Commit 26454665 authored by miguel@hegel.local's avatar miguel@hegel.local

Adding the new zlib tree for Windows

parent 2222dd94
......@@ -49,3 +49,4 @@ zak@linux.local
jcole@mugatu.spaceapes.com
arjen@fred.bitbike.com
zak@balfor.local
miguel@hegel.local
This diff is collapsed.
$! make libz under VMS
$! written by Martin P.J. Zinser <m.zinser@gsi.de>
$!
$! Look for the compiler used
$!
$ ccopt = ""
$ if f$getsyi("HW_MODEL").ge.1024
$ then
$ ccopt = "/prefix=all"+ccopt
$ comp = "__decc__=1"
$ if f$trnlnm("SYS").eqs."" then define sys sys$library:
$ else
$ if f$search("SYS$SYSTEM:DECC$COMPILER.EXE").eqs.""
$ then
$ comp = "__vaxc__=1"
$ if f$trnlnm("SYS").eqs."" then define sys sys$library:
$ else
$ if f$trnlnm("SYS").eqs."" then define sys decc$library_include:
$ ccopt = "/decc/prefix=all"+ccopt
$ comp = "__decc__=1"
$ endif
$ endif
$!
$! Build the thing plain or with mms
$!
$ write sys$output "Compiling Zlib sources ..."
$ if f$search("SYS$SYSTEM:MMS.EXE").eqs.""
$ then
$ dele example.obj;*,minigzip.obj;*
$ CALL MAKE adler32.OBJ "CC ''CCOPT' adler32" -
adler32.c zlib.h zconf.h
$ CALL MAKE compress.OBJ "CC ''CCOPT' compress" -
compress.c zlib.h zconf.h
$ CALL MAKE crc32.OBJ "CC ''CCOPT' crc32" -
crc32.c zlib.h zconf.h
$ CALL MAKE deflate.OBJ "CC ''CCOPT' deflate" -
deflate.c deflate.h zutil.h zlib.h zconf.h
$ CALL MAKE gzio.OBJ "CC ''CCOPT' gzio" -
gzio.c zutil.h zlib.h zconf.h
$ CALL MAKE infblock.OBJ "CC ''CCOPT' infblock" -
infblock.c zutil.h zlib.h zconf.h infblock.h
$ CALL MAKE infcodes.OBJ "CC ''CCOPT' infcodes" -
infcodes.c zutil.h zlib.h zconf.h inftrees.h
$ CALL MAKE inffast.OBJ "CC ''CCOPT' inffast" -
inffast.c zutil.h zlib.h zconf.h inffast.h
$ CALL MAKE inflate.OBJ "CC ''CCOPT' inflate" -
inflate.c zutil.h zlib.h zconf.h infblock.h
$ CALL MAKE inftrees.OBJ "CC ''CCOPT' inftrees" -
inftrees.c zutil.h zlib.h zconf.h inftrees.h
$ CALL MAKE infutil.OBJ "CC ''CCOPT' infutil" -
infutil.c zutil.h zlib.h zconf.h inftrees.h infutil.h
$ CALL MAKE trees.OBJ "CC ''CCOPT' trees" -
trees.c deflate.h zutil.h zlib.h zconf.h
$ CALL MAKE uncompr.OBJ "CC ''CCOPT' uncompr" -
uncompr.c zlib.h zconf.h
$ CALL MAKE zutil.OBJ "CC ''CCOPT' zutil" -
zutil.c zutil.h zlib.h zconf.h
$ write sys$output "Building Zlib ..."
$ CALL MAKE libz.OLB "lib/crea libz.olb *.obj" *.OBJ
$ write sys$output "Building example..."
$ CALL MAKE example.OBJ "CC ''CCOPT' example" -
example.c zlib.h zconf.h
$ call make example.exe "LINK example,libz.olb/lib" example.obj libz.olb
$ write sys$output "Building minigzip..."
$ CALL MAKE minigzip.OBJ "CC ''CCOPT' minigzip" -
minigzip.c zlib.h zconf.h
$ call make minigzip.exe -
"LINK minigzip,libz.olb/lib,x11vms:xvmsutils.olb/lib" -
minigzip.obj libz.olb
$ else
$ mms/macro=('comp')
$ endif
$ write sys$output "Zlib build completed"
$ exit
$!
$!
$MAKE: SUBROUTINE !SUBROUTINE TO CHECK DEPENDENCIES
$ V = 'F$Verify(0)
$! P1 = What we are trying to make
$! P2 = Command to make it
$! P3 - P8 What it depends on
$
$ If F$Search(P1) .Eqs. "" Then Goto Makeit
$ Time = F$CvTime(F$File(P1,"RDT"))
$arg=3
$Loop:
$ Argument = P'arg
$ If Argument .Eqs. "" Then Goto Exit
$ El=0
$Loop2:
$ File = F$Element(El," ",Argument)
$ If File .Eqs. " " Then Goto Endl
$ AFile = ""
$Loop3:
$ OFile = AFile
$ AFile = F$Search(File)
$ If AFile .Eqs. "" .Or. AFile .Eqs. OFile Then Goto NextEl
$ If F$CvTime(F$File(AFile,"RDT")) .Ges. Time Then Goto Makeit
$ Goto Loop3
$NextEL:
$ El = El + 1
$ Goto Loop2
$EndL:
$ arg=arg+1
$ If arg .Le. 8 Then Goto Loop
$ Goto Exit
$
$Makeit:
$ VV=F$VERIFY(0)
$ write sys$output P2
$ 'P2
$ VV='F$Verify(VV)
$Exit:
$ If V Then Set Verify
$ENDSUBROUTINE
# Project: zlib_1_03
# Patched for zlib 1.1.2 rw@shadow.org.uk 19980430
# test works out-of-the-box, installs `somewhere' on demand
# Toolflags:
CCflags = -c -depend !Depend -IC: -g -throwback -DRISCOS -fah
C++flags = -c -depend !Depend -IC: -throwback
Linkflags = -aif -c++ -o $@
ObjAsmflags = -throwback -NoCache -depend !Depend
CMHGflags =
LibFileflags = -c -l -o $@
Squeezeflags = -o $@
# change the line below to where _you_ want the library installed.
libdest = lib:zlib
# Final targets:
@.lib: @.o.adler32 @.o.compress @.o.crc32 @.o.deflate @.o.gzio \
@.o.infblock @.o.infcodes @.o.inffast @.o.inflate @.o.inftrees @.o.infutil @.o.trees \
@.o.uncompr @.o.zutil
LibFile $(LibFileflags) @.o.adler32 @.o.compress @.o.crc32 @.o.deflate \
@.o.gzio @.o.infblock @.o.infcodes @.o.inffast @.o.inflate @.o.inftrees @.o.infutil \
@.o.trees @.o.uncompr @.o.zutil
test: @.minigzip @.example @.lib
@copy @.lib @.libc A~C~DF~L~N~P~Q~RS~TV
@echo running tests: hang on.
@/@.minigzip -f -9 libc
@/@.minigzip -d libc-gz
@/@.minigzip -f -1 libc
@/@.minigzip -d libc-gz
@/@.minigzip -h -9 libc
@/@.minigzip -d libc-gz
@/@.minigzip -h -1 libc
@/@.minigzip -d libc-gz
@/@.minigzip -9 libc
@/@.minigzip -d libc-gz
@/@.minigzip -1 libc
@/@.minigzip -d libc-gz
@diff @.lib @.libc
@echo that should have reported '@.lib and @.libc identical' if you have diff.
@/@.example @.fred @.fred
@echo that will have given lots of hello!'s.
