Commit d9119710 authored by Vladislav Vaintroub's avatar Vladislav Vaintroub

MDEV-9041 connect-timeout has no effect on Windows

Replaced my_connect() with cross-plattform, timeout aware
vio_socket_connect() function
parent 245bfc52
......@@ -170,188 +170,6 @@ static int get_vio_connect_timeout(MYSQL *mysql)
}
/****************************************************************************
A modified version of connect(). my_connect() allows you to specify
a timeout value, in seconds, that we should wait until we
derermine we can't connect to a particular host. If timeout is 0,
my_connect() will behave exactly like connect().
Base version coded by Steve Bernacki, Jr. <steve@navinet.net>
*****************************************************************************/
int my_connect(my_socket fd, const struct sockaddr *name, uint namelen,
uint timeout)
{
#if defined(__WIN__)
DBUG_ENTER("my_connect");
DBUG_RETURN(connect(fd, (struct sockaddr*) name, namelen));
#else
int flags, res, s_err;
DBUG_ENTER("my_connect");
DBUG_PRINT("enter", ("fd: %d timeout: %u", fd, timeout));
/*
If they passed us a timeout of zero, we should behave
exactly like the normal connect() call does.
*/
if (timeout == 0)
DBUG_RETURN(connect(fd, (struct sockaddr*) name, namelen));
flags = fcntl(fd, F_GETFL, 0); /* Set socket to not block */
#ifdef O_NONBLOCK
fcntl(fd, F_SETFL, flags | O_NONBLOCK); /* and save the flags.. */
#endif
DBUG_PRINT("info", ("connecting non-blocking"));
res= connect(fd, (struct sockaddr*) name, namelen);
DBUG_PRINT("info", ("connect result: %d errno: %d", res, errno));
s_err= errno; /* Save the error... */
fcntl(fd, F_SETFL, flags);
if ((res != 0) && (s_err != EINPROGRESS))
{
errno= s_err; /* Restore it */
DBUG_RETURN(-1);
}
if (res == 0) /* Connected quickly! */
DBUG_RETURN(0);
DBUG_RETURN(wait_for_data(fd, timeout));
#endif
}
/*
Wait up to timeout seconds for a connection to be established.
We prefer to do this with poll() as there is no limitations with this.
If not, we will use select()
*/
#if !defined(__WIN__)
static int wait_for_data(my_socket fd, uint timeout)
{
#ifdef HAVE_POLL
struct pollfd ufds;
int res;
DBUG_ENTER("wait_for_data");
DBUG_PRINT("info", ("polling"));
ufds.fd= fd;
ufds.events= POLLIN | POLLPRI;
if (!(res= poll(&ufds, 1, (int) timeout*1000)))
{
DBUG_PRINT("info", ("poll timed out"));
errno= EINTR;
DBUG_RETURN(-1);
}
DBUG_PRINT("info",
("poll result: %d errno: %d revents: 0x%02d events: 0x%02d",
res, errno, ufds.revents, ufds.events));
if (res < 0 || !(ufds.revents & (POLLIN | POLLPRI)))
DBUG_RETURN(-1);
/*
At this point, we know that something happened on the socket.
But this does not means that everything is alright.
The connect might have failed. We need to retrieve the error code
from the socket layer. We must return success only if we are sure
that it was really a success. Otherwise we might prevent the caller
from trying another address to connect to.
*/
{
int s_err;
socklen_t s_len= sizeof(s_err);
DBUG_PRINT("info", ("Get SO_ERROR from non-blocked connected socket."));
res= getsockopt(fd, SOL_SOCKET, SO_ERROR, &s_err, &s_len);
DBUG_PRINT("info", ("getsockopt res: %d s_err: %d", res, s_err));
if (res)
DBUG_RETURN(res);
/* getsockopt() was successful, check the retrieved status value. */
if (s_err)
{
errno= s_err;
DBUG_RETURN(-1);
}
/* Status from connect() is zero. Socket is successfully connected. */
}
DBUG_RETURN(0);
#else
SOCKOPT_OPTLEN_TYPE s_err_size = sizeof(uint);
fd_set sfds;
struct timeval tv;
time_t start_time, now_time;
int res, s_err;
DBUG_ENTER("wait_for_data");
if (fd >= FD_SETSIZE) /* Check if wrong error */
DBUG_RETURN(0); /* Can't use timeout */
/*
Our connection is "in progress." We can use the select() call to wait
up to a specified period of time for the connection to suceed.
If select() returns 0 (after waiting howevermany seconds), our socket
never became writable (host is probably unreachable.) Otherwise, if
select() returns 1, then one of two conditions exist:
1. An error occured. We use getsockopt() to check for this.
2. The connection was set up sucessfully: getsockopt() will
return 0 as an error.
Thanks goes to Andrew Gierth <andrew@erlenstar.demon.co.uk>
who posted this method of timing out a connect() in
comp.unix.programmer on August 15th, 1997.
*/
FD_ZERO(&sfds);
FD_SET(fd, &sfds);
/*
select could be interrupted by a signal, and if it is,
the timeout should be adjusted and the select restarted
to work around OSes that don't restart select and
implementations of select that don't adjust tv upon
failure to reflect the time remaining
*/
start_time= my_time(0);
for (;;)
{
tv.tv_sec = (long) timeout;
tv.tv_usec = 0;
#if defined(HPUX10)
if ((res = select(fd+1, NULL, (int*) &sfds, NULL, &tv)) > 0)
break;
#else
if ((res = select(fd+1, NULL, &sfds, NULL, &tv)) > 0)
break;
#endif
if (res == 0) /* timeout */
DBUG_RETURN(-1);
now_time= my_time(0);
timeout-= (uint) (now_time - start_time);
if (errno != EINTR || (int) timeout <= 0)
DBUG_RETURN(-1);
}
/*
select() returned something more interesting than zero, let's
see if we have any errors. If the next two statements pass,
we've got an open socket!
*/
s_err=0;
if (getsockopt(fd, SOL_SOCKET, SO_ERROR, (char*) &s_err, &s_err_size) != 0)
DBUG_RETURN(-1);
if (s_err)
{ /* getsockopt could succeed */
errno = s_err;
DBUG_RETURN(-1); /* but return an error... */
}
DBUG_RETURN(0); /* ok */
#endif /* HAVE_POLL */
}
#endif /* !defined(__WIN__) */
/**
Set the internal error message to mysql handler
......@@ -3165,19 +2983,20 @@ int run_plugin_auth(MYSQL *mysql, char *data, uint data_len,
static int
connect_sync_or_async(MYSQL *mysql, NET *net, my_socket fd,
const struct sockaddr *name, uint namelen)
struct sockaddr *name, uint namelen)
{
int vio_timeout = get_vio_connect_timeout(mysql);
if (mysql->options.extension && mysql->options.extension->async_context &&
mysql->options.extension->async_context->active)
{
my_bool old_mode;
int vio_timeout= get_vio_connect_timeout(mysql);
vio_blocking(net->vio, FALSE, &old_mode);
return my_connect_async(mysql->options.extension->async_context, fd,
name, namelen, vio_timeout);
}
return my_connect(fd, name, namelen, mysql->options.connect_timeout);
return vio_socket_connect(net->vio, name, namelen, vio_timeout);
}
......
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