it to tighten the code a little bit.
Signed-off-by: default avatarPhilipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: default avatarKamil Debski <k.debski@samsung.com>
Signed-off-by: default avatarMauro Carvalho Chehab <m.chehab@samsung.com>
parent f61c0b14
......@@ -44,10 +44,6 @@
#define CODADX6_MAX_INSTANCES 4
#define CODA_FMO_BUF_SIZE 32
#define CODADX6_WORK_BUF_SIZE (288 * 1024 + CODA_FMO_BUF_SIZE * 8 * 1024)
#define CODA7_WORK_BUF_SIZE (128 * 1024)
#define CODA9_WORK_BUF_SIZE (80 * 1024)
#define CODA7_TEMP_BUF_SIZE (304 * 1024)
#define CODA9_TEMP_BUF_SIZE (204 * 1024)
#define CODA_PARA_BUF_SIZE (10 * 1024)
......@@ -1982,18 +1978,8 @@ static int coda_alloc_context_buffers(struct coda_ctx *ctx,
size_t size;
int ret;
switch (dev->devtype->product) {
case CODA_7541:
size = CODA7_WORK_BUF_SIZE;
break;
case CODA_960:
size = CODA9_WORK_BUF_SIZE;
if (q_data->fourcc == V4L2_PIX_FMT_H264)
size += CODA9_PS_SAVE_SIZE;
break;
default:
if (dev->devtype->product == CODA_DX6)
return 0;
}
if (ctx->psbuf.vaddr) {
v4l2_err(&dev->v4l2_dev, "psmembuf still allocated\n");
......@@ -2029,6 +2015,10 @@ static int coda_alloc_context_buffers(struct coda_ctx *ctx,
}
}
size = dev->devtype->workbuf_size;
if (dev->devtype->product == CODA_960 &&
q_data->fourcc == V4L2_PIX_FMT_H264)
size += CODA9_PS_SAVE_SIZE;
ret = coda_alloc_context_buf(ctx, &ctx->workbuf, size, "workbuf");
if (ret < 0) {
v4l2_err(&dev->v4l2_dev, "failed to allocate %d byte context buffer",
......@@ -3688,24 +3678,28 @@ static const struct coda_devtype coda_devdata[] = {
.product = CODA_DX6,
.codecs = codadx6_codecs,
.num_codecs = ARRAY_SIZE(codadx6_codecs),
.workbuf_size = 288 * 1024 + FMO_SLICE_SAVE_BUF_SIZE * 8 * 1024,
},
[CODA_IMX53] = {
.firmware = "v4l-coda7541-imx53.bin",
.product = CODA_7541,
.codecs = coda7_codecs,
.num_codecs = ARRAY_SIZE(coda7_codecs),
.workbuf_size = 128 * 1024,
},
[CODA_IMX6Q] = {
.firmware = "v4l-coda960-imx6q.bin",
.product = CODA_960,
.codecs = coda9_codecs,
.num_codecs = ARRAY_SIZE(coda9_codecs),
.workbuf_size = 80 * 1024,
},
[CODA_IMX6DL] = {
.firmware = "v4l-coda960-imx6dl.bin",
.product = CODA_960,
.codecs = coda9_codecs,
.num_codecs = ARRAY_SIZE(coda9_codecs),
.workbuf_size = 80 * 1024,
},
};
......@@ -3828,7 +3822,7 @@ static int coda_probe(struct platform_device *pdev)
switch (dev->devtype->product) {
case CODA_DX6:
ret = coda_alloc_aux_buf(dev, &dev->workbuf,
CODADX6_WORK_BUF_SIZE, "workbuf",
dev->devtype->workbuf_size, "workbuf",
dev->debugfs_root);
if (ret < 0) {
dev_err(&pdev->dev, "failed to allocate work buffer\n");
......
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