@.minigzip: @.o.minigzip @.lib C:o.Stubs
Link $(Linkflags) @.o.minigzip @.lib C:o.Stubs
@.example: @.o.example @.lib C:o.Stubs
Link $(Linkflags) @.o.example @.lib C:o.Stubs
install: @.lib
cdir $(libdest)
cdir $(libdest).h
@copy @.h.zlib $(libdest).h.zlib A~C~DF~L~N~P~Q~RS~TV
@copy @.h.zconf $(libdest).h.zconf A~C~DF~L~N~P~Q~RS~TV
@copy @.lib $(libdest).lib A~C~DF~L~N~P~Q~RS~TV
@echo okay, installed zlib in $(libdest)
clean:; remove @.minigzip
remove @.example
remove @.libc
-wipe @.o.* F~r~cV
remove @.fred
# User-editable dependencies:
.c.o:
cc $(ccflags) -o $@ $<
# Static dependencies:
# Dynamic dependencies:
o.example: c.example
o.example: h.zlib
o.example: h.zconf
o.minigzip: c.minigzip
o.minigzip: h.zlib
o.minigzip: h.zconf
o.adler32: c.adler32
o.adler32: h.zlib
o.adler32: h.zconf
o.compress: c.compress
o.compress: h.zlib
o.compress: h.zconf
o.crc32: c.crc32
o.crc32: h.zlib
o.crc32: h.zconf
o.deflate: c.deflate
o.deflate: h.deflate
o.deflate: h.zutil
o.deflate: h.zlib
o.deflate: h.zconf
o.gzio: c.gzio
o.gzio: h.zutil
o.gzio: h.zlib
o.gzio: h.zconf
o.infblock: c.infblock
o.infblock: h.zutil
o.infblock: h.zlib
o.infblock: h.zconf
o.infblock: h.infblock
o.infblock: h.inftrees
o.infblock: h.infcodes
o.infblock: h.infutil
o.infcodes: c.infcodes
o.infcodes: h.zutil
o.infcodes: h.zlib
o.infcodes: h.zconf
o.infcodes: h.inftrees
o.infcodes: h.infblock
o.infcodes: h.infcodes
o.infcodes: h.infutil
o.infcodes: h.inffast
o.inffast: c.inffast
o.inffast: h.zutil
o.inffast: h.zlib
o.inffast: h.zconf
o.inffast: h.inftrees
o.inffast: h.infblock
o.inffast: h.infcodes
o.inffast: h.infutil
o.inffast: h.inffast
o.inflate: c.inflate
o.inflate: h.zutil
o.inflate: h.zlib
o.inflate: h.zconf
o.inflate: h.infblock
o.inftrees: c.inftrees
o.inftrees: h.zutil
o.inftrees: h.zlib
o.inftrees: h.zconf
o.inftrees: h.inftrees
o.inftrees: h.inffixed
o.infutil: c.infutil
o.infutil: h.zutil
o.infutil: h.zlib
o.infutil: h.zconf
o.infutil: h.infblock
o.infutil: h.inftrees
o.infutil: h.infcodes
o.infutil: h.infutil
o.trees: c.trees
o.trees: h.deflate
o.trees: h.zutil
o.trees: h.zlib
o.trees: h.zconf
o.trees: h.trees
o.uncompr: c.uncompr
o.uncompr: h.zlib
o.uncompr: h.zconf
o.zutil: c.zutil
o.zutil: h.zutil
o.zutil: h.zlib
o.zutil: h.zconf
/* adler32.c -- compute the Adler-32 checksum of a data stream
* Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zlib.h"
#define BASE 65521L /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
#define DO1(buf,i) {s1 += buf[i]; s2 += s1;}
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
#define DO16(buf) DO8(buf,0); DO8(buf,8);
/* ========================================================================= */
uLong ZEXPORT adler32(adler, buf, len)
uLong adler;
const Bytef *buf;
uInt len;
{
unsigned long s1 = adler & 0xffff;
unsigned long s2 = (adler >> 16) & 0xffff;
int k;
if (buf == Z_NULL) return 1L;
while (len > 0) {
k = len < NMAX ? len : NMAX;
len -= k;
while (k >= 16) {
DO16(buf);
buf += 16;
k -= 16;
}
if (k != 0) do {
s1 += *buf++;
s2 += s1;
} while (--k);
s1 %= BASE;
s2 %= BASE;
}
return (s2 << 16) | s1;
}
1. Compression algorithm (deflate)
The deflation algorithm used by gzip (also zip and zlib) is a variation of
LZ77 (Lempel-Ziv 1977, see reference below). It finds duplicated strings in
the input data. The second occurrence of a string is replaced by a
pointer to the previous string, in the form of a pair (distance,
length). Distances are limited to 32K bytes, and lengths are limited
to 258 bytes. When a string does not occur anywhere in the previous
32K bytes, it is emitted as a sequence of literal bytes. (In this
description, `string' must be taken as an arbitrary sequence of bytes,
and is not restricted to printable characters.)
Literals or match lengths are compressed with one Huffman tree, and
match distances are compressed with another tree. The trees are stored
in a compact form at the start of each block. The blocks can have any
size (except that the compressed data for one block must fit in
available memory). A block is terminated when deflate() determines that
it would be useful to start another block with fresh trees. (This is
somewhat similar to the behavior of LZW-based _compress_.)
Duplicated strings are found using a hash table. All input strings of
length 3 are inserted in the hash table. A hash index is computed for
the next 3 bytes. If the hash chain for this index is not empty, all
strings in the chain are compared with the current input string, and
the longest match is selected.
The hash chains are searched starting with the most recent strings, to
favor small distances and thus take advantage of the Huffman encoding.
The hash chains are singly linked. There are no deletions from the
hash chains, the algorithm simply discards matches that are too old.
To avoid a worst-case situation, very long hash chains are arbitrarily
truncated at a certain length, determined by a runtime option (level
parameter of deflateInit). So deflate() does not always find the longest
possible match but generally finds a match which is long enough.
deflate() also defers the selection of matches with a lazy evaluation
mechanism. After a match of length N has been found, deflate() searches for
a longer match at the next input byte. If a longer match is found, the
previous match is truncated to a length of one (thus producing a single
literal byte) and the process of lazy evaluation begins again. Otherwise,
the original match is kept, and the next match search is attempted only N
steps later.
The lazy match evaluation is also subject to a runtime parameter. If
the current match is long enough, deflate() reduces the search for a longer
match, thus speeding up the whole process. If compression ratio is more
important than speed, deflate() attempts a complete second search even if
the first match is already long enough.
The lazy match evaluation is not performed for the fastest compression
modes (level parameter 1 to 3). For these fast modes, new strings
are inserted in the hash table only when no match was found, or
when the match is not too long. This degrades the compression ratio
but saves time since there are both fewer insertions and fewer searches.
2. Decompression algorithm (inflate)
2.1 Introduction
The real question is, given a Huffman tree, how to decode fast. The most
important realization is that shorter codes are much more common than
longer codes, so pay attention to decoding the short codes fast, and let
the long codes take longer to decode.
inflate() sets up a first level table that covers some number of bits of
input less than the length of longest code. It gets that many bits from the
stream, and looks it up in the table. The table will tell if the next
code is that many bits or less and how many, and if it is, it will tell
the value, else it will point to the next level table for which inflate()
grabs more bits and tries to decode a longer code.
How many bits to make the first lookup is a tradeoff between the time it
takes to decode and the time it takes to build the table. If building the
table took no time (and if you had infinite memory), then there would only
be a first level table to cover all the way to the longest code. However,
building the table ends up taking a lot longer for more bits since short
codes are replicated many times in such a table. What inflate() does is
simply to make the number of bits in the first table a variable, and set it
for the maximum speed.
inflate() sends new trees relatively often, so it is possibly set for a
smaller first level table than an application that has only one tree for
all the data. For inflate, which has 286 possible codes for the
literal/length tree, the size of the first table is nine bits. Also the
distance trees have 30 possible values, and the size of the first table is
six bits. Note that for each of those cases, the table ended up one bit
longer than the ``average'' code length, i.e. the code length of an
approximately flat code which would be a little more than eight bits for
286 symbols and a little less than five bits for 30 symbols. It would be
interesting to see if optimizing the first level table for other
applications gave values within a bit or two of the flat code size.
2.2 More details on the inflate table lookup
Ok, you want to know what this cleverly obfuscated inflate tree actually
looks like. You are correct that it's not a Huffman tree. It is simply a
lookup table for the first, let's say, nine bits of a Huffman symbol. The
symbol could be as short as one bit or as long as 15 bits. If a particular
symbol is shorter than nine bits, then that symbol's translation is duplicated
in all those entries that start with that symbol's bits. For example, if the
symbol is four bits, then it's duplicated 32 times in a nine-bit table. If a
symbol is nine bits long, it appears in the table once.
If the symbol is longer than nine bits, then that entry in the table points
to another similar table for the remaining bits. Again, there are duplicated
entries as needed. The idea is that most of the time the symbol will be short
and there will only be one table look up. (That's whole idea behind data
compression in the first place.) For the less frequent long symbols, there
will be two lookups. If you had a compression method with really long
symbols, you could have as many levels of lookups as is efficient. For
inflate, two is enough.
So a table entry either points to another table (in which case nine bits in
the above example are gobbled), or it contains the translation for the symbol
and the number of bits to gobble. Then you start again with the next
ungobbled bit.
You may wonder: why not just have one lookup table for how ever many bits the
longest symbol is? The reason is that if you do that, you end up spending
more time filling in duplicate symbol entries than you do actually decoding.
At least for deflate's output that generates new trees every several 10's of
kbytes. You can imagine that filling in a 2^15 entry table for a 15-bit code
would take too long if you're only decoding several thousand symbols. At the
other extreme, you could make a new table for every bit in the code. In fact,
that's essentially a Huffman tree. But then you spend two much time
traversing the tree while decoding, even for short symbols.
So the number of bits for the first lookup table is a trade of the time to
fill out the table vs. the time spent looking at the second level and above of
the table.
Here is an example, scaled down:
The code being decoded, with 10 symbols, from 1 to 6 bits long:
A: 0
B: 10
C: 1100
D: 11010
E: 11011
F: 11100
G: 11101
H: 11110
I: 111110
J: 111111
Let's make the first table three bits long (eight entries):
000: A,1
001: A,1
010: A,1
011: A,1
100: B,2
101: B,2
110: -> table X (gobble 3 bits)
111: -> table Y (gobble 3 bits)
Each entry is what the bits decode to and how many bits that is, i.e. how
many bits to gobble. Or the entry points to another table, with the number of
bits to gobble implicit in the size of the table.
Table X is two bits long since the longest code starting with 110 is five bits
long:
00: C,1
01: C,1
10: D,2
11: E,2
Table Y is three bits long since the longest code starting with 111 is six
bits long:
000: F,2
001: F,2
010: G,2
011: G,2
100: H,2
101: H,2
110: I,3
111: J,3
So what we have here are three tables with a total of 20 entries that had to
be constructed. That's compared to 64 entries for a single table. Or
compared to 16 entries for a Huffman tree (six two entry tables and one four
entry table). Assuming that the code ideally represents the probability of
the symbols, it takes on the average 1.25 lookups per symbol. That's compared
to one lookup for the single table, or 1.66 lookups per symbol for the
Huffman tree.
There, I think that gives you a picture of what's going on. For inflate, the
meaning of a particular symbol is often more than just a letter. It can be a
byte (a "literal"), or it can be either a length or a distance which
indicates a base value and a number of bits to fetch after the code that is
added to the base value. Or it might be the special end-of-block code. The
data structures created in inftrees.c try to encode all that information
compactly in the tables.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
References:
[LZ77] Ziv J., Lempel A., ``A Universal Algorithm for Sequential Data
Compression,'' IEEE Transactions on Information Theory, Vol. 23, No. 3,
pp. 337-343.
``DEFLATE Compressed Data Format Specification'' available in
ftp://ds.internic.net/rfc/rfc1951.txt
# Amiga powerUP (TM) Makefile
# makefile for libpng and SAS C V6.58/7.00 PPC compiler
# Copyright (C) 1998 by Andreas R. Kleinert
CC = scppc
CFLAGS = NOSTKCHK NOSINT OPTIMIZE OPTGO OPTPEEP OPTINLOCAL OPTINL \
OPTLOOP OPTRDEP=8 OPTDEP=8 OPTCOMP=8
LIBNAME = libzip.a
AR = ppc-amigaos-ar
AR_FLAGS = cr
RANLIB = ppc-amigaos-ranlib
LDFLAGS = -r -o
LDLIBS = LIB:scppc.a
LN = ppc-amigaos-ld
RM = delete quiet
OBJS = adler32.o compress.o crc32.o gzio.o uncompr.o deflate.o trees.o \
zutil.o inflate.o infblock.o inftrees.o infcodes.o infutil.o inffast.o
TEST_OBJS = example.o minigzip.o
all: example minigzip
test: all
example
echo hello world | minigzip | minigzip -d
$(LIBNAME): $(OBJS)
$(AR) $(AR_FLAGS) $@ $(OBJS)
$(RANLIB) $@
example: example.o $(LIBNAME)
$(LN) $(LDFLAGS) example LIB:c_ppc.o example.o $(LIBNAME) $(LDLIBS) LIB:end.o
minigzip: minigzip.o $(LIBNAME)
$(LN) $(LDFLAGS) minigzip LIB:c_ppc.o minigzip.o $(LIBNAME) $(LDLIBS) LIB:end.o
clean:
$(RM) *.o example minigzip $(LIBNAME) foo.gz
zip:
zip -ul9 zlib README ChangeLog Makefile Make????.??? Makefile.?? \
descrip.mms *.[ch]
tgz:
cd ..; tar cfz zlib/zlib.tgz zlib/README zlib/ChangeLog zlib/Makefile \
zlib/Make????.??? zlib/Makefile.?? zlib/descrip.mms zlib/*.[ch]
# DO NOT DELETE THIS LINE -- make depend depends on it.
adler32.o: zutil.h zlib.h zconf.h
compress.o: zlib.h zconf.h
crc32.o: zutil.h zlib.h zconf.h
deflate.o: deflate.h zutil.h zlib.h zconf.h
example.o: zlib.h zconf.h
gzio.o: zutil.h zlib.h zconf.h
infblock.o: zutil.h zlib.h zconf.h infblock.h inftrees.h infcodes.h infutil.h
infcodes.o: zutil.h zlib.h zconf.h inftrees.h infutil.h infcodes.h inffast.h
inffast.o: zutil.h zlib.h zconf.h inftrees.h infutil.h inffast.h
inflate.o: zutil.h zlib.h zconf.h infblock.h
inftrees.o: zutil.h zlib.h zconf.h inftrees.h
infutil.o: zutil.h zlib.h zconf.h inftrees.h infutil.h
minigzip.o: zlib.h zconf.h
trees.o: deflate.h zutil.h zlib.h zconf.h
uncompr.o: zlib.h zconf.h
zutil.o: zutil.h zlib.h zconf.h
# SMakefile for zlib
# Modified from the standard UNIX Makefile Copyright Jean-loup Gailly
# Osma Ahvenlampi <Osma.Ahvenlampi@hut.fi>
# Amiga, SAS/C 6.56 & Smake
CC=sc
CFLAGS=OPT
#CFLAGS=OPT CPU=68030
#CFLAGS=DEBUG=LINE
LDFLAGS=LIB z.lib
SCOPTIONS=OPTSCHED OPTINLINE OPTALIAS OPTTIME OPTINLOCAL STRMERGE \
NOICONS PARMS=BOTH NOSTACKCHECK UTILLIB NOVERSION ERRORREXX
OBJS = adler32.o compress.o crc32.o gzio.o uncompr.o deflate.o trees.o \
zutil.o inflate.o infblock.o inftrees.o infcodes.o infutil.o inffast.o
TEST_OBJS = example.o minigzip.o
all: SCOPTIONS example minigzip
test: all
`cd`/example
echo hello world | minigzip | minigzip -d
install: z.lib
copy zlib.h zconf.h INCLUDE: clone
copy z.lib LIB: clone
z.lib: $(OBJS)
oml z.lib r $(OBJS)
example: example.o z.lib
$(CC) $(CFLAGS) LINK TO $@ example.o $(LDFLAGS)
minigzip: minigzip.o z.lib
$(CC) $(CFLAGS) LINK TO $@ minigzip.o $(LDFLAGS)
clean:
-delete force quiet *.o example minigzip z.lib foo.gz *.lnk SCOPTIONS
SCOPTIONS: Smakefile
copy to $@ <from <
$(SCOPTIONS)
<
# DO NOT DELETE THIS LINE -- make depend depends on it.
adler32.o: zutil.h zlib.h zconf.h
compress.o: zlib.h zconf.h
crc32.o: zutil.h zlib.h zconf.h
deflate.o: deflate.h zutil.h zlib.h zconf.h
example.o: zlib.h zconf.h
gzio.o: zutil.h zlib.h zconf.h
infblock.o: zutil.h zlib.h zconf.h infblock.h inftrees.h infcodes.h infutil.h
infcodes.o: zutil.h zlib.h zconf.h inftrees.h infutil.h infcodes.h inffast.h
inffast.o: zutil.h zlib.h zconf.h inftrees.h infutil.h inffast.h
inflate.o: zutil.h zlib.h zconf.h infblock.h
inftrees.o: zutil.h zlib.h zconf.h inftrees.h
infutil.o: zutil.h zlib.h zconf.h inftrees.h infutil.h
minigzip.o: zlib.h zconf.h
trees.o: deflate.h zutil.h zlib.h zconf.h
uncompr.o: zlib.h zconf.h
zutil.o: zutil.h zlib.h zconf.h
/* compress.c -- compress a memory buffer
* Copyright (C) 1995-2002 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zlib.h"
/* ===========================================================================
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
int level;
{
z_stream stream;
int err;
stream.next_in = (Bytef*)source;
stream.avail_in = (uInt)sourceLen;
#ifdef MAXSEG_64K
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
#endif
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
stream.opaque = (voidpf)0;
err = deflateInit(&stream, level);
if (err != Z_OK) return err;
err = deflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
deflateEnd(&stream);
return err == Z_OK ? Z_BUF_ERROR : err;
}
*destLen = stream.total_out;
err = deflateEnd(&stream);
return err;
}
/* ===========================================================================
*/
int ZEXPORT compress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
}
All files under this contrib directory are UNSUPPORTED. There were
provided by users of zlib and were not tested by the authors of zlib.
Use at your own risk. Please contact the authors of the contributions
for help about these, not the zlib authors. Thanks.
asm386/ by Gilles Vollant <info@winimage.com>
386 asm code replacing longest_match(), for Visual C++ 4.2 and ML 6.11c
asm586/ and asm686/ by Brian Raiter <breadbox@muppetlabs.com>
asm code for Pentium and Pentium Pro
See http://www.muppetlabs.com/~breadbox/software/assembly.html
delphi/ by Bob Dellaca <bobdl@xtra.co.nz>
Support for Delphi
delphi2/ by Davide Moretti <dave@rimini.com>
Another support for C++Builder and Delphi
minizip/ by Gilles Vollant <info@winimage.com>
Mini zip and unzip based on zlib
See http://www.winimage.com/zLibDll/unzip.html
iostream/ by Kevin Ruland <kevin@rodin.wustl.edu>
A C++ I/O streams interface to the zlib gz* functions
iostream2/ by Tyge Lvset <Tyge.Lovset@cmr.no>
Another C++ I/O streams interface
untgz/ by "Pedro A. Aranda Guti\irrez" <paag@tid.es>
A very simple tar.gz file extractor using zlib
visual-basic.txt by Carlos Rios <c_rios@sonda.cl>
How to use compress(), uncompress() and the gz* functions from VB.
This diff is collapsed.
/* gvmat32.c -- C portion of the optimized longest_match for 32 bits x86
* Copyright (C) 1995-1996 Jean-loup Gailly and Gilles Vollant.
* File written by Gilles Vollant, by modifiying the longest_match
* from Jean-loup Gailly in deflate.c
* it prepare all parameters and call the assembly longest_match_gvasm
* longest_match execute standard C code is wmask != 0x7fff
* (assembly code is faster with a fixed wmask)
*
*/
#include "deflate.h"
#undef FAR
#include <windows.h>
#ifdef ASMV
#define NIL 0
#define UNALIGNED_OK
/* if your C compiler don't add underline before function name,
define ADD_UNDERLINE_ASMFUNC */
#ifdef ADD_UNDERLINE_ASMFUNC
#define longest_match_7fff _longest_match_7fff
#endif
void match_init()
{
}
unsigned long cpudetect32();
uInt longest_match_c(
deflate_state *s,
IPos cur_match); /* current match */
uInt longest_match_7fff(
deflate_state *s,
IPos cur_match); /* current match */
uInt longest_match(
deflate_state *s,
IPos cur_match) /* current match */
{
static uInt iIsPPro=2;
if ((s->w_mask == 0x7fff) && (iIsPPro==0))
return longest_match_7fff(s,cur_match);
if (iIsPPro==2)
iIsPPro = (((cpudetect32()/0x100)&0xf)>=6) ? 1 : 0;
return longest_match_c(s,cur_match);
}
uInt longest_match_c(s, cur_match)
deflate_state *s;
IPos cur_match; /* current match */
{
unsigned chain_length = s->max_chain_length;/* max hash chain length */
register Bytef *scan = s->window + s->strstart; /* current string */
register Bytef *match; /* matched string */
register int len; /* length of current match */
int best_len = s->prev_length; /* best match length so far */
int nice_match = s->nice_match; /* stop if match long enough */
IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
s->strstart - (IPos)MAX_DIST(s) : NIL;
/* Stop when cur_match becomes <= limit. To simplify the code,
* we prevent matches with the string of window index 0.
*/
Posf *prev = s->prev;
uInt wmask = s->w_mask;
#ifdef UNALIGNED_OK
/* Compare two bytes at a time. Note: this is not always beneficial.
* Try with and without -DUNALIGNED_OK to check.
*/
register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
register ush scan_start = *(ushf*)scan;
register ush scan_end = *(ushf*)(scan+best_len-1);
#else
register Bytef *strend = s->window + s->strstart + MAX_MATCH;
register Byte scan_end1 = scan[best_len-1];
register Byte scan_end = scan[best_len];
#endif
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
* It is easy to get rid of this optimization if necessary.
*/
Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
/* Do not waste too much time if we already have a good match: */
if (s->prev_length >= s->good_match) {
chain_length >>= 2;
}
/* Do not look for matches beyond the end of the input. This is necessary
* to make deflate deterministic.
*/
if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
do {
Assert(cur_match < s->strstart, "no future");
match = s->window + cur_match;
/* Skip to next match if the match length cannot increase
* or if the match length is less than 2:
*/
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
/* This code assumes sizeof(unsigned short) == 2. Do not use
* UNALIGNED_OK if your compiler uses a different size.
*/
if (*(ushf*)(match+best_len-1) != scan_end ||
*(ushf*)match != scan_start) continue;
/* It is not necessary to compare scan[2] and match[2] since they are
* always equal when the other bytes match, given that the hash keys
* are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
* strstart+3, +5, ... up to strstart+257. We check for insufficient
* lookahead only every 4th comparison; the 128th check will be made
* at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
* necessary to put more guard bytes at the end of the window, or
* to check more often for insufficient lookahead.
*/
Assert(scan[2] == match[2], "scan[2]?");
scan++, match++;
do {
} while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
scan < strend);
/* The funny "do {}" generates better code on most compilers */
/* Here, scan <= window+strstart+257 */
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
if (*scan == *match) scan++;
len = (MAX_MATCH - 1) - (int)(strend-scan);
scan = strend - (MAX_MATCH-1);
#else /* UNALIGNED_OK */
if (match[best_len] != scan_end ||
match[best_len-1] != scan_end1 ||
*match != *scan ||
*++match != scan[1]) continue;
/* The check at best_len-1 can be removed because it will be made
* again later. (This heuristic is not always a win.)
* It is not necessary to compare scan[2] and match[2] since they
* are always equal when the other bytes match, given that
* the hash keys are equal and that HASH_BITS >= 8.
*/
scan += 2, match++;
Assert(*scan == *match, "match[2]?");
/* We check for insufficient lookahead only every 8th comparison;
* the 256th check will be made at strstart+258.
*/
do {
} while (*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
*++scan == *++match && *++scan == *++match &&
scan < strend);
Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
len = MAX_MATCH - (int)(strend - scan);
scan = strend - MAX_MATCH;
#endif /* UNALIGNED_OK */
if (len > best_len) {
s->match_start = cur_match;
best_len = len;
if (len >= nice_match) break;
#ifdef UNALIGNED_OK
scan_end = *(ushf*)(scan+best_len-1);
#else
scan_end1 = scan[best_len-1];
scan_end = scan[best_len];
#endif
}
} while ((cur_match = prev[cur_match & wmask]) > limit
&& --chain_length != 0);
if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
return s->lookahead;
}
#endif /* ASMV */
c:\masm611\bin\ml /coff /Zi /c /Flgvmat32.lst gvmat32.asm
LIBRARY "zlib"
DESCRIPTION '"""zlib data compression library"""'
VERSION 1.11
HEAPSIZE 1048576,8192
EXPORTS
adler32 @1
compress @2
crc32 @3
deflate @4
deflateCopy @5
deflateEnd @6
deflateInit2_ @7
deflateInit_ @8
deflateParams @9
deflateReset @10
deflateSetDictionary @11
gzclose @12
gzdopen @13
gzerror @14
gzflush @15
gzopen @16
gzread @17
gzwrite @18
inflate @19
inflateEnd @20
inflateInit2_ @21
inflateInit_ @22
inflateReset @23
inflateSetDictionary @24
inflateSync @25
uncompress @26
zlibVersion @27
gzprintf @28
gzputc @29
gzgetc @30
gzseek @31
gzrewind @32
gztell @33
gzeof @34
gzsetparams @35
zError @36
inflateSyncPoint @37
get_crc_table @38
compress2 @39
gzputs @40
gzgets @41
unzOpen @61
unzClose @62
unzGetGlobalInfo @63
unzGetCurrentFileInfo @64
unzGoToFirstFile @65
unzGoToNextFile @66
unzOpenCurrentFile @67
unzReadCurrentFile @68
unztell @70
unzeof @71
unzCloseCurrentFile @72
unzGetGlobalComment @73
unzStringFileNameCompare @74
unzLocateFile @75
unzGetLocalExtrafield @76
zipOpen @80
zipOpenNewFileInZip @81
zipWriteInFileInZip @82
zipCloseFileInZip @83
zipClose @84
This diff is collapsed.
Microsoft Developer Studio Workspace File, Format Version 5.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "zlibstat"=.\zlibstat.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "zlibvc"=.\zlibvc.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################
This diff is collapsed.
This is a patched version of zlib modified to use
Pentium-optimized assembly code in the deflation algorithm. The files
changed/added by this patch are:
README.586
match.S
The effectiveness of these modifications is a bit marginal, as the the
program's bottleneck seems to be mostly L1-cache contention, for which
there is no real way to work around without rewriting the basic
algorithm. The speedup on average is around 5-10% (which is generally
less than the amount of variance between subsequent executions).
However, when used at level 9 compression, the cache contention can
drop enough for the assembly version to achieve 10-20% speedup (and
sometimes more, depending on the amount of overall redundancy in the
files). Even here, though, cache contention can still be the limiting
factor, depending on the nature of the program using the zlib library.
This may also mean that better improvements will be seen on a Pentium
with MMX, which suffers much less from L1-cache contention, but I have
not yet verified this.
Note that this code has been tailored for the Pentium in particular,
and will not perform well on the Pentium Pro (due to the use of a
partial register in the inner loop).
If you are using an assembler other than GNU as, you will have to
translate match.S to use your assembler's syntax. (Have fun.)
Brian Raiter
breadbox@muppetlabs.com
April, 1998
Added for zlib 1.1.3:
The patches come from
http://www.muppetlabs.com/~breadbox/software/assembly.html
To compile zlib with this asm file, copy match.S to the zlib directory
then do:
CFLAGS="-O3 -DASMV" ./configure
make OBJA=match.o
/* match.s -- Pentium-Pro-optimized version of longest_match()
* Written for zlib 1.1.2
* Copyright (C) 1998 Brian Raiter <breadbox@muppetlabs.com>
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License.
*/
#ifndef NO_UNDERLINE
#define match_init _match_init
#define longest_match _longest_match
#endif
#define MAX_MATCH (258)
#define MIN_MATCH (3)
#define MIN_LOOKAHEAD (MAX_MATCH + MIN_MATCH + 1)
#define MAX_MATCH_8 ((MAX_MATCH + 7) & ~7)
/* stack frame offsets */
#define chainlenwmask 0 /* high word: current chain len */
/* low word: s->wmask */
#define window 4 /* local copy of s->window */
#define windowbestlen 8 /* s->window + bestlen */
#define scanstart 16 /* first two bytes of string */
#define scanend 12 /* last two bytes of string */
#define scanalign 20 /* dword-misalignment of string */
#define nicematch 24 /* a good enough match size */
#define bestlen 28 /* size of best match so far */
#define scan 32 /* ptr to string wanting match */
#define LocalVarsSize (36)
/* saved ebx 36 */
/* saved edi 40 */
/* saved esi 44 */
/* saved ebp 48 */
/* return address 52 */
#define deflatestate 56 /* the function arguments */
#define curmatch 60
/* Offsets for fields in the deflate_state structure. These numbers
* are calculated from the definition of deflate_state, with the
* assumption that the compiler will dword-align the fields. (Thus,
* changing the definition of deflate_state could easily cause this
* program to crash horribly, without so much as a warning at
* compile time. Sigh.)
*/
#define dsWSize 36
#define dsWMask 44
#define dsWindow 48
#define dsPrev 56
#define dsMatchLen 88
#define dsPrevMatch 92
#define dsStrStart 100
#define dsMatchStart 104
#define dsLookahead 108
#define dsPrevLen 112
#define dsMaxChainLen 116
#define dsGoodMatch 132
#define dsNiceMatch 136
.file "match.S"
.globl match_init, longest_match
.text
/* uInt longest_match(deflate_state *deflatestate, IPos curmatch) */
longest_match:
/* Save registers that the compiler may be using, and adjust %esp to */
/* make room for our stack frame. */
pushl %ebp
pushl %edi
pushl %esi
pushl %ebx
subl $LocalVarsSize, %esp
/* Retrieve the function arguments. %ecx will hold cur_match */
/* throughout the entire function. %edx will hold the pointer to the */
/* deflate_state structure during the function's setup (before */
/* entering the main loop). */
movl deflatestate(%esp), %edx
movl curmatch(%esp), %ecx
/* uInt wmask = s->w_mask; */
/* unsigned chain_length = s->max_chain_length; */
/* if (s->prev_length >= s->good_match) { */
/* chain_length >>= 2; */
/* } */
movl dsPrevLen(%edx), %eax
movl dsGoodMatch(%edx), %ebx
cmpl %ebx, %eax
movl dsWMask(%edx), %eax
movl dsMaxChainLen(%edx), %ebx
jl LastMatchGood
shrl $2, %ebx
LastMatchGood:
/* chainlen is decremented once beforehand so that the function can */
/* use the sign flag instead of the zero flag for the exit test. */
/* It is then shifted into the high word, to make room for the wmask */
/* value, which it will always accompany. */
decl %ebx
shll $16, %ebx
orl %eax, %ebx
movl %ebx, chainlenwmask(%esp)
/* if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead; */
movl dsNiceMatch(%edx), %eax
movl dsLookahead(%edx), %ebx
cmpl %eax, %ebx
jl LookaheadLess
movl %eax, %ebx
LookaheadLess: movl %ebx, nicematch(%esp)
/* register Bytef *scan = s->window + s->strstart; */
movl dsWindow(%edx), %esi
movl %esi, window(%esp)
movl dsStrStart(%edx), %ebp
lea (%esi,%ebp), %edi
movl %edi, scan(%esp)
/* Determine how many bytes the scan ptr is off from being */
/* dword-aligned. */
movl %edi, %eax
negl %eax
andl $3, %eax
movl %eax, scanalign(%esp)
/* IPos limit = s->strstart > (IPos)MAX_DIST(s) ? */
/* s->strstart - (IPos)MAX_DIST(s) : NIL; */
movl dsWSize(%edx), %eax
subl $MIN_LOOKAHEAD, %eax
subl %eax, %ebp
jg LimitPositive
xorl %ebp, %ebp
LimitPositive:
/* int best_len = s->prev_length; */
movl dsPrevLen(%edx), %eax
movl %eax, bestlen(%esp)
/* Store the sum of s->window + best_len in %esi locally, and in %esi. */
addl %eax, %esi
movl %esi, windowbestlen(%esp)
/* register ush scan_start = *(ushf*)scan; */
/* register ush scan_end = *(ushf*)(scan+best_len-1); */
/* Posf *prev = s->prev; */
movzwl (%edi), %ebx
movl %ebx, scanstart(%esp)
movzwl -1(%edi,%eax), %ebx
movl %ebx, scanend(%esp)
movl dsPrev(%edx), %edi
/* Jump into the main loop. */
movl chainlenwmask(%esp), %edx
jmp LoopEntry
.balign 16
/* do {
* match = s->window + cur_match;
* if (*(ushf*)(match+best_len-1) != scan_end ||
* *(ushf*)match != scan_start) continue;
* [...]
* } while ((cur_match = prev[cur_match & wmask]) > limit
* && --chain_length != 0);
*
* Here is the inner loop of the function. The function will spend the
* majority of its time in this loop, and majority of that time will
* be spent in the first ten instructions.
*
* Within this loop:
* %ebx = scanend
* %ecx = curmatch
* %edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
* %esi = windowbestlen - i.e., (window + bestlen)
* %edi = prev
* %ebp = limit
*/
LookupLoop:
andl %edx, %ecx
movzwl (%edi,%ecx,2), %ecx
cmpl %ebp, %ecx
jbe LeaveNow
subl $0x00010000, %edx
js LeaveNow
LoopEntry: movzwl -1(%esi,%ecx), %eax
cmpl %ebx, %eax
jnz LookupLoop
movl window(%esp), %eax
movzwl (%eax,%ecx), %eax
cmpl scanstart(%esp), %eax
jnz LookupLoop
/* Store the current value of chainlen. */
movl %edx, chainlenwmask(%esp)
/* Point %edi to the string under scrutiny, and %esi to the string we */
/* are hoping to match it up with. In actuality, %esi and %edi are */
/* both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and %edx is */
/* initialized to -(MAX_MATCH_8 - scanalign). */
movl window(%esp), %esi
movl scan(%esp), %edi
addl %ecx, %esi
movl scanalign(%esp), %eax
movl $(-MAX_MATCH_8), %edx
lea MAX_MATCH_8(%edi,%eax), %edi
lea MAX_MATCH_8(%esi,%eax), %esi
/* Test the strings for equality, 8 bytes at a time. At the end,
* adjust %edx so that it is offset to the exact byte that mismatched.
*
* We already know at this point that the first three bytes of the
* strings match each other, and they can be safely passed over before
* starting the compare loop. So what this code does is skip over 0-3
* bytes, as much as necessary in order to dword-align the %edi
* pointer. (%esi will still be misaligned three times out of four.)
*
* It should be confessed that this loop usually does not represent
* much of the total running time. Replacing it with a more
* straightforward "rep cmpsb" would not drastically degrade
* performance.
*/
LoopCmps:
movl (%esi,%edx), %eax
xorl (%edi,%edx), %eax
jnz LeaveLoopCmps
movl 4(%esi,%edx), %eax
xorl 4(%edi,%edx), %eax
jnz LeaveLoopCmps4
addl $8, %edx
jnz LoopCmps
jmp LenMaximum
LeaveLoopCmps4: addl $4, %edx
LeaveLoopCmps: testl $0x0000FFFF, %eax
jnz LenLower
addl $2, %edx
shrl $16, %eax
LenLower: subb $1, %al
adcl $0, %edx
/* Calculate the length of the match. If it is longer than MAX_MATCH, */
/* then automatically accept it as the best possible match and leave. */
lea (%edi,%edx), %eax
movl scan(%esp), %edi
subl %edi, %eax
cmpl $MAX_MATCH, %eax
jge LenMaximum
/* If the length of the match is not longer than the best match we */
/* have so far, then forget it and return to the lookup loop. */
movl deflatestate(%esp), %edx
movl bestlen(%esp), %ebx
cmpl %ebx, %eax
jg LongerMatch
movl windowbestlen(%esp), %esi
movl dsPrev(%edx), %edi
movl scanend(%esp), %ebx
movl chainlenwmask(%esp), %edx
jmp LookupLoop
/* s->match_start = cur_match; */
/* best_len = len; */
/* if (len >= nice_match) break; */
/* scan_end = *(ushf*)(scan+best_len-1); */
LongerMatch: movl nicematch(%esp), %ebx
movl %eax, bestlen(%esp)
movl %ecx, dsMatchStart(%edx)
cmpl %ebx, %eax
jge LeaveNow
movl window(%esp), %esi
addl %eax, %esi
movl %esi, windowbestlen(%esp)
movzwl -1(%edi,%eax), %ebx
movl dsPrev(%edx), %edi
movl %ebx, scanend(%esp)
movl chainlenwmask(%esp), %edx
jmp LookupLoop
/* Accept the current string, with the maximum possible length. */
LenMaximum: movl deflatestate(%esp), %edx
movl $MAX_MATCH, bestlen(%esp)
movl %ecx, dsMatchStart(%edx)
/* if ((uInt)best_len <= s->lookahead) return (uInt)best_len; */
/* return s->lookahead; */
LeaveNow:
movl deflatestate(%esp), %edx
movl bestlen(%esp), %ebx
movl dsLookahead(%edx), %eax
cmpl %eax, %ebx
jg LookaheadRet
movl %ebx, %eax
LookaheadRet:
/* Restore the stack and return from whence we came. */
addl $LocalVarsSize, %esp
popl %ebx
popl %esi
popl %edi
popl %ebp
match_init: ret
This is a patched version of zlib, modified to use
Pentium-Pro-optimized assembly code in the deflation algorithm. The
files changed/added by this patch are:
README.686
match.S
The speedup that this patch provides varies, depending on whether the
compiler used to build the original version of zlib falls afoul of the
PPro's speed traps. My own tests show a speedup of around 10-20% at
the default compression level, and 20-30% using -9, against a version
compiled using gcc 2.7.2.3. Your mileage may vary.
Note that this code has been tailored for the PPro/PII in particular,
and will not perform particuarly well on a Pentium.
If you are using an assembler other than GNU as, you will have to
translate match.S to use your assembler's syntax. (Have fun.)
Brian Raiter
breadbox@muppetlabs.com
April, 1998
Added for zlib 1.1.3:
The patches come from
http://www.muppetlabs.com/~breadbox/software/assembly.html
To compile zlib with this asm file, copy match.S to the zlib directory
then do:
CFLAGS="-O3 -DASMV" ./configure
make OBJA=match.o
# Makefile for zlib32bd.lib
# ------------- Borland C++ 4.5 -------------
# The (32-bit) zlib32bd.lib made with this makefile is intended for use
# in making the (32-bit) DLL, png32bd.dll. It uses the "stdcall" calling
# convention.
CFLAGS= -ps -O2 -C -K -N- -k- -d -3 -r- -w-par -w-aus -WDE
CC=f:\bc45\bin\bcc32
LIBFLAGS= /C
LIB=f:\bc45\bin\tlib
ZLIB=zlib32bd.lib
.autodepend
.c.obj:
$(CC) -c $(CFLAGS) $<
OBJ1=adler32.obj compress.obj crc32.obj deflate.obj gzio.obj infblock.obj
OBJ2=infcodes.obj inflate.obj inftrees.obj infutil.obj inffast.obj
OBJ3=trees.obj uncompr.obj zutil.obj
pOBJ1=+adler32.obj+compress.obj+crc32.obj+deflate.obj+gzio.obj+infblock.obj
pOBJ2=+infcodes.obj+inflate.obj+inftrees.obj+infutil.obj+inffast.obj
pOBJ3=+trees.obj+uncompr.obj+zutil.obj
all: $(ZLIB)
$(ZLIB): $(OBJ1) $(OBJ2) $(OBJ3)
@if exist $@ del $@
$(LIB) @&&|
$@ $(LIBFLAGS) &
$(pOBJ1) &
$(pOBJ2) &
$(pOBJ3)
|
# End of makefile for zlib32bd.lib
unit zlibdef;
interface
uses
Windows;
const
ZLIB_VERSION = '1.1.3';
type
voidpf = Pointer;
int = Integer;
uInt = Cardinal;
pBytef = PChar;
uLong = Cardinal;
alloc_func = function(opaque: voidpf; items, size: uInt): voidpf;
stdcall;
free_func = procedure(opaque, address: voidpf);
stdcall;
internal_state = Pointer;
z_streamp = ^z_stream;
z_stream = packed record
next_in: pBytef; // next input byte
avail_in: uInt; // number of bytes available at next_in
total_in: uLong; // total nb of input bytes read so far
next_out: pBytef; // next output byte should be put there
avail_out: uInt; // remaining free space at next_out
total_out: uLong; // total nb of bytes output so far
msg: PChar; // last error message, NULL if no error
state: internal_state; // not visible by applications
zalloc: alloc_func; // used to allocate the internal state
zfree: free_func; // used to free the internal state
opaque: voidpf; // private data object passed to zalloc and zfree
data_type: int; // best guess about the data type: ascii or binary
adler: uLong; // adler32 value of the uncompressed data
reserved: uLong; // reserved for future use
end;
const
Z_NO_FLUSH = 0;
Z_SYNC_FLUSH = 2;
Z_FULL_FLUSH = 3;
Z_FINISH = 4;
Z_OK = 0;
Z_STREAM_END = 1;
Z_NO_COMPRESSION = 0;
Z_BEST_SPEED = 1;
Z_BEST_COMPRESSION = 9;
Z_DEFAULT_COMPRESSION = -1;
Z_FILTERED = 1;
Z_HUFFMAN_ONLY = 2;
Z_DEFAULT_STRATEGY = 0;
Z_BINARY = 0;
Z_ASCII = 1;
Z_UNKNOWN = 2;
Z_DEFLATED = 8;
MAX_MEM_LEVEL = 9;
function adler32(adler: uLong; const buf: pBytef; len: uInt): uLong;
stdcall;
function crc32(crc: uLong; const buf: pBytef; len: uInt): uLong;
stdcall;
function deflate(strm: z_streamp; flush: int): int;
stdcall;
function deflateCopy(dest, source: z_streamp): int;
stdcall;
function deflateEnd(strm: z_streamp): int;
stdcall;
function deflateInit2_(strm: z_streamp; level, method,
windowBits, memLevel, strategy: int;
const version: PChar; stream_size: int): int;
stdcall;
function deflateInit_(strm: z_streamp; level: int;
const version: PChar; stream_size: int): int;
stdcall;
function deflateParams(strm: z_streamp; level, strategy: int): int;
stdcall;
function deflateReset(strm: z_streamp): int;
stdcall;
function deflateSetDictionary(strm: z_streamp;
const dictionary: pBytef;
dictLength: uInt): int;
stdcall;
function inflate(strm: z_streamp; flush: int): int;
stdcall;
function inflateEnd(strm: z_streamp): int;
stdcall;
function inflateInit2_(strm: z_streamp; windowBits: int;
const version: PChar; stream_size: int): int;
stdcall;
function inflateInit_(strm: z_streamp; const version: PChar;
stream_size: int): int;
stdcall;
function inflateReset(strm: z_streamp): int;
stdcall;
function inflateSetDictionary(strm: z_streamp;
const dictionary: pBytef;
dictLength: uInt): int;
stdcall;
function inflateSync(strm: z_streamp): int;
stdcall;
function deflateInit(strm: z_streamp; level: int): int;
function deflateInit2(strm: z_streamp; level, method, windowBits,
memLevel, strategy: int): int;
function inflateInit(strm: z_streamp): int;
function inflateInit2(strm: z_streamp; windowBits: int): int;
implementation
function deflateInit(strm: z_streamp; level: int): int;
begin
Result := deflateInit_(strm, level, ZLIB_VERSION, sizeof(z_stream));
end;
function deflateInit2(strm: z_streamp; level, method, windowBits,
memLevel, strategy: int): int;
begin
Result := deflateInit2_(strm, level, method, windowBits, memLevel,
strategy, ZLIB_VERSION, sizeof(z_stream));
end;
function inflateInit(strm: z_streamp): int;
begin
Result := inflateInit_(strm, ZLIB_VERSION, sizeof(z_stream));
end;
function inflateInit2(strm: z_streamp; windowBits: int): int;
begin
Result := inflateInit2_(strm, windowBits, ZLIB_VERSION,
sizeof(z_stream));
end;
const
zlibDLL = 'png32bd.dll';
function adler32; external zlibDLL;
function crc32; external zlibDLL;
function deflate; external zlibDLL;
function deflateCopy; external zlibDLL;
function deflateEnd; external zlibDLL;
function deflateInit2_; external zlibDLL;
function deflateInit_; external zlibDLL;
function deflateParams; external zlibDLL;
function deflateReset; external zlibDLL;
function deflateSetDictionary; external zlibDLL;
function inflate; external zlibDLL;
function inflateEnd; external zlibDLL;
function inflateInit2_; external zlibDLL;
function inflateInit_; external zlibDLL;
function inflateReset; external zlibDLL;
function inflateSetDictionary; external zlibDLL;
function inflateSync; external zlibDLL;
end.
# ---------------------------------------------------------------------------
!if !$d(BCB)
BCB = $(MAKEDIR)\..
!endif
# ---------------------------------------------------------------------------
# IDE SECTION
# ---------------------------------------------------------------------------
# The following section of the project makefile is managed by the BCB IDE.
# It is recommended to use the IDE to change any of the values in this
# section.
# ---------------------------------------------------------------------------
VERSION = BCB.03
# ---------------------------------------------------------------------------
PROJECT = d_zlib.lib
OBJFILES = d_zlib.obj adler32.obj deflate.obj infblock.obj infcodes.obj inffast.obj \
inflate.obj inftrees.obj infutil.obj trees.obj
RESFILES =
RESDEPEN = $(RESFILES)
LIBFILES =
LIBRARIES = VCL35.lib
SPARELIBS = VCL35.lib
DEFFILE =
PACKAGES = VCLX35.bpi VCL35.bpi VCLDB35.bpi VCLDBX35.bpi ibsmp35.bpi bcbsmp35.bpi \
dclocx35.bpi QRPT35.bpi TEEUI35.bpi TEEDB35.bpi TEE35.bpi DSS35.bpi \
NMFAST35.bpi INETDB35.bpi INET35.bpi VCLMID35.bpi
# ---------------------------------------------------------------------------
PATHCPP = .;
PATHASM = .;
PATHPAS = .;
PATHRC = .;
DEBUGLIBPATH = $(BCB)\lib\debug
RELEASELIBPATH = $(BCB)\lib\release
# ---------------------------------------------------------------------------
CFLAG1 = -O2 -Ve -d -k- -vi
CFLAG2 = -I$(BCB)\include;$(BCB)\include\vcl -H=$(BCB)\lib\vcl35.csm
CFLAG3 = -ff -pr -5
PFLAGS = -U;$(DEBUGLIBPATH) -I$(BCB)\include;$(BCB)\include\vcl -H -W -$I- -v -JPHN -M
RFLAGS = -i$(BCB)\include;$(BCB)\include\vcl
AFLAGS = /i$(BCB)\include /i$(BCB)\include\vcl /mx /w2 /zn
LFLAGS =
IFLAGS = -g -Gn
# ---------------------------------------------------------------------------
ALLOBJ = c0w32.obj $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib
# ---------------------------------------------------------------------------
!!ifdef IDEOPTIONS
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1040
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=$(BCB)\include
Item1=$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=1
Item0=$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=
!endif
---------------------------------------------------------------------------
# MAKE SECTION
# ---------------------------------------------------------------------------
# This section of the project file is not used by the BCB IDE. It is for
# the benefit of building from the command-line using the MAKE utility.
# ---------------------------------------------------------------------------
.autodepend
# ---------------------------------------------------------------------------
!if !$d(BCC32)
BCC32 = bcc32
!endif
!if !$d(DCC32)
DCC32 = dcc32
!endif
!if !$d(TASM32)
TASM32 = tasm32
!endif
!if !$d(LINKER)
LINKER = TLib
!endif
!if !$d(BRCC32)
BRCC32 = brcc32
!endif
# ---------------------------------------------------------------------------
!if $d(PATHCPP)
.PATH.CPP = $(PATHCPP)
.PATH.C = $(PATHCPP)
!endif
!if $d(PATHPAS)
.PATH.PAS = $(PATHPAS)
!endif
!if $d(PATHASM)
.PATH.ASM = $(PATHASM)
!endif
!if $d(PATHRC)
.PATH.RC = $(PATHRC)
!endif
# ---------------------------------------------------------------------------
!ifdef IDEOPTIONS
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1040
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=$(BCB)\include;$(BCB)\include\vcl
Item1=$(BCB)\include
[HistoryLists\hlLibraryPath]
Count=1
Item0=$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=
!endif
$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
$(BCB)\BIN\$(LINKER) @&&!
$(LFLAGS) $(IFLAGS) +
$(ALLOBJ), +
$(PROJECT),, +
$(ALLLIB), +
$(DEFFILE), +
$(ALLRES)
!
# ---------------------------------------------------------------------------
.pas.hpp:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.pas.obj:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.cpp.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
.c.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
.asm.obj:
$(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@
.rc.res:
$(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
# ---------------------------------------------------------------------------
#include <condefs.h>
#pragma hdrstop
//---------------------------------------------------------------------------
USEUNIT("adler32.c");
USEUNIT("deflate.c");
USEUNIT("infblock.c");
USEUNIT("infcodes.c");
USEUNIT("inffast.c");
USEUNIT("inflate.c");
USEUNIT("inftrees.c");
USEUNIT("infutil.c");
USEUNIT("trees.c");
//---------------------------------------------------------------------------
#define Library
// To add a file to the library use the Project menu 'Add to Project'.
These are files used to compile zlib under Borland C++ Builder 3.
zlib.bpg is the main project group that can be loaded in the BCB IDE and
loads all other *.bpr projects
zlib.bpr is a project used to create a static zlib.lib library with C calling
convention for functions.
zlib32.bpr creates a zlib32.dll dynamic link library with Windows standard
calling convention.
d_zlib.bpr creates a set of .obj files with register calling convention.
These files are used by zlib.pas to create a Delphi unit containing zlib.
The d_zlib.lib file generated isn't useful and can be deleted.
zlib.cpp, zlib32.cpp and d_zlib.cpp are used by the above projects.
#------------------------------------------------------------------------------
VERSION = BWS.01
#------------------------------------------------------------------------------
!ifndef ROOT
ROOT = $(MAKEDIR)\..
!endif
#------------------------------------------------------------------------------
MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
DCC = $(ROOT)\bin\dcc32.exe $**
BRCC = $(ROOT)\bin\brcc32.exe $**
#------------------------------------------------------------------------------
PROJECTS = zlib zlib32 d_zlib
#------------------------------------------------------------------------------
default: $(PROJECTS)
#------------------------------------------------------------------------------
zlib: zlib.bpr
$(MAKE)
zlib32: zlib32.bpr
$(MAKE)
d_zlib: d_zlib.bpr
$(MAKE)
# ---------------------------------------------------------------------------
!if !$d(BCB)
BCB = $(MAKEDIR)\..
!endif
# ---------------------------------------------------------------------------
# IDE SECTION
# ---------------------------------------------------------------------------
# The following section of the project makefile is managed by the BCB IDE.
# It is recommended to use the IDE to change any of the values in this
# section.
# ---------------------------------------------------------------------------
VERSION = BCB.03
# ---------------------------------------------------------------------------
PROJECT = zlib.lib
OBJFILES = zlib.obj adler32.obj compress.obj crc32.obj deflate.obj gzio.obj infblock.obj \
infcodes.obj inffast.obj inflate.obj inftrees.obj infutil.obj trees.obj \
uncompr.obj zutil.obj
RESFILES =
RESDEPEN = $(RESFILES)
LIBFILES =
LIBRARIES = VCL35.lib
SPARELIBS = VCL35.lib
DEFFILE =
PACKAGES = VCLX35.bpi VCL35.bpi VCLDB35.bpi VCLDBX35.bpi ibsmp35.bpi bcbsmp35.bpi \
dclocx35.bpi QRPT35.bpi TEEUI35.bpi TEEDB35.bpi TEE35.bpi DSS35.bpi \
NMFAST35.bpi INETDB35.bpi INET35.bpi VCLMID35.bpi
# ---------------------------------------------------------------------------
PATHCPP = .;
PATHASM = .;
PATHPAS = .;
PATHRC = .;
DEBUGLIBPATH = $(BCB)\lib\debug
RELEASELIBPATH = $(BCB)\lib\release
# ---------------------------------------------------------------------------
CFLAG1 = -O2 -Ve -d -k- -vi
CFLAG2 = -I$(BCB)\include;$(BCB)\include\vcl -H=$(BCB)\lib\vcl35.csm
CFLAG3 = -ff -5
PFLAGS = -U;$(DEBUGLIBPATH) -I$(BCB)\include;$(BCB)\include\vcl -H -W -$I- -v -JPHN -M
RFLAGS = -i$(BCB)\include;$(BCB)\include\vcl
AFLAGS = /i$(BCB)\include /i$(BCB)\include\vcl /mx /w2 /zn
LFLAGS =
IFLAGS = -g -Gn
# ---------------------------------------------------------------------------
ALLOBJ = c0w32.obj $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib
# ---------------------------------------------------------------------------
!!ifdef IDEOPTIONS
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1040
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=$(BCB)\include
Item1=$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=1
Item0=$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=
!endif
---------------------------------------------------------------------------
# MAKE SECTION
# ---------------------------------------------------------------------------
# This section of the project file is not used by the BCB IDE. It is for
# the benefit of building from the command-line using the MAKE utility.
# ---------------------------------------------------------------------------
.autodepend
# ---------------------------------------------------------------------------
!if !$d(BCC32)
BCC32 = bcc32
!endif
!if !$d(DCC32)
DCC32 = dcc32
!endif
!if !$d(TASM32)
TASM32 = tasm32
!endif
!if !$d(LINKER)
LINKER = TLib
!endif
!if !$d(BRCC32)
BRCC32 = brcc32
!endif
# ---------------------------------------------------------------------------
!if $d(PATHCPP)
.PATH.CPP = $(PATHCPP)
.PATH.C = $(PATHCPP)
!endif
!if $d(PATHPAS)
.PATH.PAS = $(PATHPAS)
!endif
!if $d(PATHASM)
.PATH.ASM = $(PATHASM)
!endif
!if $d(PATHRC)
.PATH.RC = $(PATHRC)
!endif
# ---------------------------------------------------------------------------
!ifdef IDEOPTIONS
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1040
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=$(BCB)\include;$(BCB)\include\vcl
Item1=$(BCB)\include
[HistoryLists\hlLibraryPath]
Count=1
Item0=$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=
!endif
$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
$(BCB)\BIN\$(LINKER) @&&!
$(LFLAGS) $(IFLAGS) +
$(ALLOBJ), +
$(PROJECT),, +
$(ALLLIB), +
$(DEFFILE), +
$(ALLRES)
!
# ---------------------------------------------------------------------------
.pas.hpp:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.pas.obj:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.cpp.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
.c.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
.asm.obj:
$(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@
.rc.res:
$(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
# ---------------------------------------------------------------------------
#include <condefs.h>
#pragma hdrstop
//---------------------------------------------------------------------------
USEUNIT("adler32.c");
USEUNIT("compress.c");
USEUNIT("crc32.c");
USEUNIT("deflate.c");
USEUNIT("gzio.c");
USEUNIT("infblock.c");
USEUNIT("infcodes.c");
USEUNIT("inffast.c");
USEUNIT("inflate.c");
USEUNIT("inftrees.c");
USEUNIT("infutil.c");
USEUNIT("trees.c");
USEUNIT("uncompr.c");
USEUNIT("zutil.c");
//---------------------------------------------------------------------------
#define Library
// To add a file to the library use the Project menu 'Add to Project'.
This diff is collapsed.
# ---------------------------------------------------------------------------
!if !$d(BCB)
BCB = $(MAKEDIR)\..
!endif
# ---------------------------------------------------------------------------
# IDE SECTION
# ---------------------------------------------------------------------------
# The following section of the project makefile is managed by the BCB IDE.
# It is recommended to use the IDE to change any of the values in this
# section.
# ---------------------------------------------------------------------------
VERSION = BCB.03
# ---------------------------------------------------------------------------
PROJECT = zlib32.dll
OBJFILES = zlib32.obj adler32.obj compress.obj crc32.obj deflate.obj gzio.obj infblock.obj \
infcodes.obj inffast.obj inflate.obj inftrees.obj infutil.obj trees.obj \
uncompr.obj zutil.obj
RESFILES =
RESDEPEN = $(RESFILES)
LIBFILES =
LIBRARIES =
SPARELIBS =
DEFFILE =
PACKAGES = VCLX35.bpi VCL35.bpi VCLDB35.bpi VCLDBX35.bpi ibsmp35.bpi bcbsmp35.bpi \
dclocx35.bpi QRPT35.bpi TEEUI35.bpi TEEDB35.bpi TEE35.bpi DSS35.bpi \
NMFAST35.bpi INETDB35.bpi INET35.bpi VCLMID35.bpi
# ---------------------------------------------------------------------------
PATHCPP = .;
PATHASM = .;
PATHPAS = .;
PATHRC = .;
DEBUGLIBPATH = $(BCB)\lib\debug
RELEASELIBPATH = $(BCB)\lib\release
# ---------------------------------------------------------------------------
CFLAG1 = -WD -O2 -Ve -d -k- -vi -c -tWD
CFLAG2 = -D_NO_VCL;ZLIB_DLL -I$(BCB)\include
CFLAG3 = -ff -5
PFLAGS = -D_NO_VCL;ZLIB_DLL -U$(BCB)\lib;$(RELEASELIBPATH) -I$(BCB)\include -$I- -v \
-JPHN -M
RFLAGS = -D_NO_VCL;ZLIB_DLL -i$(BCB)\include
AFLAGS = /i$(BCB)\include /d_NO_VCL /dZLIB_DLL /mx /w2 /zn
LFLAGS = -L$(BCB)\lib;$(RELEASELIBPATH) -aa -Tpd -x -Gi
IFLAGS = -Gn -g
# ---------------------------------------------------------------------------
ALLOBJ = c0d32.obj $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) import32.lib cw32mt.lib
# ---------------------------------------------------------------------------
!ifdef IDEOPTIONS
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=1
Locale=1040
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=DLL (GUI)
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=1
Item0=$(BCB)\include
[HistoryLists\hlLibraryPath]
Count=1
Item0=$(BCB)\lib
[HistoryLists\hlConditionals]
Count=1
Item0=_NO_VCL;ZLIB_DLL
[Debugging]
DebugSourceDirs=
[Parameters]
RunParams=
HostApplication=
!endif
# ---------------------------------------------------------------------------
# MAKE SECTION
# ---------------------------------------------------------------------------
# This section of the project file is not used by the BCB IDE. It is for
# the benefit of building from the command-line using the MAKE utility.
# ---------------------------------------------------------------------------
.autodepend
# ---------------------------------------------------------------------------
!if !$d(BCC32)
BCC32 = bcc32
!endif
!if !$d(DCC32)
DCC32 = dcc32
!endif
!if !$d(TASM32)
TASM32 = tasm32
!endif
!if !$d(LINKER)
LINKER = ilink32
!endif
!if !$d(BRCC32)
BRCC32 = brcc32
!endif
# ---------------------------------------------------------------------------
!if $d(PATHCPP)
.PATH.CPP = $(PATHCPP)
.PATH.C = $(PATHCPP)
!endif
!if $d(PATHPAS)
.PATH.PAS = $(PATHPAS)
!endif
!if $d(PATHASM)
.PATH.ASM = $(PATHASM)
!endif
!if $d(PATHRC)
.PATH.RC = $(PATHRC)
!endif
# ---------------------------------------------------------------------------
$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
$(BCB)\BIN\$(LINKER) @&&!
$(LFLAGS) $(IFLAGS) +
$(ALLOBJ), +
$(PROJECT),, +
$(ALLLIB), +
$(DEFFILE), +
$(ALLRES)
!
# ---------------------------------------------------------------------------
.pas.hpp:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.pas.obj:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.cpp.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
.c.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) $(CFLAG2) $(CFLAG3) -n$(@D) {$< }
.asm.obj:
$(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@
.rc.res:
$(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
# ---------------------------------------------------------------------------
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#include "zfstream.h"
int main() {
// Construct a stream object with this filebuffer. Anything sent
// to this stream will go to standard out.
gzofstream os( 1, ios::out );
// This text is getting compressed and sent to stdout.
// To prove this, run 'test | zcat'.
os << "Hello, Mommy" << endl;
os << setcompressionlevel( Z_NO_COMPRESSION );
os << "hello, hello, hi, ho!" << endl;
setcompressionlevel( os, Z_DEFAULT_COMPRESSION )
<< "I'm compressing again" << endl;
os.close();
return 0;
}
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